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11-02-2010, 08:18 PM | #9101 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader
Use Character Ability Wild Boar: Razorback Wild boar got his codename because of his style of attack. He charges in with a blur of movement, and by the time you realize whats going on, your intestines are on the floor along with your weapon. Bfore you can strike back, he is already gone. When losing is not an option, Destro chooses Wild Boar to lead the main ground assault. Result; The next 4 points of damage directed at your team will be evaded
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11-02-2010, 09:18 PM | #9102 |
Crimson Guard
Join Date: Jul 2007
Location: michigan
Posts: 2,299
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GI JOE Saboteur lvl 2
Plant Charges |
11-02-2010, 10:12 PM | #9103 |
Back where it all begins
Join Date: Jun 2008
Location: Gas-house
Posts: 1,714
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Iron Grenadier Field Surgeon
Heal IG Special Ops Team +4 |
11-02-2010, 10:16 PM | #9104 |
Crimson Guard
Join Date: Apr 2008
Location: NC Coast
Posts: 1,566
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Tunnel Rat
Iron Grenadier Field Surgeon Lvl 1 Capture +5
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https://www.flickr.com/photos/188968.../shares/5AHoMH My Feedback http://www.hisstank.com/forum/buy-se...unnel-rat.html B/S/T Thread http://www.hisstank.com/forum/g-i-jo...-vehicles.html |
11-02-2010, 10:35 PM | #9105 |
HissTank Queen
Join Date: Nov 2007
Location: <3
Posts: 9,888
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CharIJoe
GIJOE Tech Officer Level 2 Cover Fire +5
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My Feedback<3 My B/S/T<3 My Customs<3 Quote:
Originally Posted by TTT
You mess with the C, you mess with the T !!!
Quote:
Originally Posted by JoeFanatic
At the feet of the Tank queen Chari I fall in reverence, all hail and long live the queen of pink!
Quote:
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11-02-2010, 11:28 PM | #9106 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 13: Race of Scorpions Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:113hp**** -Joe targets Tomax -14hp-used ability Xamot -K.O. Range Viper -30hp -I.G. targets Vypra -22hp Motor Viper -22hp Desert Scorpion -25hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:113hp -Cobra targets Clutch -24hp Skidmark -24hp Sneak Peak -24hp -I.G. targets Nightfox -22hp Rollbar -19hp Heavy Duty -K.O.-used ability -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:122hpeeee -Cobra targets Nilalist -22hp Fender Officer -24hp Wild Boar -3hp-used ability -Joe targets Benandonner -24hp Leech -24hp Ferret -25hp ************************************************** *********************************** K.O.s: Xamot= Joecollector85 Heavy Duty= Barefoot Jedi Sato= RaygeOn Trakker= Cobra Dreadwind Clanker Qu= Chief CWO!!! Used Item!!! Turner= RuckusJr!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 20/20 Desert Hiss - 10/10 ____________ Enemy Targets: Rolling Thunder - 15-2dmg Rhino - 9-2dmg Condor - 9-2dmg Gator - 9-2dmg Stiletto - 9-2dmg __________ Hayes - 4hp+3 Baker - 4hp+3 __________ H.A.L. Alpha - 1-1Pdmg H.A.L. Bravo - 1-1Pdmg H.A.L. Delta - 1-1Pdmg H.A.L. Echo - 1-1Pdmg __________ Move: = 02/10 Move points Action: = 00/10 Move points Special Mission: Explosive 00/10 __________ Armory items: | 2 | Used: Drone Missile, Action Commands: | 3 | Used: Airstrike, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: The Joe Team's Heavy Artillery Lasers are zeroing in on your troops and raining down heavy fire, move your troops to higher ground! = 10 Move points Action: The Joe team has called in the Mobile Armored Strike team and they are moving in from the North West quadrant. You must redeploy your Mobile Missile systems for a counter offensive! = 10 Action points Special Mission: Send in a Special team to plant explosives in the valley. This will block off the enemy and give Tomax and Xamot time to escape! = 10 Explosive points *Have your Spec Ops team post "Explosive +5" This will count as their daily post.