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08-26-2009, 10:57 AM | #8651 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Quote:
Thanks Loose. Yeah I have figures for the A-Team (the old Galoob ones from the 80's) I have plans to swap heads with some ARAH figs at some point.
I only use one figure per character so everytime there's say a new Duke or Road Block I use them as a new character. I still try to keep them in the spirit of the original though. Like the ROC Cover Girl I'm using as a Pitt HR specialist called 'Catwalk' Hazard is the TF Outback Tundra is the Tundra Ranger Stalker Slide Rule is the Stars and Stripes Zap etc Haven't decided whether Storm is a Major or a Col. I've given a few characters a promotion so I guess I should make him a Light or Full Bird. Steeler is a Major in my verse because he's been around so long Wherever possible I try to make the original 13 troop or chalk leaders. But I'm taking the A-team for sure. I try to add 25th versions when I can. When I get the Resolute Roadblock I'm making the version 1 BA and Sharpie on a Mohawk and facial hair. Who to use for rest of the A-Team. Which Figure do you use for HAwk, now that you have the PITT I mean Ark? |
08-26-2009, 11:29 AM | #8652 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Quote:
Yeah, going back to my original idea of pretty independant area-specific bases with a floating team of specialists (the really sneak/black-ops/kind of guys: Stalker, Flint, etc..).
North America will be the main base. Contain the main command center, the training center, the R&D, the labs, engineers, etc.. Steel Brigade will also be out of this base, for major urban conflicts. Sierra Gordo will be the jungle base. Trucial Abysmia will be a smaller (not completely independant) base in the desert. Greenland will be a smaller (not completely independant) arctic base. Asia will contain the last base. I'm thinking each base has an infantry unit, a small armor unit and a small air unit. My air units won't have any fighter jets, be ground support only. So no Skystrikers or Conquests. The stealth will be out of the NA base. The rest of the air unit will be A-10s, Skyhawks and Skysweepers (the new RoC ones). Now through Africa in the Mix and you need another. Jungles seem like the perfect hideouts for terrorist Paramilitary types. And Cobra to operate in. I think I need to rethink mine. What about the Flagg? Myself I think the Joes should have the Carrier but it has to be advanced. Obviously nuclear, with Troop landing ability. It would need to be smaller than traditional Carriers, therefore aircraft would need to be VTOL or STOL, so I pretend the Skystrikers, (Which are not to scale of a F-14) have a STOL ability. As far as support ships, I guess they would get maybe two destroyers, but Missle Cruisers would be better, and maybe two Submarines. All need to be Nuclear powered. Couple of these babies too: http://www.defenseindustrydaily.com/...GD_cutaway.png I know we all like the Joint Venture HSVs Joint Venture (HSV-X1) But the idea would be to keep the Joe navy to less than 2000 sailors. Still the USS Flagg gets sunk no matter what. Maybe they just role with the Joint Venture ships and Harriers or Tiger Rats, or hopefully the F-35s appear soon to the Joes as they are what is realistically on the Horizon with VSTOL abilities. It's not like the Joes need to pull off a massive invasion anywhere, although those were the most fun comics IMHO. Like the Cobra civil war and when they invaded Trucial Abysmia. |
08-26-2009, 11:39 AM | #8653 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
Quote:
Here's a peek at Sabre Squadron Alpha (apologies that all the lines run on each other, spent ages playing with the formatting but it's not working. I'll wait and post the complete set up using a pdf doc similar to Zulu's..
