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05-12-2010, 06:11 PM | #1 |
Hisstank.Com General
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can you guys help me out with the rankings of joe and cobra forces?
start with the top and go down as far as you can. what do the different rankings mean? i can guess but can someone spell it out for us? is it more of a guessing game with cobra? open to interpretation. joes have it all spelled out on their filecards, right.
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05-12-2010, 06:18 PM | #2 |
Canadian Viper
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I always imagined Cobra Commander was the leader and all the named Cobras were contracted on a job by job basis. The Vipers and blue shirts would have their own, pseudo-military command structure.
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05-12-2010, 06:20 PM | #3 |
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Top joes..
Hawk Duke Flint Beachhead Not sure after that.. many speculate Stalker being next.. But it also depends on the branch.. Deep Six is a CPO Ace is a Capt. Keel Haul is an Admiral Falcon is a Lieutenant So the list can go on and on.. I even think Wet Suit and Torpedo are higher ranks than most. As for the army side.. almost everyone is a sgt.
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05-12-2010, 06:25 PM | #4 |
Hisstank.Com General
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Cobra...
Cobra Commander Destro (For some reason even though I find him more of a liaison) Major Bludd The Crimson Twins then after that it is all up to interpretation.. Zartan and Storm shadow aren't really ranked IMO.
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05-12-2010, 06:44 PM | #5 |
#voteblackjack
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Depends. Comic, cartoon or filecard?
Cartoon was: Hawk Duke Flint Beachhead And that made no sense WHATSOEVER!!! Comic was: Hawk Then whoever led on missions (Falcon, Flint, Duke, Stalker) Filecards: Colton Hawk lots of people and some that would surprise you (Doc and Pysche-Out outrank Falcon, Duke and Flint for example) This should help out:
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05-12-2010, 09:10 PM | #6 |
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There's a huge list in cyber-land that contains a list of every Joe and their rank. But to simplify, let me explain real military rank and structure.
Officers Rank: O-1 through O-10 Role: College trained leaders. Officers are commissioned rather than enlisted. The difference, that they are appointed rather the "signed up". These are the upper echelon of the command structure. "Zeroes" rarely ever see battlefield time and are usually specialized in a certain field (such as pilot, leadership, engineering). Certain specialties, such as doctors or pilots, don't contain alot of leadership responsibility outside the rank until they reach higher grades. And even then, they are usually in charge of a "corps de esprit" (particular type of unit). Becoming and officer: You can become an officer by either enrolling in a military academy (Air Force, Army, Navy), graduating with a 4 year degree while in ROTC (Reserve Officers Training Corps), or enlisting and applying for a commission. The third option is often the hardest but is often the most revered by the non-commissioned troops. Warrant Officers Rank: C/WO-1 through C/WO-4 Role: Warrant Officers are specialized officers who are appointed as such through merit and accomplishment in their field. While they are specialized in certain fields, they are often tasked to take on leadership roles beyond their actual specialties. "WOs" are often placed in charge of units such and take on much of the on-hand leadership roles without all the desk work of being a fully commission officer. Becoming a Warrant Officer: To become a WO varies from branch-to-branch of service. Unlike commissioned officers, WOs are not required to have college degrees. They are appointed by their own request and are awarded the rank by merit. WOs are also called "Mustangs" as to be a Warrant Officer, you would have to have been enlisted. Non-Commission Officers Rank: E-4 through E-9 Role: Field Leadership. In the US Navy NCOs are called Petty Officers (or Chief Petty Officers for E-7 and above). These are the middle management of the military. They are out in the trenches and fighting the fight day in and day out. They are well experienced and have the most on-hand knowledge of their jobs. NCOs, while often trained in a particular field (called MOS or Ratings) are often called upon to do the jobs of others and are trained to handle many different situations. Becoming an NCO: Simply put, doing the time. While the promotion of enlisted forces differ between branches, most NCOs have at least 4 years experience in their field and have a diverse record of applied assignments. Enlisted personnel are promoted through good merit and military performance. Since promotion is rigorous in some occasions, any rank between E-6 through E-9 is highly regarded as well as respected. Specialists Rank: SPC-4 through SPC-9 Role: Non-Commissioned Officers who are (as their rank implies) are specialized in a particular field. These are often medics, intelligence, or technicians. Currently only the US Army has ranking Specialists while the Navy has secondary NECs (Navy Enlistment Codes) that are attached to their ratings to signify the specialty. Example: AB/F Rating - Aircraft Boatswain Mate/Fueler. Becoming a Specialist: Standard NCOs simply further their training and become specialized in a certain field. Once completing their training they are awarded the classification of specialist. Junior Enlisted: Rank: E-1 through E-3 Role: The "grunts" of most military forces, the junior enlisted are often still in their learning phases. Rarely do they take on leadership roles and are hardly ever asked to make crucial decisions. Their job is to simply get the job done and follow orders. Since most junior enlisted personnel lack experience, they are often called upon in support roles of the NCOs. Becoming a Junior Enlisted: Just sign up. But expect to do all the dirty work with little credit. But if you follow orders and do your job well, your chances of becoming an NCO are great.
