|
Community Links |
Social Groups |
Pictures & Albums |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
|
Thread Tools |
09-24-2013, 11:28 AM | #11 |
Crimson Guard
Join Date: May 2013
Location: San Antonio
Posts: 1,014
|
All Hasbro would have to do is add a sticker to the base stand with a bar code or smartphone scanner square. Would save on hardware costs and that budget could be alotted to the game developement.
|
09-24-2013, 11:33 AM | #12 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
|
Quote:
And now the kids who are buying have to have access to a smartphone and/or barcode scanner in addition to a video game console? That's limiting your market more than it already is. |
09-24-2013, 12:02 PM | #13 |
Spartan F5 Viper
Join Date: Sep 2008
Location: Sparta
Posts: 17,125
|
Given kids are born with wireless devices in their hands these days and parents just stuff them in their hands like pacifiers, finding a kid without a smartphone/ipad or wireless device equivalent would be the minority today. This would work and needs to get going to generate newer generations of Joe fans. Hasbro has enough clout and revs to become a video game producer, they are in films, they have multiple toy lines, they have the means, they just need the will which is very lacking.
__________________
... |
09-24-2013, 01:03 PM | #14 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
|
Quote:
Given kids are born with wireless devices in their hands these days and parents just stuff them in their hands like pacifiers, finding a kid without a smartphone/ipad or wireless device equivalent would be the minority today. This would work and needs to get going to generate newer generations of Joe fans. Hasbro has enough clout and revs to become a video game producer, they are in films, they have multiple toy lines, they have the means, they just need the will which is very lacking.
Having the money to become a video game company doesn't mean becoming one is a good idea. Because they may have the money (except not really when a AAA title video game can cost 100 million+ in development), but they don't have the talent (because the people that work their now aren't video game designers). Especially when you consider that the Video Game Developer market has been shrinking over the last several years, to the point where it's virtually ruled by a handful of big game publishing companies that could easily blow an upstart Hasbro wannabe division right out of the water. |
09-24-2013, 01:40 PM | #15 |
Cobra Viper
Join Date: Mar 2008
Location: Tennessee
Posts: 286
|
Quote:
Don't believe the hype. Plenty of kids don't have smartphones, at least not among those kids that are the target age for action figures (5-10 years old or so). Certainly not "the majority."
Having the money to become a video game company doesn't mean becoming one is a good idea. Because they may have the money (except not really when a AAA title video game can cost 100 million+ in development), but they don't have the talent (because the people that work their now aren't video game designers). Especially when you consider that the Video Game Developer market has been shrinking over the last several years, to the point where it's virtually ruled by a handful of big game publishing companies that could easily blow an upstart Hasbro wannabe division right out of the water. It's not hype, most kids do have access to a smart phone, which is only increasing at a rapid pace. Every single young child I know over the age of 4 either has their own, or uses their parents as if it is their own. My daughter is 5 and we hang out with a lot of people in the same life range....and ALL of their kids have tablets with cameras that are connected to the internet. I do agree the video game would be hard to pull off. Skylanders was an addictive game first, and then expanded through the collectible characters. I believe the appeal to buy all the "action figures" was to have a complete game....not just to play with the toys. It is all centered around the video game, not the figures.... ......but it is possible for a GOOD GI Joe video game, Transformers had an awesome game come out last year.
__________________
[img][/img] BST Feedback: http://www.hisstank.com/forum/buy-se...rk-knight.html BST list: http://www.hisstank.com/forum/g-i-jo...st-thread.html |
09-24-2013, 02:07 PM | #16 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
|
Quote:
It's not hype, most kids do have access to a smart phone, which is only increasing at a rapid pace. Every single young child I know over the age of 4 either has their own, or uses their parents as if it is their own. My daughter is 5 and we hang out with a lot of people in the same life range....and ALL of their kids have tablets with cameras that are connected to the internet.
