|
Community Links |
Social Groups |
Pictures & Albums |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
|
Thread Tools |
03-27-2010, 10:19 AM | #5381 |
S.A.W Viper
Join Date: Aug 2008
Location: Planet Vagina-8
Posts: 5,900
|
Cobra Viper lv2
Hurt Frogman Breton -1 Move/Action +2
__________________
[/ My Feedback:http://www.hisstank.com/forum/buy-se...08-stoner.html B/S/T:http://www.hisstank.com/forum/g-i-jo...ers-stuff.html Want C.O.P.S figs/vehicles |
03-27-2010, 10:56 AM | #5382 |
Banned
Join Date: Sep 2007
Location: Monrovia, CA
Posts: 12,065
|
Joe Combat Medic
heal Gorman +4 |
gunslingercbr |
View Public Profile |
Find More Posts by gunslingercbr |
03-27-2010, 12:30 PM | #5383 |
CG Immortal Commander
Join Date: Feb 2008
Location: New York
Posts: 19,279
|
Cobra Demolitions Lvl. 2
Hurt Frogman Breton -3 |
03-27-2010, 12:34 PM | #5384 |
www.kittyspryde.com
Join Date: Sep 2007
Location: New Port Richey, Florida
Posts: 8,434
|
Joe Ranger
Action +2 Move +2 |
03-27-2010, 12:58 PM | #5385 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 7: Mission Brazil Range 7----6----5----4----3----2----1 Long--||-----Mid-----||--Close -------------------------------------------------------------------------------------------------------------------------------- Cobra: HP 426 Vehicle Group: - Buzzboar (Cobra Driver) |Weapons systems -57hp| |Movement/Guidance -58hp| - Swamp Fire (Dread-Head Roscoe) |Radar/Targeting -42hp| |Weapons/Ordinance -43hp| Character Group: named characters max hp-35 Headman -34hpCommand Character -Joe targets |Copperhead –K.O.-used ability Hydro-Viper –K.O. Headhunter Officer -24hp| -I.G. targets |Zanzibar -24hp Crusher -27hp- used ability Demolisher –K.O.| Trooper Group: troops max hp-25 -Joe targets |Headhunter Skull -16 Headhunter Dagger -14hp Headhunter Mace -14hp Headhunter Dirk -18hp| -I.G. targets |Dread-head Cletus -17hp Dread-head Otis -19hp Dread-head Billy Bob –K.O. Dread-head Vance -19hp| I.G. Commando -16hp-bonus hurt Burnout -12hp-bonus heal Move points: 38 Action points: 40 Cobra Victory points: 5/45 Objectives: KO: 2 Bonus: cc bonus= 2 Sets: +1, Item points: 1 Mag/Medkit +/- 3 Cobra is in the Green zone! ____________________ Available items: 2 *Combat Maneuver: “Regroup” 2 Action Commands available. Used: “Take cover”, “Pin them down” ____________________ Scenario; Day 4: Attack I.G. Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Move: The Joes and I.G. are pinned down; get the drug shipment loaded onto Zanzibar’s Air skiff before the Joes have a chance to destroy the shipment! = 30 Move points Action: Zanzibar must get down the Amazon River and reach the open Ocean, you have to provide cover fire and keep the enemy occupied! = 30 Move points Bonus Hurt: An Iron Grenadier Commando has snuck onto Zanzibar’s Air skiff and is trying to steal it, take him out! = Get the I.G. Commando down to 0hp. Bonus Heal: One of the Dreadnoks has dipped into the merchandise, unaware that it was laced with nerve agent. He is now suffering the effects of the toxin. Administer the antidote before he dies! = Get Burnout up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe: HP 408*** Vehicle Group: - Split fire (Rampage) |Weapons systems -56hp| |Movement/Guidance -58hp| - Retaliator (Updraft) |Radar/Targeting -40hp| |Weapons/Ordinance -43hp| dogfight 10:01/2:01 -5 Character Group: named characters max hp-35 Claymore -34hpCommand Character -Cobra targets |Leatherneck -23hp Wetsuit -22hp Dialtone -25hp| -I.G. targets |Mainframe –K.O. Mutt & Junkyard -34hp Bulletproof –K.O.| Trooper Group: troops max hp-25 -Cobra targets |Marine Hicks –K.O. Marine Hudson -13hp Marine Vasquez -14hp Marine Drake -13hp| -I.G. targets |D.E.F. Apone -15hp D.E.F. Bishop –K.O. D.E.F. Frost -18hp D.E.F. Gorman –K.O.