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08-12-2008, 02:04 PM | #1 |
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This is where OFFICIAL battle summaries should be placed after each battle to document some history and reference
So after each battle during the break stats of the last battle should be made that include - labeled with game version, and battle number, beginning and end date - squad starting characters for both teams - who KO'd each character, and surviving character(s) - player stat updates of hurts, heal points, hurt points, kills, and eligible rank - official ranks/class explanations and requirements NOte a quick summary of war council changes made for next battle or game, and pages where the previous battle was talked about in the war council can be read by referencing the battle battle start and ned dates to the war council thread All of these above requirements can be brocken up among people playing the game. Last edited by young1nj; 08-12-2008 at 02:12 PM.. |
08-12-2008, 02:04 PM | #2 |
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Game 2 battle 1 here
started ..? ended 08/01/08 @ 12AM EDT page 495 Iron Grenadiers defeated the cobra python patrol TEAM JOE Razorback - KO by GRIMLOCK Wild Boar - KO by The Commander Iron Grenadier - SURVIVED Targat - SURVIVED Metal head - KO by zartantheblue Voltar - SURVIVED Baroness - KO by GRIMLOCK TEAM COBRA Python Conquest - KO by Stormavik Trooper - KO by Roadblock Recall Copperhead - KO by Young1nj Crimson Guard - KO by dominic18 Laser Viper - KO by morgana08 Rock Viper - KO by Young1nj Viper - KO by vadersquest Last edited by young1nj; 08-15-2008 at 12:37 PM.. |
08-12-2008, 02:05 PM | #3 |
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game 2 battle 2 here - these were put here after this thread was created
started...? ended 08/05/08 @ 1AM EDT on page 596 The oktober guard defeated the cobra ninja squad done by major wolf and copied from war council page 112 posts 1113 and 1114, this was edited a little by young1nj Red Star SURVIVED Volga KO by ceraurus Lt.Gorky KO by John Shaft Dragonsky KO by darthZartan Big Bear KO by Major Bludd Sgt.Bull KO by John Shaft Gator AT-UAZx KO by John Shaft Slice KO by Tolan Dice KO by morgana08 Storm Shadow KO by Morgana08 Night Creeper Leader KO by dominic18 Night Creeper KO by vadersquest Red Ninja KO by Firewall Ninja Lightning Cycle KO by Protoxero ****The Following Players are eligable for advancement**** class 4 - advanced weapons, -3 damage class 5 - sniper, -1 damage or kill shot on character at 4hp or less Darthbrett CoverGirl class 5a - advanced sniper, -1 damage or kill shot on 2 characters at 4hp or less Tracker Outbackk Gungho-Joe The Commander class 6 - medicine man, +4 heal Big Ern class 7 - saboteur, -4 damage Protoxero CharIJoe Nemesis Enforcer xoxGoulishxox Ceraurus class 7a - advanced saboteur, -5 damage Morgana08 Bombshellmike John Shaft NightViper143 darthZartan Remember, Promotions are voluntary! To accept, just post as your new class. __________________ Join the G.I.JOE Team and help defeat COBRA! The G.I.JOE GAME Created by Texasdoom! Last edited by MAJOR WOLF; 08-05-2008 at 04:37 AM. MAJOR WOLF is offline Report Post Reply With Quote Multi-Quote This Message Quick reply to this message MAJOR WOLF View Public Profile Send a private message to MAJOR WOLF Find More Posts by MAJOR WOLF Add MAJOR WOLF to Your Contacts Old 08-05-2008, 03:51 AM #1114 (permalink) MAJOR WOLF H.A.L.O. Jumper MAJOR WOLF's Avatar Join Date: Mar 2008 Location: Texas Posts: 2,414 joes (heals)(hurts)(kills)(rank)(class-highest eligible) Team Leaders 1 young1nj - (48) (62) (5) (1col) (7a)(6a) 2 MAJOR WOLF - (0) (142) (5) (1col) (7a) 3 Blowtorch Rules! - (82) (12) (1) (maj) (6a) Squad Leaders 4 vadersquest - (0) (127) (7) (1col) (7a) 5 xFlintx - (0) (124) (0) (1col) (7a) 6 morgana08 - (21) (44) 4) (1col) (7a) 7 Stormavik - (0) (95) (3) (1col) (7a) Players 8 dominic.18 - (0) (110) (7) (1col) (7a) 9 Tomahawk - (71) (0) (0) (maj) (6a) 10 Tolan - (9) (64) (4) (1col) (7a) 11 LIFT TICKET - (0) (101) (2) (1col) (7a) 12 TELE VIPER - (94) (0) (0) (maj) (6a) 13 annihilator - (0) (98) (7) (1col) (7a) 14 IRONMAN - (71) (0) (0) (maj) (6a) 15 AV8 - (0) (94) (1) (1col) (7a) 16 CG85 -(71) (0) (0) (maj) (6a) 17 protoxero - (15) (30) (1) (2col) (7) 18 Firewall - (0) (99) (4) (1col) (7a) 19 Ultra Magnus 71 - (16) (0) (0) (pvt) (3) 20 gunslingercbr - (0) (69) (1) (1col) (7a) 21 snake.eyes - (12) (16) (0) (spc) (1) 22 BOMBSHELLMIKE - (0) (59) (1) (1col) (7a) 23 Viper6 - (2) (2) (0) ( pvt) (1) 24 coreyrc - (0) (12) (0) (spc) (1) 25 Roadblock Recall - (0) (10) (3) (1Lt) (5a) 26 CharIJoe - (0) (32) (2) (2col) (7) 27 COBRAarmyOFone - (24) (0) (0) (spc) (3) 28 Duffman - (18) (0) (0) (pvt) (3) 29 CG23 - (10) (20) (0) (2Lt) (5) 30 Zodach - (2) (8) (0) (pvt) (1) 31 Swafus - (0) (12) (0) (pvt) (1) 32 Recondo - (4) (16) (0) (sgt) (4) 33 ~Synder Corps.