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11-23-2013, 08:39 PM | #1 |
Resident Aussie.
Join Date: Aug 2006
Location: Sydney, Australia
Posts: 819
|
So awhile back I posted pics of My GI Joe Strike Teams. Since then, I have made some changes, and made some new figures for those teams. So, here we go again; New and improved with an expanded Roster and Revised characters, including some new ones.
Counter Terrorism Unit Delta, Code name: G. I. Joe. while majority funded by the United States Government, multiple operatives and equipment are loaned or donated by Global governments for the purpose of hunting down Cobra, A private Military company turned Terrorist Conglomerate. Due to the size of Cobra resources and armies, CTUD operatives are chosen for their willingness to surrender their personal identities and live under Code names, dedicating their whole lives to the cause. While operatives can be used at the discretion of High Command, The unit break down is as follows ( 'C' designates group leader): Command Unit: Centralised Command, operates from mobile bases around the world known as 'Pits,' And is responsible for tactics and planning of overall Joe Operations: Left to right: Firewall, Mutt (And Junkyard), Red Cap, Oversight (C), Dial Tone, Law (And order), Breaker. Stike Unit Alpha: Primary GI Joe Strike Team, sent on the Highest Level Surgical Strike Operations. left to right: Scarlett, Tunnel Rat, Roadblock, Duke (C), Mercer, Beachhead, Snake Eyes Strike Unit Bravo - Larger unit for heavier combat scenarios, most often deployed with Supplemental or support staff. left to right: Dusty, Bazooka, Flint, Sci Fi, Hawk (C), Lady Jaye, Grunt, Kamakura, LowLight Strike Unit Charlie - Secondary Unit for Surgical Strike and Recon units, Often used in Lower profile Operations. left to right: Skymate, Gunsight, Bombshell, Falcon (C), Sandstorm, Recondo, Storm Shadow Strike Unit Echo - Jungle Warfare and Guerrilla combat Operations, often operation for long periods in jungle environments without backup. left to right: Spirit, Footloose, Rock n Roll, Hit n Run, Leatherneck, Stalker (C), Gung Ho, Outback, Ambush Strike Unit Foxtrot - Local Law Enforcement unit, Operates Primarily in United states Unlike other units, is designated to arrest priority targets and/or assist in Hostage situations (Note: While use outside the US is occasionally authorized, their jurisdictional powers are limited depending on nation.) left to right: Breacher, Shockwave, Bulletproof (C), Bullhorn, Flashpoint, Mouse Strike Unit Romeo - Fast extraction/Support Unit. Designed to deploy rapidly from high altitude into hostile environment, for extraction or support of personnel. team with the least amount of downtime, due to constant relocation around the world. left to right: Airborne, Crazy Legs, Barrel Roll, Ripcord, Skydive (C) Strike Unit Sierra - Naval Operations and tactical support. Primarily a unit for supporting other units during naval operations, Sierra also works on piracy and extraction when required. Usually stationed aboard USS Flagg carrier. let to right: Shipwreck, Wetsuit, Deep Six, Torpedo, Cutter (C), Topside Strike Unit Zulu - Arctic Strike Unit, often operates as support/tracking for other units as needed. When required, will operate for long periods in harsh environments. left to right: Cold Front, Snow Job (C), Frostbite, Iceberg, Avalanche, Alpine, Strom Front Support Unit 1 - Very rarely work together, most often supplemental troops supplied as needed to other teams or on solo assignments. left to right: Airtight, Chuckles, Tripwire, Red Dog, Taurus, Psych Out, Lifeline Support Unit 2 - supplemental Troops with specialties in vehicle operation and support. Deployed in support of Strike Teams as needed left to right: Lift Ticket, Lighthorse, Mayday, Wild Bill, Ace, Cover Girl, Heavy Metal, payload, Kickstand, Clutch, Glenda, Crank Case Taskforce 141 - Though not officially GI joes, these men are a covert Unit that supports the Joes when required. Per their own operational orders, their identities have been scrubbed. left to right Soap, Price, Ghost hope u like, all! I will be posting more details and closer pics of some of the customs to come. And yeah i know there are a few in there i showed last time, but most have been at LEAST tweaked, so I hope that's OK ;)
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I do NOT Play with my toys! I do, however, occasionally engage in scale model assisted battle simulations. |
11-23-2013, 08:47 PM | #2 |
Instigator of Intensity
Join Date: Jun 2008
Location: California
Posts: 3,981
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That's an impressively organized roster you have right there! I like how you customized some characters, both new and old!
