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Thread
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Hisstank RPG Game Forum/ Battlefield.
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02-22-2010, 12:18 AM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 6: Gods of war
Scenario rules:
Red Zone:
Teams will earn 2 points for getting out of the Red zone. Getting out of the Red zone requires completing the red zone Move and Action objectives.
*K.O. points: Teams will earn 1 point for a Character or Troop, 1 point for Aircraft, 2 points for a Ground vehicle.
*Bonus points: After the first two days, the team with the highest total hp gets 1 point. The team that has done the most damage to their designated teams gets 1 point.
Day 3 & 4: Full circle
You must attack your designated team. Your objectives will tell you which team that is.
Day 5 & 6: Three way split
All teams must split their attack to both teams 50/50
Day 7 and onward: Weapons free mode
You are free to decide whether to attack one team or split your attack 50/50.
Green zone:
*Teams will earn 2 points for completing the Move objective.
*Teams will earn 2 points for completing the Action objective.
*Teams will earn 2 points for completing the Bonus Hurt objective.
*Teams will earn 2 points for completing the Bonus Heal objective.
*K.O. Points: Each set of two KOs is worth 2 points. A set is one troop from each team or one character from each team. The KOs do not have to be in order, just know that you don’t get the points until you have a matching set. Examples of sets; G.I. Joe team must get:
1 Cobra trooper + 1 I.G. trooper= a paired set, one trooper from each team.
1 Cobra named Character + 1 I.G. Named Character= a paired set, one Character from each team.
You do not get the points until you make a set.
Vehicles do not need to be paired in a set.
If there are no more pairs available, each K.O. is worth 1 point.
Bonus points:
*A team that gets three sets of troopers gets a 1 point bonus.
*A team that gets two sets of Named Characters gets a 1 point bonus.
*A team that completes both the Move and Action objectives gets a 1 point bonus.
*A team that completes both the Bonus Hurt and Heal objectives gets a 1 point bonus.
Range
7--
--6--
--5--
--4--
--3--
--2--
--1
Long--|
|-----Mid-----|
|--Close
--------------------------------------------------------------------------------------------------------------------------------
Cobra:
HP 256
***
-
Vehicle Group:
Shadow Mech (Hotwire) -65hp
Flight Pod (Viper pilot) –K.O.
(d)
-
Character Group:
named characters max hp-45
Baroness -37hp
Dr. Mindbender -35hp
Sky Creeper -27hp
Toxo-Viper -32hp
-used ability
Rock-Viper Officer -32hp
Para-Viper Officer -31hp
-used ability
-
Trooper Group:
troop builders max hp-35
Para-Viper Sector –K.O.
Para-Viper Hayes –K.O.
-body armor
Para-Viper Baker –K.O.
Para-Viper Turner –K.O.
Rock-Viper Lopez –K.O.
Rock-Viper Riker –K.O.
Rock-Viper Bushkin –K.O.
Rock-Viper Bombay –K.O.
Joe Advanced Recon -20hp
-bonus hurt
Archeologist Graves -0/20hp
- bonus heal
Move points: 36
Action points: 54
Cobra Victory points: 3/20
1 k.o. point
2 points for red zone
Item points: 5
1 Magazine/Medikit +/- 3
Available items: 0
*Combat Maneuver: “All units attack”
*Combat Maneuver: “Regroup”
2 Action Commands available:
Used: “Suppressing Fire”, “Air strike”
Scenario Rules;
Day 3: Attack I.G.
Day 4: Attack G.I. Joe
Day 5 & 6: Split
Day 7 +: Weapons free
Green zone; Ancient ruins of Cobra La
Objectives:
Move: The power source is emanating from the center of the ancient city. Get to the central Temple = 30 Move points
Action: The Joes and the Iron Grenadiers are not far behind you. Fight a rear guard action as you make your way to the temple = 30 Action points
Bonus Hurt: a G.I. Joe Advanced Recon scout has flanked you and is pinning down your men with fire, take him out!
Joe Advanced Recon – 20hp
Bonus Heal: Your Archeologist, Mark Graves, has been injured, he is the only man in your group who can decipher the ancient markings. Heal his wounds!
Archeologist Graves –get him to 20hp.
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe:
HP 260
-g0-c3
Vehicle Group:
Hammer Mech (Gears) -62hp
Locust mini-coptor (Dogfight) -39hp
(m)
-
Character Group:
-Named characters max hp: 45
Scarlett -20hp
Alpine -26hp
Airborne Cmdr. Talltree -22hp
Drop Zone -17hp
-used ability
Airtight -20hp
Lightfoot -22hp
-used abilty
-
Trooper Group:
-Troop builders max hp: 35
Airborne Ray –K.O.
Airborne Rockwell –K.O.
Airborne McCloud –K.O.
Airborne Thunder -18hp
Greenshirt Charger -7hp
Greenshirt Kane -11hp
Greenshirt Cross -K.O
Greenshirt Rivers –K.O.
I.G. Comm Officer –K.O.- Bonus Heal Complete!
-C.W.O. Flint
Joe Medic -20/20hp – Bonus Heal complete!
Move points: 55
Action points: 47
G.I. Joe Victory points: 17/20
6 K.O. points
2 points for red zone, 1 point hp bonus, 1 point damage bonus
2 points Move objective
2 points Heal bonus, 2 points Hurt bonus, 1 point bonus for both
Item points: 0
Available items: 0, Mercenary is active: 1/5
*Combat Maneuver: “All units attack”
*Combat Maneuver: “Regroup”
0 Action Commands available:
Used: "take cover", “Battle cry”, “Suppressing fire”, “Air strike”
Scenario Rules;
Day 3: Attack Cobra
Day 4: Attack I.G.