~ - (2) (16) (1) (sgt) (4) 34 Echo7Solo - (0) (4) (0) (pvt) (1) 35 DESTRO - (8) (0) (0) (pvt) (3) 36 Hit & Run - (0) (2) (0) (pvt) (1) 37 PollyLover - (4) (0) (0) (pvt) (3) 38 Viper Officer - (6) (0) (0) (pvt) (3) 39 moses - (2) (0) (0) (pvt) (3) 40 fred V - (10) (2) (0) (spc) (3) 41 the_loud_master - (0) (0) (0) (pvt) (0) 42 Warrant Officer Flint - (0) (0) (0) (pvt) (0) 43 nightforceoutback11 - (0) (0) (0) (pvt) (0) 44 tuan_tran73 - (0) (8) (0) (pvt) (1) cobra (heals)(hurts)(kills)(rank)(class-highest eligible) Team Leaders 1 Golobulous - (67) (59) (0) (1col) (7a)(6a) 2 Money-B - (32) (69) (4) (1col) (7a)(6) 3 darthZartan - (0) (52) (2) (1col) (7a) Team Leaders 4 SyNn - (21) (83) (5) (1col) (7a) 5 john shaft - (39) (43) (3) (1col) (7a)(6) 6 SGT. Mutt - (63) (9) (0) (maj) (6a) 7 CG76 - (0) (93) (3) (1col) (7a) Players 8 GRIMLOCK - (0) (97) 4) (1col) (7a) 9 COBRA NINJA - (0) (106) (0) (1col) (7a) 10 Tomax & Xamot - (4) (6) (0) (pvt) (1) 11 crock master - (8) (2) (0) (pvt) (3) 12 Nemesis Enforcer - (0) (30) (1) (2col) (7) 13 Amberbratt - (0) (22) (1) (sgt) (4) 14 Deckard - (0) (91) (0) (1col) (7a) 15 sgt.bludhound - (0) (24) (0) (2Lt) (5) 16 BigErn - (44) (0) (0) (cpt) (6) 17 systane - (101) (0) (0) (maj) (6a) 18 Tracker - (0) (26) (0) (1Lt) (5a) 19 Outbackk - (8) (20) (1) (1Lt) (5a) 20 xoxGOULISHxox - (0) (35) (0) (2col) (7) 21 MAJOR BLUDD - (0) (114) (1) (1col) (7a) 22 ceraurus - (0) (42) (1) (2col) (7) 23 Night Viper 143 - (0) (63) (0) (1col) (7a) 24 Omegawrath - (0) (10) (0) (spc) (1) 25 Gungho-joe - (6) (26) (0) (1Lt) (5a) 26 Snake Eyes-Joe Ninja - (2) (8) (0) (pvt) (1) 27 Bildar76 - (10) (6) (2) (spc) (1) 28 Black Viper - (0) (18) (0) (sgt) (1) 29 DarthBrett - (0) (24) (0) (2Lt) (5) 30 Crimson Cobra Commander - (4) (2) (0) (pvt) (3) 31 A.V.A.C. - (32) (8) (0) (cpl) (3) 32 The Commander - (0) (24) (1) (1Lt) (5a) 33 Rocky - (4) (6) (0) (pvt) (3) 34 Lody666 - (2) (6) (0) (pvt) (1) 35 SNAKE EYES - (4) (4) (1) (pvt) (3) 36 arbco69 - (4) (0) (0) (pvt) (3) 37 Flame Viper - (0) (14) (0) (cpl) (1) 38 zartantheblue - (2) (4) (1) (spc) (3) 39 G.I.Eddie - (0) (2) (0) (pvt) (1) 40 barbecue - (0) (16) (0) (sgt) (4) 41 wild weasel - (10) (0) (0) (pvt) (3) 42 COVERGIRL - (0) (20) (0) (2Lt) (5) 43 Viper 48 - (0) (8) (0) (pvt) (1) 44 Porkchop Sandwiches - (0) (0) (0) (pvt) (0) Last edited by young1nj; 08-15-2008 at 12:37 PM.. |
08-12-2008, 02:09 PM | #4 |
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Game 2 battle 3 THIS IS a copy of the official stats from the war council page 124 after any corrections were made
Some people were wondering a little how these work. I added in the hurt/heal points you got for the last battle, and then I add in the kills. So the hurt points aren't your total score. say you have 50 hurts and 3 kills. you would have a total of 65 hurt points if you were going for class's4 to 7. where 1 kill = 5 hurt points 7a is a little different in that 1 kill = 6 hurts Also another note if you are eligible for class 7 it doesn't necesarily mean you are eligible for every class below it. to be eligible for class 6 and 6a you need to have the required amount of heals, since you can be class 7a without having any heals. I hope that clears things up. If you want to compare the current stats to the last ones. In the game page thread the old stats are on page 609 and the new ones are on page 696. Game 2 Battle 3 Summary and stats started 08/06/08 @ 2pm EDT, ended 08/08 @ about 12PM EDT Battle 3 Dreadnocks defeat the Tiger Force Monkeywrench survived cobra had 2 V@ 35 each, 2VD @ 4 each, 3 C @ 21 each Joe's had 1 V@ 35, 1VD@4, 5 C@21 each joes (heals)(hurts)(kills)(rank)(class-highest eligible) Team Leaders 1 young1nj - (48) (77) (5) (1col) (7a) 2 MAJOR WOLF - (0) (152) (5) (1col) (7a) 3 Blowtorch Rules! - (82) (12) (1) (maj) (6a) Squad Leaders 4 vadersquest - (15) (127) (7) (1col) (7a) 5 xFlintx - (0) (139) (0) (1col) (7a) 6 morgana08 - (21) (59) (5) (1col) (7a) 7 Stormavik - (0) (110) (5) (1col) (7a) Players 8 dominic.18 - (0) (125) (7) (1col) (7a) 9 Tomahawk - (86) (0) (0) (maj) (6a) 10 Tolan - (9) (69) (4) (1col) (7a) 11 LIFT TICKET - (0) (116) (2) (1col) (7a) 12 TELE VIPER - (109) (0) (0) (maj) (6a) 13 annihilator - (0) (113) (8) (1col) (7a) 14 IRONMAN - (86) (0) (0) (maj) (6a) 15 AV8 - (0) (109) (1) (1col) (7a) 16 CG85 -(86) (0) (0) (maj) (6a) 17 protoxero - (15) (38) (1) (2col) (7) 18 Firewall - (0) (114) (5) (1col) (7a) 19 Ultra Magnus 71 - (16) (0) (0) (pvt) (3) 20 gunslingercbr - (0) (74) (1) (1col) (7a) 21 snake.eyes - (12) (16) (0) (spc) (3) 22 BOMBSHELLMIKE - (0) (74) (2) (1col) (7a) 23 Viper6 - (2) (2) (0) ( pvt) (3) 24 coreyrc - (0) (12) (0) (spc) (3) 25 Roadblock Recall - (0) (10) (3) (1Lt) (5a) 26 CharIJoe - (0) (40) (2) (1col) (7a) 27 COBRAarmyOFone - (30) (0) (0) (spc) (crp) 28 Duffman - (24) (0) (0) (spc) (3) 29 CG23 - (10) (20) (0) (2Lt) (5) 30 Zodach - (2) (8) (0) (pvt) (3) 31 Swafus - (0) (12) (0) (pvt) (3) 32 Recondo - (4) (16) (0) (sgt) (4) 33 ~Synder Corps.~ - (2) (16) (3) (sgt) (4) 34 Echo7Solo - (0) (6) (0) (pvt) (3) 35 DESTRO - (8) (0) (0) (pvt) (3) 36 Hit & Run - (0) (2) (0) (pvt) (3) 37 PollyLover - (12) (0) (0) (pvt) (3)*****played for cobra 38 Viper Officer - (6) (0) (0) (pvt) (3) 39 moses - (2) (0) (0) (pvt) (3) 40 fred V - (18) (2) (0) (spc) (3) 41 the_loud_master - (0) (0) (0) (pvt) (3) 42 Warrant Officer Flint - (0) (0) (0) (pvt) (3) 43 nightforceoutback11 - (0) (0) (0) (pvt) (3) 44 tuan_tran73 - (0) (8) (0) (pvt) (3) cobra (heals)(hurts)(kills)(rank)(class-highest eligible) Team Leaders 1 Golobulous - (67) (74) (0) (1col) (8b) 2 Money-B - (32) (74) (5) (1col) (7a) 3 darthZartan - (0) (67) (2) (1col) (7a) Team Leaders 4 SyNn - (21) (98) (5) (1col) (7a) 5 john shaft - (51) (43) (3) (1col) (7a)(6) 6 SGT. Mutt - (63) (18) (2) (maj) (6a) 7 CG76 - (0) (108) (4) (1col) (7a) Players 8 GRIMLOCK - (0) (112) 4) (1col) (7a) 9 COBRA NINJA - (0) (121) (0) (1col) (7a) 10 Tomax & Xamot - (4) (6) (0) (pvt) (3) 11 crock master - (8) (6) (0) (pvt) (3) 12 Nemesis Enforcer - (0) (42) (1) (1col) (7a) 13 Amberbratt - (0) (22) (1) (sgt) (4) 14 Deckard - (0) (91) (0) (1col) (7a) 15 sgt.bludhound - (0) (27) (0) (maj) (5a) 16 BigErn - (52) (0) (0) (maj) (6a) 17 systane - (116) (0) (0) (maj) (6a) 18 Tracker - (0) (28) (0) (1Lt) (5a) 19 Outbackk - (8) (24) (1) (1Lt) (5a) 20 xoxGOULISHxox - (0) (47) (0) (2col) (7) 21 MAJOR BLUDD - (0) (129) (3) (1col) (7a) 22 ceraurus - (0) (54) (2) (1col) (7a) 23 Night Viper 143 - (0) (78) (0) (1col) (7a) 24 Omegawrath - (0) (10) (0) (spc) (3) 25 Gungho-joe - (6) (32) (0) (1Lt) (5a) 26 Snake Eyes-Joe Ninja - (2) (10) (0) (pvt) (3) 27 Bildar76 - (10) (8) (2) (spc) (3) 28 Black Viper - (0) (22) (0) (sgt) (3) 29 DarthBrett - (0) (30) (0) (1Lt) (5a) 30 Crimson Cobra Commander - (4) (2) (0) (pvt) (3) 31 A.V.A.C. - (38) (8) (0) (maj) (6) 32 The Commander - (0) (28) (3) (1Lt) (5a) 33 Rocky - (4) (6) (0) (pvt) (3) 34 Lody666 - (2) (6) (0) (pvt) (3) 35 SNAKE EYES - (4) (4) (1) (pvt) (3) 36 arbco69 - (4) (0) (0) (pvt) (3) 37 Flame Viper - (0) (14) (0) (cpl) (3) 38 zartantheblue - (2) (4) (1) (spc) (3) 39 G.I.Eddie - (0) (2) (0) (pvt) (3) 40 barbecue - (0) (18) (0) (sgt) (4) 41 wild weasel - (10) (0) (0) (spc) (3) 42 COVERGIRL - (0) (29) (0) (1Lt) (5a) 43 Viper 48 - (0) (14) (0) (spc) (3) 44 Porkchop Sandwiches - (0) (0) (0) (pvt) (3) 45 ZARTAN - (0) (4) (0) (pvt)(3) hurts/heals,kills,class. and rank completed CLASS 1 - Infantry (-2 hurt) * Deals -2 hurt to 1 character per turn. CLASS 3 - Medic (+2 heal) * Deals +2 heal to 1 character per turn. CLASS 3A - Advanced Medic (+3 heal) * Deals +3 heal to 1 character per turn. CLASS 4 - Heavy Weapons (-3 hurt) * Deals -3 hurt to 1 character per turn. CLASS 5 - Sniper (-1 hurt/-4 kill) * Deals -1 hurt to 1 character unless character is at 4hp or less then deals -4 kill per turn. CLASS 5A - Advanced Sniper (-1 hurts/-4 kills) * Deals -1 hurt to 2 separate characters unless character is at 4hp or below then deals -4 kill per turn. CLASS 6 - Medicine Man (+4 heal) * Deals +4 heal to 1 character per turn. CLASS 6A - Advanced Medicine Man (+5 heal) * Deals +5 heal to 1 character per turn. CLASS 7 - Sabotuer (-4 hurt) * Deals -4 hurt to 1 character per turn. CLASS 7A - Advanced Sabotuer (-5 hurt) * Deals -5 hurt to 1 character per turn. CLASS 8A - Advanced Weapons Support (-3 hurt & +2 heal) * Deals -3 hurt to 1 character and deals +2 heal to 1 character per turn. CLASS 8B - Advanced Medic Support (+3 heal & -2 hurt) * Deals +3 heal to 1 character and deals -2 hurt to 1 character per turn. ELITE CLASSES Elite 1 = 4 hurt and 2 heal = 9 kills and 60 heals Elite 2 = 4 hurt and 3 heal = 10 kills and 70 heals Elite 3 = 5 hurt and 4 heal = 12 kills and 80 heals Elite 4 = 5 hurt and 5 heal = 15 kills and 90 heal points With the 4 above "Elite's" there can only be one person per team holding an elite rank. The player must be active as in played in the previous battle, if they were un active, they must become active in a battle before they are eligible to move up if possible. Also if they are un active there spot can be taken over by someone else with the qualifications. Also you will notice that they have to have kills as hurts are not eligible in the elite. RANKING SCALE Private = <10 hurts or heals Specialist = 1 kill or >19 heals or hurts Corporal = class 3a = 25 heals Sergeant = class 4 = 3 kills or 15 hurts; 1 kill = 5 hurts 2nd Lieutenant = class 5 = 4 kills or 20 hurts; 1 kill = 5 hurts 1st Lieutenant = class 5a = 5 kills or 25 hurts; 1 kill = 5 hurts Captain = class 6 = 35 heals Major = class 6a = 48 heals 2nd Colonel = class 7 = 7 kills or 35 hurts; 1 kill = 5 hurts 1st Colonel = class 7a = 8 kills or 48 hurts; 1 kill = 6 hurts ? = class 8a = 60 hurts and 60 heals. kills don't count as hurt point ??? = class 8b = same as 8a, there are some exceptions to 8a, and 8b 1. if you have 4 kills or more you can use this class but you cannot get any kills 2. if you have less than 4 kills you can get no more than 2 kills if any of the above occur in a battle at that point( your nest post) you go back to class 1 or 3. Brigadier General = Elite 1 Major General = Elite 2 Lieutenant General = Elite 3 General of Army = Elite 4 current squad positions left for the two used squads from battle 3 for rest of game Tiger Force have 2 V, 2 VD, and 5 C Dreadnocks have 1 V, 1 VD, and 8 C EDIT - I accidentally mixed up ceraurus and MAJOR BLOOD's kills so ceraurus was changed from 1 to 2 since he got 1 kill this battle and major blood from 1 to 3 since he got 2 kills. war council talk can be found by referencing to the battle start and end dates Last edited by young1nj; 08-28-2008 at 02:45 AM.. |
08-14-2008, 02:20 AM | #5 |
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NOTE - if you think your stats are wrong PM make a note in the WC and I will check things out when i see your post
