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08-18-2010, 06:59 AM | #1 |
Monster Maker
Join Date: Apr 2009
Location: Vancouver, WA.
Posts: 2,061
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So I was wondering if anyone on the forum has any info on the sculptors who are working on the Joe line? I did a bit of an online search but my google-fu is full of suck and fail. Generally I was hoping to find a blog or two, maybe gain some insight on sculpting techniques for action figures?
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Personal sculpting blog: http://monster-zer0.blogspot.com/ Hisstank threads I've started about sculpting... General Sculpting http://www.hisstank.com/forum/g-i-jo...ut-sculpt.html RTV mold http://www.hisstank.com/forum/g-i-jo...-tutorial.html The last thing you will hear is the cracking of your vertebrae, One... By... One! |
08-18-2010, 07:25 AM | #2 |
Unreformed Browncoat
Join Date: Feb 2009
Location: Ohio
Posts: 484
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I'd love to know more too on specifics. You can Google for a while and find names of sculptors who have worked with Hasbro, but like you I got few specifics on what lines or figs they've worked. I have to wonder if that's how the business works - the company, not you gets the work you do, and your name disappears. This would however be a great question on the next Hasbro update.
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08-18-2010, 08:02 AM | #3 |
Crimson Guard
Join Date: Feb 2007
Posts: 2,166
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You won't find any blogs online or anything like that from the Joe sculptors, as they, by and large, are under strict Hasbro NDA's that prevent them from talking too much unless fully authorized.
Lead designer for the Pursuit of Cobra line is John Warden, although I'll be honest, I'm not sure how much of the physical "sculpting" he does. These days a lot of that is done by machine. Justin |
08-18-2010, 08:26 AM | #4 |
Hisstank.Com General
Join Date: Mar 2008
Location: dallas tx
Posts: 9,107
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i thought joe did all the sculpts
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08-18-2010, 08:30 AM | #5 |
Hisstank.Com General
Join Date: Mar 2008
Location: dallas tx
Posts: 9,107
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joe mama
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08-18-2010, 09:03 AM | #6 |
Hisstank.Com General
Join Date: Jun 2008
Location: Connecticut
Posts: 9,031
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Quote:
You won't find any blogs online or anything like that from the Joe sculptors, as they, by and large, are under strict Hasbro NDA's that prevent them from talking too much unless fully authorized.
Lead designer for the Pursuit of Cobra line is John Warden, although I'll be honest, I'm not sure how much of the physical "sculpting" he does. These days a lot of that is done by machine. Justin
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08-18-2010, 09:07 AM | #7 |
Gary Goggles
Join Date: Apr 2009
Location: joedeclassified.com/forum/
Posts: 18,094
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the sculpting is mostly done through 3D prototyping from what I understand. I'm not sure when they stopped doing 2ups and waxes etc or 1-to-1 protos etc etc. that's a joeintel.com question.
anyways... like Justin said, you won't find too much info. John Warden is the most "known" designer working on the line. He's been on it since Sigma 6. But (like Justin also said), I don't know if he sculpts. I know he does some art bits and he was painting prototypes on the tour (or at least that's what it looked like heheheheh).
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08-18-2010, 09:08 AM | #8 |
Browncoat
Join Date: Apr 2007
Location: Ohio. For now.
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08-18-2010, 09:11 AM | #9 |
Gary Goggles
Join Date: Apr 2009
Location: joedeclassified.com/forum/
Posts: 18,094
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Quote:
from what I could understand on the tour... yes. that's pretty much it. they stopped using the 2up method all together. I asked them on the tour if they ever still used older methods if newer methods hit a snag or what have you and they said very rarely.
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08-18-2010, 04:51 PM | #10 |
Snake Eyes' Daddy
Join Date: Aug 2008
Location: Kennesaw, GA
Posts: 3,287
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I thought 3d printers sucked t detail, how can they make the OG like that?
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