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11-25-2015, 01:49 AM | #1 |
Hiss Tank Mechanic
Join Date: Feb 2015
Location: Pennsylvania
Posts: 63
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This thread's origin comes from feelings kicked up by all the comments in the Discussion about GI Joe 3 and the Goldsman Writers Room.
I'm going to start off on a tangent but bare with me, I promise it'll all be relevant by the post's end. The Star Wars Franchise is about to offer the world its first attempt at making new characters they hope are strong enough to captivate another generation's interest in the franchise while bringing along some of the old characters that are sure to sell tickets. The hope is that the fan base will not only accept but cherish these new characters. GI Joe has an unbelievably non-utilized selection of rich characters already adored by their fan base. Hasbro, if I could influence you, in anyway, it would be to convince you that whatever writer's room you hire from this point forward, they sign on acknowledging one contractual stipulations. And it would be that each and every writer must read the original file card of every character ever produced as a toy. You have the blueprints of so many wonderful but never used, or rarely used characters right there in front of you. I don't care if you follow them to the "T," or if you are inspired by the file cards and then take liberties with said origins. The bottom line is that you haven't made a movie yet widely accepted by the fans who by the toys, the comics, the convention sets or etcetera. Some people post on hisstank all the time that you never will. I disagree. And yes, while the fandom as a whole is very I satisfied thus far, you can argue that from a business standpoint, you've still made a profit. I only ask you to consider how much more money the GI Joe Franchise would make for Hasbro, if it delivered the kind of movies that left fans craving more, such as Star Wars and Marvel have done. You sell books and toys, and you market with movies and cartoons. Why you've declined to do a third person action or first person shooter video game for the Sony and Microsoft platforms is beyond all of us. I digress. There are those of us who collect the figures, those of us who read the stories, and those of us who engage in both collecting, customizing, reading and watching of the stories played out on pages or film. To think that you cannot reach all of us with one wonderful film is a defeatist attitude. Especially considering that thirty-five plus years ago, you started rolling out all these great characters with highly detailed short synopsis file cards, most of which have still yet to be explored on page or film. At the heart of it all, it's a military world. It's soldiers from all different backgrounds coming together to fight a global threat or threats. The MASS Device is Iike the CERN large hadron collider amped up with a little sci-Fi imagination. The weather dominator is like atmospheric seeding amped up with a Little sci-Fi assistance. We have terrorists. We have outlaw motorcycle gangs, we have international arms dealers, we have chemical and nuclear threats, we have corporate espionage, we have rules of engagement, we have Spies, we have POWs, we have countries with civil uprisings, and we have the GI Joes who pledge their lives to end it all. It doesn't matter whether you prefer Larry Hama no matter what, or loved what Branda Jerwa, Mike Costa, Josh Blaylock, David Lapham, and others have done. You can reach us all, if you just stick to or at least remain inspired by the original vision. Don't make the franchise into something it's not. 200+ characters with great file card building blocks, most of them just sitting around collecting dust, waiting to be utilized to their potential. Snake Eyes and Storm Shadow sell a lot. We get it. But at one point in time, they were just as obscure as all the rest of the characters. But SE and SS did not bring everybody to the table, nor did they keep us all here 35 years later. The group as a whole did that. Life imitates art imitates life and so forth. You have a file card database of rich characters who could all be used in compelling military stories that mimic reality and / or survive in slightly scientifically fictitious worlds of amazing story-telling. Hope is not lost. Just don't try to make GI Joe something it's not. Don't try to make them superheroes. They are extraordinary characters as is. You can make a movie(s) that reach us all. Hope is not lost, it's just buried under the incredible character filecards that Hollywood has not been mandated to use. Yo Joe.
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"A soldier's job is to do the impossible and then be forgotten," - Hawk (From G.I. Joe #1, 1982) |
11-25-2015, 02:07 PM | #2 |
Cobra Viper
Join Date: Oct 2008
Location: Reno, NV
Posts: 281
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Well said. Hasbro, stop trying to reinvent the (GI Joe) wheel. Period.
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