Some people were wondering a little how these work. I added in the hurt/heal points you got for the last battle, and then I add in the kills. So the hurt points aren't your total score. say you have 50 hurts and 3 kills. you would have a total of 65 hurt points if you were going for class's4 to 7. where 1 kill = 5 hurt points 7a is a little different in that 1 kill = 6 hurts Also another note if you are eligible for class 7 it doesn't necesarily mean you are eligible for every class below it. to be eligible for class 6 and 6a you need to have the required amount of heals, since you can be class 7a without having any heals. I hope that clears things up. If you want to compare the current stats to the last ones. you can see all of the past stats and such here http://www.hisstank.com/forum/testin...e-history.html Game 2 Battle 4 Summary and stats started 08/09/08 @ 4PM EDT, ended 08/12 @ about 11AM EDT Battle 4 Cobra La defeated The Night Force led by morgana Royal Guard survived cobra had 2 V@ 35 each, 2VD @ 4 each, 3 C @ 21 each Joe's had 1 V@ 35, 1VD@4, 5 C@21 each COBRA: B.E.T. KO by morgana08 Golobulous KO by Gunslingercbr Air Chariot KO by Stormavik Serpentor KO by Annihilator Scrap Iron KO by Roadblock Recalls Nemesis Enforcer KO by Dominic.18 Pythona KO by gunslingercbr Royal Guard SURVIVED JOES: Night Boomer KO by Cover Girl Short Fuze KO by Cobra Ninja Shockwave KO by Viper48 Outback ko by MoneyB Psyche-Out KO by Cerarus Lt. Falcon KO by Major Bludd Tunnel Rat KO by Cerarus Beachhead KO by MAJOR BLOOD joes (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4 , -4 1 young1nj - (68) (77) (5) / (8b) (6a) 2 MAJOR WOLF - (0) (162) (5) / (7a) (3) 3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) 4 fred V - (26) (2) (0) / (1) (3a) ---------using blowtorch's rules! eligibility until return Squad Leaders - ELIGIBLE FOR +3 OR -3 5 vadersquest - (15) (147) (7) / (7a) (3) 6 xFlintx - (0) (154) (0) / (7a) (3) 7 morgana08 - (21) (79) (6) / (7a) (3) 8 Stormavik - (0) (130) (6) / (7a) (3) Players 9 dominic.18 - (0) (140) (8) / (7a) (3) 10 Tomahawk - (106) (0) (0) / (1) (6a) 11 Tolan - (9) (84) (4) / (7a) (3) 12 LIFT TICKET - (0) (136) (2) / (7a) (3) 13 TELE VIPER - (129) (0) (0) / (1) (6a) 14 annihilator - (0) (133) (9) / (7a) (3) 15 IRONMAN - (106) (0) (0) / (1) (6a) 16 AV8 - (0) (129) (1) / (7a) (3) 17 CG85 -(106) (0) (0) / (1) (6a) 18 protoxero - (15) (50) (1) / (7a) (3) 19 Firewall - (0) (134) (5) / (7a) (3) 20 Ultra Magnus 71 - (16) (0) (0) / (4) (3) 21 gunslingercbr - (0) (89) (3) / (7a) (3) 22 snake.eyes - (14) (16) (0) / (4) (3) 23 BOMBSHELLMIKE - (0) (74) (2) / (7a) (3) 24 Viper6 - (2) (2) (0) / (1) (3) 25 coreyrc - (0) (12) (0) / (1) (3) 26 Roadblock Recall - (0) (12) (4) / (5a) (3) 27 CharIJoe - (0) (52) (2) / (7a) (3) 28 COBRAarmyOFone - (42) (0) (0) / (1) (6) 29 Duffman - (32) (0) (0) / (1) (3a) 30 CG23 - (10) (20) (0) / (5) (3) 31 Zodach - (2) (8) (0) / (1) (3) 32 Swafus - (0) (12) (0) / (1) (3) 33 Recondo - (4) (16) (0) / (4) (3) 34 ~Synder Corps.~ - (2) (16) (3) / (4) (3) 35 Echo7Solo - (0) (12) (0) / (1) (3) 36 DESTRO - (8) (0) (0) / (1) (3) 37 Hit & Run - (0) (2) (0) / (1) (3) 38 Viper Officer - (6) (0) (0) / (1) (3) 39 moses - (2) (0) (0) / (1) (3) 40 the_loud_master - (0) (0) (0) / (1) (3) 41 Warrant Officer Flint - (0) (0) (0) / (1) (3) 42 nightforceoutback11 - (0) (0) (0) / (pvt) (3) 43 G.I.Eddie - (2) (2) (0) / (1) (3) cobra (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4, -4 1 Golobulous - (75) (86) (0) / (8b) (6a) 2 Money-B - (32) (94) (6) / (7a)(3a) 3 darthZartan - (0) (87) (2) / (7a) (3) 4 john shaft - (71) (43) (3) / (7a)(6) - eligible for +4, -4 until golobs return, Team Leaders - ELIGIBLE FOR +3, -3 5 SyNn - (33) (98) (5) / (7a) (3a) 6 SGT. Mutt - (83) (18) (2) / (4) (6a) 7 CG76 - (0) (128) (4) / (7a) (3) 8 ----------------------------- someone eligible for +3, -3 Players 8 GRIMLOCK - (0) (127) 4) / (7a) (3) 9 COBRA NINJA - (0) (136) (1) / (7a) (3) 10 Tomax & Xamot - (4) (8) (0) / (1) (3) 11 crock master - (10) (6) (0) / (1) (3) 12 Nemesis Enforcer - (0) (50) (1) / (7a) (3) 13 Amberbratt - (0) (22) (1) / (5) (3) 14 Deckard - (0) (105) (0) / (7a) (3) 15 sgt.bludhound - (0) (36) (0) / (7) (3) 16 BigErn - (72) (0) (0) / (1) (6a) 17 systane - (136) (0) (0) / (1) (6a) 18 Tracker - (0) (32) (0) / (5a) (3) 19 Outbackk - (8) (40) (1) / (7) (3) 20 xoxGOULISHxox - (0) (63) (0) / (7a) (3) 21 MAJOR BLUDD - (0) (149) (5) / (7a) (3) 22 ceraurus - (0) (74) (4) / (7a) (3) 23 Night Viper 143 - (0) (98) (0) / (7a) (3) 24 Omegawrath - (0) (10) (0) / (1) (3) 25 Gungho-joe - (6) (44) (0) / (7) (3) 26 Snake Eyes-Joe Ninja - (2) (10) (0) / (1) (3) 27 Bildar76 - (10) (12) (2) / (1) (3) 28 Black Viper - (0) (22) (0) / (5) (3) 29 DarthBrett - (0) (36) (0) / (7) (3) 30 Crimson Cobra Commander - (4) (2) (0) / (1) (3) 31 A.V.A.C. - (54) (8) (0) / (1) (6a) 32 The Commander - (0) (34) (3) / (5a) (3) 33 Rocky - (4) (6) (0) / (1) (3) 34 Lody666 - (2) (8) (0) / (1) (3) 35 SNAKE EYES - (4) (6) (1) / (1) (3) 36 arbco69 - (4) (2) (0) / (1) (3) 37 Flame Viper - (0) (18) (0) / (4) (3) 38 zartantheblue - (2) (8) (1) / (1) (3) 39 barbecue - (0) (20) (0) / (5) (3) 40 wild weasel - (10) (0) (0) / (1) (3) 41 COVERGIRL - (0) (41) (1) / (7) (3) 42 Viper 48 - (0) (20) (1) / (5) (3) 44 Porkchop Sandwiches - (0) (0) (0) / (1) - said he didn't want to play 45 ZARTAN - (0) (8) (0) /(1) (3) 46 tuan_tran73 - (0) (10) (0) / (1) (3) 47 I<3 COBRA LA - (0) (6) (0) / (1) (3) 48 Derek2783 - (0) (6) (0) / (1) (3) 49 miketime - (0) (4) (0) / (1) (3) 50 PollyLover - (12) (0) (0) / (1) (3) hurts/heals,kills,class-huer/heal eligiblity. completed need to highlight players who didn't play in battle CLASSES CLASS 1 - Infantry (-2 hurt) * Deals -2 hurt to 1 character per turn. CLASS 3 - Medic (+2 heal) * Deals +2 heal to 1 character per turn. CLASS 3A - Advanced Medic (+3 heal) * Deals +3 heal to 1 character per turn. CLASS 4 - Heavy Weapons (-3 hurt) * Deals -3 hurt to 1 character per turn. CLASS 5 - Sniper (-1 hurt/-4 kill) * Deals -1 hurt to 1 character unless character is at 4hp or less then deals -4 kill per turn. CLASS 5A - Advanced Sniper (-1 hurts/-4 kills) * Deals -1 hurt to 2 separate characters unless character is at 4hp or below then deals -4 kill