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04-13-2011, 08:23 PM | #11411 |
Serpentor Imposter
Join Date: Jan 2009
Location: Madison, WI
Posts: 3,910
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Cobra Leader
Use Special Ability Munitia: Badass chick Munitia is a highly experienced mercenary and she is all business. There is no ego or posturing, she will just calmly shoot her enemy and say "Target down." Effect: hurt 2 targets -2. Hurt Flint -2 Hurt IG Commando -2 Munitia says "Target aquired; Flint down" |
04-13-2011, 08:44 PM | #11412 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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Well since them Snakes seem to be getting busy guess we will too...
GI JOE LEADER "Wild Bill do your thing!" Helicopter Gunship Support: Send in a gunship crew to provide close air support to your troops on the ground. Result; Helicopter Gunship will hurt 4 targets -2. In a three team Battle, choose 2 targets from each enemy team. (Strike team only) -2 Cobra Commander -2 Cobra Guard Immortal -2 Warlock -2 Leech Wildbill-"YEE-HAW and Yo Joe, pardner!" |
04-13-2011, 08:58 PM | #11413 |
G.I.JOE!
Join Date: May 2009
Location: Louisville Kentucky
Posts: 166
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G.I. Joe Surgeon
Heal Team +3
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04-13-2011, 10:00 PM | #11414 |
the Metal One
Join Date: Dec 2009
Location: Jacksonville
Posts: 1,044
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Just keep rollin rollin rolling
Just keep rollin rollin rolling Just keep rollin rollin rolling Just keep rollin rollin rolling Gi joe driver Move +5 Thas right baby level 2 |
04-13-2011, 10:47 PM | #11415 |
CallMeChuckles
Join Date: Aug 2009
Location: Western Colorado
Posts: 3,688
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=
Gi Joe Green Beret level II Hurt Fred IV -5 "I'm sure I killed a guy who look's just like you last week! Was he like your twin brother or something?" BANG!!!
__________________
My Customs: http://www.hisstank.com/forum/member...s-customs.html My wants:http://www.hisstank.com/forum/g-i-jo...nt-thread.html |
04-13-2011, 11:13 PM | #11416 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 17: The Assault on Springfield Strike Team Battle Named Characters Max Hp= 30 Even days/Odd days Cobra Attack: I.G./Joes Joes Attack: Cobra/I.G. I.G. Attack: Joes/Cobra -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:80hp -Joe targets Cobra Commander -8hp-used ability Scrap Iron -K.O. Crimson Guard Immortal -23hp -I.G. targets Dr. Mindbender -K.O. Munitia -22hp-used ability Cobra Shocktrooper -27hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:89hp -Cobra targets Flint -K.O. Lady-Jaye -19hp-used ability Sci-Fi -25hp -I.G. targets Rip-Cord -K.O. Barricade -25hp Fumbles -20hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:98hp* -Cobra targets Detonator -29hp Freq Show -K.O. I.G. Commando -27hp -Joe targets Warlock -22hp Leech -20hp I.G. Sniper -K.O. ************************************************** *********************************** K.O.s: Freq Show= Wormser Scrap Iron= Chief CWO Airtight= Cobra Dreadwind Bio Viper R= Cobra Crimson Ripcord= Huer-Ta Bat I= Monkeywrench1988 Barbecue= Cobra Terrorist Bio Viper N= John Jett Bio Viper Z= John Jett Bio Viper H= Gyre-Viper Bat II= CharIjoe Bat IV= Solid.wii Bat III= Bravo Sierra Dr. Mindbender= Beckley I.G. Sniper= !!Snake-Eyes!! Alley Viper Spade= umanumanamo Alley Viper Mace= Poptart13 Pac Rat Alpha= RaygeOn!!! Pac Rat Bravo= RaygeOn!!! Double KO!!! I.G. Special Mission= Completed by Kneroh!!! Flint= Nickvree!!! Badass combo, finishing move by Munitia!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 9/12 Cobra Ringneck - 6/10 ____________ Enemy Targets: Mobat - 4-2dmg Lightfoot - 7-2dmg Stretcher - 7-2dmg __________ Pac Rat Charlie - 2-1Pdmg Pac Rat Delta - 2-1Pdmg __________ Move: 00/10 Move points Action: 00/10 Move points Special Mission: Arm Weapon 3/10 __________ Armory items: | 2 | Used: Armor piercing rounds Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 0 | Used: Weapons Barrage! Supply Drop: | 0 | Used: Intel Drop; Advanced Recon upgrade: -4 Hurt and +4 Move/Action _____________ Objectives: Move: Cobra's most valuable asset is the genius mind of it's leader. Cobra Commander must be moved to the emergency evacuation Launch pad, where his shuttle awaits. CGs, escort your commander to safety!