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Thread
:
Hisstank RPG Game Forum/ Battlefield.
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09-23-2010, 06:33 PM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 12: Bloody Vengeance
Strike Team Battle
Named Characters Max Hp= 30
Odd days/Even days
Cobra Attack: Joes/I.G.
Joes Attack: I.G./Cobra
I.G. Attack: Cobra/Joes
--------------------------------------------------------------------------------------------------------------------------------
Cobra Strike team:
75hp
-Joe targets
Stormshadow -30hp
-used ability
Pit Viper Officer-30hp
-day target
-I.G. targets
Razor Trooper -14hp
-day target
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Strike team:
124hp
-Cobra targets
Falcon - K.O.
Tunnel Rat -15hp
-used ability
Shockwave -24hp
-day target
-I.G. targets
Lowlight -17hp
-used ability
Crazy Legs -21hp
Repeater -25hp
-day target
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers Strike team:
107hp
-Cobra targets
Voltar -16hp
Cutlass -9hp
Ghost -24hp
-day target
-Joe target
Metal Head -29hp
Iron Dragon -19hp
-day target
************************************************** ***********************************
K.O.s:
Firefly= Foolproof
Fort Knox= Chief CWO
Grenadier Marcus= Blot
Grenadier Hunk= Night Viper143
Night Vulture Officer= CWO
Dark Grenadier= ChariJoe
Joe Trooper Redfield= Misfit1015
Joe Trooper Chambers= Misfit1015
Grenadier Saddler= Night Viper 143
Joe Trooper Kennedy= Zartan.uk
Alley Viper Officer= Ronin Assassin
Grenadier Wesker= Joecollector85
Dr. Doom= Jaimanstone!!!
Joe Trooper Valentine= xFlintx!!!
Falcon= Delta1974!!!
************************************************** ***********************************
Special Ops Teams
-------***-----------------------------------------------------------------------------------------------------------------------
Cobra Special Ops:
Team Hp - 44/50hp
Ferret - 17/25hp
B.A.T. I- 5hp
B.A.T. II- 5hp
B.A.T. III- 5hp
B.A.T. IV- 5hp
____________
Enemy Targets:
Snake Eyes - 26hp
-dmg10
Grenadier Trevor - 8hp
-dmg4
Bonus: Barbecue - 22hp
_____________
Move points: 25/25
_____________
Armory items: 3; Used:
Action Commands: 5; Used: Air Strike, HQ Reinforcements,
_____________
Objectives:
Move: Stormshadow and his Stealth team must make their way to the main Lab and steal any valuable research data that they can find! Your Special Ops squad must take point and clear the halls of any guards!
= Complete!
Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp
Complete the bonus objective to acquire a free armory item!
-------***----------------------------------------------------------------------------------------------------------------------
G.I. Joe Special Ops:
Team Hp - 90/90hp
Night shade - 17/25hp
Night Raider - 25/25hp
_____________
Enemy Targets:
Masque - 45hp
-dmg18
Grenadier Wesker - K.O.
Grenadier Spencer - 5hp
-dmg4
Grenadier Birkin - 10hp
-dmg4
Grenadier Krauser - 13hp
-dmg4
____________
Move points: 45/45
Action points: 32/45
_____________
Armory items: 3; Used: Flash bang grenade,
Action Commands: 3; Used: Air Strike, Take Cover, Weapons barrage,
_____________
Objectives:
Move: The Joe Special Ops team must fight it's way across the castle courtyard and reach the inner perimeter!
= Complete!
Action: Night Force is making their way to the main lab, but the I.G. Guards are in the way, lay down suppressive fire to stop the I.G. guards.
= 45 Action points
-------***----------------------------------------------------------------------------------------------------------------------
Iron Grenadier Special Ops:
Team Hp - 100/100hp
Iron hawk Gunship - 15/25hp
Oblivion Walker - 15/25hp
_____________
Enemy Targets:
Dr. Doom - K.O.
Joe Trooper Valentine - K.O.
Bonus: Cobra Demolitions - 50hp
_____________
Move points: 45/50
Action points: 50/50
_____________
Armory items: 3
Action Commands: 4; Used: HQ Weapons barrage, Take Cover,
____________
Objectives:
Move: With Joes and Cobras running around the lower levels, it is imperative that they not reach the Containment Cells. The Fools might inadvertently unleash Hell. Get to the containment level quickly and form a blockade!
= 50 Move points
Action: A G.I. Joe Tactical Strike team is making their way to the main Lab. Your Special Ops team must head them off and Barricade the access corridor!
= Complete!
Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out!
= Cobra Demolitions -50hp
Complete the bonus objective to acquire a free armory item!
--------------------------------------------------------------------------------------------------------------------------------
Conditions of victory:
Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner.
Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemy waves.
*A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory!
Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any Hurt posted on them from Midnight until 12 noon will be misfires.
These targets will have "Day targets" written next to them.
Intel Data:
Misfire: Do Not repost
Reposts: None
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