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07-14-2019, 05:27 PM | #23041 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Quote:
I agree. I've always felt that Sky Patrol should be SFODA (HALO) because of their specialties and pay grades. As for Air Raid II, I keep him as an aviator, though using him as an ALO would be the perfect role if you don't incorporate aviators.
I used to lump all the parachutists together but I kind of like employing Airborne, Crazylegs, Starduster and Rip Cord as Rangers because it seems more fitting with their lower ranks while using Sky Patrol as SF. My Airborne Troop has remained unchanged, although I need to add Albatross and Augia Commando as well as Sightline as a JTAC. Command: Colton O-10 Hawk (O-7) Col. Braddock Col. Trent (Action Force) Cmd. Bond (O-5) Loose Cannon (O-5) Forward Air Controllers/ANGLICO Air Support: Air Raid v2 (0-4) Dogfight (O-3) Ghosthawk (O-2) Hot-Jets (O-2) Wild-Bill (CW-4) Lift-Ticket (CW-3) Red-Zone (WO-2) Lifeline (E-6) Med-Alert (E-4) Recon Team (Pathfinders): Claymore (O-4) Falcon (O-3) Skip (O-3) Flint (CW-4) Duke (E-9) Big-Ben (E-8) Rock'n'Roll (E-8) Lady Jaye (E-7) Breaker (E-7) SGT Day (E-6) MARVEL comics Quick-Stryke (E-6) Extreme part of AF Digger (E-6) Spearhead (E-6) Hit&Run (E-6) Tripwire (E-6) Red Mack (E-6) SGT Boulder (E-5) Ambush Recoil Sneek-Peak Scoop Mangler Trench (custom) Shortwave (custom) Combat Control Team: Major Raine (O-4) Countdown (O-3) Barrel-Roll (O-2) Skydive (E-9) Altitude (E-8) Airwave (E-8) Drop-Zone (E-8) Starduster (E-8) Ripcord (E-7) SGT Six (E-7) Airborne (E-7) Static-line (E-7) Jammer(E-6) Skymate (E-6) Airstrike (E-6) custom Manleh (E-6) Freefall (E-5) SGT Stormy (E-5) custom combat Weatherman Cloudburst Crazylegs Bombstrike Condor Sokerk Sparrowhawk
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Improvise, Adapt, and Overcome. |
07-14-2019, 06:05 PM | #23042 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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From my other recon teams which is part of my Marine/Jungle/Littoral combat troop.
SEAL/SBS Team: Lt. Torpedo (O-3) Lt. Dolphin (O-2) Wet-Down (CW-5) Talbot (WO-2) Deep-Six (E-8) Tracker (E-7) Mariner (E-7) Beaver (E-5) Night-Fox (E-5) Depth Charge (E-5) Shark (E-5) Harpoon (E-5) Barracuda (E-4) SWCC: Cutter (O-3) High-Tide (CW-4)(custom) Shipwreck (E-8) Phones (E-7) Triton (E-7) (Convention TF Stalker based on Brazilian Character) Marujo (E-6) Topside (E-6) Stake-Out (E-6) Hatches (E-5) Custom Rampart (E-4) Jaguar (E-4) (Felino just don't like the name) Scout (E-4) Surfer (E-4) Recon Team 1 (Raiders): Major Stone (EXTREME) Gung-Ho (E-9) Sgt Slaughter (E-8) Shimik (E-8) Leatherneck (E-8) Gunny Stone (E-7) Wet-Suit (E-7) Hollow-Point (E-6) Topson (E-6) Stretcher (E-5) Grill (E-5) Extreme Raider (E-5) Custom Cool-Breeze (E-4) Recon Team 2 (Predators): Major Alan "Dutch" Schaefer (O-4) Big Brawler (E-8) Recondo (E-7) Mutt (E-6) Dart (E-6) Tunnel-Rat (E-6) Pathfinder (E-6) Muskrat (E-5) Bench-Press (E-5) Heavy-Duty (E-5) Wreckage (E-5) Crosshairs (E-5)
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Improvise, Adapt, and Overcome. Last edited by Loose Cannon; 07-14-2019 at 06:09 PM.. |
07-15-2019, 12:17 AM | #23043 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
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For Sky Patrol I have:
- Operation Sergeant: Skydive - Asst. Ops. & Intelligence Sergeant: Altitude - Weapons Sergeant: Drop Zone - Engineer Sergeant: Static-Line - Medical Sergeant: Airborne II (I call him Archangel) - Communications Sergeant: Airwave Then to fill the rest of the team: - Detachment Commander: Lt. Stone - JUMP Jetpack: Starduster - Air Assault: Cloudburst (in my head cannon he designed the Air Assault as a combo Glider / Jetpack, maybe reversed engineered the Cobra CLAW) - Air Assault: Skymate - Sharpshooter: Hollow Point - RHINO Driver: Cannonball My head cannon is that Air Raid started with them as a Air Liaison Officer & flew the prototype Hypersonic Transport (from Resolute) the Sky Raven (I’m ignoring that it was just a Cobra Raven repaint) Also I consider the RHINO as the replacement vehicle for both the Sky Havoc & Skyhawk. Making the RHINO the primary vehicle to launch not only the Helicopter, but also the JUMP jet packs & Air Assaults. as Far as the other Paratroopers (Ripcord, Crazylegs & Freefall) go I have them spread out. Last edited by Darkhawk75; 07-15-2019 at 12:19 AM.. |
