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Thread
:
Hisstank RPG Game Forum/ Battlefield.
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06-11-2010, 11:36 AM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 9: Carnival of Doom
Strike Team Battle
Named Characters Max Hp= 30
Odd days/Even days
Cobra Attack: Joes/I.G.
Joes Attack: I.G./Cobra
I.G. Attack: Cobra/Joes
--------------------------------------------------------------------------------------------------------------------------------
Cobra Strike team:
119hp
-Joe targets
Crystal Ball -24hp
Raptor -25hp
Firefly -24hp
-I.G. targets
Zartan -K.O.
Zarana -24hp
Big Boa -18hp
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Strike team:
146hp
-Cobra targets
Snake-eyes -25hp
Tripwire -8hp
Rock 'n Roll -25hp
-I.G. targets
Stalker -29hp
Airtight -29hp
Psyche-out -28hp
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers Strike team:
123hp
-Cobra targets
General Mayhem -25hp
Masque -25hp
Iron Anvil Officer -25hp
-Joe targets
Warlock -24hp
TARGAT Officer -24hp
************************************************** ***********************************
K.O.s:
MetalHead= Chief W O Flint
Zartan= Barefoot Jedi
************************************************** ***********************************
Special Ops Teams
--------------------------------------------------------------------------------------------------------------------------------
Cobra Special Ops:
Team Hp -19/20hp
Team Hp -20/20hp
Team Hp -20/20hp
Ringneck (Alley viper)- 36hp
_____________
Cobra HQ points: 3/6
_____________
Armory items: 2; Used: Intel Packet
Action Commands Used: Battle Cry,
____________
Move points: 0/20
Action points: 20/20
Joe transport plane: 25hp
____________
Enemy Targets:
all hurt -2
Greenshirt Jones -15hp
^
Greenshirt Micheals -15hp
^
Grenadier Harris -15hp
^
Grenadier Roberts -15hp
^
Armadillo - 25hp
^
_____________
Objectives:
Move: Now that the tests are complete, Crystal Ball and his gang of Cobras must escape from the facility. Get to the escape shuttle located in a silo beneath the facility. = 20 Move points
Action: Activate the automated Cobra defenses and the self destruct mechanism! We will crush both the Joes and the Iron Grenadiers with one blow! = Complete!
Bonus Objective: Destroy the Joe's transport plane so they cannot receive reinforcements ! = 25hp
-Complete this objective to avoid fighting more Joe troopers later on.
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Special Ops:
Team Hp - 89/100hp
Team Hp - 100/100hp
Team Hp - 100/100hp
Mauler - 42hp
_____________
G.I. Joe HQ points: 1/6
_____________
Armory items: 2; Used: Flechette grenade
Action Commands Used:
____________
Move points: 5/50
Action points: 6/50
Hypnotic device: 50hp
____________
Enemy Targets:
all hurt -4
Alleyviper Hate -30hp
^
Alleyviper Anger - 30hp
^
Alleyviper Fear - 30hp
^
Alleyviper Revenge - 20hp
^
Rage red - 44hp
^
Rage blue- 50hp
^
_____________
Objectives:
Move: Looks like the Joe team walked into a Private party uninvited! Get to Cobra's underground facility and find out what Cobra is planning! = 50 Move points
Action: Cobra wants to cover their tracks and has activated a self destruct timer. The entire Amusement park will be destroyed by a small tactical Nuke! Deactivate the self destruct mechanism = 50 Action points
Bonus Objective: Cobra has an ace up their sleeve, they have unleashed an army of Hypnotized civilians against the Joe team! They know that the Joes will try to avoid killing the civilians. Destroy Cobra's mind control device and free the Civilians = Destroy Cobra's device East: 50hp (Building)
-Complete this objective to avoid more enemies later on.
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadier Special Ops:
Team Hp - 89/100hp
Team Hp - 100/100hp
Team Hp - 100/100hp
Dominator (Forge) - 36hp
Stealth A.G.P. (Nullifier) - 36hp
_____________
Iron Grenadier HQ points: 1/6
_____________
Armory items: 3
Action Commands Used: Stealth Bomber,
____________
Move points: 9/50
Action points: 15/50
Hypnotic device: 41hp
____________
Enemy Targets:
all hurt -4
B.A.T. alpha -29hp
^
B.A.T. beta - 25hp
^
B.A.T. delta - 9hp
^
B.A.T. echo -29hp
^
Cobra Stun red -28hp
Cobra Stun blue -46hp
^
_____________
Objectives:
Move: As expected, Cobra has launched an ambush. What you did not expect, was Cobra's mind control device turning some of your own troops against you! Get your troops out of the Cobra facility on back up to ground level before all of your forces are hypnotized into mind controlled Zombies! = 50 Move points
Action: Cobra Battle android troopers have surrounded your convoy and are blocking your escape from the facility, you must battle your way through them and reach your transports! = 50 Action points
Bonus Objective: Destroy Cobra's Mind control device and free your hypnotized Grenadier troopers from Cobra's control = Destroy Cobra device west: 50hp (Building)
-Complete this objective to avoid having to fight the Hypnotized Grenadiers later on.
--------------------------------------------------------------------------------------------------------------------------------
Conditions of victory:
Strike team game: Be the last team standing. When a team has all of it's targets knocked out, that team is out.
Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemies.
*A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory!
Intel Data:
Misfire: Do not repost
Reposts:
GunslingerCBR
Shockval= 10 man buffer
Crackus
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Last edited by cobralalalala!; 06-11-2010 at
09:54 PM
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