|
Community Links |
Social Groups |
Pictures & Albums |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
|
Thread Tools |
11-05-2010, 11:14 PM | #9431 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Iron Grenadier Special Ops:
Maggot Hurt I.G. Spec Ops -11 Firecracker Hurt I.G. Spec Ops -11 Slingshot Hurt Demon -11
__________________
Last edited by cobralalalala!; 11-05-2010 at 11:55 PM.. |
11-05-2010, 11:56 PM | #9432 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 13: Race of Scorpions Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:58hp**** -Joe targets Range Viper -28hp -I.G. targets Motor Viper -30hp-used ability -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:24hp -Cobra targets Clutch -24hp Sneak Peak -K.O. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:51hp -Cobra targets Fender Officer -15hp -Joe targets Benandonner -7hp-used ability Ferret -29hp ************************************************** *********************************** K.O.s: Xamot= Joecollector85 Heavy Duty= Barefoot Jedi Sato= RaygeOn Trakker= Cobra Dreadwind Clanker Qu= Chief CWO Turner= RuckusJr Vypra= Ronin Assassin Leech= !!Snake-Eyes!! Lopez= Gyre-Viper Hawkins= Black Llama Burns= xFlintx Clanker Xu= dominic.18 Clanker Zi= Thatjimboguy Skidmark= Zarana1976 Nightfox= Poptart13 Tomax= Monkeywrench1988 Rollbar= Uninvited Ghost Wild Boar= Delta1974 Rolling Thunder= Cobra Dreadwind ASP XI= Black Llama ASP II= zx670 Nilalist= Nickvree ASP MX= The L.O.C. ASP V= Gyre-Viper Clanker Vox= Bionic Commando Warfield= Angry.Android H.A.L. Alpha= Nickvree H.A.L. Bravo= Nickvree H.A.L. Delta= Nickvree H.A.L. Echo= Nickvree Hayes= Night Viper 143 Desert Scorpion= Speedocub Baker= Cobra Terrorist Gator= RaygeOn I.G. Move Objective= Completed by xFlintx I.G. Action Objective= Completed by jaimanstone Rhino= Renhoek!!! Raven= Eduardimus Prime!!! Mayhem= dominic.18!!! Dagger= dominic.18!!! Sneak Peak= Delta1974!!! Volcano= Ruckusjr!!! Rax= CallMeChuckles!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 12/16 (20) ____________ Enemy Targets: Condor - 2-2dmg Stiletto - 6-2dmg __________ Move: = 05/10 Move points Action: = 00/10 Move points Special Mission: Explosive 00/10 __________ Armory items: | 0 | Used: Drone Missile, Flechette Grenade, Peneplastic shield. Action Commands: | 1 | Used: Airstrike, Helicopter Gunship, Take Cover, HQ Command: | 0 | Used: Weapons Barrage. Supply Drop: | 0 | Used: Medical drop: Class upgrade: Riot Shield Item: Repair Kit +8hp _____________ Objectives: Move: The Joe Team's Heavy Artillery Lasers are zeroing in on your troops and raining down heavy fire, move your troops to higher ground! = 10 Move points Action: The Joe team has called in the Mobile Armored Strike team and they are moving in from the North West quadrant. You must redeploy your Mobile Missile systems for a counter offensive! = 10 Action points Special Mission: Send in a Special team to plant explosives in the valley. This will block off the enemy and give Tomax and Xamot time to escape! = 10 Explosive points *Have your Spec Ops team post "Explosive +5" This will count as their daily post.* -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 2/71hp (95) Mauler - K.O. Sky Striker - K.O. _____________ Enemy Targets: Highlander - 4-9dmg Switchblade - 47-9dmg Piranha - 47-9dmg Jackhammer - 47-9dmg Stinger - 46-9dmg __________ Move: = 37/48 Move points Action: = 40/48 Move points Special Mission: Cover Fire 15/48 __________ Armory items: | 0 | Used: Flechette Grenade, Armor piercing rounds, Peneplastic shield, Action Commands: | 2 | Used: Helicopter Gunship, Airstrike, HQ Command: | 0 | Used: Weapons Barrage Supply Drop: | 0 | Used: Weapons drop: done. _____________ Objectives: Move: Cobra's has hired a mercenary organization called Venom. This mobile assault team is coming in fast, deploy the Rolling Thunder's Lighting Missiles! = 48 Move points Action: Iron Grenadier Clanker drones are blocking off your troops from the primary target, have your Heavy Artillery take them out! = 48 Action points Special Mission: Clutch and his Strike team are getting pinned down by enemy fire, you need to provide cover fire for the Strike team! = 48 Cover Fire points *Have your Spec Ops team post "Cover Fire +5" This will count as their daily post.