| Road pig -12hp-bonus hurt Tigor -0hp-bonus heal Move points: 35 Action points: 34 G.I. Joe Victory points: 7/45 Objectives: KO: 4 Bonus: dmg bonus=1, cc bonus= 2 Sets: Item points: 1 Mag/Medkit +/- 3 G.I. Joe is in the Green zone! ____________________ Available items: 1 *Combat Maneuver: “Regroup” 1 Action Command available. Used: “Air strike”, “Take cover”, “Battlecry” ____________________ Scenario; Day 4: Attack Cobra Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Action: Hundreds of thousands will die if that drug shipment laced with nerve agent reaches stateside. Destroy the shipment and take out Headman and his Headhunters! = 30 action points. Move: Get to the Amazon River and intercept the enemy before Zanzibar can get away with the shipment. = 30 move points. Bonus Hurt: The heavily armored Dreadnok, Road pig, is on a wild rampage swinging his sledge hammer and destroying everything in his path! Take down this insane juggernaut! = Get Road Pig down to 0hp. Bonus Heal: The Forca Fera agent Tigor, has been brutally mauled by his own trained tiger, Charlie. He is badly wounded and is bleeding to death, stop the bleeding and treat his wounds! = Get Tigor up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers: HP 433 Vehicle Group: - Evader (Dark rider) |Weapons systems -60hp| |Movement/Guidance -56hp| - A.G.P. (Nullifier)(d) |Radar/Targeting -44hp| |Weapons/Ordinance -40hp| Character Group: named characters max hp-35 Darklon -30hpCommand Character -Cobra targets |Gen. Dumas -25hp Hellion Officer -25hp I.G.F.B Emily -25hp-used ability| -Joe targets |Undertow -10hpused ability I.G. Frogman Officer -16hp Reaver -14hp| Trooper Group: troops max hp-25 -Cobra targets |Frogman Grimaud –K.O. Frogman Breton -12hp Frogman Bazin -13hp Frogman Planchet -13hp| -Joe targets |Hellion Athos -11hp Hellion Porthos -13hp Hellion Aramis -12hp Hellion D’Artagnan -14hp| Joe Machine gunner -9hp-bonus hurt IG Shocktrooper -5hp-bonus heal Move points: 55 Action points: 55 Iron Grenadier Victory points: 20/45 Objectives: 6 KO: 9 Bonus: cc bonus= 2, Sets: +2, +1, Item points: 2 ____________________ Available items: 1 *Combat Maneuver: “Regroup” 1 Action Command available. Used: “Air strike”, “Take cover”, “Battle cry” ____________________ Scenario; Day 4: Attack G.I. Joe Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Move: This battle has turned into a hostile pursuit through the Amazon jungle; Darklon’s Hellions must reach the Amazon River and engage the Joes before they have a chance to intercept Headman. = 30 move points. - Complete! Action: The shipment has been loaded onto Zanzibar’s Air skiff. Undertow and his team of I.G. Frogmen must steal it from Cobra and escape! = 30 action points. - Complete! Bonus Hurt: A G.I. Joe Machine gunner is laying down heavy cover fire, preventing Undertow from reaching the Air skiff, take him out! = Get the Joe Machine gunner down to 0hp. Bonus Heal: One of your Shocktroopers has walked right into a poacher’s hunting trap. He has several bamboo spears in his leg, treat his wounds quickly before he bleeds to death! = Get the I.G. Shocktrooper up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Misfire: Do not repost Derby0187 Blot Gunzlingr Lody CBR Reposts: Numbers= Invalid target K.O.s: Cobra: 1 Marine Hicks= VadersQuest 1 Frogman Grimaud= Vadersquest G.I. Joe: 2 Copperhead= Darth Henning 2 Hydro-Viper= Darth Henning Iron Grenadiers: 2 Mainframe= BVH 1 Dread-Head Billy Bob= Kneroh 2 Demolisher= MetalHead 2 Bulletproof= Speedocub Speedocub 1 D.E.F. Bishop= Kneroh 1 D.E.F. Gorman= Kneroh!!! Special ability
__________________
Last edited by cobralalalala!; 03-27-2010 at 01:11 PM.. |
03-27-2010, 12:58 PM | #5386 |
---
Join Date: Dec 2008
Location: ---
Posts: 8,754
|
Beep..............Beep......................Beep.......Beep...............Beep....... Beep....... Beep....Beep...Beep...Beep.........Beep...... Beep.Beep.Beep.Beep.Beep.Beep.Beep. BEEEEEEEEEEEEEEP! Iron Grenadier Pilot Missile Lock Retaliator -5 |