per turn. CLASS 6 - Medicine Man (+4 heal) * Deals +4 heal to 1 character per turn. CLASS 6A - Advanced Medicine Man (+5 heal) * Deals +5 heal to 1 character per turn. CLASS 7 - Sabotuer (-4 hurt) * Deals -4 hurt to 1 character per turn. CLASS 7A - Advanced Sabotuer (-5 hurt) * Deals -5 hurt to 1 character per turn. CLASS 8A - Advanced Weapons Support (-3 hurt & +2 heal) * Deals -3 hurt to 1 character and deals +2 heal to 1 character per turn. CLASS 8B - Advanced Medic Support (+3 heal & -2 hurt) * Deals +3 heal to 1 character and deals -2 hurt to 1 character per turn. ELITE CLASSES Elite 1 = 4 hurt and 2 heal = 9 kills and 60 heals Elite 2 = 4 hurt and 3 heal = 10 kills and 70 heals Elite 3 = 5 hurt and 4 heal = 12 kills and 80 heals Elite 4 = 5 hurt and 5 heal = 15 kills and 90 heal points With the 4 above "Elite's" there can only be one person per team holding an elite rank. The player must be active as in played in the previous battle, if they were un active, they must become active in a battle before they are eligible to move up if possible. Also if they are un active there spot can be taken over by someone else with the qualifications. Also you will notice that they have to have kills as hurts are not eligible in the elite. RANKING SCALE Private = <10 hurts or heals Specialist = 1 kill or >19 heals or hurts Corporal = class 3a = 25 heals Sergeant = class 4 = 3 kills or 15 hurts; 1 kill = 5 hurts 2nd Lieutenant = class 5 = 4 kills or 20 hurts; 1 kill = 5 hurts 1st Lieutenant = class 5a = 5 kills or 25 hurts; 1 kill = 5 hurts Captain = class 6 = 35 heals Major = class 6a = 48 heals 2nd Colonel = class 7 = 7 kills or 35 hurts; 1 kill = 5 hurts 1st Colonel = class 7a = 8 kills or 48 hurts; 1 kill = 6 hurts ? = class 8a = 60 hurts and 60 heals. kills don't count as hurt point ??? = class 8b = same as 8a, there are some exceptions to 8a, and 8b 1. if you have 4 kills or more you can use this class but you cannot get any kills 2. if you have less than 4 kills you can get no more than 2 kills if any of the above occur in a battle at that point( your nest post) you go back to class 1 or 3. Brigadier General = Elite 1 Major General = Elite 2 Lieutenant General = Elite 3 General of Army = Elite 4 current squad positions left for the two used squads from battle 4 for rest of game Night Force have 2V, 2 VD, and 5 C Cobra La have 1 V, 1 VD, and 8 C I WILL LIST THE POSITIONS LEFT EACH SQUAD HAS LEFT, SINCE SQUADS ARE POTENTIALLY GOING AGAIN. EACH SQUAD WILL HAVE GONE AT LEAST ONE TIME, AND THEN MAYBE MORE UNTIL ONE TEAM IS DOWN TO ONLY 14 SURVIVING CHARACTERS/VEHICLES. AT THAT POINT THAT TEAMS BASE AND BASE COMMANDER COME INTO PLAY FOR A BIG BATTLE. THE CATCH IS THE OTHER TEAM CONNOT USE THEIR BASE UNTIL THEY ARE DOWN TO 14 CHARACTERS/VEHICLES. SO THE LOSING TEAM MOST LIKELY WILL HAVE A LARGE ADVANTAGE IN A BATTLE. ALSO TO NOTE THAT IF THE BASE AND BASE COMMANDER SURVIVE THE BATTLE THERE HO DOES NOT GO BACK TO FULL STRENGTH, IT STAYS WHERE IT WAS AT. details of the above can be found here (which is the rules page for this game) http://www.hisstank.com/forum/testin...tml#post196984 4 SQUADS PER TEAM - EACH SQUAD HAD 10 characters 3 vehicles 3 vehicle drivers _____________________________ changes for next battle Communication offiecers - Joe - morgana08 and tolan - Cobra - SGT. mutt and gungho-joe nightwatch - Joe - annihilator, cobra - money-b a detailed post of the communication officers duties and way of dealing with new players and drafted players etc. and the ways to trade players its not final word yet, but after 2 battles if the difference in team numbers is greater than 14, we will be having a draft, where each team can with hold a set amount of players from the draft. the players withheld will most likely be the highest ranked players. this is done so that teams stay relatively equal. next GAME will be reworked to be simpler. we will try to simplify the class's and such Last edited by young1nj; 08-28-2008 at 03:17 AM.. |
08-19-2008, 02:13 AM | #6 |
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Game 2 Battle 5 Summary and stats - NOT COMPLETE
started 08/0?/08 @ 4PM EDT, ended 08/19 @ about 2AM EDT Battle 5 GI Joe Iron Grenadiers led by vadersquest defeated The Python Patrol led by john shaft Iron Anvils survived cobra had 2 V@ 35 , 2VD @ 4 , and 4 C @ 21 each Joe's had 2 V@ 35, 2VD @ 4 , and 4 C@21 each Joe Team: Iron Grenadiers Ferret KO by GRIMLOCK (vehicle driver) Demon KO by Money-B (vehicle) Darklon KO by GRIMLOCK (vehicle driver) Evador KO by nightviper143 (vehicle) Destro KO by Gungho Joe Annihilator KO by Major Bludd Rowdy roddy piper KO by Major Bludd Iron anvils 6HP Cobra Team:Python patrol ASP KO by Echo7Solo (vehicle) PP officer KO by Stormavik (driver) Stun KO by xFlintx (vehicle) HISS driver KO by young1nj (driver) Firefly KO by Gunslingercbr Tele-viper KO by Morgana08 Frag viper KO by dominic18 Heat viper KO by CharIJoe (insert battle 5 stats here) squad positions left for the two used squads from battle 5 for rest of game Iron Grenadier's have 0 V, 0 VD, and 5 C Python Patrol have 0 V, 0 VD, and 1 C Last edited by young1nj; 08-28-2008 at 03:18 AM.. |
08-28-2008, 02:23 AM | #7 |
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Game 2 Battle 6 Summary and stats - NOT COMPLETE