* -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 25/76hp (110) Demon - K.O. Banshee assault Copter - K.O. _____________ Enemy Targets: Maggot - 77-11dmg Firecracker - 35-11dmg Slingshot - 20-11dmg __________ Move: = 55/55 Move points Action: = 55/55 Move points Special Mission: Capture 15/55 __________ Armory items: | 1 | Used: Flechette Grenade, Armor piercing rounds, Action Commands: | 1 | Used: Helicopter Gunship, All units attack, Take Cover, HQ Command: | 0 | Used: Weapons Barrage. Supply Drop: | 0 | Used: Medical drop, done. _____________ Objectives: Special Mission: Send in a team to capture Tomax and Xamot, they will make perfect hostages! = 55 Capture points *Have your Spec Ops team post "Capture +5" This will count as their daily post.* -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to 1. Complete Move and Action Objectives 2. Complete Special mission 3. knock out all enemy targets *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: None |
11-05-2010, 11:56 PM | #9433 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
|
Iron Grenadier Leader
Use Item 5hp barrier shield: Peneplastic shield. /Cost: 1 point This high tech composite polymer can withstand anything short of a depleted uranium round. When activated, the peneplastic barrier shield will absorb the next 5 Hurt points. (Strike Team only)
__________________
|
11-06-2010, 12:00 AM | #9434 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
|
All units attack:
This Action command has a time duration. It will last for exactly 1 hour from the time it is activated. Example: 4:02pm to 5:02pm. The effect does not cross over to the next turn. This Action Command gives a boost to your attack. All attacks will be at +1. So a Hurt -4 becomes -5 etc.. (Strike team and Special Ops team both get bonus) |
11-06-2010, 12:00 AM | #9435 |
Mad Scientist at Large
Join Date: Jun 2008
Location: Portland, OR
Posts: 14,793
|
Iron Grenadier Demolitions Lvl 1 Hurt Motor Viper -5 |
11-06-2010, 12:00 AM | #9436 |
Banned
Join Date: Jan 2010
Location: Refrigerated Aisle
Posts: 20,293
|
The Dashing Iron Grenadiers Squad Leader Action Command Defensive perimeter: This Action command has a time duration. It will last for exactly 1 hour from the time it is activated. Example: 4:02pm to 5:02pm. The effect does not cross over to the next turn. This Action Command gives a boost to your defense. All enemy attacks will be at -1. So a Hurt -4 becomes -3 etc.. (Strike team and Special Ops team both get bonus) |
11-06-2010, 12:00 AM | #9437 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
|
GI JOE LEADER LVL 3
HURT Benandonner -3 "Won't you please just die, already?" |
11-06-2010, 12:00 AM | #9438 |
Iron Grenadier Sorcerer
Join Date: Feb 2008
Location: The Silent Castle
Posts: 34,271
|
Iron Grenadier Soldier Level 2
Hurt Motor Viper -3
__________________
|
11-06-2010, 12:00 AM | #9439 |
Laser Sniper
Join Date: Jul 2009
Location: MI. (UP)
Posts: 3,987
|
G.I. Joe SWAT lvl 2
Shield +5
__________________
|
11-06-2010, 12:00 AM | #9440 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,488
|
GI Joe Demolitions Level 2
Hurt Ferret -5
__________________
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Battlefield Heroes The Official Free Video Game Of HISS Tank.com | DESTRO | Video Games | 25 | 05-25-2011 03:02 AM |
Official HISSTANK G.I.Joe vs. Cobra Forum Game - Rules and Regulations | rob0213 | G.I. Joe General Discussion | 2 | 08-16-2009 08:20 PM |
|
|
Recent Off Topic Threads |
4" Fortnite from Jazwares |
JazWares 18th Halo |
What song are you listening to? |
Marvel Universe 3.75" figures |
Star Wars 3 3/4 discussion thread |