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08-22-2017, 06:53 AM | #571 |
A Makeupless Clown
Join Date: Sep 2015
Location: Ohio
Posts: 5,271
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Quote:
What!? They are trying to make money? How dare them.
They are catering to the needs of the fans, a kickstarter is a setup to get your product out there, not a pre-order at a low low cost. People seem to misunderstand this completely. Look if the stretchgoals hadn't gone even half as far this wouldn't even have been noticed. Now in this case the kickstarter funded with what it funded. It didn't make it to the fire zombie and their "contract" (figuratively speaking) with the all-in backers does not require them to unlock anything else. I get the argument here. But, since the project creator has started a post-kick offering more all-ins from the kick a day or two after close it does seem like they ought to count those funds toward their unlocks (particularly since kickstarter does not take a percentage of this new money, by the way). Choosing not to count those funds toward unlocks despite giving these non-kickstarter backers what was supposed to be kickstarter exclusive items AND PRICING breaks their "contract" (again, figuratively speaking) with the original backers and seems kind of petty to boot. I can certainly see the argument for that case. I see both sides. The problem is that they are treating the post-kick like the original kick where it benefits them, and treating it like a separate thing where it wouldn't benefit them.
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08-22-2017, 10:42 AM | #572 |
Iron Grenadier
Join Date: Apr 2014
Location: NYC
Posts: 524
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Is the post kick the only way to add on money or will they do something like a backerkit too? And if they do a backerkit can I add another $550 to double up on the all in or is right now my last chance? I'd ask them but I'm not sure if they'd answer correctly or if it had already been answered.
I think one of the biggest roadblocks for them was the language barrier. Sometimes they would answer questions totally wrong or not at all. I think that's where a lot of the problems come in. I give them all the credit in the world though because they did great and were very successful. I can see both sides of the fire zombie debate. If they make another $5000 in the last couple of days it might be a nice gesture of them to throw him in with the all ins but I wouldn't be upset if they didn't. After all, if they ended up getting $20,000+ of their pledges taken away because of credit card/bank declines or whatever (happens with every kickstarter) they started taking away zombies then we would ALL be pissed. And comparing this situation to others would be helpful too. The animal warriors are allowing figures to be unlocked with the backerkit but it doesn't matter if they unlock 1 or 8 of the stretch goals, the all in backers are getting the same number of figures. They're just adding them to the available choices. The eagle force offered the additional characters without even needing to be unlocked, they just had to be paid for separately and couldn't be picked as an option for any pledge. I don't know if any kickstarter that continued to collect pledges afterwards and added free stuff to the all in as those pledges unlocked more figures. |
08-22-2017, 10:59 AM | #573 |
Iron Grenadier
Join Date: Dec 2008
Location: S. Florida
Posts: 888
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Quote:
What!? They are trying to make money? How dare them.
They are catering to the needs of the fans, a kickstarter is a setup to get your product out there, not a pre-order at a low low cost. People seem to misunderstand this completely. Look if the stretchgoals hadn't gone even half as far this wouldn't even have been noticed.
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08-22-2017, 01:18 PM | #574 |
Banned
Join Date: Feb 2009
Location: Georgia
Posts: 1,698
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I like the idea of a 'zombies' figure line, but I have to honestly say I'm a little burned out on the 'Zombie' thing. My roommate was obsessed with The Walking Dead and anything 'zombie', so I'm sure you can imagine. Nothing like living in a house decorated with various zombie masks/heads/posters/warnings for 2 years. After punting the guy (the only 'clean' thing when he was around was the zombie paraphernalia, unless I cleaned it), I can't really see investing all that money into what basically amounts to a bunch of ho-hum run-of-the-mill zombie figures.
If they were selling large packs of 10 zombies for about $50.00, and had some specialized mutated freakshow zombies, I might consider it. But for now, this is a solid 'pass' for me. And I don't need 'survivors' when I've got Marauder figures. |
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08-22-2017, 04:31 PM | #575 |
Crimson Guard
Join Date: Sep 2011
Location: Virginia
Posts: 2,386
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I stayed away from this campaign because I'm not convinced I want or need zombies. I'm afraid that they won't have very good shelf presence, looking like figures your dog chewed up and your little sister smeared lipstick on from several feet away.