started 08-21 AT 8 PM EDT, ended 08-25 AT 12:02 AM EDT Battle 6 GI Joe Oktober Guard led by stormavik defeated the cobra ninja force led by cg76 Dragonsky survived cobra had 2 V@ 35 , 2VD @ 4 , and 4 C @ 21 each Joe's had 2 V@ 35, 2VD @ 4 , and 4 C@21 each FINAL HP UPDATE Oktober Guard Squad - led by stormavik Col.Brekhov - KO by GRIMLOCK (Hind Pilot) Hind E-1 - KO by darthZartan (Helicopter) Blacksharc - KO by Major Bludd (Attack Boat) Red Star - KO by Major Bludd Horrorshow - KO by ceraurus Manta - KO by Cobra Ninja (Blacksharc Driver) Schrage - KO by Major Bludd Dragonsky - 13hp Cobra Ninja Force - led by CG76 Head Hunter - KO by Morgana08 (Parasite Driver) Cobra Parasite - KO by Young1nj (APC Vehicle) Nitro Viper - KO by Morgana08 (Detonator Driver) Cobra Detonator - KO by AV8 (APC Vehicle) Faceless Master - KO by CharIJoe Ninja Viper - KO by Stormavik Sei Tin - KO by Stormavik Cobra SF Vega - KO by young1nj Joes (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4 , -4 1 young1nj - (68) (117) (8) / (7a) (6a) 2 MAJOR WOLF - (0) (202) (5) / (7a) (3) 3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) 4 Duffman - (60) (0) (0) / (1) (6a) ------using blowtorch's rules! eligibility until return Squad Leaders - ELIGIBLE FOR +3 OR -3 5 vadersquest - (15) (192) (7) / (7a) (3) 6 xFlintx - (0) (194) (1) / (7a) (3) 7 morgana08 - (21) (119) 9) / (7a) (3) 8 Stormavik - (0) (170) (9) / (7a) (3) Players 9 annihilator - (0) (168) (9) / (7a) (3) ---nightwatch commander 10 Tomahawk - (106) (14) (0) / (1) (6a) 11 CharIJoe - (0) (92) (4) / (7a) (3) 12 LIFT TICKET - (0) (181) (2) / (7a) (3) 13 TELE VIPER - (169) (0) (0) / (1) (6a) 14 dominic.18 - (8) (155) (9) / (7a) (3) 15 IRONMAN - (141) (0) (0) / (1) (6a) 16 AV8 - (0) (169) (2) / (7a) (3) 17 CG85 -(141) (0) (0) / (1) (6a) 18 protoxero - (15) (80) (1) / (7a) (3) 19 Firewall - (0) (174) (5) / (7a) (3) 20 Echo7Solo - (0) (30) (1) / (7) (3) 21 gunslingercbr - (0) (124) (4) / (7a) (3) 22 COBRAarmyOFone - (69) (0) (0) / (1) (6a) 23 BOMBSHELLMIKE - (0) (99) (2) / (7a) (3) 24 Tolan - (30) (84) (4) / (7a) (3a) ----communications officer 25 G.I.Eddie - (3) (5) (0) / (1) (3) Players MIA 26 Roadblock Recall - (0) (12) (4) / (5a) (3) 27 Viper6 - (0) (0) (0) / (1) (3) 28 Warrant Officer Flint - (0) (0) (0) / (1) (3) 29 coreyrc - (0) (0) (0) / (1) (3) 30 Zodach - (0) (0) (0) / (1) (3) 31 Swafus - (0) (0) (0) / (1) (3) 32 Recondo - (0) (0) (0) / (1) (3) 33 ~Synder Corps.~ - (0) (0) (0) / (1) (3) 34 the_loud_master - (0) (0) (0) / (1) (3) 35 Hit & Run - (0) (0) (0) / (1) (3) 36 Viper Officer - (0) (0) (0) / (1) (3) 37 moses - (2) (0) (0) / (1) (3) 38 snake.eyes - (0) (0) (0) / (1) (3) 39 Ultra Magnus 71 - (0) (0) (0) / (1) (3) 40 nightforceoutback11 - (0) (0) (0) / (1) (3) Players Who Posted For The Other Team 41 CG23 - (10) (22) (0) / (5) (3) <-------------------posted for cobra 42 DESTRO - (8) (2) (0) / (1) (3) <-------------------posted for cobra Cobra (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4, -4 1 Golobulous - (87) (94) (0) / (8b) (6a) 2 Money-B - (48) (114) (7) / (7a)(6a) ---nightwatch commander 3 darthZartan - (0) (122) (3) / (7a) (3) 4 john shaft - (106) (43) (3) / (7a)(6a) - eligible for +4, -4 until golobs return, Squad Leaders - ELIGIBLE FOR +3, -3 5 SyNn - (65) (98) (5) / (7a) (6a) 6 SGT. Mutt - (98) (20) (2) / (5a) (6a) ----communications officer 7 CG76 - (0) (163) (4) / (7a) (3) 8 Derek2783 - (12) (12) (0) / (1) (3) ------eligible for +3, -3 until golobs return, Players 9 Gungho-joe - (6) (80) (1) / (7a) (3) ----communications officer 10 GRIMLOCK - (0) (162) (7) / (7a) (3) 11 COBRA NINJA - (0) (171) (2) / (7a) (3) 12 Nemesis Enforcer - (0) (60) (1) / (7a) (3) 13 Amberbratt - (0) (25) (1) / (5a) (3) 14 Deckard - (0) (140) (0) / (7a) (3) 15 MAJOR BLUDD - (0) (189) (10) / (7a) (3) 16 BigErn - (82) (0) (0) / (1) (6a) 17 systane - (171) (0) (0) / (1) (6a) 18 Tracker - (0) (41) (0) / (5a) (7) 19 Outbackk - (8) (47) (1) / (7) (3) 20 xoxGOULISHxox - (0) (98) (0) / (7a) (3) 21 A.V.A.C. - (87) (8) (0) / (1) (6a) 22 ceraurus - (0) (114) (5) / (7a) (3) 23 Night Viper 143 - (0) (133) (1) / (7a) (3) 24 fred V - (51) (2) (0) / (1) (6a) 25 crock master - (10) (8) (0) / (1) (3) 26 Viper 48 - (0) (30) (1) / (7) (3) 27 COVERGIRL - (0) (53) (1) / (7a) (3) 28 Black Viper - (0) (25) (0) / (5a) (3) 29 DarthBrett - (0) (52) (0) / (7a) (3) 30 miketime - (4) (12) (0) / (1) (3) 31 ZARTAN - (0) (18) (0) /(4) (3) 32 SNAKE EYES - (4) (10) (1) / (1) (3) 33 Lody666 - (2) (18) (0) / (4) (3) 34 Tanksmasher - (0) (4) (0) / (1) (3) 35 arbco69 - (4) (4) (0) / (1) (3) 36 The Commander - (0) (37) (3) / (7a) (3) 37 Flame Viper - (0) (20) (0) / (5) (3) 38 Bildar76 - (10) (14) (2) / (1) (3) 39 I<3 COBRA LA - (0) (8) (0) / (1) (3) 40 barbecue - (0) (22) (0) / (5) (3) Players MIA 34 tuan_tran73 - (0) (0) (0) / (1) (3) 41 Rocky - (0) (0) (0) / (1) (3) 42 wild weasel - (0) (0) (0) / (1) (3) 43 zartantheblue - (0) (0) (0) / (1) (3) 44 Crimson Cobra Commander - (0) (0) (0) / (1) (3) 45 Snake Eyes-Joe Ninja - (0) (0) (0) / (1) (3) 46 Omegawrath - (0) (0) (0) / (1) (3) 47 sgt.bludhound - (0) (0) (0) / (1) (3) 48 Tomax & Xamot - (0) (0) (0) / (1) (3) 49 PollyLover - (0) (0) (0) / (1) (3) 50 porkchop sandwiches - (0) (0) (0) / (1) (3) 51 Cobra Vampire - (0) (0) (0) / (1) (3) current squad positions left for the two used squads from battle 6 for rest of game Oktober Guard have 0 V, 0 VD, and 3 C Ninja Force have 0 V, 0 VD, and 1 C This is approved by young1nj. 2 hurt points from the drafted non-players that were pmed have been deducted from the total hurt count of Dragonsky. So Dragonsky just got a 2pt heal. Some big changes happened after this battle, see the war council pages 178 to 220. Basiclly