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01-03-2014, 05:04 PM | #1 |
Reptilian Ninja
Join Date: Jul 2009
Location: Jacksonville, Fl
Posts: 15,966
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It would be cool. However, I dont think it would crush COD/BF. People like the "realism" and COD/BF. Having the vehicles of gi joe and cobra and the characters themselves in the game I think it would be silly to everyone but the people that know what joe is. It would be like one of those games that look cool but only last a month then are thrown to the wayside or turned in for a 1.50 at gamestop.
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B/S/T http://www.hisstank.com/forum/g-i-jo...nja-b-s-t.html B/S/T Feedback http://www.hisstank.com/forum/buy-se...adowninja.html Will trade multiples from my haves for the Scarlet and/or Biggles Jones figures from Crossover Set. Same with Fss 5.0 Jane, FSS 6.0 Dojo, Retaliation Red Ninjas, and Hiya Colonial Marine Figures |
01-04-2014, 03:10 AM | #2 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,830
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i seriously want an FPS in the COD mold, or like Novalogic's last couple of Delta Force games which had large multiplayer maps with vehicles in. keep to ground vehicles for player useable stuff, like the HAVOC, STUN, HISS, Armadillo, Ferret, AWE Striker, Stinger and maybe Mauler. then have helicopters, and air-strikes as streak rewards like Modern Warfare does.
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01-04-2014, 07:09 PM | #3 |
COBRA Warlord
Join Date: Jan 2007
Posts: 1,337
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An RTS would be the best way to go. First person shooters are a dime a dozen these days anyway and I don't see them capturing the a lot of the appeal of G.I. Joe and COBRA.
A real-time strategy on the other hand would allow players access to digital versions of all the characters and vehicles they had access to in toy form, only multiplied and on a massive scale. |
01-06-2014, 05:35 PM | #4 |
Crimson Guard
Join Date: Jun 2010
Location: Northern Virginia
Posts: 1,586
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There are so many approaches to a video game. As far as highlighting the weird and wacky characters and the ninja factor, a fighting game might be marketable. I'm not really into fighting games, but if I had the chance of pitting Scarlet vs Road Pig or Quick Kick vs a Night Creeper that could be fun. I suppose SE and SS would be obvious shoe ins here, but this would be a way to incorporate them without having them overshadow the whole game.
What I would enjoy most myself would be a squad based tactical shooter. Either you control a single character and give orders to the rest of your squad or preferably you control the entire squad through orders and waypoints and can, at any time go to FP perspective and control for any of your troops. This would work well for showcasing the variety of Cobra troop types as well as Joe specialists, and there would be space for certain key vehicles making appearances as well. Or how about this - if you wanted to get more of a first person storyline feel I'd say follow a Cobra Blueshirt up through the ranks - as he picks up experience and can choose what training to take, the player could go through stints in various Cobra specialized infantry, in the context of a larger story where major Cobra characters show up for cameos here and there. As the story progresses, he goes from Blueshirt to Viper, (to Frag Viper, to Snow Serpent, or whatever the player chose) in his singleminded quest to join the ranks of the notorious Crimson Guard. At some point he could start questioning his life choices and towards the end of the game decide he wants to defect. A Cobra agent named Chuckles finally helps him defect to the other side... The game could be called "Viper Stratton" |
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