* -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 95/95hp-sabo planted charges Mauler - 24/24 Sky Striker - 24/24 _____________ Enemy Targets: Highlander - 44-9dmg Switchblade - 31-9dmg Piranha - 33-9dmg Jackhammer - 33-9dmg Stinger - 33-9dmg __________ Mayhem - 16hp+12 Rax - 16hp+12 Dagger - 16hp+12 Warfield - 16hp+12 __________ Clanker Vox - 9-6Pdmg Clanker Xu - 8-6Pdmg Clanker Zi - 9-6Pdmg __________ Move: = 16/48 Move points Action: = 15/48 Move points Special Mission: Cover Fire 10/48 __________ Armory items: | 2 | Used: Flechette Grenade, Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 0 | Used: Weapons Barrage Supply Drop: | 0 | Used: Weapons drop: Class upgrade: Grenade launcher: Hurt -8 Class upgrade: Stinger Missile: Hurt -8 Item: Claymore: Hurt -2/-2/-2/-2 Item: Land Mine: Hurt -4/-4 _____________ Objectives: Move: Cobra's has hired a mercenary organization called Venom. This mobile assault team is coming in fast, deploy the Rolling Thunder's Lighting Missiles! = 48 Move points Action: Iron Grenadier Clanker drones are blocking off your troops from the primary target, have your Heavy Artillery take them out! = 48 Action points Special Mission: Clutch and his Strike team are getting pinned down by enemy fire, you need to provide cover fire for the Strike team! = 48 Cover Fire points *Have your Spec Ops team post "Cover Fire +5" This will count as their daily post.* -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 110/110hp Demon - 28/28hp Banshee assault Copter - 28/28 _____________ Enemy Targets: Maggot - 110-11dmg Firecracker - 55-11dmg Raven - 55-11dmg Volcano - 55-11dmg Slingshot - 55-11dmg __________ Lopez - 5hp+16 Hawkins - 27hp+16 Burns - 27hp+16 __________ Asp II - 13-7Pdmg Asp V - 13-7Pdmg Asp XI- 13-7Pdmg Asp MX - 13-7Pdmg __________ Move: = 20/55 Move points Action: = 08/55 Move points Special Mission: Capture 10/55 __________ Armory items: | 2 | Used: Flechette Grenade, Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Nilalist's ambush has worked perfectly, move your Forces down into the valley and engage the enemy! = 55 Move points Action: The Joes are using new weapons deployment systems, you must counter attack or be decimated! = 55 Action points Special Mission: Send in a team to capture Tomax and Xamot, they will make perfect hostages! = 55 Capture points *Have your Spec Ops team post "Capture +5" This will count as their daily post.* -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to 1. Complete Move and Action Objectives 2. Complete Special mission 3. knock out all enemy targets *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: 1337W422102= 10 man buffer |
11-02-2010, 11:57 PM | #9107 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Cobra Special Ops:
Rolling Thunder Hurt Cobra Spec Ops -2 Rhino Hurt Cobra Spec Ops -2 Condor Hurt Cobra Spec Ops -2 Gator Hurt Desert Hiss -2 Stiletto Hurt Desert Hiss -2 __________ Hayes Repair Rhino +3 Baker Repair Condor +3 __________ Permanent Damage: H.A.L. Alpha Hurt Cobra Spec Ops -1 H.A.L. Bravo Hurt Cobra Spec Ops -1 H.A.L. Delta Hurt Cobra Spec Ops -1 H.A.L. Echo Hurt Cobra Spec Ops -1 |
11-02-2010, 11:57 PM | #9108 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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G.I. Joe Special Ops
Highlander Hurt Joe Spec Ops -9 Switchblade Hurt Joe Spec Ops -9 Piranha Hurt Joe Spec Ops -9 Jackhammer Hurt Sky Striker -9 Stinger Hurt Mauler -9 __________ Mayhem Repair Switchblade +12 Rax Repair Piranha +12 Dagger Repair Jackhammer +12 Warfield Repair Stinger +12 __________ Permanent Damage: Clanker Vox Hurt Joe Spec Ops -6 Clanker Xu Hurt Joe Spec Ops -6 Clanker Zi Hurt Joe Spec Ops -6 |
11-02-2010, 11:58 PM | #9109 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Iron Grenadier Special Ops:
Maggot Hurt I.G. Spec Ops -11 Firecracker Hurt I.G. Spec Ops -11 Raven Hurt I.G. Spec Ops -11 Volcano Hurt Demon -11 Slingshot Hurt Banshee -11 __________ Lopez - 5 Repair Firecracker +16 Hawkins Repair Raven +16 Burns Repair Volcano +16 __________ Permanent Damage: Asp II Hurt I.G. Spec Ops -7 Asp V Hurt I.G. Spec Ops -7 Asp XI Hurt I.G. Spec Ops -7 Asp MX Hurt I.G. Spec Ops -7 |
