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09-24-2010, 08:20 PM | #8751 |
Hector Delgado
Join Date: Jun 2009
Location: South FL
Posts: 11,442
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GI Joe Anti armor Level 2
Hurt Dire Wolf DELTA -7 ::Aims the barrel down range and pulls the trigger. launching some shell at a wolf...:: * Polly would Squawk!* " Fire away Fire away!" I am ya blasted loud mouth bird... ::Shippy heard the ruckus down range:: ~!BLAM!~*Polly Whistled * "Way to go sailor way to go!" A shake of the head as the sailor would look upon the bird on his shoulder.::" Yeah, Piece o' cake. " *Polly tilted his head and smirked as only this lil green menance could.* " How about a piece o' cracker?" x.x.... :: face palm. and the bird looked on.:: "What'd I say? What'd I Say?!" * Polly Whistled.*
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🗻 Last edited by Shipwreck; 09-25-2010 at 05:23 PM.. |
09-24-2010, 08:37 PM | #8752 |
Banned
Join Date: Sep 2007
Location: Boston, MA
Posts: 19,093
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Cobra Sniper LvL 1
Hurt Tunnel Rat (-5) |
09-24-2010, 08:48 PM | #8753 |
Saboteur
Join Date: May 2009
Location: Living underground looking up your moms dress
Posts: 82
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cobra viper
hurt snake eyes -2 |
EyeForeignEye |
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09-24-2010, 08:49 PM | #8754 |
Saboteur
Join Date: May 2009
Location: Living underground looking up your moms dress
Posts: 82
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cobra viper
Hurt Zombie Gypsy -2 |
EyeForeignEye |
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09-24-2010, 09:27 PM | #8755 |
bad wolf
Join Date: Nov 2008
Location: kannapolis, nc
Posts: 3,337
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Iron Grenadier Soldier Level 1
Hurt Crazy Legs -3
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Quote:
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09-24-2010, 10:57 PM | #8756 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Dire wolf Rend
Hurt Grenadier Hunk -10 Dire Wolf Maul Hurt Grenadier Marcus -10 Dire Wolf Claw Hurt Ferret -10 Dire Wolf Gore Hurt Cobra Spec Ops -10 __________ Dire Wolf Alpha Hurt Grenadier Spencer -18 Dire Wolf Bravo Hurt Grenadier Wesker -18 Dire Wolf Delta Hurt Night Raider -18 Dire Wolf Omega Hurt Joe Spec Ops team -18 __________ Dire Wolf Black Hurt Dr. Doom -20 Dire Wolf Gold Hurt Redfield -20 Dire Wolf Silver Hurt Valentine -20 |
09-24-2010, 10:59 PM | #8757 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 12: Bloody Vengeance Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:60hp -Joe targets Stormshadow -4hp-used ability Pit Viper Officer-30hp-day target -I.G. targets Razor Trooper -26hp-day target -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:71hp -Cobra targets Tunnel Rat -13hp-used ability Shockwave -22hp-day target -I.G. targets Lowlight -25hp-used ability Crazy Legs -11hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:74hp -Cobra targets Voltar -4hp Ghost -22hp-day target -Joe target Metal Head -24hp Iron Dragon -24hp-day target ************************************************** *********************************** K.O.s: Firefly= Foolproof Fort Knox= Chief CWO Grenadier Marcus= Blot Grenadier Hunk= Night Viper143 Night Vulture Officer= CWO Dark Grenadier= ChariJoe Joe Trooper Redfield= Misfit1015 Joe Trooper Chambers= Misfit1015 Grenadier Saddler= Night Viper 143 Joe Trooper Kennedy= Zartan.uk Alley Viper Officer= Ronin Assassin Grenadier Wesker= Joecollector85 Dr. Doom= Jaimanstone Joe Trooper Valentine= xFlintx Falcon= Delta1974 Grenadier Spencer= Joecollector85 Cutlass= Delta1974 Repeater= Foolproof Grenadier Birkin= Rosales416 Dire Wolf Ultra= Jaimanstone Zombie Chef= Nickvree Zombie Cowboy= Nickvree Zombie soldier= Nickvree ************************************************** *********************************** Special Ops Teams -------***----------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp - 34/50hp Ferret - 3/25hp ____________ Enemy Targets: Wave 1 Snake Eyes - 16hp-dmg10 Grenadier Trevor - 8hp-dmg4 Bonus: Barbecue - 22hp __________ Enemy Targets: Wave 2 Dire Wolf Rend - 25hp-dmg10 Dire Wolf Maul - 25hp-dmg10 Dire Wolf Claw - 25hp-dmg10 Dire Wolf Gore - 25hp-dmg10 _____________ Zombies-not required for victory, only survival. Zombie Gypsy- 2hp-5 Zombie Villager- 4hp-5 ____________ Armory items: 2; Used: Flechette Grenade, Action Commands: 2; Used: Air Strike, HQ Reinforcements, Take Cover, Helicopter Gunship, _____________ Objectives: Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp Complete the bonus objective to acquire a free armory item! -------***---------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 50/90hp Night shade - 13/25hp Night Raider - 7/25hp _____________ Enemy Targets: Wave 1 Masque - 18hp-dmg18 Grenadier Krauser - 13hp-dmg4 ____________ Enemy Targets: Wave 2 Dire Wolf Alpha - 43hp-dmg18 Dire Wolf Bravo - 43hp-dmg18 Dire Wolf Delta - 38hp-dmg18 Dire Wolf Omega - 45hp-dmg18 _____________ Zombies-not required for victory, only survival. Zombie Girl- 4hp-9 Zombie Sailor- 11hp-9 Zombie Ship Captain- 11hp-9 Zombie Cop- 11hp-9 Zombie Lawyer- 11hp-9 __________ Armory items: 1*; Used: Flash bang grenade, Intel Packet, Peneplastic Shield, Action Commands: 2; Used: Air Strike, Take Cover, Weapons barrage, Defensive perimeter, _____________ Objectives: All Objectives Complete! -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 94/100hp Iron hawk Gunship - 15/25hp Oblivion Walker - 5/25hp _____________ Bonus: Cobra Demolitions - 50hp _____________ Enemy Targets: Wave 2 Dire Wolf Black - 26hp-dmg20 Dire Wolf Gold - 50hp-dmg20 Dire Wolf Silver - 50hp-dmg20 _____________ Zombies-not required for victory, only survival. Zombie Merchant- 10hp-10 Zombie Pilot- 12hp-10 Zombie Old Man- 12hp-10 Zombie Stripper- 12hp-10 Zombie Gangster- 12hp-10 __________ Armory items: 2; Used: Armor piercing rounds, Action Commands: 3; Used: HQ Weapons barrage, Take Cover, All units attack, ____________ Objectives: Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out! = Cobra Demolitions -50hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Doom's Zombie Apocalypse kill squad: Dr. Doom - K.O. Joe Trooper Redfield - K.O. Joe Trooper Valentine - K.O. Joe Trooper Kennedy - 10hp Joe Trooper Chambers - 10hp Grenadier Marcus - K.O. Grenadier Hunk - K.O. Grenadier Wesker - K.O. Grenadier Spencer - K.O. -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to Complete Move and Action Objectives and knock out enemy waves 1 & 2. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any Hurt posted on them from Midnight until 12 noon will be misfires. These targets will have "Day targets" written next to them. Intel Data: Misfire: Do Not repost Reposts: Lody |
09-24-2010, 11:17 PM | #8758 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Zombie Damage will be applied at reset before any daily posts. The number next to the Zombie's name is the amount of damage that will be inflicted. Zombie damage will permanently reduce your Team's max hp.
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09-25-2010, 12:00 AM | #8759 |
Banned
Join Date: Jan 2010
Location: Refrigerated Aisle
Posts: 20,293
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Dashing TofuNinja Iron Grenadier Combat Medic Lvl 1 Heal Metal Head +5 WOOOOO! Brewing Tea since 1978! Say no to a cup of Joe! |
09-25-2010, 12:00 AM | #8760 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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GI Joe Medic Level 1
Heal Target Tunnel Rat +3 Heal Crazy Legs +2 |
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