|
Community Links |
Social Groups |
Pictures & Albums |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
|
Thread Tools |
06-28-2020, 11:19 PM | #381 |
Mobile, Agile, Hostile
Join Date: May 2013
Location: VA
Posts: 775
|
No event until Friday. I guess I'll have to spend more time with my family this week.
|
06-29-2020, 12:28 PM | #382 |
Iron Grenadier
Join Date: Feb 2004
Location: Raleigh, NC
Posts: 756
|
Is it just me, or does the day's "tally" for base defense always populate right at 8:00pm EST? So, what happens if you have spent all of your resources right before the count tabulates? It's amusing to me that the best way to prevent having your resources stolen is not to build up a good base but instead to carry very few resources on hand so that you're not a juicy target for people to attack.
__________________
"Yay, I caught it!" |
06-29-2020, 02:30 PM | #383 |
Mobile, Agile, Hostile
Join Date: May 2013
Location: VA
Posts: 775
|
Quote:
Is it just me, or does the day's "tally" for base defense always populate right at 8:00pm EST? So, what happens if you have spent all of your resources right before the count tabulates? It's amusing to me that the best way to prevent having your resources stolen is not to build up a good base but instead to carry very few resources on hand so that you're not a juicy target for people to attack.
If you spent your resources before 8pm, and the attack tally of the day is more than what you have left, you go into the negatives. Yes, that has happened to me before. The way I understand it, when I look at my map of "invaders", their resources doesn't change from day to day (not talking about the glitch where you gain resources with each click, which does not count). So my guess is it really doesn't matter how much resources you have on hand. Once you appear in someone's map, that's your set Level and your set amount of resources you'll lose at the time. You NEED resources to build up your defenses, and using them up before 8 does not stop it from going into the negatives. So it seems to me to make more sense to attack the rich "invaders" on your map and build up your resources in anticipation of the loss at 8pm. That way you can build something expensive and beef up your defense. The only way to stop resources loss is to get a "Base Defended". Or have your base so beefed up and well layed-out that others are scared to try to attack it. (I know I've seen my share of resource juicy targets, but as soon as I see their base, I know I have no way of winning against it so I left it alone). At least that's my strategy. |
06-30-2020, 11:21 AM | #384 |
Iron Grenadier
Join Date: Feb 2004
Location: Raleigh, NC
Posts: 756
|
Quote:
You're right, 8pm EST is when you get robbed. So if you plan on building something big and expensive, do it before 8pm.
If you spent your resources before 8pm, and the attack tally of the day is more than what you have left, you go into the negatives. Yes, that has happened to me before. The way I understand it, when I look at my map of "invaders", their resources doesn't change from day to day (not talking about the glitch where you gain resources with each click, which does not count). So my guess is it really doesn't matter how much resources you have on hand. Once you appear in someone's map, that's your set Level and your set amount of resources you'll lose at the time. You NEED resources to build up your defenses, and using them up before 8 does not stop it from going into the negatives. So it seems to me to make more sense to attack the rich "invaders" on your map and build up your resources in anticipation of the loss at 8pm. That way you can build something expensive and beef up your defense. The only way to stop resources loss is to get a "Base Defended". Or have your base so beefed up and well layed-out that others are scared to try to attack it. (I know I've seen my share of resource juicy targets, but as soon as I see their base, I know I have no way of winning against it so I left it alone). At least that's my strategy. What is annoying me these days is that I feel like I seldom ever see resource-rich bases anymore (+128k). Anything below that isn't even worth attacking, even if it's going to be an easy victory. I never knew that you could go below zero values on resources. I suppose it's the only way to prevent people from cashing in before the daily robbery. Oh, and one more interesting observation. I forgot about this one until just now, but I've seen it happen 5 times. There's only 1 base I've seen this happen with, but when I go to deploy my troops upon start of the attack, they stick in the ground like they're glued there and they don't advance at all. If you see a base belonging to JTrevisani, let me know if you see this same thing happen. I haven't yet tried a helicopter attack, as there's no way to get to all of the AA missiles. I almost kind of want to record the battle to show it to the devs. I don't know if this a glitch, exploit, or cheat, but it works every single time I have tried to attack this base. It's still in my map now, so maybe I'll go take a screenshot to show the layout. It's a damn shame that my guys get stuck, as the base looks like a pushover as far as attacking it goes.
