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GI Joe Classified Series Official Thread 2023!

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Old Today, 10:15 AM   #6971
firmpulse
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Are you sure? Because I could swear someone asked him that on his Instagram at some point and he said he just does computer renders. It's possible that I misread and he does both... I'm not 100% sure, since I don't have total recall of what I read.

I mean, his Instagram name is 2dsculpts... that would imply just computer-based, as an actual physical sculpt would be 3d.
100% Positive. I've followed his work since the days leading up to POC. He's been known as "2D Toys" for almost 15 years. He transitioned into digital when it became the industry standard. He mainly features his digital sculpts on his IG account. You can check out his IG right now and see it's mostly his digital work. He's one of the partners at Boss Fight Studio. (I realize this 100% makes me an Aczon fanboy. I'll own that.)

He recently updated his IG. It makes sense Hasbro contracted him to design Shadow Tracker and Low Light. He created those POC designs.
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Old Today, 12:18 PM   #6972
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Maybe this is a dumb statement or an oversimplification, but aren't "digital renders" and "sculpt" work close to the same thing?

I could be wrong, but I think all modern sculpting is digital at this point and they use the sculpt work to create the digital renders that they show to us.

My assumption is someone line Tony gets the grayed out 3d sculpt files from someone like Fred and then he goes in and applies color and deco.

I'm just guessing here but I think it goes something like this: Lenny designs figure (using a sketch or illustration to determine gear loadout, style references, details, etc.), then a digital sculptor like Fred takes that blueprint and brings it to life in a 3d program with all the fine details, textures, etc. Then finally Tony comes in with the coloring and deco to put the final layer on the design. They send the digital files of the sculpt and color rendering to a factory to produce a prototype and eventually a final figure.

Kinda like how comic books have a penciler, inker, and colorist.
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Old Today, 12:25 PM   #6973
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Maybe this is a dumb statement or an oversimplification, but aren't "digital renders" and "sculpt" work close to the same thing?
Haven't been following the full conversation, but the way I've been reading it is largely about figuring out "who is the creative designer behind most Classified figures?" more than what the technical work being done is.

And then, stemming from that, whether Hasbro internal or contractors deserve the lion's share of credit for how cool the line is.

But perhaps that's just me.
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Old Today, 12:37 PM   #6974
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Haven't been following the full conversation, but the way I've been reading it is largely about figuring out "who is the creative designer behind most Classified figures?" more than what the technical work being done is.

And then, stemming from that, whether Hasbro internal or contractors deserve the lion's share of credit for how cool the line is.

But perhaps that's just me.
Got it. That makes sense. Like most team based outcomes, I'm not sure there's one part of the process that should deserve the most credit. Especially when you consider the different aspects of figures that we all respond to. It also probably depends on the figure. Designs that are more slavish to the 80's originals are probably more affected by the sculptors work than the designers touches.
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Old Today, 12:40 PM   #6975
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Fully on board with you on that, DFender.
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Old Today, 12:42 PM   #6976
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He recently updated his IG. It makes sense Hasbro contracted him to design Shadow Tracker and Low Light. He created those POC designs.
Did they contact Bobby Vala, because apparently he worked on the design for POC Low-Light also.
:-D

BTW, am I the only who's noticed that the head sculpt for Classified Falcon is just as derpy as the 25th version? I wouldn't go so far as to say they are identical, but 25th Falcon looks like Team America Matt Damon and for the most part so does Classified Falcon. Is it possible that the artist simply copied the 25th?? Because it seems like a deliberate attempt was made to pivot away from the regular (and often amazing) faces/head sculpts that are typical for Classified to make Falcon look like... something else.

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Old Today, 01:37 PM   #6977
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He recently updated his IG. It makes sense Hasbro contracted him to design Shadow Tracker and Low Light. He created those POC designs.
You're mistaken (at least partly) about Fred and Shadow Tracker
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Old Today, 01:59 PM   #6978
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100% Positive. I've followed his work since the days leading up to POC. He's been known as "2D Toys" for almost 15 years. He transitioned into digital when it became the industry standard. He mainly features his digital sculpts on his IG account. You can check out his IG right now and see it's mostly his digital work. He's one of the partners at Boss Fight Studio. (I realize this 100% makes me an Aczon fanboy. I'll own that.)

He recently updated his IG. It makes sense Hasbro contracted him to design Shadow Tracker and Low Light. He created those POC designs.
No shame in being an Aczon fanboy... he's really good! And thanks for the info!
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Old Today, 02:13 PM   #6979
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The way I understand it, Lenny creates a rough sketch of the figure to be made. It's then passed along the design team, who make additions/add weapons etc..., then it goes back to Lenny and he signs off on any additions to his sketch. After that, he probably does a more detailed sketch and that is coloured in. Then that is outsourced to a freelance computer artist to create the render. After the render is made, it returns to Hasbro and Lenny signs off on it, again. If he likes it, it goes to the sculpting team to create a physical mould of the figure. If not, he makes notes and it returns to the computer artist to make changes. Something like that.
That's different from how I was guessing it was done but your explanations seem plausible

Quote:
Originally Posted by wehrmanm View Post
Haven't been following the full conversation, but the way I've been reading it is largely about figuring out "who is the creative designer behind most Classified figures?" more than what the technical work being done is.

And then, stemming from that, whether Hasbro internal or contractors deserve the lion's share of credit for how cool the line is.

But perhaps that's just me.
I'm not sure where the discussion of who gets the credit is from but I was wondering if the render was followed by the sculpt or if the render was used to help sculpt the heads
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Old Today, 02:21 PM   #6980
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I'm not sure where the discussion of who gets the credit is from but I was wondering if the render was followed by the sculpt or if the render was used to help sculpt the heads
I think the render IS the sculpt. It's the sculpt with color and printing applied.
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