07-15-2019, 05:35 AM | #23044 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
So are they spread out together or different units apart from each other? I have mine altogether but I suppose they could be broken down to smaller teams. Even a separate glider team or a JUMP team, but I kind of assume they all can operate the rocket powered gliders and jet packs.
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Improvise, Adapt, and Overcome. Last edited by Loose Cannon; 07-15-2019 at 06:45 AM.. |
07-15-2019, 05:54 AM | #23045 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
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Quote:
Since my Joes do not perform any unconventional warfare I do not have a need for the four types of skill sets in each team (engineer, weapons, medic and comms). My Joe team's main mission is counter-proliferation so I figured they need a set of assaulters and some Joes to perform recon. My main dilemma was making each Troop within a Sabre Squadron perform both Assault and Recon missions but decided to go ahead and separate the two. I don't see Joes with no recon experience (such as Heavy Metal) performing these kind of missions. |
07-15-2019, 06:43 AM | #23046 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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So what do you have the drivers do? Do you have any armor?
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Improvise, Adapt, and Overcome. |
07-15-2019, 08:06 AM | #23047 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
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I actually have a SCUBA and Mountain Troop within my Sabre Squadron as well. They consist of:
SCUBA Troop Torpedo (83) Troop Commander Beach Head (86) Troop Sergeant Link Talbot (04) Troop Medic ? Troop Communicator Team 1 (Assault) Tracker (91) Team Leader Shipwreck (85) Wet Suit (86) Muskrat (88) ? Team 2 (Assault) Night Fox (10) Team Leader Harpoon (95) Wet Down (01) ? ? Team 3 (Sniper) ? ? ? ? Mountain Troop Sub-Zero (90) Troop Commander Blizzard (88) Troop Sergeant ? Troop Medic Dee-Jay (89) Troop Communicator Team 1 (Assault) Alpine (85) Team Leader Iceberg (86) Hit & Run (88) Snow Storm (93) ? Team 2 (Assault) Nolan “Ice Storm” MacPhee (11) Team Leader White Out (00) Sgt. Boulder (07) ? ? Team 3 (Sniper) Snow Job (83) Team Leader Low-Light (86) Windchill (89) ? I placed all of the SEAL Joes in the SCUBA Troop due to the severe lack of dive-qualified Joes. The others are in my SR Troop (Gung-Ho, Leatherneck, and Snake-Eyes). As you can see I still have several spots to fill in my Troops. My Joe team does not have any armor although I have been thinking of utilizing Strykers in a separate squadron called the Mobility Support Squadron. This would consist of all the armor, cavalry, heavy weapons, and engineer Joes. They would provide the transportation, route clearance, and heavy support for the Sabre Squadrons. They would also transport any weapons cache's captured by the Sabre Squadrons. Say the Joes raided a large plant that was manufacturing warheads. The Mission Support Squadron would provide recon on the site, the Sabre Squadron would perform a direct action raid on it and the Mobility Support Squadron would come in afterwards and provide security and safe transport of some warheads. My main issue with the Mobility Support Squadron is who to place as far as the "truck drivers". I figured they would employ Humvees and Strykers for heavy support and transporting troops respectively. However the Joes who actually transport weapons caches would be driving something like the M35 cargo trucks. Who to make driving these is a dilemma as there are four Joes with "Transportation" as either a PMS or SMS (Clutch, Frostbite, Cannonball, and Long Range v2). Do I want to place Clutch (depicted in a light attack vehicle) in a large cargo truck or would I fill that role with generic "Greenshirts"? |
07-15-2019, 12:51 PM | #23048 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
|
Quote:
So are they spread out together or different units apart from each other? I have mine altogether but I suppose they could be broken down to smaller teams. Even a separate glider team or a JUMP team, but I kind of assume they all can operate the rocket powered gliders and jet packs.
