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07-18-2022, 08:27 PM | #11 |
Cobra Viper
Join Date: Dec 2021
Location: Michigan
Posts: 375
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Is that SAVAGE? The surprise 19th figure?
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07-18-2022, 08:47 PM | #12 |
Salty Scallywag
Join Date: Nov 2010
Location: Swabbin' with Shippy
Posts: 3,226
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Sure! ;)
I have to present some ideas that fit better with the line, don't I. But still...dinosaur rider chic, cmon...there has to be a place for this somewhere...
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. _ Sunbow Lady Jaye by Luke's Toy Box My GI Joe Art on HissTank My artwork on Instagram Contact me at: [email protected] seanbeckettart.com |
08-01-2022, 11:28 AM | #13 |
retro O-rings, baby!
Join Date: Jun 2018
Location: USA
Posts: 829
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A couple of AnimatedTako?s submissions, the ones that weren?t taken for year one. Figured they might be better discussed here than in the main thread at this point.
Larva Trooper: It?s driving me a little nuts that I can?t recall where I recognize this color scheme from. But mainly, I am curious about the helmet and how it rests on the head. At first glance I assumed the ventilator box went over the mouth, with the nose just being under the smooth section of the helmet. But the more I look, the more it starts to look to me like their helmets actually have that device placed over the nose, with the more tubelike jawline of the helmet actually running along the human?s upper teeth area, and then a brown cloth gaiter over the mouth, neck, and lower jaw, possibly integral with the brown shirt or bodysuit. I like his eyes, vent holes over the helmet, and overall techno-feral look. He seems like a great for late 80s Cobras like WORMs, Frag Viper, Range Viper (maybe a 1990), and so on, and then I think he would go great with HEAT Vipers especially. It looks to me like his leg munitions might be removable and very similar to the HEAT Viper?s, identical or at least usable by their weapons, and vice versa. I?m guessing that the chest ones would just be sculpted on though? I like the way the helmet also has some Croc Master vibes, and a bunch of other smaller design notes like the way the chest padding looks, the sectioning on the gauntlets and leg guards, the little stirrups or spats or whatever like Flak Viper, the angle of the bandolier for the mortar and the way it has a bit of an s-shape rather than just being an oval, the way the shoulder area of the bandolier has that extra padding like a nice outdoors backpack or aftermarket web gear, and those little blue areas you worked into the usually less interesting areas in the gauntlets and sides of the boots. Also even the way you did the belt clip as almost a 90 deg rotation of the belt pouches, but added some size and geometry to mix it up a bit. The more you look, the more you can see all these little details that speak to all the thought and artistic skill that went into these. Awesome! I?m not sure how much he goes with the new Recall bad guy faction from Year 1, though. He looks so directly out of 88-92 or so that he really seems more like a long lost figure than one of the new ones, imo, a lot like Buckwild and some others. Last edited by books; 08-01-2022 at 11:55 AM.. |
08-01-2022, 12:30 PM | #14 |
retro O-rings, baby!
Join Date: Jun 2018
Location: USA
Posts: 829
|
My question for you about Larva trooper would be whether he gets some kind of bipod or other method of mounting the mortar, perhaps that could mount on the other half of his back.