young1nj and golobulous are out as squad leaders young1nj is only the game GM golobulous is a cobra player and was given a squad leader position for the next game and most likely for this game leadership for each team was changed around at the time i made this post major wolf leads the joes vadersquest is a joe leader blowtorch rules is still a potential leader for the joes money-B leads cobra and is putting together his squad here is the Pm sent to the leaders of how the communication officer process will work which was put into motion between after the round for the first time This message is being sent to all the leaders for each team to check out and comment on This is what I have put together for everyone to check out to help us with our issues. Vadersquest will be the appointed GI Joe Game communication officer. He will pretty much be the leader of this, and is on board with everything below He will Pm all the players listed under MIA for each team, and will find out there intentions. Everyone will have 48 hours to respond to his PM. From everyone’s responses he will make a list stating everyone’s responses from those below. Each person will be one of the cases below: 1. Will want to be Pm’d with instructions on what to do for the game 2. Want to play for the other team 3.Does not want to play in the GI Joe game at this time (this will be assumed if people don't respond) He will post his results in the War council thread at an expected time. From this list people who want to be traded will be entered in a 24 hour trading period where the communication officers from each team work out trades. Vadersquest will get in contact with each teams communication officers, and set up times for the 24 hour period where they can work on trades together. Because players playing the game do not all play equally so a 2 for 1 trade might be necessary to help in working out trades. If trades are not completed during that 24 hour period vadersquest and ceraurus will work together and trade the players the fairest way they can. Each team should appoint two communication officers for there team, a leader and a helper. These players will 1.Be the only players allowed to PM roster players with game instructions 2.Represent there team in the trading period Suggestions for the selection of communication officers for each team 1. Should be on the tank pretty much everyday 2.Should have a good idea of there roster, and know which players on there roster don’t mind playing for either team. 3.One person might want to be a night person, and the other a morning/afternoon person so that they can cover most of the day in communicating with players who need to be reminded 4.Should be able to communicate and work well for each other 5.These positions are available to anyone, you don’t have to be a squad or team leader. Over all this process should take 3 to 4 days to complete. In theory this should solve most of our issues and future issues. This should keep teams relatively even. Looking ahead a little to future games, we will try to set things up so that team numbers are equal at the start, and if games aren’t competitive enough we will have a draft at a midpoint to even things out. here is how things looked after the draft process Game Stats Update BATTLE #6 Game General Manager ********* young1nj ********* Joe Team (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4 , -4 1 MAJOR WOLF - (0) (202) (5) / (7a) (3) 2 vadersquest - (15) (192) (7) / (7a) (3) 3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) <--MIA Squad Leaders - ELIGIBLE FOR +3 OR -3 4 xFlintx (Tiger Force) - (0) (194) (1) / (7a) (3) 5 annihilator (Iron Grenadiers) - (0) (168) (9) / (7a) (3) 6 fred V (Night Force) - (51) (2) (0) / (1) (6a) traded to the joes for cg23 and ~syndercorps~ 7 (Oktober Guard) Players 8 Duffman - (60) (0) (0) / (1) (6a) <---communications officer 9 Tolan - (30) (84) (4) / (7a) (3a) <---communications officer 10 Tomahawk - (106) (14) (0) / (1) (6a) 11 CharIJoe - (0) (92) (4) / (7a) (3) 12 GRIMLOCK - (0) (162) (7) / (7a) (3) - traded from cobra for morgana08 13 TELE VIPER - (169) (0) (0) / (1) (6a) 14 dominic.18 - (8) (155) (9) / (7a) (3) 15 Stormavik - (0) (170) (9) / (7a) (3) 16 AV8 - (0) (169) (2) / (7a) (3) 17 CG85 -(141) (0) (0) / (1) (6a) 18 protoxero - (15) (80) (1) / (7a) (3) 19 Firewall - (0) (174) (5) / (7a) (3) 20 Echo7Solo - (0) (30) (1) / (7) (3) 21 IRONMAN - (141) (0) (0) / (1) (6a) 22 COBRAarmyOFone - (69) (0) (0) / (1) (6a) 23 LIFT TICKET - (0) (181) (2) / (7a) (3) 24 G.I.Eddie - (3) (5) (0) / (1) (3) 25 gunslingercbr - (0) (124) (4) / (7a) (3) 26 BOMBSHELLMIKE - (0) (99) (2) / (7a) (3) 27 Players MIA 28 Roadblock Recall - (0) (12) (4) / (5a) (3) 29 snake.eyes - (0) (0) (0) / (1) (3) 30 Warrant Officer Flint - (0) (0) (0) / (1) (3) 31 DESTRO - (8) (2) (0) / (1) (3) Cobra Team (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4, -4 1 Money-B - (48) (114) (7) / (7a)(6a) 2 SGT. Mutt - (98) (20) (2) / (5a) (6a) <---communications officer - new leader 3 CG76 - (0) (163) (4) / (7a) (3) - new leader Squad Leaders - ELIGIBLE FOR +3, -3 4 Golobulous (Cobra-La) - (87) (94) (0) / (8b) (6a) <---communications officer - from leader/part GM to new squad leader 5 john shaft (Dreadnoks) - (106) (43) (3) / (7a)(6a) 6 SyNn (Python Patrol) - (65) (98) (5) / (7a) (6a) 7 morgana08 (Ninja Force) - (21) (119) 9) / (7a) (3) - traded from joes for cg23 and ~synder corps~ - new cobra squad leader Players 8 darthZartan - (0) (122) (3) / (7a) (3) - from