Alpha Squadron The Ark Squadron CO Major Vincent R Falcone (Falcon) US Army 7th SFG Squadron XO WO5 Dashiell Faireborne (Flint) US Army Delta Squadron CSM Lonzo R Wilkinson (Stalker) US Army 3rd SFG Intelligence Technician Capt Allison Hart-Burnett (Lady Jaye) US Army Intelligence Support Activity Communications TechnicTSgt Sally Hyatt (Tall Sally) USAF Air Force Intelligence Information Systems SFC Martin A Pidel (Sgt Hacker)US Army 112th Signal Battalion Combat Medicine SSgt Greg D Scott (EMT) US Army CBRN Specialist / Supply Officer WO2 Carl G Shannon (Char Broil) US Army CBRN Specialist SSgt Tom Henry Regan (Ice Cream Soldier) US Army Lead Driver SSgt John Warden (Cannon Ball) US Army Driver Sgt Robert D Dube (Roll Bar) US Army Surveillance and Target Acquisition (STA) Troop Troop Leader / Sniper MSgt Charlie Iron-Knife (Spirit Iron-Knife) US Army Delta Spotter / Sniper SSgt Aaron McMahon (Ambush) US Army 75th Ranger Troop Leader / Sniper SFC Max W Corey (Hollow Point) USMC 2nd MSOB Spotter / Sniper SSgt Andy Hrbic (Bull’s Eye) USN Seal Team 2 Air Troop (HALO/HAHO) (Sky Patrol) Chalk / Troop Leader Sgt Major Lynton N Felix (Sky Dive) US Army 75th Ranger Combat Net Radio Operator / Tech Surveillance SFC Cliff V Mewlett (Air Wave) US Army 82nd Airborne Parachute Assembler / Combat Medic MSgt Robert M Six (Sgt Six) US Army 1st SFG UCAV Operator / Demolitions SFC Wallace J Baducci (Static Line) US Army 82nd Airborne Chalk Leader / Jump Master MSgt Wallace A Weems (Rip Cord) US Army 10th SFG Combat Net Radio Operator / JTAC TSgt Paul Kwan (Base Jump) USAF CCT Combat Medic / Sniper SSgt Roberto Sanchez (Jump Run) US Army 3rd Automatic Rifleman / UDT SCPO Jerome Murray (Green Light)USN Seal Team 1 Chalk Leader / Combat Artist Sgt Major John-Edward O Jones (Altitude) US Army 3rd SFG Combat Net Radio Operator / Lead Climber SFC Phillip W Arndt (Free Fall) US Army 75th Ranger Regiment Combat Medic/ Evacuation Specialist TSgt Justin Suharto (Smoke Jumper) USAF 347th RG (PJ) Sniper / Combat Engineer SSgt Alex Cortes (Brake Line) USMC 1st MSOB Chalk Leader / Surreptitious Entry MSgt Samuel C Delisi (Drop Zone) US Army 5th SFG Electronic Exploitation / Combat Medic SSgt David O Thomas (Crazy Legs) US Army 75th Ranger Demolitions / Combat Net Radio Operator SFC Kenneth P Leggitt (Halo) US Army Delta MAAWS Gunner / Combat Weather Man SSgt Bronson Chang (Tandem) USAF SOWT The Troop format is based on the Delta / SAS model. Each troop breaks down into 4 teams or chalks. I'll post the complete set up tomorrow but I'd be interested to see what everyone think of the set up Anyway I still love it. So Lady Jaye is a Capt now? How does Flint feel about that? Are you combining ROC Ripcord with the traditional Ripcord? Or have you made him into someone else and moved ROC Ripcord to another team we haven't seen yet. Myself I plan on using the Jungle Ripcord as Rampage from the Splitfire and use the Delta Suit one as part of a Heavy Weapons Steel Brigade team with Delta Suit Duke and Speed Metal and Ashika the one with the Bike. |
08-26-2009, 06:27 PM | #8654 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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If the character resembles the other version, they stay the same, but if there's a little difference in head sculpts they become new characters.
So Duke (out of the figures I have) has the 25th/ARAH version, the Red Star Comic Pack, Resolute, RoC Desert, RoC City Strike and RoC Jungle Assault (the last 2 upcoming, I think the heads are different enough for my uses). Southeast Asia would be the best location, what's a friendly country in that part of the world? I like the chalk idea, a medium size unit that can be broken up into smaller fireteams. I ditched the Flagg. My Joe unit doesn't have jet fighters, but does have VTOL craft. I use the JHVS for my navy, with a couple of Mark V as escorts.