Deadzone I really love this one. I’m not sure whether I’d want this one and Rundown to be winners of the Recall process or not, though. They seem very finalized, producible, and excellent, even with great earthtone v2 color schemes, and I almost wish they were being passed directly on to Longbow to be done in their next assortment instead. That way, Ron, Mark, and others could apply their brilliance to other designs that aren’t as close to final products, and the world would have even more awesome figures! In any case, I hope this one either becomes a winner of Year 2 of Recall, or else actually does become a Longbow figure instead. Deadzone is just too cool to not be made. It kinda looks like his lower legs are similar to Retelo (did you try to get an edge with parts reuse, lol? and on the part Carson sculpted, along with the grenades?), so maybe it’s fate too. Hope so. Starting from the top, I think the watch cap with headset look is darn cool. I’d have assumed it was for a sniper, but I think it works really well for Deadzone too, and I love the way you brought in his uniform colors into the headset ear cups and broken nose bandage. I’m guessing that little mic boom might just be sculpted on, but could go either way I guess. Would this become the first Joe with pliers? Pretty sure Firefly has ‘em in his backpack, but depending on era and writer he’s either a merc on retainer for Cobra, or a merc who does specific paid jobs for Cobra, or on top of a red ninja cheerleader pyramid, and in any case not a Joe. I like the Duke-ish binos too, plus the way you handled common stuff like the knife, mags, grenade, and bandanna. I think you made an interesting choice bringing the vest down below the torso joint onto the belt area on the crotch piece. I would have expected that to make the vest look too long, but I think it actually works surprisingly well, and helps add a bit of flair to help make Deadzone stand out just that little bit more. The rolled sleeves and crosshatched long undershirt also help with that, reminding me of Lowlight v2, especially his Dino Hunters version. I like that, and it strengthens my feeling that a good mission for this guy might involve him, Lowlight, and Rampart, possibly with another sci guy like night firce Psyche Out in the mix too. Maybe a custom painted Desert Fox or a stock copy of a Hammer jeep would be cool too. Anyway, I really like this figure. I’d like to see a slight but it crosshatching just above the elbows, even just a single line on each side, just to help break up the smoothness and imply continuity, even though practical engineering probably limits a lot of that. I bet you intended something like that anyway though. Finally, I think his accessories are really cool. Having a little jamming antenna, pack, and gun, plus EMP gun, seems like a perfect loadout for the mission, and then if his jammer can actually fold and fit in the pack, all the better! I wonder if he works with RPV and that 90s foam drone to help them improve their tech or help him train? Would his EMP work against a BAT, at least to stun them for a bit? I’m guessing no for the nicer ones but yes for the majority, where rad shielding might have been cost prohibitive in all but a handful of very rudimentary ways….and, I’m thinking of the way many of them used old videogame hardware after that mid 80s market collapse. Probably all of that was designed with requirements to accept interference, so….. |
08-03-2022, 11:39 AM | #15 |
Cobra Viper
Join Date: Dec 2021
Location: Michigan
Posts: 375
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Bumping for Scott.
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08-03-2022, 03:48 PM | #16 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
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me? Why?
I did have an idea for a hero army builder, an SAS commando figure in the style of Eagle of SAS Force, but with a removable gas mask, optional helmet and a half dozen different heads, two Caucasian, one with an anti-flash hood, one without; two African heads, one hooded, one not and two South Asian/Indo-Pakistani heads, one hooded, one not. But looking at some of the wackier concepts that have got through, I think it'd be too boring. |
08-03-2022, 06:50 PM | #17 |
Cobra Viper
Join Date: Apr 2014
Location: Atlanta
Posts: 143
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Appreciated, thanks!
Quote:
A couple of AnimatedTako?s submissions, the ones that weren?t taken for year one. Figured they might be better discussed here than in the main thread at this point.