I do agree the video game would be hard to pull off. Skylanders was an addictive game first, and then expanded through the collectible characters. I believe the appeal to buy all the "action figures" was to have a complete game....not just to play with the toys. It is all centered around the video game, not the figures.... ......but it is possible for a GOOD GI Joe video game, Transformers had an awesome game come out last year. Yes, it's technically possible to have a good G.I. Joe video game, but it runs into the problem that's already been mentioned: Hasbro isn't the company that directly profits from a big-selling video game...it's the company that made the game on Hasbro's behalf via licensing agreement. It also doesn't help the toy line that much. Transformers had toys from the video game on-shelves, and they didn't exactly launch Transformers to new heights of success despite a very entertaining video game. So yeah, from a "brand awareness" standpoint a video game could help, but it's not likely to reinvigorate the brand in the manner that adult collectors want (in that it won't likely improve the health of the toy line itself that much, if at all). And really, people are plenty aware of G.I. Joe...they're just not buying for whatever reason (which makes getting a quality video game designer to assign top-level talent to a potential game even more daunting). |
09-24-2013, 02:42 PM | #17 |
Founding Adm1n
Join Date: Apr 2000
Location: Los Angeles, CA
Posts: 6,210
|
As long as the Figures did not suffer in the translation. (IE: I would be out if that had the Ascetic of the Disney figures shown above, or went to 5 POA)
__________________
|
09-24-2013, 02:59 PM | #18 |
Thread Killer
Join Date: May 2012
Location: Knowhere, Great Salt Lake
Posts: 2,602
|
Quote:
Game development by who? Remember, Hasbro isn't a video game developer. If they're doing it, it'd be from scratch (and probably end up a lousy game). If someone else is doing it for them (a licensing deal), they're getting the money from the video game (and maybe some from the action figures, too).
And now the kids who are buying have to have access to a smartphone and/or barcode scanner in addition to a video game console? That's limiting your market more than it already is. http://www.hisstank.com/forum/g-i-jo...ance-kids.html My 6 yo son is obsessed with Skylanders and can't stop talking about the new game "Swap Force" coming out on October 13. He hasn't gotten into the Disney Infinity (thank god), but I'm sure he'd be into it if he tried it. It's a damn money pit, but kind of fun as a parent trying to find that HTF figure for your kid. As far as Joe going into this direction - it would be nothing but positive. Let's face it - we need to re-invent the wheel here because our current situation isn't working with kids. Hasbro would have to team up with some top notch developers to make this work. Could you imagine Transformers and GI Joe in this enviroment? VERY COOL!!!! Last edited by cobraEdaco; 09-24-2013 at 03:02 PM.. |
09-24-2013, 03:11 PM | #19 |
a state of peace
Join Date: Jul 2008
Location: Texas
Posts: 61,136
|
Quote:
The new Angry Birds Star Wars toy line where you "inject" the toy into the Angry Birds game will also suffer due to it being smartphone scanner squares on the bottom of each toy. So far the RFID chip is the only thing people haven't been able to duplicate yet which is why Skylanders has stayed afloat.
__________________
|
09-24-2013, 03:12 PM | #20 |
Crimson Nerd
Join Date: Dec 2008
Location: Virginia
Posts: 12,579
|
Quote:
This is pretty much the same answer I got back in April when I mentioned it.
http://www.hisstank.com/forum/g-i-jo...ance-kids.html My 6 yo son is obsessed with Skylanders and can't stop talking about the new game "Swap Force" coming out on October 13. He hasn't gotten into the Disney Infinity (thank god), but I'm sure he'd be into it if he tried it. It's a damn money pit, but kind of fun as a parent trying to find that HTF figure for your kid. As far as Joe going into this direction - it would be nothing but positive. Let's face it - we need to re-invent the wheel here because our current situation isn't working with kids. Hasbro would have to team up with some top notch developers to make this work. Could you imagine Transformers and GI Joe in this enviroment? VERY COOL!!!! Tell me how either of those scenarios help the Joe brand? Especially now that there are already two high-profile "money pits" out there using the same model? Are (currently non Joe-fan) parents really going to jump on a third? Last edited by Jmacq1; 09-24-2013 at 03:15 PM.. |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dioramas Infinity Temple Ruins | Nekrosys | G.I. Joe Customs Works In Progress | 9 | 05-02-2013 04:02 AM |
Infinity Gauntlet in Thor! | Jacklefttown | Movies DVD Television | 1 | 07-26-2010 03:28 PM |
New SDX Infinity Images | TOYARK.COM | Toys | 0 | 05-21-2010 01:20 AM |
Roll Out To Infinity and Beyond | braxthunder | G.I. Joe Customs Finished Projects | 6 | 05-10-2010 01:10 PM |
SD Infinity Series With SD VF-25F And More | TOYARK.COM | Toys | 0 | 02-23-2010 03:10 AM |
|
|