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09-28-2021, 08:24 AM | #41 |
Crimson Guard
Join Date: Mar 2021
Location: UK
Posts: 1,564
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No to farcry reason they are rebooting that series after 6 lol its old.
This game is years away :( |
09-28-2021, 08:25 AM | #42 |
Crimson Guard
Join Date: Nov 2017
Location: FL
Posts: 1,412
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Quote:
I dont get it...this just seems like another low ball half a..effort.
If you want a great video game - ya gotta just pay for it. Why not just throw tons of money at Hideo Kojima and just give him full creative control of anything to do with the property. I guarantee you we would all be blow away by the amazing video game he creates. I also won't doubt that the property would be reinvigorated with a new influx of audiences and the excitement would be out of this world. Its much cheaper to make a great game rather than a great movie. Licensed games are not popular because publishers don't want to deal with licensing. It means profit sharing when the cost of game development has increased and the worst part is licensed are timed meaning they can only sell the product and make money off of it so long. Online components, dlc, all have a built in timer before they have to essentially shut it down instead of continual revenue plus they get less of a pie. Movie and product tie ins also don't allow for proper game development anymore, it takes more money and time to make video games that are considered AAA than in the past, so studios can no longer make these types of games on time. Now can hasbro go toss money at big studio and say "make my game", they can try, but it's unlikely going to work as most studios are busy enough already and to get a studio is meaningless without also getting a publisher, which is the hardest part. Spending a fortune on a game does nothing if you can't get a big publisher interested or involved in the project. You don't just toss money at one places. Lot of studios are also kind of locked in contracts or work under specific publishers. In many cases most studios were probably like "lol GI JOE? No" Hasbro probably did seek out publishers and studios to try and make a game, they most likely turned them down as again most IP games are of no interest to most publishers anymore unless it's huge money like Marvel, Star Wars, and so on. |
09-28-2021, 08:55 AM | #43 |
News Staff
Join Date: Jul 2009
Location: Kiribathgoda, Sri Lanka
Posts: 1,998
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Quote:
Because that's not how the industry works. Hasbro most likely did want a big video game to get made but IP games is a mostly dead market. Remember back in the day when you used to see a big video game for every random movie being made? That no longer happens. Notice now that all movie tie in and IP related games are usually crap or budget bin material? Because that's the only companies willing to make licensed games anymore, or they are dumped on mobile game development studios.
Licensed games are not popular because publishers don't want to deal with licensing. It means profit sharing when the cost of game development has increased and the worst part is licensed are timed meaning they can only sell the product and make money off of it so long. Online components, dlc, all have a built in timer before they have to essentially shut it down instead of continual revenue plus they get less of a pie. Movie and product tie ins also don't allow for proper game development anymore, it takes more money and time to make video games that are considered AAA than in the past, so studios can no longer make these types of games on time. Now can hasbro go toss money at big studio and say "make my game", they can try, but it's unlikely going to work as most studios are busy enough already and to get a studio is meaningless without also getting a publisher, which is the hardest part. Spending a fortune on a game does nothing if you can't get a big publisher interested or involved in the project. You don't just toss money at one places. Lot of studios are also kind of locked in contracts or work under specific publishers. In many cases most studios were probably like "lol GI JOE? No" Hasbro probably did seek out publishers and studios to try and make a game, they most likely turned them down as again most IP games are of no interest to most publishers anymore unless it's huge money like Marvel, Star Wars, and so on. I remember the days when even the low-budget B-Movies got video games. They were like Pogs. They were everywhere. Licensed games mostly range from mediocre to average at best. And as said, if it's based on a movie, then the only people who would play would be the people who loved that movie. The appeal will only last until the movie is done at the theaters. Look at Harry Potter games based on movies. You'd think licensed games made during HP movie days would last for years. The games went to obscurity within months. Very recently I learned that most Harry Potter fans don't even know there were video games based on movies. Not even during the times when the games got released. Only a tiny percentage even remembers those games. It's only on rare occasions that a game based on a licensed property would hit mainstream media. Transformers: War For Cybertron series is one such moment. But studios have no time to spend on such development now. Speaking of Transformers, look what happened to the development of the Transformers: Rise game. The publishing company suddenly stopped working on it. Developers are still at it and the publishing will most likely be taken under this new Studio by Hasbro. Hasbro took the best decision. They own the properties. If no one will do it right, then they'll take a shot at it. |
09-28-2021, 06:42 PM | #44 |
Crimson Guard
Join Date: Feb 2020
Location: Hartselle, AL
Posts: 1,442
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The last GI Joe game operation Blackout I don’t think did very well. I have seen it at GameStop marked down. Of course it came out last year.
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10-04-2021, 11:45 AM | #45 |
Crimson Guard
Join Date: Jan 2011
Location: Brazil,Rio de janeiro
Posts: 3,005
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It was pretty cool but was like made by young kids, what's we really need is a Joe game could be more mature than this last one.
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10-06-2021, 09:53 PM | #46 |
ha!
Join Date: Jul 2011
Location: Earth?
Posts: 3,429
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Quote:
I hate Far Cry. The last few games have all had the same exact reskinned formula. The new ones bring barley anything new to the table. They are becoming as washed out as fucking COD.
Ghost Recon on the other hand. That is the perfect Joe game. An open world military sandbox where you can do just about anything. Also a big thing about Joes is how they look, which is one reason I would not want a FPP game. 3rd PP can offer so much more. Especially for the joes. All Hasbro would really need to do is get Ubisoft to make some DLC. The games already have so much in them. However I'd think it would be wise to wait for the next GR game before they work together. Ubi really needs to step up their game next time. |
10-11-2021, 10:17 AM | #47 |
Iron Grenadier
Join Date: Aug 2021
Location: USA
Posts: 652
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I just kept hoping Hasbro would do like Marvel. Partner with a studio to make a game like we got from Insomniac Spider-Man.
I said for a long time they could reskin battlefield, tweak a few things, & make a great multiplayer Joe game. |
Kendiesel937 |
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10-11-2021, 03:14 PM | #48 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,578
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It's kind of like the argument about "Why Hasbro doesn't just get James Cameron to direct a GI Joe movie?" Because James Cameron has to WANT to direct a GI Joe movie (as well as having time for it).
Same thing with top-flight video game development studios: They have to A: WANT to make a GI Joe game. B: Pay Hasbro for the right to make a GI Joe Game, C: Have the time and resources to make a GI Joe Game, and D: Find a publisher to actually get the game to market. The reason we've gotten good licensed games for characters like Spider-Man and Batman are because there have been developers that had all of these things. Not because DC/WB went to a developer and said "make this or else!" You even get the same discussion with an animated series: Hasbro can pay to have an animated series created, but they can't force any network or streaming service to air it. That's simply not how it works. Last edited by Jmacq1; 10-11-2021 at 03:29 PM.. |
10-11-2021, 03:34 PM | #49 |
Just a fan
Join Date: Feb 2021
Location: NY
Posts: 8,568
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This is the way to go. All in house. Bring on the 1/18 scale tie-in toyline...please.
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10-11-2021, 03:51 PM | #50 |
Epically lazy bastard!
Join Date: Mar 2008
Location: My Recliner
Posts: 23,985
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Man its an fps. :(
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