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08-26-2009, 06:49 PM | #8655 |
Cobra Viper
Join Date: Jun 2009
Location: Grand Junction,Colorado
Posts: 201
|
It is good to see that the A-Team gets to be part of the G.I.Joe Team. It is good to see Harmon Rab and Mac get incorporated into the G.I.Joe Team. What about Bud and Harriet and the Australian guy Brumbie(?)? How would you incorporate Jethro Gibbs from NCIS,who is a Marine Gunnery Sergeant? Then there are Zeeva Da-Vid and Agent Todd. Where would you put Agent Denozo,Agent McGee and Abby? Agent Denozo would be flirting with the Baronees as he tries to interrogate her.
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08-26-2009, 07:16 PM | #8656 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
Night Force haven't decided yet. Their primary mission at the moment is checking up on Cobra Island. In my verse, after CC launched a nuke strike at the Island at the end of the second Cobra civil war, all the humans died or were transformed into more V troops. The existing V troops survived and are now claiming to be a different superior species.They proclaim themselves to be the next evolutionary step. Venomous Maximus has garnered worldwide sympathy in trying to get his V Nation recognized as a sovereign nation and his people recognized status as a new species of man. What the public doesn't know is that the V Nation are CBNR terrorists who want to propagate their race by unleashing venom on the rest of mankind. They've also been capturing wayfarers and hippie types who go there to fight for their cause and turning them into V Troops. I don't have alot of Night Force figs, they were never available in Oz or where I was living in Canada so my Night Force team is a WIP. I have the 6 pack and various Spy Troops / VvV members and the rest I'm trying to pick up off eBay but they ain't cheap. |
08-26-2009, 07:18 PM | #8657 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
Damn I do the same. I've given out so many promotions, I need to scale it back. I once had Duke as 0-7 and Flint as 0-6, since they were such important leaders. I've since scaled that back.
But I'm taking the A-team for sure. I try to add 25th versions when I can. When I get the Resolute Roadblock I'm making the version 1 BA and Sharpie on a Mohawk and facial hair. Who to use for rest of the A-Team. Which Figure do you use for HAwk, now that you have the PITT I mean Ark? |
08-26-2009, 07:31 PM | #8658 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
Where do you put the Asia base? I've struggled with this too. I put a base in Afghanistan. They are close to everything. I just feel like I need a Far East base as well. I don't see the Joes doing many operations in say Japan or China or Korea. But Southeast Asia from Burma to Australia poses a very Jungle type environment. So you may need two Jungle troops. One in the Amazon and one in South East Asia.
Now through Africa in the Mix and you need another. Jungles seem like the perfect hideouts for terrorist Paramilitary types. And Cobra to operate in. I think I need to rethink mine. What about the Flagg? Myself I think the Joes should have the Carrier but it has to be advanced. Obviously nuclear, with Troop landing ability. It would need to be smaller than traditional Carriers, therefore aircraft would need to be VTOL or STOL, so I pretend the Skystrikers, (Which are not to scale of a F-14) have a STOL ability. As far as support ships, I guess they would get maybe two destroyers, but Missle Cruisers would be better, and maybe two Submarines. All need to be Nuclear powered. Couple of these babies too: http://www.defenseindustrydaily.com/...GD_cutaway.png I know we all like the Joint Venture HSVs Joint Venture (HSV-X1) But the idea would be to keep the Joe navy to less than 2000 sailors. Still the USS Flagg gets sunk no matter what. Maybe they just role with the Joint Venture ships and Harriers or Tiger Rats, or hopefully the F-35s appear soon to the Joes as they are what is realistically on the Horizon with VSTOL abilities. It's not like the Joes need to pull off a massive invasion anywhere, although those were the most fun comics IMHO. Like the Cobra civil war and when they invaded Trucial Abysmia. On the one hand, Asia needs a base all its own but where?. Japan, Korea, China and HK would be huge Cobra targets for both recruitment and activity. It's where the money is. Not to mention we've seen in the comics that Cobra was recruiting from the Yakuza. Also this area is Black Dragon territory. In the comic, both Jinx and Budo were based in Tokyo but I like the idea of both of them stateside. I think someone like Quick Kick would be a better fit. Half Korean/Japanese and is in the film industry means he can move around and collect intel. I've been toying with the idea of bureaus all over the world. Manned by say six joes, similar in concept to the bureau concept in the DD comic. In SE Asia, I'm thinking Col Braddock (MIA) and John Rambo as operatives. They do their own thing but when will work with the Joes when they need to. The other HUGE problem is the FLAGG. even if treated like a mini carrier, that's still alot of sailors. Even a tenth of the crew is like 500-600. I have the carrier based in the Atlantic and treat it as a prototype. It has it own air wing (using the storm eagles) but no support craft. That's another thing, carriers travel in groups. There's usually 2 destroyers, a frigate, a cruiser, tanker and a sub. I'm thinking maybe 30 staff plus air crew. |
08-26-2009, 07:40 PM | #8659 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
Love it. So how do you figure the Sky Patrol to based off the Ark? The just roll around and get to an Airport and fly out for missions? The Ark just like most of the huge transport playsets doesn't seem very transportable.