Crazylegs is with Night Force And Freefall is with Desert Patrol Squad |
07-16-2019, 10:57 AM | #23049 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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How big is your Joe Verse Darkhawk75?
How about everyone elses? It sort of makes a difference of how one imagines their Joe Verse. Mine is approximately a core 500-600 man international Task Force. I sort of ignore the obvious need of support troops and envision they are borrowed locally in Theater. So I have Aircraft based off the Flagg that are a separate Joe Airwing, used exclusively for Joe operations. Small Air Support teams in each Squadron piloting Helicopters or Skyhawks. Serviced by the local support crews if needed. I have a small Artillery Battery, and some Armor, and Mechanized Cavalry -Fast Attack Unit, which has to have a few Green Shirts attached. So I don't know how many Green Shirts I think are in my Joe Task Force, or Steel Brigaders. I almost feel like there doesn't need to be an entire Brigade of Support Troops. Certainly not Steel Brigade Cooks. But certainly some form of Gunners, crewman, and loaders for Aircraft and the small contingent of vehicles. So MAYBE a 1000 total? I see the Joes as more force Multipliers. They can come into any situation, with their entire spectrum of specialties, but in general they are there to pick a fight or end one. I have them broken into 6 Squadrons Approximately 60-70 men deep. Although I can see how the Armor Mobility Squadron will need to be bigger. In fact if you have the MMC, The General, Thunderclap and the Rolling Thunder that alone would probably require a crew of 10-15 each. Not to mention every other tank and vehicle in the Joe Arsenal. I think one would only deploy one at a time and guys like Major Storm, Tollbooth, HardTop, Steam-Roller, and Cross-Country make up the core of the "HUGE" vehicle team that has an additional number of Green Shirts attached. AIRBORNE: Air Support: Recon Team (Pathfinders): (x)24 man Combat Control Team: (x)24 man Coalition Maritime Expeditionary Recon Force (Littoral/Jungle) Air Wing: SEAL/SBS Team: (x)13 man SWCC: (x)13 man Recon Team 1 (Raiders): (x)13 man MARINES Recon Team 2 (Predators): (x)13 man ARMY Armored Recon Mobility Squadron Artillery: (x)8 man Armor: (x)26 man Mechanized Cavalry: (x)24 man Mountain Task Force: Air Support: Mountain Troop:(x)20 man Arctic Squad:(x)12 man Oktober Guard:(x)25 man "The MOVEMENT" Command and Control Team (x)10 man Assault Team:(x)16 man Intelligence Team:(x)18 man Security Team:(x)13 man Battle Research Special Weapons Force: Air Support: Assault Troop:(x)28 man Engineers Troop:(x)28 man
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Improvise, Adapt, and Overcome. Last edited by Loose Cannon; 07-16-2019 at 11:06 AM.. |
07-16-2019, 12:27 PM | #23050 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
|
I removed the international Joe’s, no offense to anyone who likes them but I’m not very familiar with them and felt I wasn’t giving them proper consideration. I used them to just fill in gaps. But in my head Action Force, Argentina and the Bronze Bombers are in the same unit.
So I don’t have a number per say yet. Still reorganizing everything. But I'm trying to get the Joes that are boots on the ground / Mechanized in one battalion and aircraft in another. Hawk is the Overall Commander, with General Flagg as the Field Commander of the battalion. Alpha Company is: the main joe team, Tiger Force, Night Force, Sky Patrol, Naval Ops Team & the Desert Patrol Squad Bravo Company is based on a infantry Company (Brigade Stryker Team) organization. But instead of Strykers they use APCs. So think Strykers with amphibious capabilities. And Charlie Company is armor platoons. So far but with me reorganizing this isn’t definite. Hope that made sense, typing after working all night, |
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