Larva Trooper: It?s driving me a little nuts that I can?t recall where I recognize this color scheme from. But mainly, I am curious about the helmet and how it rests on the head. At first glance I assumed the ventilator box went over the mouth, with the nose just being under the smooth section of the helmet. But the more I look, the more it starts to look to me like their helmets actually have that device placed over the nose, with the more tubelike jawline of the helmet actually running along the human?s upper teeth area, and then a brown cloth gaiter over the mouth, neck, and lower jaw, possibly integral with the brown shirt or bodysuit. I like his eyes, vent holes over the helmet, and overall techno-feral look. He seems like a great for late 80s Cobras like WORMs, Frag Viper, Range Viper (maybe a 1990), and so on, and then I think he would go great with HEAT Vipers especially. It looks to me like his leg munitions might be removable and very similar to the HEAT Viper?s, identical or at least usable by their weapons, and vice versa. I?m guessing that the chest ones would just be sculpted on though? I like the way the helmet also has some Croc Master vibes, and a bunch of other smaller design notes like the way the chest padding looks, the sectioning on the gauntlets and leg guards, the little stirrups or spats or whatever like Flak Viper, the angle of the bandolier for the mortar and the way it has a bit of an s-shape rather than just being an oval, the way the shoulder area of the bandolier has that extra padding like a nice outdoors backpack or aftermarket web gear, and those little blue areas you worked into the usually less interesting areas in the gauntlets and sides of the boots. Also even the way you did the belt clip as almost a 90 deg rotation of the belt pouches, but added some size and geometry to mix it up a bit. The more you look, the more you can see all these little details that speak to all the thought and artistic skill that went into these. Awesome! I?m not sure how much he goes with the new Recall bad guy faction from Year 1, though. He looks so directly out of 88-92 or so that he really seems more like a long lost figure than one of the new ones, imo, a lot like Buckwild and some others. Quote:
You're spot on calling him out as a 1990 character, as 88-91 was the era I was targeting with all three of my submissions. That being said, I still made some contemporary decisions with all three in terms of uniform cut, pouches and firearms. (at least with Deadzone and LARVA) so I split the difference a bit. The overall sorta sculpt proportions, detail density and color sense was definitely derived from my love of figures from that time in particular though! Going in from the get go I knew I wanted to do a faced male, faced female, and a masked trooper. LARVA was actually the figure idea I had first, but the one I ended up working on up to the last minute. (probably as evidenced by the fact I didn't get a sculpt-input style figure drawing done for him) The second description of the helmet and how it interacts with the collar is closer to what I had a mind. That first wrinkle under the helmet is intended to be caused by the chin. I wanted the proportions to be a little off and unsettling, and the thick cloth neck going right into the helmet was intended to invoke a grubby wriggling worm as he looks around. The red eyes are intended to be the direct line of sight for the human underneath, and the diamond array of circles above are camera/sensors for the systems in the helmet to help calculate firing arcs and stuff. I did figure the bandolier rounds would be sculpted and the leg ones could be removable. I had intended to do an ammo box type of case that would store on the left side of his back by the mortar, but I didn't find a shape I liked. The mortar was inspired by this one - https://youtu.be/2vkHwLxhOgw?t=49 So, it wouldn't necessarily need a bipod, but one couldn't hurt. I barely started to explore an idea of the mortar having a ball joint at the bottom that could either plug into a baseplate and be used with a clip on bipod, or plug directly into a socket coming out of the bottom corner of the backpack - allowing it to be stabilized and fired from the hip. Maybe, some kind of crazy recoil mitigation system and servos inside the cup that actually did the minor adjustments of aiming the mortar and the trooper is just steering it broadly. This is still kinda reflected in the bio. I realized that reloading would be quite a stretch, (like literally, for his arm) and I didn't really wanna diverge from the traditional drop it down the tube method too much or it would stop feeling like a mortar. In the interest of time I just stuck with it being carried on the back and used traditionally. But, if I were able to revisit the idea I would try to make both work. As for how he would integrate into the existing badguy faction - yeah, not sure. LARVA was a "missing from my shelf" wish fulfillment figure, one I could do without just covering a bad man in blue. I thought the earthy bug theme was fun, and maybe just a little reshaping could skullify him to matching the other Recall baddies. Anyway, thanks for all the kind words about him! Quote:
Deadzone