Anyway I still love it. So Lady Jaye is a Capt now? How does Flint feel about that? Are you combining ROC Ripcord with the traditional Ripcord? Or have you made him into someone else and moved ROC Ripcord to another team we haven't seen yet. Myself I plan on using the Jungle Ripcord as Rampage from the Splitfire and use the Delta Suit one as part of a Heavy Weapons Steel Brigade team with Delta Suit Duke and Speed Metal and Ashika the one with the Bike. For example, the joe team need to sneak a peek at a Nth Korean missile site which Cobra has been developing. They fly out of the Pitt to Seoul. From Seoul, they get inserted via HAHO whilst The Ark is deployed 30km from the border directing traffic. I'm using the new Rip Cord as a character called "Crop Duster" a Delta operator and pilot. From what I've been reading, its common for some operators to learn how to fly. I treat Crop Duster like Sgt Brown in the Unit. A capable operator who just happens to have a civilian pilots licence. One thing I should point out is that every joe moves through the different troops at one point. Almost all joes are airborne qualified and combat diving is a requirement for most spec ops personnel so the Air / Amphibious / mobility / mtn just refers to adopted insertion method. |
08-26-2009, 07:50 PM | #8660 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
It is good to see that the A-Team gets to be part of the G.I.Joe Team. It is good to see Harmon Rab and Mac get incorporated into the G.I.Joe Team. What about Bud and Harriet and the Australian guy Brumbie(?)? How would you incorporate Jethro Gibbs from NCIS,who is a Marine Gunnery Sergeant? Then there are Zeeva Da-Vid and Agent Todd. Where would you put Agent Denozo,Agent McGee and Abby? Agent Denozo would be flirting with the Baronees as he tries to interrogate her.
I've run out of figures for the rest of JAG and NCIS but with the rich pickings from ROC I'm hoping its only a matter of time. I have plans for Brumby, even though its such a stereotype (a Brumbie is a wild horse in Oz). He'll probably be the CO of my Aust affiliate to the Joes. Skymate and Digger (from the old GI Joe Australia comic) will be members. As for the rest of JAG and NCIS, They'd all be base personnel and maybe not joes but definitely affiliated in some way. I've included Harm and Mac because they both have combat training. i recall an episode where Harm was training with the Seals of all people. Ziva and Gibbs (Scout Sniper) are ex military so they're possibles too. The way I see the joes, is that even the tech and support guys are recruited becuase they're tough and combat experienced. Even guys like Share Ware and Brain Storm in the comic would have to have some real fighting ability. At least in my verse, a joe is a joe. They are the best, and just because they're base or support personnel doesn't mean they don't go on missions. Say for example, a recce troop bugs into a hot zone, to capture some new Cobra tech, one of those techs will have to go with them to provide TECHINT experience and so will need to hold their own. Unfortunately I don't see Bud or Harriet doing that. The Admiral on the other hand is an ex Seal so I'd have no problem recruiting him. The joes...even the cooks could kick your ass! And in my verse, Chief Casey Ryback is the head cook on the Flagg so yeah, especially the cooks could kick your ass! Last edited by Tyroc; 08-26-2009 at 07:54 PM.. |
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