__________________
"Yay, I caught it!" |
07-01-2020, 11:16 AM | #385 |
Mobile, Agile, Hostile
Join Date: May 2013
Location: VA
Posts: 775
|
Quote:
Quote:
I've never experienced that on PvP, but that has happened many times in Survival or Special Operations. Where there's like an invisible line that the land troop cannot cross mid field. Whenever that happens that means it'll be a 2-star victory at best, since my air have no way of taking out the base all on their own. |
07-01-2020, 03:34 PM | #386 |
Old Soldier
Join Date: Jul 2009
Location: The Pit
Posts: 430
|
Quote:
Quote:
Nothing that I say at this point comes from personal experience. Apparently the wall glitch can be created, to a certain extent, based on how you lay your walls out. So if someone knows how to lay their walls down, they might be able to exploit that glitch and cause others some hardship. I don't think everyone who has glitchy walls has done that on purpose, but I think some people have. It would be a good idea to jot those names down if for nothing else so that you know which bases cause a ground unit hangup. You can use Air only or avoid the bases. If I learn anything more about this I will let you all know. I would definitely report it as a bug or glitch.
__________________
-- Yo*Joe Forever MacDowin Fortnite Toy Guide G.I. Joe Classified Archive Find me on: YouTube |
07-02-2020, 01:44 AM | #387 |
News Staff
Join Date: Jul 2009
Location: Kiribathgoda, Sri Lanka
Posts: 1,998
|
Lady Jaye and Mistress Armada is joining the game. I'm guessing it's this weekend's event.
Season Pass is available now. Trophy Awards have changed (a.k.a reduced. lol). Looks like difficulty has been ramped-up. Also, the immovable unit bug is still plaguing the game. I've had Scarlett who did not move a muscle during the entirety of the match. |
07-02-2020, 07:18 AM | #388 |
Star Brigade Commander
Join Date: May 2018
Location: Up North
Posts: 4,275
|
Quote:
Lady Jaye and Mistress Armada is joining the game. I'm guessing it's this weekend's event.
Season Pass is available now. Trophy Awards have changed (a.k.a reduced. lol). Looks like difficulty has been ramped-up. Also, the immovable unit bug is still plaguing the game. I've had Scarlett who did not move a muscle during the entirety of the match. ... “What are you waiting for? Move!!”
__________________
LNC |
07-02-2020, 02:47 PM | #389 |
Mobile, Agile, Hostile
Join Date: May 2013
Location: VA
Posts: 775
|
Quote:
I'll pass on the season pass. I've reached the rank of Lt Col, until they add in higher ranks, the trophies don't mean a lot. Really? I haven't noticed much difference. |
07-02-2020, 05:21 PM | #390 |
Mobile, Agile, Hostile
Join Date: May 2013
Location: VA
Posts: 775
|
Holy! Get the Season Pass Tier 2 10% Minerals ASAP! It just gave me 44 million Minerals! That's right, millions! My max is 6 M, now it's filled way over the limit! Get it before they fix the glitch.
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
gijoe war on cobra mobile game! | tkprime | G.I. Joe News and Rumors | 102 | 11-02-2022 09:23 AM |
GI Joe War on Cobra mobile game US release date announced | DJ Maniak | G.I. Joe General Discussion | 1 | 01-07-2020 09:57 PM |
Micro Machines Mobile Game Featuring G. I. Joe And Cobra Toys | SilverOptimus | G.I. Joe News and Rumors | 9 | 10-03-2016 01:12 AM |
HISSTANK Reviews G. I. Joe: Strike Mobile Game App | SilverOptimus | G.I. Joe General Discussion | 6 | 06-03-2015 01:35 AM |
New G. I. Joe Mobile Game By Backflip Studios | SilverOptimus | G.I. Joe News and Rumors | 7 | 02-14-2014 02:49 PM |
|
|