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11-12-2023, 02:39 PM | #81 |
Just a fan
Join Date: Feb 2021
Location: NY
Posts: 8,586
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11-23-2023, 11:54 AM | #82 |
just a Marine
Join Date: Mar 2014
Location: central PA
Posts: 1,681
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hmm. I think I am spoiled. I need the high level of articulation that POC or Marauders come with. I prefer a waist swivel over the ab crunch/chest swivel, but both is better. I feel that a boot top swivel is not needed with rocker ankles. I also am not a huge fan of the double ball neck used TVC. It seems like the double barbell always comes out of the body, not the head, making it harder to swap. Also, the hip joint barbell IMHO should be metal like in o-ring joes. The metal has less friction and is more durable. Perhaps there is a reason-besides cost-not to use metal.
For me, O-ring verses modern is more aesthetics than articulation. You could keep 0-ring aesthetics with somewhat increased articulation or obviously we have modern sculpting with reduced articulation. Maybe this is common knowledge but I read the other day that George Lucas felt that sculpting and appearance was more important than articulation, hence things like the slit elbow joint they used to hide the elbow joint. He apparently hated O-ring style. In the end, it is the total package. I have to have ball joint head, ball joint shoulders, elbow bend and swivel/bicep swivel, rotating wrists, waist, knees, and rocker/articulated ankles. But for some joints-knees for example- the issue is range of motion. I don't care if they are double hinged, but I do want figures to get into a kneeling shooting position, and that is probably easier to design into double hinged. Most figures don't seem to have enough articulation in the upper body to correctly should a rifle, especially a traditional bolt action style stock. |
11-23-2023, 02:54 PM | #83 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
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ARAH level, plus a rocker wrist to allow decent posing holding small arms and maybe some kind of swivel ankles or something for some more foot poseability, but that's not essential.
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