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10-30-2014, 06:10 PM | #1 |
Crimson Guard
Join Date: Feb 2010
Location: midwest
Posts: 3,231
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My take on the GI Joe Collectors Club figures.
Last edited by Clockwise; 12-06-2016 at 01:53 AM.. |
10-30-2014, 06:37 PM | #2 |
I just want foam gliders.
Join Date: Sep 2007
Location: Tooele (two-willa), Utah
Posts: 18,727
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I like it a lot!
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10-30-2014, 06:54 PM | #3 |
Desecrator of toys
Join Date: Oct 2008
Location: On the gulf coast .. punta gorda
Posts: 2,311
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Its a cool concept , i like the bubbles pretty cool ...
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10-31-2014, 05:37 AM | #4 |
Banned
Join Date: Sep 2012
Location: cybertron
Posts: 4,661
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Nice work.
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soundwave84 |
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10-31-2014, 10:28 AM | #5 |
Crimson Guard
Join Date: Apr 2009
Location: Iowa
Posts: 4,439
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I like them, the dog is really cool how you cut the head off and repositioned it, added the bubble effect and the leg almost being severed. The figure looks to be 7 POA, so not as cool. Nice paint work on him, but just doesn't do much for me.
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11-02-2014, 02:42 AM | #6 |
Crimson Guard
Join Date: Feb 2010
Location: midwest
Posts: 3,231
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Thanks, guys.
I used the "less is more" approach on Dawg. The GIJCC Dawg is covered in wounds and blue ooze (or blood?) and has lots of ribs exposed. Having the head canted oddly conveys the sense of being a zombie better than all of the gore, in my opinion. Hahoo 3, thanks for appreciating the paint work on Repulsor despite its limited articulation. If I had a Han Solo with hinged knees, it would have been better, but my approach is to use whatever is in the parts bin and keep moving. Even without the knees it has 10 points of articulation (the waist and wrists move) plus a working holster, which is a lot for some of my sculpt-heavy customs. I've done several that only have two points of articulation. |
11-02-2014, 09:31 AM | #7 |
G.I. Joe/ Autobot liaison
Join Date: Jun 2013
Location: Texas
Posts: 7,669
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That is so cool I love the zombie effects on the canine.
Fantastic work man! |
11-02-2014, 10:17 AM | #8 |
Crimson Guard
Join Date: Mar 2009
Location: New York
Posts: 4,069
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I never mind the limited articulation figs from you because you tackle so many obscure characters, it's cool to see them all come to life in your Joeverse.
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11-03-2014, 02:32 PM | #9 |
Crimson Guard
Join Date: Mar 2012
Location: Vancouver Canada
Posts: 2,877
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This is pretty sweet.
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