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03-26-2010, 01:05 AM | #5231 |
Hisstank.Com General
Join Date: May 2008
Location: Woodbridge, VA
Posts: 5,420
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Iron Grenadier Soldier
Hurt Dread-head Billy Bob -1, Action +1
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when it comes to aviation i know a lot but im a expurt "ground beef? ground beef? No, Steve. No ground beef. Tonight you get Chorizo!." |
03-26-2010, 01:08 AM | #5232 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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GIJoe Pilot
Action +4 |
03-26-2010, 01:09 AM | #5233 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Soldier Lvl 2
Hurt Dread-head Billy Bob -2, Action +1
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03-26-2010, 01:16 AM | #5234 |
Laser Sniper
Join Date: Jul 2009
Location: MI. (UP)
Posts: 3,987
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G.I. Joe SWAT
Shield 3
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03-26-2010, 01:20 AM | #5235 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
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lvl2 AlleyViper
Shield +4 |
03-26-2010, 01:44 AM | #5236 |
special force
Join Date: Jun 2009
Location: VA
Posts: 12,227
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Tactical Medic MVP level 2
heal marine hudson +5
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03-26-2010, 01:47 AM | #5237 |
Justice Enforcer
Join Date: Feb 2009
Location: Parts Unknown
Posts: 3,416
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KungFuDip
Iron Grenadier Driver Hurt Zanzibar -1, Crusher -1, Demolisher -1, Dread-head Cletus -1 |
03-26-2010, 01:52 AM | #5238 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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G.I. Joe has successfully performed Combo Maneuver "All units attack"!
Bonus points: Solid= 1 CWO= 1 Lady Jane= 1 SidDarth= 1 Jimbo= 1 JoeFanatic= 1 Dawingster= 1 |
03-26-2010, 01:54 AM | #5239 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Cobra has successfully performed Combo Manuever "All units attack"!
Bonus points: Drift= 1 dsRader= 1 dsJr.= 1 Gungho= 1 Viper Officer= 1 VQ= 1 Baroness= 1 |
03-26-2010, 01:55 AM | #5240 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 7: Mission Brazil Range 7----6----5----4----3----2----1 Long--||-----Mid-----||--Close -------------------------------------------------------------------------------------------------------------------------------- Cobra: HP 452 Vehicle Group: - Buzzboar (Cobra Driver) |Weapons systems -58hp| |Movement/Guidance -59hp| - Swamp Fire (Dread-Head Roscoe) |Radar/Targeting -43hp| |Weapons/Ordinance -44hp| Character Group: named characters max hp-35 Headman -34hpCommand Character -Joe targets |Copperhead –K.O.-used ability Hydro-Viper -23hp Headhunter Officer -25hp| -I.G. targets |Zanzibar -24hp Crusher -22hp Demolisher -20hp| Trooper Group: troops max hp-25 -Joe targets |Headhunter Skull -13 Headhunter Dagger -14hp Headhunter Mace -14hp Headhunter Dirk -14hp| -I.G. targets |Dread-head Cletus -18hp Dread-head Otis -14hp Dread-head Billy Bob –K.O. Dread-head Vance -14hp| I.G. Commando -18hp-bonus hurt Burnout -0hp-bonus heal Move points: 33 Action points: 38 Cobra Victory points: 3/45 Objectives: KO: 1 Bonus: cc bonus= 2 Item points: 1 Red zone penalty -10hp ____________________ Available items: 0 *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 3 Action Commands available. Used: “Take cover” ____________________ Scenario; Day 1: Attack G.I. Joe Day 2: Attack I.G. Day 3: Attack G.I. Joe Day 4: Attack I.G. Day 5 & 6: Split Day 7 +: Weapons free Red zone; Tribal village Objectives: 1. The Joes and the Iron Grenadiers have ambushed your forces; you must quickly regroup for a counter offensive! = 25 Action points - Complete! 2. Get your Headhunters, and the Dreadnoks into the jungle where you will have some cover, then make your way to the nearby Amazon River! = 25 Move points - Complete! Green zone; Amazon Jungle Objectives: Move: The Joes and I.G. are pinned down; get the drug shipment loaded onto Zanzibar’s Air skiff before the Joes have a chance to destroy the shipment! = 30 Move points Action: Zanzibar must get down the Amazon River and reach the open Ocean, you have to provide cover fire and keep the enemy occupied! = 30 Move points Bonus Hurt: An Iron Grenadier Commando has snuck onto Zanzibar’s Air skiff and is trying to steal it, take him out! = Get the I.G. Commando down to 0hp. Bonus Heal: One of the Dreadnoks has dipped into the merchandise, unaware that it was laced with nerve agent. He is now suffering the effects of the toxin. Administer the antidote before he dies! = Get Burnout up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe: HP 458*** Vehicle Group: - Split fire (Rampage) |Weapons systems -57hp| |Movement/Guidance -58hp| - Retaliator (Updraft) |Radar/Targeting -42hp| |Weapons/Ordinance -43hp| dogfight 10:01/2:01 -5 Character Group: named characters max hp-35 Claymore -34hpCommand Character -Cobra targets |Leatherneck -27hp Wetsuit -24hp Dialtone -25hp| -I.G. targets |Mainframe –K.O. Mutt & Junkyard -35hp Bulletproof -12hp| Trooper Group: troops max hp-25 -Cobra targets |Marine Hicks –K.O. Marine Hudson -16hp Marine Vasquez -13hp Marine Drake -14hp| -I.G. targets |D.E.F. Apone -14hp D.E.F. Bishop -14hp D.E.F. Frost -15hp D.E.F. Gorman -14hp| Road pig -19hp-bonus hurt Tigor -0hp-bonus heal Move points: 29 Action points: 14 G.I. Joe Victory points: 5/45 Objectives: KO: 2 Bonus: dmg bonus=1, cc bonus= 2 Item points: 3 Red zone penalty -10hp ____________________ Available items: 0 *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 2 Action Commands available. Used: “Air strike”, “Take cover” ____________________ Scenario; Day 1: Attack I.G. Day 2: Attack Cobra Day 3: Attack I.G. Day 4: Attack Cobra Day 5 & 6: Split Day 7 +: Weapons free Red zone; Tribal village Objectives: 1. Headman and his troops are using a tribal village as factory to manufacture drugs. Move in quickly and neutralize the enemy. = 25 Action points 2. The Cobras and Noks have moved into the Jungle and are making a run for the Amazon River, pursue and engage! = 25 Move points - Complete! Green zone; Amazon Jungle Objectives: Action: Hundreds of thousands will die if that drug shipment laced with nerve agent reaches stateside. Destroy the shipment and take out Headman and his Headhunters! = 30 action points. Move: Get to the Amazon River and intercept the enemy before Zanzibar can get away with the shipment. = 30 move points. Bonus Hurt: The heavily armored Dreadnok, Road pig, is on a wild rampage swinging his sledge hammer and destroying everything in his path! Take down this insane juggernaut! = Get Road Pig down to 0hp. Bonus Heal: The Forca Fera agent Tigor, has been brutally mauled by his own trained tiger, Charlie. He is badly wounded and is bleeding to death, stop the bleeding and treat his wounds! = Get Tigor up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers: HP 450 Vehicle Group: - Evader (Dark rider)(d) |Weapons systems -60hp| |Movement/Guidance -58hp| - A.G.P. (Nullifier) |Radar/Targeting -44hp| |Weapons/Ordinance -42hp| Character Group: named characters max hp-35 Darklon -30hpCommand Character -Cobra targets |Gen. Dumas -25hp Hellion Officer -25hp I.G.F.B Emily -25hp| -Joe targets |Undertow -6hpused ability I.G. Frogman Officer -17hp Reaver -7hp| Trooper Group: troops max hp-25 -Cobra targets |Frogman Grimaud -12 Frogman Breton -13hp Frogman Bazin -15hp Frogman Planchet -15hp| -Joe targets |Hellion Athos -12hp Hellion Porthos -14hp Hellion Aramis -14hp Hellion D’Artagnan -14hp| Joe Machine gunner -19hp-bonus hurt IG Shocktrooper -0hp-bonus heal Move points: 38 Action points: 36 Iron Grenadier Victory points: 5/45 Objectives: KO: 3 Bonus: cc bonus= 2, Item points: 0 Iron Grenadiers are in the Green zone! ____________________ Available items: 2 *Combat Maneuver: “Regroup” 2 Action Commands available. Used: “Air strike”, “Take cover” ____________________ Scenario; Day 1: Attack Cobra Day 2: Attack G.I. Joe Day 3: Attack Cobra Day 4: Attack G.I. Joe Day 5 & 6: Split Day 7 +: Weapons free Red zone; Tribal village Objectives: 1. The arrival of the G.I. Joe team has complicated the situation. Destro wants that nerve agent, you must stop the Joes from destroying the drug shipment! = 25 Action points - Complete! 2. You are taking heavy fire from both the Joes and Cobra’s forces, move into the jungle and engage the enemy! = 25 Move points - Complete! Green zone; Amazon Jungle Objectives: Move: This battle has turned into a hostile pursuit through the Amazon jungle; Darklon’s Hellions must reach the Amazon River and engage the Joes before they have a chance to intercept Headman. = 30 move points. Action: The shipment has been loaded onto Zanzibar’s Air skiff. Undertow and his team of I.G. Frogmen must steal it from Cobra and escape! = 30 action points. Bonus Hurt: A G.I. Joe Machine gunner is laying down heavy cover fire, preventing Undertow from reaching the Air skiff, take him out! = Get the Joe Machine gunner down to 0hp. Bonus Heal: One of your Shocktroopers has walked right into a poacher’s hunting trap. He has several bamboo spears in his leg, treat his wounds quickly before he bleeds to death! = Get the I.G. Shocktrooper up to 20hp. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers have activated Action Command “Take cover”, the following ten points were absorbed by cover: Shockval= 3 CharIjoe= 4 Mutt & Junkyard special ability= 3, the other point was absorbed by a shield Misfire: Baroness Reposts: Headman= You must target Cobra until reset K.O.s: Cobra: Marine Hicks= VadersQuest!!! G.I. Joe: Copperhead= Darth Henning Iron Grenadiers: Mainframe= BVH Dread-Head Billy Bob= Kneroh!!!
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Last edited by cobralalalala!; 03-26-2010 at 06:23 AM.. |
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