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08-22-2017, 07:02 PM | #576 |
Depth Perceptionist
Join Date: Oct 2011
Location: NEPA
Posts: 177
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The regular zombies looked really good in person, but I can understand the "blandness" argument. I think once they get rolling and start putting out the mutated versions that we saw some designs of early on, that will subside.
Plus, if the Monster Force Kickstarter is successful, I can see people wanting to interface the zombies in with that line as well.
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08-22-2017, 07:07 PM | #577 |
LNC Commander
Join Date: Oct 2009
Location: Sbartek's Guest Room
Posts: 24,578
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Quote:
The regular zombies looked really good in person, but I can understand the "blandness" argument. I think once they get rolling and start putting out the mutated versions that we saw some designs of early on, that will subside.
Plus, if the Monster Force Kickstarter is successful, I can see people wanting to interface the zombies in with that line as well. |
08-22-2017, 07:13 PM | #578 |
Iron Grenadier
Join Date: Aug 2008
Location: PA
Posts: 599
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Quote:
Is the post kick the only way to add on money or will they do something like a backerkit too? And if they do a backerkit can I add another $550 to double up on the all in or is right now my last chance? I'd ask them but I'm not sure if they'd answer correctly or if it had already been answered.
I can see both sides of the fire zombie debate. If they make another $5000 in the last couple of days it might be a nice gesture of them to throw him in with the all ins but I wouldn't be upset if they didn't. After all, if they ended up getting $20,000+ of their pledges taken away because of credit card/bank declines or whatever (happens with every kickstarter) they started taking away zombies then we would ALL be pissed. kick" process other than the backerkit (or backerkit-like) survey they'll be sending us. And that's a great point about how we'd react if they took things away if the overall funds dropped below the last stretch goal. I'm ok with the fire zombie not being thrown into my all-in pledge (though I'd never argue with them if they decided to throw us that bone/rotting limb)! |
08-22-2017, 08:08 PM | #579 |
Multicam soldier
Join Date: Sep 2008
Location: Bergen, Norway
Posts: 1,648
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Quote:
I don't totally disagree with you, but I'd like to point out that backers usually need to be enticed. Some kicks do that through exclusives, some through price breaks, some through early release, some through a combination. It's not totally unreasonable to want reduced-cost items in a kickstarter.
Now in this case the kickstarter funded with what it funded. It didn't make it to the fire zombie and their "contract" (figuratively speaking) with the all-in backers does not require them to unlock anything else. I get the argument here. But, since the project creator has started a post-kick offering more all-ins from the kick a day or two after close it does seem like they ought to count those funds toward their unlocks (particularly since kickstarter does not take a percentage of this new money, by the way). Choosing not to count those funds toward unlocks despite giving these non-kickstarter backers what was supposed to be kickstarter exclusive items AND PRICING breaks their "contract" (again, figuratively speaking) with the original backers and seems kind of petty to boot. I can certainly see the argument for that case. I see both sides. The problem is that they are treating the post-kick like the original kick where it benefits them, and treating it like a separate thing where it wouldn't benefit them. Right now though we don't know if the people that add on will do so via the backerkit or some other means. There is always a drop off of people who don't pay, so they might work with kickstarter to get people into covering those "spots". In all honesty though I think they are knee deep in number crunching and getting things started so anything added to that is extra work for them. Consider also that the prices for the all-in came low, almost half of what they are expecting to sell at retail, so I don't think they will be earning much if any money on getting these first figures out there. (If you look at bossfights panel from njcc you will see that they put all they had into the kickstarter and more) |
08-23-2017, 08:49 AM | #580 |
Crimson Guard
Join Date: Nov 2007
Posts: 2,460
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Quote:
I think they said they would be doing a backerkit (or something comparable) and that you could add funds and get anything that was available during the KS. So I think you'll be able to do two all-ins by adding the funds if you'd like during that process. I don't think there's any separate "post kick" process other than the backerkit (or backerkit-like) survey they'll be sending us.
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