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04-24-2009, 11:15 PM | #4991 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Yeah, parents don't seem to understand the concept of different uniforms.
At least with the Sigma Six things, they could physically see the differences with Arctic Duke vs. Underwater Duke vs. Power Suit Duke vs. Ice Cream Duke vs. It-Took-25-Years-For-Me-To-Become-The-Bad-Ass-And-Bag-The-Girl Duke. At that scale they could see the different accessories and each figure had a different purpose. At the smaller scale, and with the limited amount of differences between Snake-Eyes, it would be hard to justify spending the money for two of the same.
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04-24-2009, 11:18 PM | #4992 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
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I got my Night Force Beachhead, Tunnel Rat, Flint and Short Fuze. Awesome figures.
You know, to support Zulu's theory of the new Joes just being updates to the old that Hasbro slapped new names on, the NF Short-Fuze is the exact mold of Downtown. That's interesting... Ever notice that Beachhead is sporting a red beret on his tact. vest? I think I'm going to have to redo my Marine Scout Sniper since he was using a tact. vest and it had that red beret on it. Be better served for a Combat Controller character.
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04-25-2009, 07:04 PM | #4993 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Finally saw the full GI Joe Resolute animated feature last night on the Telétoon channel. Hare are my thoughts on the show (cross-posted from the "Resolute... Opinions?" thread):
Quote:
I've read all the rants pro and con the series leading up to it being shown on the Telétoon channel last night (I forced myself to wait for the final collected form, instead of the 5-minute segments doled out on the 'net the past week). It's clearly a very polarising show for a certain subsection of GI Joe fandom, given some of the overly (melo)dramatic and overblown responses posted on this and other Joe-related message boards.
Anyway, my thoughts: Comments on GI Joe Resolute: The Concept - I generally like the idea behind the show. A re-packaging of a property that, for many in the general public, had grown stale and irrelevant was just about due. Making it a stand-alone retelling disconnected with any animated or comic book GI Joe media released before gives the creators behind the show much more leeway in tinkering with a formula that may not exactly be what today's audiences are looking for, while at the same time giving them a built-in safeguard against becoming a repeat of prior animated GI Joe projects or an unintentional parody of classic GI Joe animation. - The decision to go with a more "mature" approach (if not in story and dialogue, at least in the depiction of violence) is a decision I agree with as well. Let's not kid ourselves, the primary market for GI Joe these days are people who grew up playing with the ARAH toy line, grown men (and some women) in their mid-20s all the way to their early 40s, so pandering to the children's TV viewing demographic by toning down the violence would have been an empty and ultimately impractical gesture on the part of the producers. Comments on GI Joe Resolute: The Execution - The new character designs are some of the better ones produced as of late. Certainly better than the seemingly Power Rangers-inspired look of the recent Sigma Six cartoon and the upcoming live action movie, in my opinion. The only ones that didn't work for me were the new Cobra Commander and Storm Shadow designs (not that they were in any way technically lacking, they just didn't appeal to me relative to the new designs for characters like Duke, Snake-Eyes, Gung-Ho, Cobra Trooper, Destro, Baroness, and Scarlett). - The animation was quite well-done for a project initially slated to be shown solely over the internet. Better than many made-for-TV animated features, IMHO. That being said, there were a number of errors that made it past editing, mostly mispellings in the background art, always a potential hazard when working with a foreign animation studio. One of the more cryptic and somewhat unintentionally hilarious ones was when the computer screen showing the rising death toll in Moscow had "Causality" in bright green glowing letters instead of "Casualties." - I do have to say that I expected a little bit better from writer Warren Ellis. I'd enjoyed much of his 1990s/early 2000s comic book output (particularly on books like Marvel's Hellstorm: Prince of Lies, Iron Man, and the then-controversial DC/Wildstorm title The Authority). The dialogue, characterization, and plotting on Resolute came off as a bit by-the-numbers. Not bad by any means and as entertaining as most typical made-for-TV animated fare, but way below what I've come to expect from an experienced writer of Ellis' impressive résumé. In many ways, his writing on Resolute reminded me of his previous foray into writing for animation, (the only one that I know of, at least), the Tomb Raider Re/Visioned webisode entitled "Angel Spit," which was moderately entertaining but not really anything remarkable. But it's all good. Sometimes, being entertaining is more than enough, especially when one considers the cartoon's lineage as nothing more than extended ads for the toys. Comments on GI Joe Resolute: The Fans' Response - There's been a (disproportionately) large amount of fuss made over certain liberties writer Warren Ellis has taken with the GI Joe character pool. I'm not out to begrudge anyone their rights to complain over what they feel is a slight to their sensibilities as fans and consumers, but some of the complaints and reactions have been horrendously over the top (allegedly, Warren Ellis has received almost-but-not-quite-threatening e-mails from what are apparently sociopathically obsessed fans of the ARAH line). What these fans, engaged over tearing out their hair and covering themselves in ashes over Dial-Tone's re-imagining as a female or Storm-Shadow's turn as an out and out villain, seem to miss is that this is a totally new treatment of GI Joe, disconnected from any prior incarnation in terms of continuity and self-contained in its own little fictional universe. What that means is that all bets are off in terms of changes, but what that also means is that the changes aren't canon with respect to the "proper" GI Joe world. Dial Tone is still a mustachioed male, Storm-Shadow is still the ambivalent villain, Bazooka, Zartan, and Major Bludd are still "alive" (whatever that means when it comes to toys), and Snake-Eyes and Scarlett are still romantically linked in all sorts of other non-Resolute contexts. So all of you wringing your hands and beating your chests over some imagined slight to your person, calm down. GI Joe, in whatever form you've come to love it, still exists, and the success of GI Joe: Resolute as a toyline and cartoon won't diminish in any meaningful way your (and my) favourite classic Dial Tone, Storm-Shadow, Bazooka, and whatever else that was changed in Resolute. Last edited by zuludelta; 04-25-2009 at 07:31 PM.. Reason: Edited for spelling and punctuation |
04-25-2009, 07:19 PM | #4994 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Quote:
Yeah, I always wondered what that red beret on his vest was all about. A memento from cross-training with USAF CCTs or the Canadian Forces Military Police? A bold fashion statement? |
04-25-2009, 07:24 PM | #4995 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Was a little disappointed in the final episode. Over too quick and didn't spotlight enough action in the invasion of Springfield.
