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07-03-2011, 09:44 AM | #141 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
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Quote:
he-man got a reboot in 2002, and if for some reason you missed it, it was a very soild series and faithful to the lore from the "eternian bible" written back in '84 (i think it was 84....i don't feel like double checking that number). that series is a great example of updating a franchise property for the modern era....which is the same treatment they are currently about to give thundercats, and they have done with renegades.
For a franchise to have a long-term future, it needs to get younger audiences involved. You don't get that just catering to 30 year old man-children like us. Call of Duty and Halo aren't movies. They're video games, and saying "The kids love 'em!" doesn't help Joe in the least. A movie HAS to have some degree of character development and backstory. It's not just a First-person Shooter on-screen for 2 hours. With Halo and Call of Duty, the player is basically inserting themselves into the action...not something that's easily done in an actual movie. Besides, it's the multiplayer that keeps Halo and Call of Duty so popular. Another thing that's pretty much impossible to replicate on a movie screen. So no, kids don't really give a hoot about the characters...they just care about headshotting their buddies (or not buddies) and teabagging them while they're down. |
07-03-2011, 07:06 PM | #142 |
Dreadnok
Join Date: Aug 2008
Location: Texas
Posts: 394
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Quote:
This is very true...the 2002 He-Man was pretty much the standard for "updating" an 80's premise in a good way. The problem is that except for a small, very hardcore fanbase...it didn't catch on with the all-important kids and was largely considered a failure on both the animation and the toy front (even if we all know the main reason the toys failed). Now Hollywood can look at that and say, "Well, when we reboot, we need to make it more kid-friendly." (Not that 2002 MotU wasn't kid-friendly, IMO...it just didn't catch on for whatever reason).
Quote:
For a franchise to have a long-term future, it needs to get younger audiences involved. You don't get that just catering to 30 year old man-children like us. Call of Duty and Halo aren't movies. They're video games, and saying "The kids love 'em!" doesn't help Joe in the least. A movie HAS to have some degree of character development and backstory. It's not just a First-person Shooter on-screen for 2 hours. With Halo and Call of Duty, the player is basically inserting themselves into the action...not something that's easily done in an actual movie. Besides, it's the multiplayer that keeps Halo and Call of Duty so popular. Another thing that's pretty much impossible to replicate on a movie screen. So no, kids don't really give a hoot about the characters...they just care about headshotting their buddies (or not buddies) and teabagging them while they're down.
i look back at "resolute", and while it had its flaws; it makes a good example for a reboot that can appeal to kids and us man-boys if looked at as a feature film. i've even thought if resolute was live-action, it would play out similarly and recieve the coveted PG-13 that hollywood loves for the younger demographic.
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07-03-2011, 08:03 PM | #143 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
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2002 motu and the way it went out will always be a sore spot for me. i could be wrong, but my personal thoughts on that line's demise comes down to a catch 22 it was caught in. the peg warming he-man/skeletor figures got the time slot of the 'toon changed, which in turn damaged the sale of said multitude of he-man/skeletor figures, which ultimately killed the line altogether. advertising and a decent time slot (say during toonami, back then) could have done a lot at getting it to catch on with kids, if they knew it even existed. there's a guy i work with at my second job that is in his early 20s and had never even heard of the '02 motu cartoon. he had seen the figs, but he never knew there was an accompanying 'toon. (i lent him the DVDs :P)
Perhaps it just wasn't "anime" enough. I dunno. The action and plot were better than the original by leaps and bounds, but the overall animation wasn't as flashy as some of the other toons that were popular at the time, and kids just didn't turn out in the numbers Mattel and Cartoon Network had hoped for. And now? Now Mattel's counting on the same thing for MotU that Hasbro is for Joe - A big feature film (albeit still at some unspecified point in the future, where MotU is concerned). |
07-03-2011, 08:34 PM | #144 |
Banned
Join Date: Sep 2007
Location: Monrovia, CA
Posts: 12,065
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the moral of the 2002 MOTU toyline is that even if you make a superior toyline of updates of the original toys and compliment it with a cartoon, it still doesn't mean it will be a hit. sometimes ideas that work at one period of time simply do not appeal to an audience 20 years later.
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07-03-2011, 09:11 PM | #145 |
VALKYRIE
Join Date: Jul 2003
Location: Over the rainbow where your mom is at son
Posts: 23,515
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Quote:
the moral of the 2002 MOTU toyline is that even if you make a superior toyline of updates of the original toys and compliment it with a cartoon, it still doesn't mean it will be a hit. sometimes ideas that work at one period of time simply do not appeal to an audience 20 years later.
Also I may be alone but I don't mind a more ninja centric story. Storm Shadow rules. |
07-05-2011, 05:44 PM | #146 |
Dreadnok
Join Date: Aug 2008
Location: Texas
Posts: 394
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Quote:
No, the truth is that the cartoon didn't get very good ratings/viewership. Even if the toys weren't selling great because of stupid case assortments, high ratings on the 'toon would have kept it in a good timeslot. Instead, it got hit with the double-whammy of less-than-great ratings and pegwarming toys.
Perhaps it just wasn't "anime" enough. I dunno. The action and plot were better than the original by leaps and bounds, but the overall animation wasn't as flashy as some of the other toons that were popular at the time, and kids just didn't turn out in the numbers Mattel and Cartoon Network had hoped for. And now? Now Mattel's counting on the same thing for MotU that Hasbro is for Joe - A big feature film (albeit still at some unspecified point in the future, where MotU is concerned).
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07-05-2011, 06:02 PM | #147 |
Boom
Join Date: Oct 2010
Location: Classified
Posts: 4,772
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You're correct. These are the actual morals to learn.
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07-05-2011, 06:17 PM | #148 |
an obedient lacky...
Join Date: Apr 2009
Location: indianapolis
Posts: 339
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this is the same problem with the x-men movies with wolverine. it's not snake eyes and gi joe. this annoys me so much. they did a back story on snake eyes in the first movie. do we really need to learn more about him?? there are dozens of other joes with interesting stories.
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07-05-2011, 09:42 PM | #149 |
THE PITT - Head Janitor
Join Date: Apr 2008
Location: Running with the little guy, Fighting to make change
Posts: 1,412
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Looks to me Hasbro is holding all of their rotten eggs in one basket. They want to focus on the ninja action now with The Rock along for the ride.
Not sure if they are learning anything from the last episode of crappy RoC but G.I.Joe was more than just about ninjas. In fact, the "Ninja Force" was one of the worst ideas that came out right before ARAH was discontinued. So why focus on it? Even the movie "Ninja Assassin" had marginal success in the US. Ninja movies are not mainstream any longer and the ninja "action" in RoC was nothing more than a couple dipshits banging swords together in a bunch of jump cuts. If there any fight choreography, Sommers lost it on the editing floor. If Joe 2 turns out to by nothing more than a focused episode on Snake Eyes and his ninja force (by all accounts Jinx is included in this) so what does this mean? Ninja Farce is going to be sent in to eliminate President Zartan? Inquiring minds want to know.
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