leader to regular player 9 MAJOR BLUDD - (0) (189) (10) / (7a) (3) 10 Derek2783 - (12) (12) (0) / (1) (3) - from squad leader to regular player 11 COBRA NINJA - (0) (171) (2) / (7a) (3) 12 Nemesis Enforcer - (0) (60) (1) / (7a) (3) 13 Gungho-joe - (6) (80) (1) / (7a) (3) 14 Deckard - (0) (140) (0) / (7a) (3) 15 COVERGIRL - (0) (53) (1) / (7a) (3) 16 BigErn - (82) (0) (0) / (1) (6a) 17 systane - (171) (0) (0) / (1) (6a) 18 Tracker - (0) (41) (0) / (5a) (7) 19 Outbackk - (8) (47) (1) / (7) (3) 20 xoxGOULISHxox - (0) (98) (0) / (7a) (3) 21 A.V.A.C. - (87) (8) (0) / (1) (6a) 22 ceraurus - (0) (114) (5) / (7a) (3) 23 Night Viper 143 - (0) (133) (1) / (7a) (3) 24 barbecue - (0) (22) (0) / (5) (3) 25 crock master - (10) (8) (0) / (1) (3) 26 Viper 48 - (0) (30) (1) / (7) (3) 27 CG23 - (10) (22) (0) / (5) (3) 28 Black Viper - (0) (25) (0) / (5a) (3) 29 DarthBrett - (0) (52) (0) / (7a) (3) - from squad leader to regular player 30 miketime - (4) (12) (0) / (1) (3) 31 ZARTAN - (0) (18) (0) /(4) (3) 32 SNAKE EYES - (4) (10) (1) / (1) (3) 33 Lody666 - (2) (18) (0) / (4) (3) 34 Tanksmasher - (0) (4) (0) / (1) (3) 35 arbco69 - (4) (4) (0) / (1) (3) 36 The Commander - (0) (37) (3) / (7a) (3) 37 Flame Viper - (0) (20) (0) / (5) (3) 38 Bildar76 - (10) (14) (2) / (1) (3) 39 I<3 COBRA LA - (0) (8) (0) / (1) (3) 40 ~Synder Corps.~ - (0) (0) (0) / (1) (3) Players MIA 41 Tomax & Xamot - (0) (0) (0) / (1) (3) 42 Snake Eyes-Joe Ninja - (0) (0) (0) / (1) (3) 43 Crimson Cobra Commander - (0) (0) (0) / (1) (3) the rest of the MIA's who didn't respond to the PM's were dropped. Last edited by young1nj; 08-29-2008 at 12:43 PM.. |
09-23-2008, 04:34 AM | #8 |
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The Official Game Stats Update FINAL BATTLE #8 Game General Manager ********* young1nj ********* Joe Team (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4 , -4 1 MAJOR WOLF - (0) (262) (5) / (7a) (3) 2 vadersquest - (15) (247) (7) / (7a) (3) 3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) <--MIA Squad Leaders - ELIGIBLE FOR +3 OR -3 4 xFlintx (Tiger Force) - (0) (249) (4) / (7a) (3) 5 annihilator (Iron Grenadiers) - (30) (168) (9) / (7a) (3a) 6 fred V (Night Force) - (106) (2) (0) / (1) (6a) 7 (Oktober Guard) Players 8 Duffman - (60) (40) (1) / (7) (6a) <---communications officer 9 Tolan - (64) (84) (4) / (7a) (6a) <---communications officer 10 Tomahawk - (106) (30) (1) / (7) (6a) 11 CharIJoe - (0) (152) (7) / (7a) (3) 12 GRIMLOCK - (0) (217) (9) / (7a) (3) 13 TELE VIPER - (209) (0) (0) / (1) (6a) 14 dominic.18 - (12) (195) (11) / (7a) (3) 15 Stormavik - (0) (210) (9) / (7a) (3) 16 AV8 - (0) (219) (2) / (7a) (3) 17 CG85 -(186) (0) (0) / (1) (6a) 18 protoxero - (15) (130) (2) / (7a) (3) 19 Firewall - (0) (219) (5) / (7a) (3) 20 Echo7Solo - (0) (70) (1) / (7a) (3) 21 IRONMAN - (186) (0) (0) / (1) (6a) 22 COBRAarmyOFone - (119) (0) (0) / (1) (6a) 23 LIFT TICKET - (0) (236) (3) / (7a) (3) 24 G.I.Eddie - (3) (15) (0) / (4) (3) 25 gunslingercbr - (0) (164) (6) / (7a) (3) 26 BOMBSHELLMIKE - (0) (149) (2) / (7a) (3) 27 Roadblock Recall - (0) (32) (6) / (7a) (3) 28 Warrant Officer Flint - (0) (12) (1) / (1) (3) Players MIA 29 young1nj - (68) (132) (9) / (7a) (6a) 30 snake.eyes - (0) (4) (0) / (1) (3) 31 DESTRO - (8) (2) (0) / (1) (3) 32 33 34 35 36 37 38 39 40 41 42 43 44 Cobra Team (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal) Team Leaders - ELIGIBLE FOR +4, -4 1 Money-B - (48) (164) (10) / (7a)(6a) 2 SGT. Mutt - (113) (28) (2) / (5a) (6a) <---communications officer 3 CG76 - (0) (213) (5) / (7a) (3) Squad Leaders - ELIGIBLE FOR +3, -3 4 Golobulous (Cobra-La) - (117) (114) (1) / (8b) (6a) <---communications officer 5 john shaft (Dreadnoks) - (146) (53) (3) / (7a)(6a) 6 SyNn (Python Patrol) - (115) (98) (5) / (7a) (6a) 7 morgana08 (Ninja Force) - (21) (174) (12) / (7a) (3) Players 8 darthZartan - (0) (157) (3) / (7a) (3) 9 MAJOR BLUDD - (0) (249) (16) / (7a) (3) <---temporary communications officer for sgt.mutt 10 Derek2783 - (32) (12) (0) / (1) (3a) 11 COBRA NINJA - (0) (231) (2) / (7a) (3) 12 Nemesis Enforcer - (0) (85) (1) / (7a) (3) 13 Gungho-joe - (6) (105) (1) / (7a) (3) 14 Deckard - (0) (190) (0) / (7a) (3) 15 COVERGIRL - (0) (68) (1) / (7a) (3) 16 BigErn - (22) (0) (0) / (1) (6a) 17 systane - (221) (0) (0) / (1) (6a) 18 Tracker - (0) (57) (0) / (7) (3) 19 Outbackk - (8) (71) (1) / (7a) (3) 20 xoxGOULISHxox - (0) (113) (0) / (7a) (3) 21 A.V.A.C. - (142) (8) (0) / (1) (6a) 22 ceraurus - (0) (164) (6) / (7a) (3) 23 Night Viper 143 - (0) (163) (1) / (7a) (3) 24 barbecue - (0) (33) (2) / (7) (3) 25 crock master - (10) (18) (0) / (4) (3) 26 Viper 48 - (0) (74) (3) / (7a) (3) 27 CG23 - (10) (42) (0) / (7) (3) 28 Black Viper - (0) (25) (0) / (5a) (3) 29 DarthBrett - (0) (92) (1) / (7a) (3) 30 miketime - (4) (42) (0) / (7) (3) 31 ZARTAN - (0) (24) (0) /(5) (3) 32 SNAKE EYES - (4) (16) (1) / (5) (3) 33 Lody666 - (2) (30) (1) / (7) (3) 34 Tanksmasher - (0) (8) (0) / (1) (3) 35 arbco69 - (4) (8) (0) / (1) (3) 36 The Commander - (0) (43) (3) / (7a) (3) 37 Flame Viper - (0) (28) (0) / (5a) (3) 38 Bildar76 - (10) (24) (2) / (5a) (3) 39 I<3 COBRA LA - (0) (10) (0) / (1) (3) 40 ~Synder Corps.~ - (0) (2) (0) / (1) (3) 41 Tomax & Xamot - (0) (8) (0) / (1) (3) 42 KingOfVillians - (0) (10) (0) / (1) (3) Players MIA 43 snakeeyes-joe-ninja - (0) (0) (0) / (0) (0) 44 45 46 47 48 49 50 51 52 Anybody have any questions about their stats please pm me (Major Wolf) |
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