I really love this one. I?m not sure whether I?d want this one and Rundown to be winners of the Recall process or not, though. They seem very finalized, producible, and excellent, even with great earthtone v2 color schemes, and I almost wish they were being passed directly on to Longbow to be done in their next assortment instead. That way, Ron, Mark, and others could apply their brilliance to other designs that aren?t as close to final products, and the world would have even more awesome figures! In any case, I hope this one either becomes a winner of Year 2 of Recall, or else actually does become a Longbow figure instead. Deadzone is just too cool to not be made. It kinda looks like his lower legs are similar to Retelo (did you try to get an edge with parts reuse, lol? and on the part Carson sculpted, along with the grenades?), so maybe it?s fate too. Hope so. Starting from the top, I think the watch cap with headset look is darn cool. I?d have assumed it was for a sniper, but I think it works really well for Deadzone too, and I love the way you brought in his uniform colors into the headset ear cups and broken nose bandage. I?m guessing that little mic boom might just be sculpted on, but could go either way I guess. Would this become the first Joe with pliers? Pretty sure Firefly has ?em in his backpack, but depending on era and writer he?s either a merc on retainer for Cobra, or a merc who does specific paid jobs for Cobra, or on top of a red ninja cheerleader pyramid, and in any case not a Joe. I like the Duke-ish binos too, plus the way you handled common stuff like the knife, mags, grenade, and bandanna. I think you made an interesting choice bringing the vest down below the torso joint onto the belt area on the crotch piece. I would have expected that to make the vest look too long, but I think it actually works surprisingly well, and helps add a bit of flair to help make Deadzone stand out just that little bit more. The rolled sleeves and crosshatched long undershirt also help with that, reminding me of Lowlight v2, especially his Dino Hunters version. I like that, and it strengthens my feeling that a good mission for this guy might involve him, Lowlight, and Rampart, possibly with another sci guy like night firce Psyche Out in the mix too. Maybe a custom painted Desert Fox or a stock copy of a Hammer jeep would be cool too. Anyway, I really like this figure. I?d like to see a slight but it crosshatching just above the elbows, even just a single line on each side, just to help break up the smoothness and imply continuity, even though practical engineering probably limits a lot of that. I bet you intended something like that anyway though. Finally, I think his accessories are really cool. Having a little jamming antenna, pack, and gun, plus EMP gun, seems like a perfect loadout for the mission, and then if his jammer can actually fold and fit in the pack, all the better! I wonder if he works with RPV and that 90s foam drone to help them improve their tech or help him train? Would his EMP work against a BAT, at least to stun them for a bit? I?m guessing no for the nicer ones but yes for the majority, where rad shielding might have been cost prohibitive in all but a handful of very rudimentary ways?.and, I?m thinking of the way many of them used old videogame hardware after that mid 80s market collapse. Probably all of that was designed with requirements to accept interference, so?.. I wasn't really thinking about parts reuse with Retello, but I was considering they should compliment each other. In my mind, they could have a little bit of a rivalry - after all part of Deadzone's job is shutting down communications. But, that's the beauty of it, even if Deadzone has to completely shutdown chatter Homer can get a message out. I don't know if the cross hatched undershirt totally reads as an insulated material like I intended - he ends up just looking he's lazily cosplaying Shocker. I do figure in reality the texture continues all the way, but I thought I should keep the shared clean elbow piece in mind to feel authentic. But, it was supposed to give him some protection when working directly with wires while he's snipping cables with those pliers. Thanks for noticing them, they were probably my favorite unplanned detail that just came to me as I was drawing. I do think I failed a little bit in one area though, what you identified as binoculars is actually meant to be a spare battery for the Scrambler gun. probably could have made that more clear If I spent more yellow on there (or had colored the accessories for him -oops!) And yes, like I said in the bio, the scrambler works on "battlefield robots" wink. I thought it could slow them down, throw their aiming off and cause them to gradually overheat. Something that requires steady aim at point targets for a couple seconds. I was pretty happy with the Jammer and how it could fold into the backpack, but I wish I had gotten a more toy friendly handle on there. Also, I kinda wish I had thought better about a sculpted detail on the backpack that would allow whichever rifle isn't in use to be stored there. Overall, he's a design and character I'm happy with; but I didn't refine his accessories to the same degree as Runback. (who I spent the most time on by far, and I guess my instinct to do so paid off) had I been smart enough to consider sub team repaints I probably would have shifted his colors away from being (mid)Night force, but this felt like a natural balance when I line him up with Runback and LARVA. At least, it felt like I was submitting a good enough variety. before I decided on the wide angle jammer, I had considered instead his backpack would hold three "Bermuda" beacons that jam anything in the resulting triangle. I got a little more excited about the tripod based jammer though, at least from a figure posing perspective I thought it would be the stronger choice. And finally, I'm glad you liked the watch cap/headset combo. I nearly had him and Runback both doing the comms with baseball/patrol hat combo but decided it was bad taste to echo myself and bold even to design two characters meant to work together, so I divided it up to each of them. Deadzone needed them more, as I figured he might patch into enemy comms. I still wanted him to be soft cap though - in this case specifically so he wouldn't be too close to Retello. In the end, I don't know the why and how behind their choices but I do think he might have been just a bit too close to Retello, at least in terms of occupying a technical specialty slot in year 1. Anywho, as always thanks for such a fun analysis. I really enjoy finding out what people do (or don't) take away from the designs. Thanks for all the time to spent writing it out!