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Code Name: One-Stop *IT1(SW/AW/FMF)* My B/S/T list. My Feedback Some of my written musings: Some G.I. Joe lore written by Dallas Martin Last edited by Sailor_Joe; 05-12-2010 at 09:15 PM.. |
05-12-2010, 10:13 PM | #7 |
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Now in regards to Cobra Rankings...
I looked around and tried to find an established ranking system. But to be honest, there's nothing out there. So by doing a little research with the resources I had (file cards, comic books, cartoons) I came up with not really a rank system but more of a structure. I applied a bit of sociological knowledge as well. Cobra Commander runs his organization much like a corporation (no wonder he employs the Crimson Twins) where he is the CEO and big cheese. All decisions must run by him. The rest of the hierarchy falls into specific roles that meet the needs of the organization. Promotions come and go with the needs of organization. People are given raises not by any scale structure but as they apply to the needs of the company itself. And since also Cobra Commander's organization appeals to that of the more "thuggish" of nature. It is implied that a more "gang" structure is in place. You have Generals and Captains, foot soldiers and specialists. All of which are given due pay and respect as they perform their jobs. For example: Destro, although involved in his own activities is an ally and given leadership powers such as that of a Gang Captain. So with all that, this is the ranks structure I came up with for Cobra Command: Crimson Guard Equivalent Rank: E-4 through E-6 Role: Cobra Special Forces. Reserve units. Way too valuable for the common battlefield, Crimson Guardsmen are the highest echelon of Cobra forces. Part mercenary, part foot soldier. They are decreed professionals and specialist in their field. So much that they are often not put into battle but rather best suited for infiltration and espionage. Becoming a CG: Get a college degree from a credited university (the more prestigious, the better). Get a job at one of the many companies in which Extensive Enterprises is the parent corporation. Prove yourself in your field and be noticed by the CEOs, then undergo an extensive initiation program. Blue Shirts Equivalent Rank: O-1 through O-9/E-4 through E-9 Role: These are equivalent to officers and NCOs of the US military. They are a "cut above" your standard Cobra sort. Usually a bit more smarter and more adept to be wasted as battlefield fodder. Becoming a Blue Shirt: Simply sign up, dodge the red tracer, and take an incredible amount of abuse from superiors. Specialty Vipers Equivalent Rank: SPC-4 through SPC-9/WO-1 through WO-4 Role: These are your Eels, Techno-Vipers, Tele-Vipers and any other field Viper with a descriptive. They are highly trained in their specialty and called upon when their skills are needed. Becoming a Specialty Viper: Either come in possessing the skills or prove yourself. Some specialty Vipers are hand selected by Cobra Commander himself and undergo some rigorous initiation processes. Vipers Equivalent Rank: E-1 through E-3 Role: Battlefield infantry and support. Vipers are the foot-soldiers of the Cobra Command. Becoming a Viper: Wanting to establish yourself where the regular military wouldn't accept you. Maybe you have criminal record or are tired of gang life. Mercenaries Equivalent Rank: No Rank/Freelance Role: To provide specialty work as needed by Cobra Command. The "hired guns" of Cobra. Everything from covert operations to bodyguard work. You're hired for your work and type of work you do. Payment is negotiable and upon completion of your job. Becoming a Cobra Mercenary: This is the case where not having a reputation is a good thing. Simply provide results. Be discreet and get the job done. Espionage and demolitions are in high demand.
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Code Name: One-Stop *IT1(SW/AW/FMF)* My B/S/T list. My Feedback Some of my written musings: Some G.I. Joe lore written by Dallas Martin Last edited by Sailor_Joe; 06-04-2010 at 03:16 PM.. |
05-12-2010, 10:39 PM | #8 |
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According to the filecard, Cobra Officer/Trooper and Crimson Guard are E4 equivelant. Also, Python officers have to go to leadership school, while Para-vipers are "the deadliest, most highly trained commandos in the Cobra legions."
So take that for what you will. |
05-13-2010, 06:51 PM | #9 |
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Quote:
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Code Name: One-Stop *IT1(SW/AW/FMF)* My B/S/T list. My Feedback Some of my written musings: Some G.I. Joe lore written by Dallas Martin Last edited by Sailor_Joe; 05-13-2010 at 06:54 PM.. |
05-13-2010, 08:12 PM | #10 |
Hisstank.Com General
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im setting up cobra like this...
bats (dumb robots) blue troopers and bazooka troopers air troopers (elite infantry) cobra officers vipers after viper they can become eels ~ (bad asses) snowserpents ~ (badder asses) paravipers ~ (baddest asses of them all) stratovipers ~ hmm maybe even more bad assed than the baddest asses) then and only then, a crimson guard you can be. so basically, only air troopers can become officers, only cobra officers can become vipers, only vipers can move on to eels, and so forth. is that dumb?
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