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I wear my sunglasses at night!!! My feedback thread: http://www.hisstank.com/forum/buy-se...shockwave.html My custom Shockwave army: https://www.flickr.com/photos/113336...57650753263375 My custom S.W.A.T. army: https://www.flickr.com/photos/113336...57650331942267 my BST list: http://www.hisstank.com/forum/g-i-jo...st-thread.html |
11-23-2013, 09:08 PM | #3 |
G.I. Joe Master Barber
Join Date: Jan 2010
Location: New York
Posts: 451
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I can dig it! Cool teams/figures. Really like the displays.
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11-23-2013, 09:17 PM | #4 |
Crimson Guard
Join Date: Sep 2010
Location: Greece
Posts: 1,760
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great teams and even greater sig!
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11-23-2013, 10:16 PM | #5 |
***** Enforcement Agent
Join Date: Jan 2009
Location: Louisville
Posts: 3,043
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was Strike Unit Delta unavailable for their "class picture" ?
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11-24-2013, 12:21 AM | #6 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Nice, I'm not the only one that uses the Retaliation Eagle Hawk Lift Ticket as Lighthorse.
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Join the New England G.I. Joe Collector's Group: Battleforce New England Join the March of Cobra. Read the epic adventure on Kindle Worlds and visit the page to learn more. https://www.facebook.com/marchofcobra/ |
11-24-2013, 12:45 AM | #7 |
Iron Grenadier
Join Date: May 2013
Location: Iowa
Posts: 556
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Very nice.
What is the recipe for your Hit & Run? |
11-24-2013, 01:03 AM | #8 |
G.I. Joe/ Autobot liaison
Join Date: Jun 2013
Location: Texas
Posts: 7,669
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this rocks, awesome job man
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11-24-2013, 06:31 AM | #9 |
Resident Aussie.
Join Date: Aug 2006
Location: Sydney, Australia
Posts: 819
|
Thanks all!
So the thing about recipes is I cant always remember what I used, because I tend to repaint over old customs, or switch them around or change them or use parts from a box. Hit n Run is (I THINK): The head off Airborne, the torso off Steel Brigade Delta, the legs of Slaughters Marauders BBQ, the Vest off SM Spirit and the helmet off hit n Run, with a Lowlight backpack and a rifle from marauder John. I could be wrong about some of those. So to further clarify a couple of points: I said before that various countries had lent troops to the Joe teams. Some fo these are Americans i convert to international because i find it more interestign to have an international team. I am, after all, Australian. The international members are as follows: Skymate (Australia) Outback (Australia) Gunsight (Russia) Sandstorm (Spain) Skydive (Spain) Storm Shadow (Japan) Dial Tone (England) Ambush (England) Deep Six (England) Glenda (England) Breaker (France) Hit n Run (Brazil) Breacher (Germany) Flashpoint (Canada) Cutter (Canada) Frostbite (Canada) Storm Front (Cuba) Red Dog (Samoa) Taurus (Austria) Kickstart (Mexico)
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I do NOT Play with my toys! I do, however, occasionally engage in scale model assisted battle simulations. |
11-24-2013, 09:35 AM | #10 |
Iron Grenadier
Join Date: Sep 2011
Location: Maine
Posts: 538
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Nice work. There are a lot of top notch paint apps and part choices in there. Very nice.
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"...be like water. Empty your mind, be formless, shapeless — like water. Now you put water in a cup, it becomes the cup; You put water into a bottle it becomes the bottle; You put it in a teapot it becomes the teapot. Now water can flow or it can crash. Be water, my friend." |
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