03-27-2010, 12:59 PM | #5387 |
Crimson lady of the Guard
Join Date: Sep 2008
Location: Somewhere out there
Posts: 13,754
|
Cobra Combat Medic Lvl 2
Heal Head Hunter Officer+3, Burnout +2
__________________
My feedback Thread http://www.hisstank.com/forum/g-i-jo...tml#post642922 (PLEASE READ MY WANTS LIST, any help finding these items would be wonderful) My wants list http://www.hisstank.com/forum/showthread.php?t=36991 |
03-27-2010, 01:14 PM | #5388 |
Iron Grenadier
Join Date: Dec 2008
Location: Melville, Canada
Posts: 3,721
|
Iron Grenadier Tactical Medic MVP
Heal Frogman Breton +2, Heal Frogman Bazin +2 |
03-27-2010, 01:14 PM | #5389 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Cobra Blueshirt #1
Hurt AGP -2 Cobra Blueshirt #2 Hurt Gen. Dumas -2 Cobra Blueshirt #3 Hurt IGBF Emily -2 |
03-27-2010, 01:21 PM | #5390 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 7: Mission Brazil Range 7----6----5----4----3----2----1 Long--||-----Mid-----||--Close -------------------------------------------------------------------------------------------------------------------------------- Cobra: HP 429 Vehicle Group: - Buzzboar (Cobra Driver) |Weapons systems -57hp| |Movement/Guidance -58hp| - Swamp Fire (Dread-Head Roscoe) |Radar/Targeting -42hp| |Weapons/Ordinance -43hp| Character Group: named characters max hp-35 Headman -34hpCommand Character -Joe targets |Copperhead –K.O.-used ability Hydro-Viper –K.O. Headhunter Officer -27hp| -I.G. targets |Zanzibar -24hp Crusher -27hp- used ability Demolisher –K.O.| Trooper Group: troops max hp-25 -Joe targets |Headhunter Skull -16 Headhunter Dagger -14hp Headhunter Mace -14hp Headhunter Dirk -18hp| -I.G. targets |Dread-head Cletus -17hp Dread-head Otis -19hp Dread-head Billy Bob –K.O. Dread-head Vance -19hp| I.G. Commando -16hp-bonus hurt Burnout -14hp-bonus heal Move points: 38 Action points: 40 Cobra Victory points: 5/45 Objectives: KO: 2 Bonus: cc bonus= 2 Sets: +1, Item points: 1 Mag/Medkit +/- 3 ____________________ Available items: 2 *Combat Maneuver: “Regroup” 2 Action Commands available. Used: “Take cover”, “Pin them down” ____________________ Scenario; Day 4: Attack I.G. Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Move: The Joes and I.G. are pinned down; get the drug shipment loaded onto Zanzibar’s Air skiff before the Joes have a chance to destroy the shipment! = 30 Move points Action: Zanzibar must get down the Amazon River and reach the open Ocean, you have to provide cover fire and keep the enemy occupied! = 30 Move points Bonus Hurt: An Iron Grenadier Commando has snuck onto Zanzibar’s Air skiff and is trying to steal it, take him out! = Get the I.G. Commando down to 0hp. Bonus Heal: One of the Dreadnoks has dipped into the merchandise, unaware that it was laced with nerve agent. He is now suffering the effects of the toxin. Administer the antidote before he dies! = Get Burnout up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe: HP 408*** Vehicle Group: - Split fire (Rampage) |Weapons systems -56hp| |Movement/Guidance -58hp| - Retaliator (Updraft) |Radar/Targeting -40hp| |Weapons/Ordinance -43hp|-Missile lock 9:58/1:58 -5 Character Group: named characters max hp-35 Claymore -34hpCommand Character -Cobra targets |Leatherneck -23hp Wetsuit -22hp Dialtone -25hp| -I.G. targets |Mainframe –K.O. Mutt & Junkyard -34hp Bulletproof –K.O.| Trooper Group: troops max hp-25 -Cobra targets |Marine Hicks –K.O. Marine Hudson -13hp Marine Vasquez -14hp Marine Drake -13hp| -I.G. targets |D.E.F. Apone -15hp D.E.F. Bishop –K.O. D.E.F. Frost -18hp D.E.F. Gorman –K.O.