|02-15-2009, 04:04 AM||#51|
Join Date: Sep 2007
Location: Dallas, TX
Here's a parts list for those who are curious about the build list and comments. Overall, I'm really happy to see these guys, and will cheerfully plunk down the cash for them even if some of them are not what I'd hoped.
head-new (maybe Resolute Firefly)
upper arms-Snake Eyes v3
torso-Snake Eyes v3
thighs/knees-Snake Eyes v3
A very nice recipe, and superb new sculpting on the new parts gives us a figure that looks familiar, but at the same time is different enough that it doens't feel like a lazy ape-ing of the past. Looking forward to seeing him with gear.
legs-Flint w/ knife sheathe
Exactly what I expected. The new shirt pattern is nice, but subdued and swapping out the holster for a knife sheathe is good. The headsculpt is very nice, but the Spirit arms leave a little to be desired (new hands). Overall it's pleasing and get's the point across with the minimum of new tooling which I'm 100% certain was the idea for all these figures.
Intersting build, and choices. Again, very effective and the new parts are excellent.
Hit & Run:
chest harness-Jet Pack Duke
While it's exactly what I expected (down to the exact parts choices) I am disappointed. While Hit & Run is a 2nd-3rd tier character in the main, Joe fans in the "know" all love this guy and are ready for a more modern tactical design. This figure looks like a lazy custom, but since it's the first new version since 1988 I'll take it.
lower torso-Snow Job
Again, excellent new parts make the old one shine. While I'm not 100% on the Snow Job parts for this guy, I think I'll be able to overlook them easily enough once it's in hand.
The only thing I'd change here is the forearms. Not really picturing these guys wearing a watch whose glare might give them away, other than that though it's perfect (if a bit slavish).
The new headsculpt (tres' old school comics) and the new harness really look superb, and the only niggle I have is the skinniness of the Soldier thighs compared to the new lower legs and lack of a belt. Still, I'll be happy with it.
torso/arms-Resolute COBRA Trooper
thighs-Resolute COBRA Trooper
knees-Snake Eyes v3
feet-new (same as Alley Viper)
Hard to say just how this one is going to look without gear, but it's a good start so far, and kudos for using the ResTrooper stuff so quickly.
With the exception of the 3/4 sleeves, exactly what I expected (even down the the body choice). The Dusty parts suit this figure perfectly, and with some cool gear this will be a winner.
Fantastic way to work in Ripcord for us. This figure (to my knowledge) thus far uses parts from more figures than any other to frankenstein the right look so don't be suprised if it changes. While I'm not 100% on the head choice, everything else is WIN! Now let's see some cool gear for him, and not the Blowtorch helmet and mask I'm dreading they'll use.
What can I say about this, other than WIN!!!
I hope that harness is a half-finished mock up. It's plain, and looks like it was glued together poorly out of extra bits. The new headsculpt is good, but IMHO if your going to go with this design for Wet Suit why not go all the way and make him in the orange or yellow and black colorscheme that more suits the basic layout. Still, it's better to have than have not.
Really, I don't think we could expect better for Zap given that these are all bashes. New harness [check], great new headsculpt sans moustache [check], proper color green [check]. Add a moustache and the mid sized helmet that came with Shockblast and it'll be perfect.
Last edited by Alyosha; 02-15-2009 at 04:08 AM..
|02-15-2009, 04:35 AM||#52|
donuts and grape soda
Join Date: Sep 2007
These look great so far. Can't wait to see them all decked out in their gear.
At least it makes for one last surprise before the movie stuff.
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