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09-22-2011, 09:25 PM | #14411 |
Crimson Guard
Join Date: Nov 2008
Location: Chicago
Posts: 2,297
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Iron Grenadier Annihilator Level 0
Action +4 |
09-22-2011, 09:30 PM | #14412 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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GI Joe Driver lvl 3
Hurt Nightwatch Trask -6 |
09-22-2011, 09:35 PM | #14413 |
Banned
Join Date: Feb 2009
Location: playing with Oscar Golf on the 13th hole!
Posts: 2,786
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lowlight27
Steel Brigade Solder Level 0 Hurt General Mayhem -2 |
lowlight27 |
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09-22-2011, 10:35 PM | #14414 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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...
Last edited by cobralalalala!; 09-22-2011 at 11:17 PM.. |
09-22-2011, 11:01 PM | #14415 |
T.A.R.G.A.T
Join Date: Feb 2008
Location: Utah
Posts: 3,220
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Iron Grenadier Combat Surgeon Level 2
Hurt Bravo -3
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Waxing clowns and smoking fools since 1979. VISIT ME:------------> http://www.joedeclassified.com/forum/ B/S/T LIST: http://www.hisstank.com/forum/g-i-jo...-s-t-list.html Feedback thread: http://www.hisstank.com/forum/buy-se...imanstone.html |
09-22-2011, 11:03 PM | #14416 |
WTB Withered Count Marzo
Join Date: Jan 2010
Location: New Orleans
Posts: 688
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Rexplode
Cobra Elite Viper - Lv. 1 Hurt Rhino -5
__________________
My B/S/T Thread: http://www.hisstank.com/forum/g-i-jo...rus-sales.html My Feedback: http://www.hisstank.com/forum/buy-se...-rexplode.html |
09-22-2011, 11:19 PM | #14417 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 21: Earthbound Operation Dark Angel part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:73hp Shadow Guard -27hp Night Adder -K.O.-used ability Nightwatch Officer -23hp Alley Viper Officer -23hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:72hp Falcon -23hp Tunnel Rat -K.O. Mercer -30hp-used ability Sneak peek -19hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Steel Brigade Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:53hp General Mayhem -11hp-used ability Chameleon -K.O. Wild Boar -21hp Iron Wolf Officer-21hp-used ability -------------------------------------------------------------------------------------------------------------------------------- Steel Brigade Strike team:33hp Front sight -24hp Devil Dog -K.O.-used ability Evac -9hp ************************************************** *********************************** K.O.s: Carbine= Huer-ta, First Blood. Storm Shadow= Rising Phoenix2 Shockwave= RaygeOn Iron Wolf 2= Uninvited Ghost I.G. Tech Officer= Uninvited Ghost Halo= Barefoot Jedi Scrap Iron= Colt Blue Zodiac= Barefoot Jedi Golden Eye= Nirvana Iron Bear A.P.C.= Uninvited Ghost Bishop= GrimReaper957 Lightfoot= Krooklyn Lowlight= RaygeOn Ferret= Lody Repeater= Rexplode Barricade= Serpymatt Devil Dog= Kneroh Chameleon= zarana Turncoat= Beckley Alley Viper Mace= CTGLinks Tunnel Rat= RaygeOn Alley Viper Dagger= Krisk Night Adder= Footloose Alpha= GrimReaper957!!! Grenadier Azar= Uninvited Ghost!!! Rhino= Rexplode!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 14/50hp ____________ Enemy Targets: Rhino - K.O. ---- Barricade - K.O. Repeater - K.O. ---- SWAT Bauer - 17-2Pdmg SWAT Almeida - 17-2Pdmg SWAT Doyle - 17-2Pdmg __________ Move: 18/22 Move points Action: 00/22 Move points __________ Armory items: | 3 | Used: Action Commands: | 2 | Used: Air Strike (tue), Defensive Perimeter (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Joes have sent in the Nightforce team to free the Scientist Hostages and shut down the facility, send in a team of Alley Vipers to stop them cold! = 22 Move points Action: The Dark Angel must be launched into orbit before the Joes have a chance