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08-16-2021, 10:00 AM | #21 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
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Quote:
I'm thinking i'll just test out the colors to check the highlights digitally. i'm guessing the heads and vests/armor are made of the same kind of plastic. |
08-16-2021, 12:50 PM | #22 |
Hisstank.Com General
Join Date: Jul 2007
Location: Vancouver, BC
Posts: 17,164
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Looks good! Nice choice of head.
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08-27-2021, 03:31 AM | #23 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
|
Thank you sir.
I've decided to just stick with the firefly body and rock viper helm for the euro CGI. As heavy weapons specialists, I decided to check them out with the mini gun and I think it's an M60. I want to paint the armor gold one of them and give him a modified recast of the original CGI rocket launcher gun or maybe a javelin. Perhaps a.50 cal gun. |
08-27-2021, 04:32 AM | #24 |
Red Shadow (Lobo) :D
Join Date: Apr 2020
Location: Ireland
Posts: 1,020
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Quote:
Thank you sir.
I've decided to just stick with the firefly body and rock viper helm for the euro CGI. As heavy weapons specialists, I decided to check them out with the mini gun and I think it's an M60. I want to paint the armor gold one of them and give him a modified recast of the original CGI rocket launcher gun or maybe a javelin. Perhaps a.50 cal gun. |
08-27-2021, 02:26 PM | #25 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
|
Thank you. Once I get the colors all sorted out. I plan to use a gold Destro head, and put that on the same CGI kit with a gold color scheme a la Joecon IG Destro. I just need more heavy weapons.
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06-02-2022, 05:58 PM | #26 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
|
I went on massive tangent to learn how to make castings, which I still haven't figured out.
This update shows two things: -1 I scaled up the helmet casting so that It can fit over more heads. -2 selected 2 more snake eyes heads to serve as the CGI head I gotta clean up these castings and I may recast them with the face already incorporated. I'm still trying to decide how to equip these guys and how to paint the vest to match the FSS vest. Thanks for looking! Edit: The reason why I'm using the Snake Eyes heads is that the CGI has a faceplate. So in keeping with that design, I opted to create this euro CGI with a face plate to retain that design element. The edit I would include to this CGI's file card is that Extensive Enterprises contracted Dr. Mindbender to develop a "super solider" serum so that their vanguard could be deployed with more capabilities. The serum only worked the first few times it was administered, so this helmet and gear differentiates the juiced up CGI from the others. Last edited by Chucez; 06-02-2022 at 06:11 PM.. |
06-02-2022, 11:14 PM | #27 |
Tiger Force member
Join Date: Feb 2007
Location: Here with my boy , Jacob , and Mama:)
Posts: 5,374
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Looking good!
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06-16-2022, 03:29 PM | #28 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
|
Update:
Recast the combined head to incorporate the snake eyes face plates. This casting business is so tough, but I've learned so much that I'm excited to see what else I can come up with later! Next I'd like to figure out how to make castings of the webgear or vest so I can modify them accordingly. |
06-16-2022, 03:59 PM | #29 |
Cobra Viper
Join Date: Jul 2021
Location: Phoenix
Posts: 375
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These are looking great! It's been very fun following your progress. you've almost inspired me to try casting.
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06-16-2022, 04:08 PM | #30 |
Cobra Viper
Join Date: Oct 2019
Location: San Diego, CA
Posts: 207
|
Thank you! It's been pretty tough and I'm not even anywhere close to being able to make anything consistently. I can't imagine how to vests and web gear are going to be.
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