__________________
Operation Recall year 1 - Runback & PACDOG Check out my art at animatedtako.com or animatedtako.deviantart.com! |
08-05-2022, 01:35 PM | #18 |
retro O-rings, baby!
Join Date: Jun 2018
Location: USA
Posts: 829
|
Quote:
me? Why?
I did have an idea for a hero army builder, an SAS commando figure in the style of Eagle of SAS Force, but with a removable gas mask, optional helmet and a half dozen different heads, two Caucasian, one with an anti-flash hood, one without; two African heads, one hooded, one not and two South Asian/Indo-Pakistani heads, one hooded, one not. But looking at some of the wackier concepts that have got through, I think it'd be too boring. EAGLE Always impressed with the quality of the sculpt there, and of that MP5 too. Many a Joe would have benefited from that (and quite a lot of other Palitoy items) coming across the pond over to the US, imo. I?m not prepared to cite specific examples yet, but every time I visit that site I find myself wanting to spend hours then, and then order up a year?s worth of paychecks in old comics and magazines too. Not to mention the Palitoy items themselves? Curious whether your trooper would be in black like that figure appears. Wasn?t the famous suit actually more of a navy blue, and then with that little knife pouch on the shoulder in green? That?s kind of my mental image of SAS in that era, though I have a feeling their DPM camo look in the 80s must have been pretty awesome too. Also curious how you?d handle the file card for this concept, maybe a team biography with brief personal/professional details about the three/six characters? Not sure if the masked guys in their baklavas (lol, that?s what my spellcheck thinks balaclavas are) would be the masked version of the unmasked guys, or distinct humans # 4, 5, 6. At least I think that?s what you were saying, one removable gas mask, the hooded heads just being in balacavas, right? I?m assuming MP5 still, maybe a breaching kit or lump of c4? |
08-05-2022, 01:47 PM | #19 |
retro O-rings, baby!
Join Date: Jun 2018
Location: USA
Posts: 829
|
Also, one trick you could consider if we ever get to submit again is combining your serious idea with a whacky one, plus a short blurb about how they go together.
For example, my submission was a pretty real world SEAL (granted, a freewheeling unit oftentimes) who was taken pretty directly out of the real world 80s and early 90s aesthetic, not unlike the Tears of the Sun aesthetic, while also having a neon animal companion and a story linking them. My idea lost to Clanker & Tank, at least for year one, but I still think it’s a viable template for going forward. And if you did, like, Eagle the sober, dry-witted SAS don and then, say, a vampire Great Dane he rescued from the forests Transcarpathia…..but the dog is a cutup and they form an unintentional comedy duo. Or whatever, my point is just the combo approach. Not sure how that would work with the three/six in one idea though. |
08-05-2022, 02:26 PM | #20 |
Cobra Viper
Join Date: Apr 2014
Location: Atlanta
Posts: 143
|
With each of mine, I was asking myself "what's in the other bubble?"
Usually the primary is right beside them on card, but what's going up in the backpack/other stuff bubble above?
__________________
Operation Recall year 1 - Runback & PACDOG Check out my art at animatedtako.com or animatedtako.deviantart.com! |
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