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09-21-2011, 12:24 AM | #14181 |
special force
Join Date: Jun 2009
Location: VA
Posts: 12,227
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g i joe combat medic lv 4
heal tunnel rat +6
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09-21-2011, 12:28 AM | #14182 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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bandonov
Cobra Combat Surgeon - Lv. 1 Hurt Barricade -3
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09-21-2011, 12:48 AM | #14183 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 21: Earthbound Operation Dark Angel part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:99hp Scrap Iron -3hp-used ability Storm Shadow -K.O. Shadow Guard -23hp Night Adder -27hp Nightwatch Officer -23hp Alley Viper Officer -23hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:111hp ccccc ccc Falcon -23hp Lowlight -19hp Tunnel Rat -22hp Mercer -23hp Shockwave -K.O. Sneak peek -23hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Steel Brigade Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:94hp General Mayhem -23hp Chameleon -17hp Ferret -9hp Wild Boar -23hp Iron Wolf Officer-22hp-used ability I.G. Tech Officer -K.O. -------------------------------------------------------------------------------------------------------------------------------- Steel Brigade Strike team:78hp Zodiac -5hp-used ability Halo -K.O. Front sight -24hp Devil Dog -26hp-used ability Carbine -K.O. Evac -23hp ************************************************** *********************************** K.O.s: Carbine= Huer-ta, First Blood. Storm Shadow= Rising Phoenix2 Shockwave= RaygeOn Iron Wolf 2= Uninvited Ghost!!! I.G. Tech Officer= Uninvited Ghost!!! Assist from Devil Dog!!! Halo= Barefoot Jedi!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 46/62hp ____________ Enemy Targets: Rhino - 34-4dmg ---- Barricade - 6-4dmg Repeater - 4-4dmg Lightfoot - 8-4dmg ---- SWAT Bauer - 18-2Pdmg SWAT Almeida - 18-2Pdmg SWAT Doyle - 18-2Pdmg __________ Move: 06/22 Move points Action: 00/22 Move points __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Air Strike (tue), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Joes have sent in the Nightforce team to free the Scientist Hostages and shut down the facility, send in a team of Alley Vipers to stop them cold! = 22 Move points Action: The Dark Angel must be launched into orbit before the Joes have a chance to disable or destroy it! Execute the final launch protocols and begin Cobra's rule over the Earth! = 22 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 76/104hp Night Storm Night Attack Chopper-used strafe _____________ Enemy Targets: Ringneck - 60-7dmg ---- ~strafed~ Alley Viper Mace- 14-7dmg Alley Viper Dagger- 14-7dmg Alley Viper Spade- 30-7dmg ---- Nightwatch Trask- 30-3Pdmg Nightwatch Drazen- 30-3Pdmg Nightwatch Myers- 30-3Pdmg __________ Move: 06/37 Move points Action: 00/37 Move points __________ Armory items: | 3 | Used: Action Commands: | 2 | Used: Air Strike (tue), Take Cover (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Action: This routine hostage rescue mission has turned out to be a crisis of epic proportions! Your team has discovered a Cobra plot to send some kind of missile into orbit! Disable or destroy the missile before it can launch! = 37 Action points Move: Cobra needs these high value hostages in order to complete their launch protocols! Get to the Hostages and free them! = 37 Move points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 140/188hp Ogre light Assault Imp fighter-used strafe _____________ Enemy Targets: Steel Hammer A.P.C. - 100-12dmg ---- Golden Eye - 5-12dmg Bishop - 20-12dmg Turncoat - 50-12dmg ---- Alpha - 50-6Pdmg Bravo - 50-6Pdmg Omega - 50-6Pdmg __________ Move: 20/62 Move points Action: 00/62 Move points __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Air Strike (tue), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: General Mayhem needs to get the Draconus airborne in order to take out that Cobra missile! Evade the Ground and aerial forces before they can stop you! = 62 Move points Action: The Iron Wolf squadron must setup a defensive perimeter and hold off the Steel Brigade! Do not allow the Steel Brigade to breach your perimeter! = 62 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Steel Brigade Special Ops: Team Hp - 19/27hp Steel Hawk VTOL-used strafe _____________ Enemy Targets: Iron Bear A.P.C. - 16-2dmg ---- ~strafed~ Iron Wolf 6 - 8-2dmg Iron Wolf 8 - 8-2dmg Iron Wolf 2 - K.O. ---- Grenadier Azar - 8-1Pdmg Grenadier Salazar - 8-1Pdmg Grenadier Pierce- 8-1Pdmg __________ Move: 00/10 Move points Action: 03/10 Move points __________ Armory items: | 2 | Used: Armor Piercing rounds (tue), Action Commands: | 3 | Used: Air Strike (tue), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Steel brigade has run into a fire fight with the Iron Wolf Squadron! Break through the Iron Wolf defensive perimeter and get to that Gunship! = 10 Move points Action: The Iron Grenadiers must not be allowed to escape! Destroy or disable the Draconus gunship before it can take off! = 10 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives Intel Data: Misfire: Do Not repost Reposts: Colt Blue= You are a Machine Gunner NSP= Edited past time limit __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers- Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries -
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Last edited by cobralalalala!; 09-21-2011 at 01:25 AM.. |
09-21-2011, 12:51 AM | #14184 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Quote:
Quote:
You must specify which positions they are going to fill. Request denied until I have this info. |
09-21-2011, 12:53 AM | #14185 |
Hisstank.Com General
Join Date: Jun 2008
Location: Comancheria
Posts: 9,731
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Cobra Viper - Lv. 3
Move +6 |
09-21-2011, 12:57 AM | #14186 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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Repost
GI Joe Machine Gunner level 4 Hurt Scrap Iron -4 Hurt Shadow Guard -2 Blam! Blam! Lights out for Scrap Iron!
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09-21-2011, 12:59 AM | #14187 |
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
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The G.I. Joe Command Team requests the following greenshirts be added to the front line:
Beach_Head - Green Beret Level 1 Bravo Sierra - Ranger Level 3 CharIJoe - Green Beret Level 3 evopete - Green Beret Level 1 With appropriate levels which I haven't checked yet. Edit to follow.
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Last edited by Lifeline_MD; 09-21-2011 at 01:01 AM.. |
09-21-2011, 01:00 AM | #14188 |
god of thunder
Join Date: Mar 2009
Location: the riff filled land
Posts: 15,256
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iron grenadier combat surgeon level 0
hurt turncoat -2 gustav the grenadier is feeling... stabby. |
09-21-2011, 01:00 AM | #14189 |
IRON GRENADIER
Join Date: Dec 2008
Location: Mega-City One
Posts: 14,128
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Iron Grenadier Demolitions LvL 4
Hurt Devil Dog -6 |
09-21-2011, 01:00 AM | #14190 |
IG Tech Support
Join Date: Sep 2010
Location: Chicago
Posts: 454
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Iron Grenadier Combat Medic Level 1
Heal Ferret +4
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Quote:
Originally Posted by Cave Johnson
I'll be honest, we're throwing science at the walls here to see what sticks.
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