11-02-2010, 11:59 PM | #9110 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 13: Race of Scorpions Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:113hp**** -Joe targets Tomax -14hp-used ability Xamot -K.O. Range Viper -30hp -I.G. targets Vypra -22hp Motor Viper -22hp Desert Scorpion -25hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:113hp -Cobra targets Clutch -24hp Skidmark -24hp Sneak Peak -24hp -I.G. targets Nightfox -22hp Rollbar -19hp Heavy Duty -K.O.-used ability -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:122hpeeee -Cobra targets Nilalist -22hp Fender Officer -24hp Wild Boar -3hp-used ability -Joe targets Benandonner -24hp Leech -24hp Ferret -25hp ************************************************** *********************************** K.O.s: Xamot= Joecollector85 Heavy Duty= Barefoot Jedi Sato= RaygeOn Trakker= Cobra Dreadwind Clanker Qu= Chief CWO Turner= RuckusJr ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 10/1620 Desert Hiss - 6/10 ____________ Enemy Targets: Rolling Thunder - 15-2dmg Rhino - 10-2dmg Condor - 10-2dmg Gator - 9-2dmg Stiletto - 9-2dmg __________ Hayes - 4hp+3 Baker - 4hp+3 __________ H.A.L. Alpha - 1-1Pdmg H.A.L. Bravo - 1-1Pdmg H.A.L. Delta - 1-1Pdmg H.A.L. Echo - 1-1Pdmg __________ Move: = 02/10 Move points Action: = 00/10 Move points Special Mission: Explosive 00/10 __________ Armory items: | 2 | Used: Drone Missile, Action Commands: | 3 | Used: Airstrike, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: The Joe Team's Heavy Artillery Lasers are zeroing in on your troops and raining down heavy fire, move your troops to higher ground! = 10 Move points Action: The Joe team has called in the Mobile Armored Strike team and they are moving in from the North West quadrant. You must redeploy your Mobile Missile systems for a counter offensive! = 10 Action points Special Mission: Send in a Special team to plant explosives in the valley. This will block off the enemy and give Tomax and Xamot time to escape! = 10 Explosive points *Have your Spec Ops team post "Explosive +5" This will count as their daily post.* -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 50/77hp95 -sabo planted charges Mauler - 15/24 Sky Striker - 15/24 _____________ Enemy Targets: Highlander - 44-9dmg Switchblade - 43-9dmg Piranha - 45-9dmg Jackhammer - 45-9dmg Stinger - 45-9dmg __________ Mayhem - 16hp+12 Rax - 16hp+12 Dagger - 16hp+12 Warfield - 16hp+12 __________ Clanker Vox - 9-6Pdmg Clanker Xu - 8-6Pdmg Clanker Zi - 9-6Pdmg __________ Move: = 16/48 Move points Action: = 15/48 Move points Special Mission: Cover Fire 10/48 __________ Armory items: | 2 | Used: Flechette Grenade, Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 0 | Used: Weapons Barrage Supply Drop: | 0 | Used: Weapons drop: Class upgrade: Grenade launcher: Hurt -8 Class upgrade: Stinger Missile: Hurt -8 Item: Claymore: Hurt -2/-2/-2/-2 Item: Land Mine: Hurt -4/-4 _____________ Objectives: Move: Cobra's has hired a mercenary organization called Venom. This mobile assault team is coming in fast, deploy the Rolling Thunder's Lighting Missiles! = 48 Move points Action: Iron Grenadier Clanker drones are blocking off your troops from the primary target, have your Heavy Artillery take them out! = 48 Action points Special Mission: Clutch and his Strike team are getting pinned down by enemy fire, you need to provide cover fire for the Strike team! = 48 Cover Fire points *Have your Spec Ops team post "Cover Fire +5" This will count as their daily post.* -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 49/82hp110 Demon - 17/28hp Banshee assault Copter - 17/28 _____________ Enemy Targets: Maggot - 110-11dmg Firecracker - 55-11dmg Raven - 55-11dmg Volcano - 55-11dmg Slingshot - 55-11dmg __________ Lopez - 5hp+16 Hawkins - 27hp+16 Burns - 27hp+16 __________ Asp II - 13-7Pdmg Asp V - 13-7Pdmg Asp XI- 13-7Pdmg Asp MX - 13-7Pdmg __________ Move: = 20/55 Move points Action: = 08/55 Move points Special Mission: Capture 10/55 __________ Armory items: | 2 | Used: Flechette Grenade, Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Nilalist's ambush has worked perfectly, move your Forces down into the valley and engage the enemy! = 55 Move points Action: The Joes are using new weapons deployment systems, you must counter attack or be decimated! = 55 Action points Special Mission: Send in a team to capture Tomax and Xamot, they will make perfect hostages! = 55 Capture points *Have your Spec Ops team post "Capture +5" This will count as their daily post.* -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to 1. Complete Move and Action Objectives 2. Complete Special mission 3. knock out all enemy targets *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: |
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