to disable or destroy it! Execute the final launch protocols and begin Cobra's rule over the Earth! = 22 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 35/106hp Night Storm Night Attack Chopper-used strafe _____________ Enemy Targets: Ringneck - 64-7dmg ---- Alley Viper Mace- K.O. Alley Viper Dagger- K.O. Alley Viper Spade- 5-7dmg ---- Nightwatch Trask- 8-3Pdmg Nightwatch Drazen- 40-3Pdmg Nightwatch Myers- 40-3Pdmg __________ Move: 06/47 Move points Action: 00/47 Move points __________ Armory items: | 2 | Used: Drone Missile (thur), Action Commands: | 2 | Used: Air Strike (tue), Take Cover (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Action: This routine hostage rescue mission has turned out to be a crisis of epic proportions! Your team has discovered a Cobra plot to send some kind of missile into orbit! Disable or destroy the missile before it can launch! = 47 Action points Move: Cobra needs these high value hostages in order to complete their launch protocols! Get to the Hostages and free them! = 47 Move points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 38/116hp Ogre light Assault Imp fighter-used strafe _____________ Enemy Targets: Steel Hammer A.P.C. - 100-12dmg ---- Turncoat - K.O. ---- Alpha - K.O. Bravo - 9-6Pdmg Omega - 50-6Pdmg __________ Move: 58/62 Move points Action: 04/62 Move points __________ Armory items: | 1 | Used: Flechette Grenade (wed), Armor Piercing rounds (thur), Action Commands: | 1 | Used: Air Strike (tue), Helicopter Gunship (wed), All Units attack (thur), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: General Mayhem needs to get the Draconus airborne in order to take out that Cobra missile! Evade the Ground and aerial forces before they can stop you! = 62 Move points Action: The Iron Wolf squadron must setup a defensive perimeter and hold off the Steel Brigade! Do not allow the Steel Brigade to breach your perimeter! = 62 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Steel Brigade Special Ops: Team Hp - 9/21hp Steel Hawk VTOL-used strafe _____________ Enemy Targets: Iron Wolf 6 - 5-2dmg Iron Wolf 8 - 1-2dmg ---- Grenadier Azar - K.O.-1Pdmg Grenadier Salazar - 8-1Pdmg Grenadier Pierce- 8-1Pdmg __________ Move: 00/10 Move points Action: 07/10 Move points __________ Armory items: | 0 | Used: Armor Piercing rounds (tue), Peneplastic Shield (wed), Drone Missile (thur)::: Action Commands: | 1 | Used: Air Strike (tue), Helicopter Gunship (wed), Take Cover (thur), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Steel brigade has run into a fire fight with the Iron Wolf Squadron! Break through the Iron Wolf defensive perimeter and get to that Gunship! = 10 Move points Action: The Iron Grenadiers must not be allowed to escape! Destroy or disable the Draconus gunship before it can take off! = 10 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives Intel Data: Misfire: Do Not repost Reposts: None __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers- Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries - |
09-22-2011, 11:58 PM | #14418 |
Knight of Spear
Join Date: Jan 2008
Location: Helheim Forest
Posts: 10,531
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G.I. Joe Team Command, Authorizing Special Ability:
Falcon: silent professional Falcon is a natural soldier. He breezed through SFAS, and the Q course, and spent the next ten years perfecting his skills in the art of warfare. He is a Silent Warrior. Hurt Nightwatch Officer -4, shield damage does not apply.
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Let's make this showy. |
09-23-2011, 12:00 AM | #14419 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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GI Joe Machine Gunner Level 4
Hurt Shadow Guard -3 Hurt Nightwatch Officer -3
__________________
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09-23-2011, 12:00 AM | #14420 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Soldier Level 4
Hurt Evac -4
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