| Road pig -12hp-bonus hurt Tigor -0hp-bonus heal Move points: 35 Action points: 34 G.I. Joe Victory points: 7/45 Objectives: KO: 4 Bonus: dmg bonus=1, cc bonus= 2 Sets: Item points: 1 Mag/Medkit +/- 3 G.I. Joe is in the Green zone! ____________________ Available items: 1 *Combat Maneuver: “Regroup” 1 Action Command available. Used: “Air strike”, “Take cover”, “Battlecry” ____________________ Scenario; Day 4: Attack Cobra Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Action: Hundreds of thousands will die if that drug shipment laced with nerve agent reaches stateside. Destroy the shipment and take out Headman and his Headhunters! = 30 action points. Move: Get to the Amazon River and intercept the enemy before Zanzibar can get away with the shipment. = 30 move points. Bonus Hurt: The heavily armored Dreadnok, Road pig, is on a wild rampage swinging his sledge hammer and destroying everything in his path! Take down this insane juggernaut! = Get Road Pig down to 0hp. Bonus Heal: The Forca Fera agent Tigor, has been brutally mauled by his own trained tiger, Charlie. He is badly wounded and is bleeding to death, stop the bleeding and treat his wounds! = Get Tigor up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers: HP 431 Vehicle Group: - Evader (Dark rider) |Weapons systems -60hp| |Movement/Guidance -56hp| - A.G.P. (Nullifier)(d) |Radar/Targeting -42hp| |Weapons/Ordinance -40hp| Character Group: named characters max hp-35 Darklon -30hpCommand Character -Cobra targets |Gen. Dumas -23hp Hellion Officer -25hp I.G.F.B Emily -23hp-used ability| -Joe targets |Undertow -10hpused ability I.G. Frogman Officer -16hp Reaver -14hp| Trooper Group: troops max hp-25 -Cobra targets |Frogman Grimaud –K.O. Frogman Breton -14hp Frogman Bazin -15hp Frogman Planchet -13hp| -Joe targets |Hellion Athos -11hp Hellion Porthos -13hp Hellion Aramis -12hp Hellion D’Artagnan -14hp| Joe Machine gunner -9hp-bonus hurt IG Shocktrooper -5hp-bonus heal Move points: 55 Action points: 55 Iron Grenadier Victory points: 20/45 Objectives: 6 KO: 9 Bonus: cc bonus= 2, Sets: +2, +1, Item points: 2 ____________________ Available items: 1 *Combat Maneuver: “Regroup” 1 Action Command available. Used: “Air strike”, “Take cover”, “Battle cry” ____________________ Scenario; Day 4: Attack G.I. Joe Day 5 & 6: Split Day 7 +: Weapons free Green zone; Amazon Jungle Objectives: Move: This battle has turned into a hostile pursuit through the Amazon jungle; Darklon’s Hellions must reach the Amazon River and engage the Joes before they have a chance to intercept Headman. = 30 move points. - Complete! Action: The shipment has been loaded onto Zanzibar’s Air skiff. Undertow and his team of I.G. Frogmen must steal it from Cobra and escape! = 30 action points. - Complete! Bonus Hurt: A G.I. Joe Machine gunner is laying down heavy cover fire, preventing Undertow from reaching the Air skiff, take him out! = Get the Joe Machine gunner down to 0hp. Bonus Heal: One of your Shocktroopers has walked right into a poacher’s hunting trap. He has several bamboo spears in his leg, treat his wounds quickly before he bleeds to death! = Get the I.G. Shocktrooper up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Misfire: Do not repost Reposts: Numbers= Invalid target K.O.s: Cobra: 1 Marine Hicks= VadersQuest 1 Frogman Grimaud= Vadersquest G.I. Joe: 2 Copperhead= Darth Henning 2 Hydro-Viper= Darth Henning Iron Grenadiers: 2 Mainframe= BVH 1 Dread-Head Billy Bob= Kneroh 2 Demolisher= MetalHead 2 Bulletproof= Speedocub Speedocub 1 D.E.F. Bishop= Kneroh 1 D.E.F. Gorman= Kneroh!!! Special ability |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Battlefield Heroes The Official Free Video Game Of HISS Tank.com | DESTRO | Video Games | 25 | 05-25-2011 03:02 AM |
Official HISSTANK G.I.Joe vs. Cobra Forum Game - Rules and Regulations | rob0213 | G.I. Joe General Discussion | 2 | 08-16-2009 08:20 PM |
|
|
Recent Off Topic Threads |
JazWares 18th Halo |
Last Movie You Watched? |
Hisstank Late Night thread... |
What song are you listening to? |
Streets of Rage 4? by Jakks Pacific |