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12-18-2012, 02:23 PM | #1 |
VALKYRIE
Join Date: Jul 2003
Location: Over the rainbow where your mom is at son
Posts: 23,515
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12-18-2012, 02:28 PM | #2 |
Cobra Soldier
Join Date: Jan 2009
Location: Aiea
Posts: 90
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Scarlett had some enhancements I see.......lol
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12-18-2012, 02:41 PM | #3 |
Banned
Join Date: Mar 2008
Location: Flint, MI
Posts: 3,351
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Yay! More 3D model tracing!
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GI Guppy the third |
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12-18-2012, 02:41 PM | #4 |
Cobra Viper
Join Date: Feb 2009
Location: The Netherlands
Posts: 381
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12-18-2012, 03:19 PM | #5 |
Plays with toys
Join Date: Sep 2011
Location: Death from above!
Posts: 1,113
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Great looking artwork, especially like the action on the cover.
Spreadsheet has to be the worst codename ever. |
12-18-2012, 03:39 PM | #6 |
Cobra Viper
Join Date: Nov 2012
Location: Washington, DC
Posts: 428
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12-18-2012, 04:10 PM | #7 |
Baroness's Lover
Join Date: Sep 2012
Location: Springfield
Posts: 313
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12-18-2012, 06:54 PM | #8 |
^No Step^
Join Date: Nov 2008
Location: Argentina
Posts: 9,056
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A perfect valid tool.
Trace on 3D, then draw on top of it by rendering at 2D. I know Cal and he does an impressive work, but he's doing a full issue, pencil and inks. There's no way an artist (alone) can do pencil and inks with that amount of detail, so there comes the help. 3D rendering is also pretty useful for weapons, vehicles and equipment, i've used it before. It's a lot more valid than having another artist do backgrounds and vehicles... like most other artists do.
__________________
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12-18-2012, 07:28 PM | #9 |
Banned
Join Date: Mar 2008
Location: Flint, MI
Posts: 3,351
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Quote:
A perfect valid tool.
Trace on 3D, then draw on top of it by rendering at 2D. I know Cal and he does an impressive work, but he's doing a full issue, pencil and inks. There's no way an artist (alone) can do pencil and inks with that amount of detail, so there comes the help. 3D rendering is also pretty useful for weapons, vehicles and equipment, i've used it before. It's a lot more valid than having another artist do backgrounds and vehicles... like most other artists do. It's great for reference but excruciating when you see someone tracing it. The main issue with tracing 3D, is you're trying to make something appear realistic with minimal work, while sacrificing real world physics that the program doesn't automatically hand feed you. Then there's the issue that there really is no unique style being applied here. It looks just like that UE book only with a different artist name. Why even have a style if it can be copied by anyone with little technical skill if all they have to do is download a bunch of freeware and set a few presets? |
GI Guppy the third |
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12-18-2012, 08:24 PM | #10 |
Plays with toys
Join Date: Sep 2011
Location: Death from above!
Posts: 1,113
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People have said my comic isn't a "real" comic because I photograph action figures, so I guess I'm not surprised to see complaints about a non traditional format. But I'm open minded, I don't care what medium an artist uses as long as it looks good in the end. The people and the environments look realistic in these pages and that's enough for me. I'll pick up the TPB when I can.
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