= 10 Move points Action: The Joes will eventually take Springfield, but they will have to fight street to street and house to house. It will be a bitter and costly fight and they will know that Cobra is not to be taken lightly. Battle for Springfield! = 10 Action points Special Mission: Cobra Commander has prepared a nasty surprise for the Joes and the Iron Grenadiers. There is a radiological bomb planted in the heart of Springfield that will irradiate the entire town for 200 years. The remote detonator has been damaged and it must be manually armed. *Have your players post "Arm Weapon +5" -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 74/102hp Dragonfly - 18/30-used strafe Rhino - 18/30hp _____________ Enemy Targets: Crimson Hiss Tank - 84-12dmg Fred X - 42-12dmg Fred V - 42-12dmg Fred III - 4-12dmg Fred IV - 2-12dmg __________ Move: 36/60 Move points Action: 8/60 Move points Special Mission: Secure civilians 20/60 __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 0 | Used: Weapons Barrage! Supply Drop: | 0 | Used: Intel Drop Advanced Recon upgrade: -4 Hurt and +4 Move/Action _____________ Objectives: Move: Ripcord's airborne team and Barricade's S.W.A.T. teams must secure the Airport and all other key Springfield facilities. You must gain control of Springfield! = 60 Move points Action: Flint is leading his covert strike team into the heart of Springfield's underground Cobra complex. Cobra Commander must be captured at all costs! Capture Cobra Commander and bring him to justice! = 60 Action points Special Mission: There are many unsuspecting innocent civilians mixed in with Cobra operatives in Springfield. They must be protected from harm and detained for debriefing. Airtight and his Hazmat/Fire/Rescue Team must evacuate and secure all civilians in the town of Springfield. *have your players post "Secure civilians +5" -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 63/112hp Stealth A.G.P. - 30/30hp-used strafe Ogre APC - 35/35hp _____________ Enemy Targets: Rage - 91-13dmg Alley Viper Knuckle - 41-13dmg Alley Viper Dirk - 36-13dmg __________ Move: 48/65 Move points Action: 12/65 Move points Special Mission: Steal Formula 65/65 __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 0 | Used: Weapons Barrage! Supply Drop: | 0 | Used: Advanced Recon upgrade: -4 Hurt and +4 Move/Action Flash Bang Grenade: Both opposing special Ops teams will have their Move and Action counts reduced by 10% of goal. _____________ Objectives: Move: Destro has brought in the Mercenary Warlock to capture the head snake himself. Find Cobra commander and bring him to Castle Destro for final judgment! = 65 Move points Action: Destro wants some payback for damages to his Castle. Detonator and his team must destroy Cobra's Springfield facility. Leave nothing standing! = 65 Action points Special Mission: Dr. Mindbender's main Lab is located somewhere here in Springfield. You must locate his Lab and steal his new Bio-Viper formula! - Complete! *Have your players post "Steal Formula +5" -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all of their designated targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives *Complete Special Mission *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! __________ Intel Data: Misfire: Do Not repost Reposts: G.I. Jennster= Team at max hp at time of post Krisk= Team at max hp at time of post __________ Team Scores: Deadly Triangle Iron Grenadiers - 2 points G.I. Joe - 1 point Cobra - 1 point
__________________
Last edited by cobralalalala!; 04-14-2011 at 02:52 AM.. |
04-13-2011, 11:55 PM | #11417 |
Banned
Join Date: Dec 2010
Location: Texas
Posts: 46,198
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GI Joe Combat Surgeon
Hurt Fred IV -2 |
04-13-2011, 11:58 PM | #11418 |
Nipple Connoisseur
Join Date: May 2009
Location: Jacksonville, FL
Posts: 22,389
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Iron Grenadier Leader
Use Action Command Take cover: You command your troops to take cover from incoming enemy fire. Result; the next ten points of Hurt damage each of your teams would receive are absorbed by cover. (Strike team only) |
04-14-2011, 12:00 AM | #11419 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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G.I. Joe Commando Level 3
Hurt Cobra Commander -6 |
04-14-2011, 12:00 AM | #11420 |
COMMANDO/INFANTRY
Join Date: Apr 2009
Location: U.S.A.
Posts: 680
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Take cover: You command your troops to take cover from incomeing enemy fire.Result; the next ten points of hurt damage each of your teams would receive are absorbed by cover
(strike team only) |
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