Day 5 & 6: Split
Day 7 +: Weapons free
Green zone; Ancient ruins of Cobra La
Objectives:
Move: Cobra is heading for that huge temple in the center of the ancient ruins, whatever they’re after it can’t be good. you had better get there first! = 30 move points.
- Complete!
Action: The Iron Grenadiers are launching a strong counter offensive, and Cobra has left behind a team of Rock-Vipers to slow you down. You’re between a Rock-Viper and a Hard Place! = 30 action points.
Bonus Hurt: Destro’s Communications Officer is Jamming your frequencies, you can’t communicate with your forward teams, take him out now!
I.G. Comm Officer – 20hp
Bonus Heal: One of your Medics has taken a hit! Medics take care of their own, Heal his wounds!
Joe Medic – get him to 20hp
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers:
HP 235
****
-
Vehicle Group:
Iron Mech (Gauntlet) -68hp
Despoiler (I.G. pilot) -32hp
-
Character Group:
-Named characters max hp: 45
Metal Head -13hp
Raven -17hp
Plague -17hp
Black Widow -17hp
-used ability
I.G. Recon officer -19hp
T.A.R.G.A.T. Officer -19hp
-used ability
-
Trooper Group:
-Troop builders max hp: 35
Targat Anastacia –K.O.
Targat Taka -7
Targat Schmidt -10hp
Targat Crook -8hp
I.G. Recon Bent -8hp
I.G. Recon Dire –K.O.
I.G. Recon Reaper –K.O.
I.G. Recon Razor –K.O.
Cobra Saboteur -K.O.
- Huer-ta!!!
I.G. Soldier -20/20hp- Bonus Heal Complete!
I.G. Victory points: 16/20
2 points for Red zone
2 points action objective, 2 points move objective, 1 point bonus for both.
4 K.O. points
2 points Bonus heal, 2 points for bonus hurt, 1 point bonus for both
Item points: 2
Available items: 0
*Combat Maneuver: “All units attack”
*Combat Maneuver: “Regroup”
0 Action Commands available:
Used: “Suppressing Fire”, “Battle cry”, “Air Strike”, “Take Cover”
Scenario Rules
Day 3: Attack G.I. Joe
Day 4: Attack Cobra
Day 5 & 6: Split
Day 7 +: Weapons free
Green zone; Ancient ruins of Cobra La
Objectives:
Bonus Hurt: = One of your men spotted a Cobra Saboteur lurking near the entrance of the temple. It’s very typical of Cobra Commander to plan for all contingencies. If the battle is lost, most likely Cobra will cave in the entrance and trap everyone inside the ancient ruins, take him out!
Cobra Saboteur – 20hp
Bonus Heal: = An Iron Grenadier has been injured, Destro strictly forbids that any I.G. be left behind. Heal him or be forced to explain to Destro why you let him die.
I.G. Soldier – Get him to 20hp
--------------------------------------------------------------------------------------------------------------------------------
*Any K.O.s on a Cobra La target will not earn any points, but you will get bragging rights.
*Cobra La Warriors will not K.O. any targets. The lowest that they can take down a target is 1hp.
*Winners will still be decided using the Victory point system, however, all of your designated Cobra La forces must be K.O. in order to win.
*All hurt damage will be assessed at reset before any daily posts, but after Red zone penalty.
Cobra La Forces:
-
Cobra La Bio-Mech -88hp
- attacks all teams
--------------------------------------------------------------------------------------------------------------------------------
Pythona -37hp
-Pythona group attacks only Cobra
-
Royal Guard 1 –K.O.
- Raygeon!!!
Royal Guard 2 -26hp
Royal Guard 3 -30hp
--------------------------------------------------------------------------------------------------------------------------------
Nemesis Enforcer – K.O.
– Darth Henning!!!
-
Royal Guard Alpha –K.O.
- Darth Henning!!!
Royal Guard Bravo –K.O.
- C.W.O. Flint!!!
Royal Guard Omega –K.O.
- Silent Creeper!!!
--------------------------------------------------------------------------------------------------------------------------------
Golobulus – K.O.
- Lo-Wan Bing!!!
-
Royal Guard Crimson –K.O.
- Kneroh
Royal Guard Gold –K.O.
- Beckley!!!
Royal Guard Black –K.O.
- Vulcan Raven!!!
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers have used Action command “Take cover” The following ten points were absorbed:
Cobra drones= 4
Mercenary= 2
Arashikage Ninj=2
Ultra Magnus 71=2
Misfire: None
Reposts: None
K.O. Sets:
Cobra:
Greenshirt Rivers= Agent Morris*
Airborne Ray= Night Viper 143 +
Airborne Rockwell= Lody +
Greenshirt Cross= Driftwood- Special ability +
G.I. Joe:
I.G. Recon Razor= Solid Strider*
Cobra Flight Pod= Darth Henning: Special ability*
I.G. Recon Reaper= Sid Darth*
I.G. Recon Dire= Dominic.18*
Rock-Viper Riker= Joefanatic + Targat Anastacia= Joefanatic**
Iron Grenediers:
Cobra Flight Pod= dsRader*
Para-Viper Sector= John Jett*
Rock-Viper Lopez= Lo-Wan Bing + Airborne McCloud= Acrizer**
Para-Viper Baker= BvH +
Para- Viper Turner= BvH +
Rock- Viper Bushkin= TofuNinja +
Para-Viper Hayes= Barefoot Jedi +
Rock- Viper Bombay= Speedocub +
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Last edited by cobralalalala!; 02-22-2010 at
01:03 AM
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