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05-09-2010, 06:12 PM | #6031 |
Reverse Mercer
Join Date: Jul 2008
Location: Frisco, TX
Posts: 8,811
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GI Joe Co-Leader/Medic Level 2
Action Command - Air Strike “Requesting air support!” this command calls down an air strike on an enemy position. It must be called on a specific zone, either Red or Green. Even if your team is in that zone, you will not be hurt. Result; -1 damage to all enemy characters and vehicles in that zone. "We don't need the rain, BRING THE PAIN!" |
05-09-2010, 08:35 PM | #6032 |
Operations Officer
Join Date: Aug 2008
Location: Highland NY
Posts: 1,256
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GI JOE hvy wpns Gunner lvl 2
Hurt Wulf -3 IG SABOTEUR (Bonus) 2
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Check out my comic book series COBRA AXIS POWER! http://www.hisstank.com/forum/g-i-jo...ms-galore.html CLICK BELOW FOR ALL 4 PARTS http://www.hisstank.com/forum/g-i-jo...ms-galore.html My Customs: http://www.hisstank.com/forum/member...s-customs.html |
05-09-2010, 08:52 PM | #6033 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 8: Hornet's Nest 7 day game: The team with the most victory points after 7 days, wins the game! Victory points: __________ Each Objective is worth 3 points __________ K.O. points: Troops = 1 point. Named Characters = 2 points. Aircraft = 2 points. Ground vehicles = 4 points. __________ Bonus points: Damage bonus: Days 1, 2, 3 & 4: The team you are attacking must end the day with their total hp at 20 points lower than at the start of the turn. 480 >> 460 (4 points total) Combo Maneuver bonus: Each time your team successfully pulls off a CM you earn 1 point. HP bonus: At the end of day 4, the team with the highest total hp gets 1 victory point. Strength bonus: At the end of day 6, the team with the most active, non K.O. targets gets 1 victory point. Good luck! Range 7----6----5----4----3----2----1 Long--||-----Mid-----||--Close -------------------------------------------------------------------------------------------------------------------------------- Named characters max hp- 40 Troops max hp- 25 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe: 274hp**** Quickstrike (Steeler) -59hp Sky striker (Ace) -39hp ________ -Named Characters Sgt. Slaughter -K.O.-used ability Beachhead -38hp-used ability Gung Ho-31hp Taurus -K.O. Mercer -34hp Red Dog -K.O. ________ -Troops Renegade Alpha-14hp Renegade Tango -14hp Renegade Bravo -K.O. Renegade Echo -10hp Pit Commando Jared -14hp Pit Commando Walker -K.O. Pit Commando Cash -7hp Pit Commando Nelson -14hp ______ I.G. Sabotuer -13hp-bonus hurt General Grady -2hp-bonus heal Move points: 36 Action points: 10 G.I. Joe Victory points: 8 Objectives: KO: 4, 2, Bonus: 1, 1, ____________________ Weapons locker Misfire points: 1 Armory items: 2 points remaining. Used: Armor piercing rounds, *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 2 Action Commands available. Used: Take Cover, Air Strike, ____________________ Objectives: Move: Beach Head and his team of Pit Commandos must get to the data storage room and stop Destro's men from stealing the data! = 50 Move points Action: All the top Pentagon staff are here for the training exhibition. SGT. Slaughter and his Renegades have barricaded the command room and are prepared to fight to the last man! = 50 Action points Bonus Hurt: There is an I.G. Saboteur planting charges on the main structural supports, take him out! = Get I.G. Saboteur down to 0hp. Bonus Heal: Air Force General Grady has taken a bullet to the shoulder and he is bleeding out, heal his wounds! = Get General Grady up to 20hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers: 298hp Skull Crusher A.P.C. (Ogrebane) -57hp - M.A.R.S. Infiltrator (Deathwing) -37hp ______ -Named Characters Khrome -33hp-used ability Alchemist -32hp Zone -31hp Warpath -K.O.