Left it open for more Resolute stories. But what about the smaller HAARP station? That wasn't resolved.
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04-25-2009, 07:58 PM | #4996 |
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Quote:
The funny thing about the HAARP station is it seems like it's becoming the "go-to" mystery government installation of choice for many popular culture and sci-fi writers, just like Area 51 and Tunguska used to be the mystery sci-fi sites of choice all-throughout the 1980s and 1990s. It seems like you can't watch a sci-fi show or play a video game these days without getting at least a couple of HAARP references thrown your way. Last edited by zuludelta; 04-25-2009 at 08:03 PM.. Reason: Edited for punctuation |
04-26-2009, 09:56 AM | #4997 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Ellis has been known to throw that kind of stuff into his work. He used Tunguska in an Ultimate series.
I don't want a prequel series. It'll lack the tension and fear because we know that if we ever see Roadblock in a situation that it looks like he died, we know he didn't die because he's in the "future". No tension. Not interested. It's the tension and worry that made Resolute. Older cartoons, we never worried if people got caught in an explosion, we knew they'd live. But with Resolute, there's every chance they won't live. People mostly want a prequel cause they can't imagine a Joe series without Storm Shadow. I say bring it on. Time for a change anyways. Now Clone Wars kind of works because they put Ashoka (or whatever Anakin's apprentice's name is) in the show. We know she doesn't make it to the Third movie, so there is the tension and worry around her and whenever she gets in a life threatening situation we wonder "is this when she dies". So I suppose a Resolute prequel could do that, but then they'd have to add in a bunch of characters that weren't shown in Resolute and we'd be wondering "is this when so-and-so dies". But then what would be the point? Putting some of people's favorite characters into the show and us knowing they'd die. So if Duke, Flint, Stalker and Sneak Peek went on a mission. We'd be on the look-out for Sneak Peek to bite it. No thanks. I'd rather see new stories crafted. Since CC escaped I'd like to see him working to rebuild and the Joes trying to stop him. For Resolute to work best, Cobra would have to suceed now and then.
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04-26-2009, 12:46 PM | #4998 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
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Quote:
Quote:
I don't want a prequel series. It'll lack the tension and fear because we know that if we ever see Roadblock in a situation that it looks like he died, we know he didn't die because he's in the "future". No tension. Not interested...
... People mostly want a prequel cause they can't imagine a Joe series without Storm Shadow. I say bring it on. Time for a change anyways. Actually, I'd welcome explorations in either temporal direction, but I'd also be interested in something like the Tomb Raider Re/Visioned series of animated short features, where prominent writers, animators, and animation directors are given leeway to present their own versions of the property (sort of like an All-Star freeform writing and animation jam based on GI Joe). How cool would it be to see, say, Peter Chung's or Bruce Timm's take on GI Joe in a one-off 30 minute webisode? |
04-26-2009, 12:49 PM | #4999 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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The all-star presentation would be very cool.
Only problem is that Joe is foremost a toy. Hard to make lots of mini-episodes into toys. Now having a regular Resolute with a special 10-min all star take on it now and then could be cool.
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04-26-2009, 04:51 PM | #5000 |
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One guy I've always wanted to see work on GI Joe, even if just for a comic book one-shot or mini-series or a webisode, is Garth Ennis. He's a remarkably good military fiction writer, especially for someone who, as far as I know, has never served in the military himself and is more known for his over-the-top (and some would say mean-spirited) superhero satire. He does a great "grunt-level" take on military conflict, and he doesn't fall into the trap of lionizing and canonizing soldiers nor does he do the opposite and paint them as bastards. He's just really good at humanizing soldiers and presenting them in a light that readers can relate to and identify with, even those readers without any military experience.
Last edited by zuludelta; 04-26-2009 at 04:54 PM.. |
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