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01-03-2009, 05:46 PM | #11 |
Hisstank.Com General
Join Date: Apr 2007
Location: Euless, Texas
Posts: 8,842
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Hopefully tonight I can get some of the other customs up.. Dial Tone(minus the blue green, more modern), Zombie Commander.. and who ever else I have in the works. ; )
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01-03-2009, 05:53 PM | #12 |
Banned
Join Date: Nov 2008
Location: No answer
Posts: 6,187
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I would add some kind of web gear to the chest area though. It looks cool, but he needs protection. Maybe a Beach Head v2 vest or steeler web gear.
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01-03-2009, 10:07 PM | #13 |
Hisstank.Com General
Join Date: Apr 2007
Location: Euless, Texas
Posts: 8,842
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Well due to the ace pouches, there isn't room for a vest or any webgear that would cross his chest. I thought about using the standard joe webgear, but figured since the figure looks fine all clean with his already existing belt, i just added the holster to his left side to balance out the double belt on his right. Also his articulation won't be hindered with webgear. Been thinking about adding a guile suit though.
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01-04-2009, 11:29 PM | #14 |
Hisstank.Com General
Join Date: Apr 2007
Location: Euless, Texas
Posts: 8,842
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You know.. I never knew it was going to take me this long to rearrange pics. Some of them, I had to take new pics of.
Here is my Hiss Zombie entry.. done overnight.. half the head and tron clothing are GS, bones in arm, leg and ribs are toothpicks.. paint was rushed and needs to be redone, but eh.. here you go. Zombie Commander!
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01-04-2009, 11:34 PM | #15 |
Lightning IG
Join Date: Oct 2008
Location: Hutto, Texas
Posts: 9,773
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Nice work Magick, I like those customs and the detail you put into them!
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01-04-2009, 11:40 PM | #16 |
survivalist
Join Date: Jul 2008
Location: va beach va usa
Posts: 92
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i love the basic training uniform and also cobra collectors pic of his keel haul that's just sweet
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01-04-2009, 11:50 PM | #17 |
Banned
Join Date: Jul 2008
Location: Unofficial GI Joe fan site
Posts: 6,946
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That SAW Viper is off the hook. Nice work on all of them.
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01-05-2009, 03:49 AM | #18 |
Hisstank.Com General
Join Date: Apr 2007
Location: Euless, Texas
Posts: 8,842
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That saw viper was probably the biggest pain.. the armor is completely GS.. took several weeks shaping them, plus just getting all the parts that to fit and would look good. He is made up of 6 different figures and a few cast parts. On the night I decided to paint him, the weather wasn't cooperating and ended up not going on as even as I would have liked and the clear coat clumped and would not dry. So he is currently undergoing a second paint job to fix all the flaws you can see in these pics.
All in all I think the figure itself turned out great even if the initial paint job didn't. The playable Night Viper was just something for me. I wanted a modern looking night combat specialist and figured this would be the look. Not a whole lot of gear (Seriously.. if your running around in the dark, would you want a bunch of stuff on you possibly making noise?) Basics worked for me. all you would need is some sort of IF or NV goggles or helmet, a full/semi auto sub machine gun for single or rapid fire if needed, a 12X NV scope, sidearm with supressor, and for the real silent kill.. a knife. What more does a night fighter need right? LOL The DTC Night Viper was just that.. an as close as possible DTC look, but done in 25th style. If you get a chance to compare the pics side by side, you will see a lot of work went into getting the similarities as close as possible. Again this figure was created using 6 different figures and cast parts. A little GS and Styrene.
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01-05-2009, 03:56 AM | #19 |
Crimson Guard
Join Date: May 2008
Location: Northeastern, Pennsylvania
Posts: 3,998
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The basic training idea is brilliant. Well played, sir.
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01-05-2009, 05:25 AM | #20 |
Crimson Guard
Join Date: May 2008
Location: Georgia
Posts: 1,470
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That's some really great stuff there.
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