-used ability Longbow -K.O. Ghost Walker -31hp ________ -Troops Mars trooper Draven -14hp Mars trooper Ganus -14hp Mars trooper Miran -K.O. Mars trooper Elios -12hp Grenadier Drago -14hp Grenadier Page -K.O. Grenadier Saber -15hp Grenadier Wulf -8hp ______ Joe Soldier -19hp-bonus hurt I.G. Silver -0hp-bonus heal Move points: 37 Action points: 30 Iron Grenadier Victory points: 10 Objectives: KO: 6, 2, Bonus: 1, 1, ____________________ Weapons locker Misfire points: 0 Armory items: 2 points remaining. Armor piercing rounds *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 2 Action Commands available. Used: Battle cry, Air strike ____________________ Objectives: Move: Khrome and his team must get down to the data storage room. This room contains the secret identities of every Joe and the locations of all top secret facilities! = 50 Move points Action: Warpath and his brothers, must either Kill or Capture the visiting Pentagon Brass and G.I. Joe Command staff. = 50 Action points Bonus Hurt: There is a lone Joe Soldier guarding the Data storage room, take him out! =Get Overkill down to 0hp. Bonus Heal: Khrome's nephew, a newly recruited I.G., has been injured, heal his wounds! = Get I.G. Silver up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Misfire: Do not Repost Reposts: K.O.s : SGT. Slaughter= Huer-Ta, special ability Longbow= **Lady-Jane** Taurus= Kneroh, special ability Grenadier page= Chief W O Flint, special ability Pit Commando walker= Huer-Ta Warpath= **Lady-Jane** Red Dog= Lagnaf311 Mars trooper Miran= Gunzlingr Renegade Bravo= Misfit1015
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Last edited by cobralalalala!; 05-09-2010 at 11:49 PM.. |
05-09-2010, 09:04 PM | #6034 |
Banned
Join Date: Sep 2007
Location: Boston, MA
Posts: 19,093
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Lody Soldier LvL 1
Hurt IG SABOTEUR (BONUS) -2 |
05-09-2010, 11:05 PM | #6035 |
Combat Rescue Officer.
Join Date: Sep 2006
Location: Utah
Posts: 2,401
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Joe Combat medic level 2
heal Renagade Echo +5
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05-09-2010, 11:35 PM | #6036 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 8: Hornet's Nest 7 day game: The team with the most victory points after 7 days, wins the game! Victory points: __________ Each Objective is worth 3 points __________ K.O. points: Troops = 1 point. Named Characters = 2 points. Aircraft = 2 points. Ground vehicles = 4 points. __________ Bonus points: Damage bonus: Days 1, 2, 3 & 4: The team you are attacking must end the day with their total hp at 20 points lower than at the start of the turn. 480 >> 460 (4 points total) Combo Maneuver bonus: Each time your team successfully pulls off a CM you earn 1 point. HP bonus: At the end of day 4, the team with the highest total hp gets 1 victory point. Strength bonus: At the end of day 6, the team with the most active, non K.O. targets gets 1 victory point. Good luck! Range 7----6----5----4----3----2----1 Long--||-----Mid-----||--Close -------------------------------------------------------------------------------------------------------------------------------- Named characters max hp- 40 Troops max hp- 25 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe: 279hp**** Quickstrike (Steeler) -59hp Sky striker (Ace) -39hp ________ -Named Characters Sgt. Slaughter -K.O.-used ability Beachhead -38hp-used ability Gung Ho-31hp Taurus -K.O. Mercer -34hp Red Dog -K.O. ________ -Troops Renegade Alpha-14hp Renegade Tango -14hp Renegade Bravo -K.O. Renegade Echo -15hp Pit Commando Jared -14hp Pit Commando Walker -K.O. Pit Commando Cash -7hp Pit Commando Nelson -14hp ______ I.G. Sabotuer -11hp-bonus hurt General Grady -2hp-bonus heal Move points: 36 Action points: 10 G.I. Joe Victory points: 8 Objectives: KO: 4, 2, Bonus: 1, 1, ____________________ Weapons locker Misfire points: 1 Armory items: 2 points remaining. Used: Armor piercing rounds, *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 2 Action Commands available. Used: Take Cover, Air Strike, ____________________ Objectives: Move: Beach Head and his team of Pit Commandos must get to the data storage room and stop Destro's men from stealing the data! = 50 Move points Action: All the top Pentagon staff are here for the training exhibition. SGT. Slaughter and his Renegades have barricaded the command room and are prepared to fight to the last man! = 50 Action points Bonus Hurt: There is an I.G. Saboteur planting charges on the main structural supports, take him out! = Get I.G. Saboteur down to 0hp. Bonus Heal: Air Force General Grady has taken a bullet to the shoulder and he is bleeding out, heal his wounds! = Get General Grady up to 20hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers: 298hp Skull Crusher A.P.C. (Ogrebane) -57hp - M.A.R.S. Infiltrator (Deathwing) -37hp ______ -Named Characters Khrome -33hp-used ability Alchemist -32hp Zone -31hp Warpath -K.O.-used ability Longbow -K.O. Ghost Walker -31hp ________ -Troops Mars trooper Draven -14hp Mars trooper Ganus -14hp Mars trooper Miran -K.O. Mars trooper Elios -12hp Grenadier Drago -14hp Grenadier Page -K.O. Grenadier Saber -15hp Grenadier Wulf -8hp ______ Joe Soldier -19hp-bonus hurt I.G. Silver -0hp-bonus heal Move points: 37 Action points: 30 Iron Grenadier Victory points: 10 Objectives: KO: 6, 2, Bonus: 1, 1, ____________________ Weapons locker Misfire points: 0 Armory items: 2 points remaining. Armor piercing rounds *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 2 Action Commands available. Used: Battle cry, Air strike ____________________ Objectives: Move: Khrome and his team must get down to the data storage room. This room contains the secret identities of every Joe and the locations of all top secret facilities! = 50 Move points Action: Warpath and his brothers, must either Kill or Capture the visiting Pentagon Brass and G.I. Joe Command staff. = 50 Action points Bonus Hurt: There is a lone Joe Soldier guarding the Data storage room, take him out! =Get Overkill down to 0hp. Bonus Heal: Khrome's nephew, a newly recruited I.G., has been injured, heal his wounds! = Get I.G. Silver up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Misfire: Do not Repost Reposts: K.O.s : SGT. Slaughter= Huer-Ta, special ability Longbow= **Lady-Jane** Taurus= Kneroh, special ability Grenadier page= Chief W O Flint, special ability Pit Commando walker= Huer-Ta Warpath= **Lady-Jane** Red Dog= Lagnaf311 Mars trooper Miran= Gunzlingr Renegade Bravo= Misfit1015
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Last edited by cobralalalala!; 05-09-2010 at 11:50 PM.. |
05-09-2010, 11:59 PM | #6037 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader
Action Command *“Take Cover” Mr Speedo, raise shields. "You command your troops to take cover from incoming enemy fire. Result; the next ten points of Hurt damage your team would receive are absorbed by cover.
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05-10-2010, 12:00 AM | #6038 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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G.I. Joe Soldier Level 2
Hurt Zone -3 CM ALL UNITS ATTACK! |
05-10-2010, 12:00 AM | #6039 |
Hisstank.Com General
Join Date: May 2008
Location: Edmonton, Canada
Posts: 9,585
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With Speed blindingly fast, that even the renowned Joecom is not able to act before her, Ozma of Oz uses her magic to strike against Cash and motions to rally her fellow IG's to battle! *damn didn't actually beat Joecom today* Iron Grenadier Soldier Hurt Cash -2
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Last edited by Imperial_Ozma; 05-10-2010 at 12:02 AM.. |
05-10-2010, 12:00 AM | #6040 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader
Action Command *“Defensive perimeter” All attacks will be at -1. So a Hurt -4 becomes -3 etc.. All Heal and Shield posts will be +1. So Shield +4 becomes +5, Heal +4 becomes +5 etc..
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