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11-02-2010, 01:00 AM | #9031 |
Iron Grenadier Sorcerer
Join Date: Feb 2008
Location: The Silent Castle
Posts: 34,271
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Iron Grenadier Soldier Level 2
Hurt Heavy Duty -3 Take that, Adelele-Akelebelebebe-Akwajebebeh!
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11-02-2010, 01:00 AM | #9032 |
G.I. Joe MFP Interceptor
Join Date: Sep 2008
Location: Glasgow, KY
Posts: 682
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G.I. Joe Weapons Specialist Commando, LV2
Hurt Xamot -5 |
11-02-2010, 01:00 AM | #9033 |
...
Join Date: Nov 2008
Location: Not here.
Posts: 10,947
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Iron Grenadier Soldier Level 2
Hurt Heavy Duty -3 |
11-02-2010, 01:05 AM | #9034 |
Samurai Bunny
Join Date: Jul 2009
Location: Tulsa, OK
Posts: 3,551
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GI Joe Green Beret LVL 2
Hurt Highlander-5
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SIZE=4]Netbook..$299[/SIZE] One month of internet service $50 Cost of the class that I should be doing homework for right now $1300 Skinning Some Snakes and Melting Some Iron Grenadiers.... Priceless |
11-02-2010, 01:08 AM | #9035 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader use Item
-1 Hurt to five Characters or Troops: Flechette grenade. /Cost: 1 point This hand grenade releases a barrage of flechette shrapnel causing wide spread damage. It will damage up to five characters -1. (Strike Team only) Hurt heavy Duty -1, Hurt Roll Bar -1, Hurt Night Fox -1, Hurt Vypra -1, Hurt Motor Viper -1
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11-02-2010, 01:09 AM | #9036 |
Iron Grenadier Sorcerer
Join Date: Feb 2008
Location: The Silent Castle
Posts: 34,271
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Iron Grenadier Captain
Use Action Command Helicopter Gunship Support: Send in a gunship crew to provide close air support to your troops on the ground. Result; Helicopter Gunship will hurt 4 targets -2. In a three team Battle, choose 2 targets from each enemy team. (Strike team only) Hurt Heavy Duty -2, Hurt Roll Bar -2, Hurt Vypra -2, Hurt Motor Viper -2
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11-02-2010, 01:13 AM | #9037 |
Banned
Join Date: Mar 2008
Location: The Final Frontier
Posts: 1,492
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Cobra Combat Medic Level 1
Heal Range Viper +5 |
Gungho-joe |
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11-02-2010, 01:14 AM | #9038 |
Crimson Guard
Join Date: Jan 2009
Location: The City Of Glitz And Glamor
Posts: 1,996
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Iron Grenadier Iron Anvil Lvl 1
Hurt Turner -5
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11-02-2010, 01:20 AM | #9039 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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Use Action Command
Helicopter Gunship Support: Send in a gunship crew to provide close air support to your troops on the ground. Result; Helicopter Gunship will hurt 4 targets -2. In a three team Battle, choose 2 targets from each enemy team. (Strike team only) Hurt Tomax -2, Hurt Range Viper -2, Hurt Leech-2, Hurt Ferret-2 |
11-02-2010, 01:23 AM | #9040 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 13: Race of Scorpions Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:111hp -Joe targets Tomax -14hp Xamot -K.O. Range Viper -28hp -I.G. targets Vypra -22hp Motor Viper -22hp Desert Scorpion -25hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:118hp -Cobra targets Clutch -24hp Skidmark -24hp Sneak Peak -24hp -I.G. targets Nightfox -24hp Rollbar -22hp Heavy Duty -K.O.-used ability -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:143hp -Cobra targets Nilalist -24hp Fender Officer -24hp Wild Boar -24hp -Joe targets Benandonner -25hp Leech -23hp Ferret -23hp ************************************************** *********************************** K.O.s: Xamot= Joecollector85!!! First Blood!!! Heavy Duty= Barefoot Jedi!!! Action Command!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 20/20 Desert Hiss - 10/10 ____________ Enemy Targets: Rolling Thunder - 19-2dmg Rhino - 9-2dmg Condor - 9-2dmg Gator - 9-2dmg Stiletto - 9-2dmg __________ Trakker - 4hp+3 Sato - 4hp+3 Hayes - 4hp+3 Baker - 4hp+3 __________ H.A.L. Alpha - 1-1Pdmg H.A.L. Bravo - 1-1Pdmg H.A.L. Delta - 1-1Pdmg H.A.L. Echo - 1-1Pdmg __________ Move: = 00/10 Move points Action: = 00/10 Move points Special Mission: Explosive 00/10 __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Airstrike, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: The Joe Team's Heavy Artillery Lasers are zeroing in on your troops and raining down heavy fire, move your troops to higher ground! = 10 Move points Action: The Joe team has called in the Mobile Armored Strike team and they are moving in from the North West quadrant. You must redeploy your Mobile Missile systems for a counter offensive! = 10 Action points Special Mission: Send in a Special team to plant explosives in the valley. This will block off the enemy and give Tomax and Xamot time to escape! = 10 Explosive points *Have your Spec Ops team post "Explosive +5" This will count as their daily post.* -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 95/95hp Mauler - 24/24 Sky Striker - 24/24 _____________ Enemy Targets: Highlander - 90-9dmg Switchblade - 47-9dmg Piranha - 47-9dmg Jackhammer - 47-9dmg Stinger - 47-9dmg __________ Mayhem - 23hp+12 Rax - 23hp+12 Dagger - 23hp+12 Warfield - 23hp+12 __________ Clanker Vox - 12-6Pdmg Clanker Xu - 12-6Pdmg Clanker Zi - 12-6Pdmg Clanker Qu- 12-6Pdmg __________ Move: = 00/48 Move points Action: = 00/48 Move points Special Mission: Cover Fire 00/48 __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Cobra's has hired a mercenary organization called Venom. This mobile assault team is coming in fast, deploy the Rolling Thunder's Lighting Missiles! = 48 Move points Action: Iron Grenadier Clanker drones are blocking off your troops from the primary target, have your Heavy Artillery take them out! = 48 Action points Special Mission: Clutch and his Strike team are getting pinned down by enemy fire, you need to provide cover fire for the Strike team! = 48 Cover Fire points *Have your Spec Ops team post "Cover Fire +5" This will count as their daily post.* -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 110/110hp Demon - 28/28hp Banshee assault Copter - 28/28 _____________ Enemy Targets: Maggot - 110-11dmg Firecracker - 55-11dmg Raven - 55-11dmg Volcano - 55-11dmg Slingshot - 55-11dmg __________ Turner - 22hp+16 Lopez - 27hp+16 Hawkins - 27hp+16 Burns - 27hp+16 __________ Asp II - 13-7Pdmg Asp V - 13-7Pdmg Asp XI- 13-7Pdmg Asp MX - 13-7Pdmg __________ Move: = 00/55 Move points Action: = 00/55 Move points Special Mission: Capture 00/55 __________ Armory items: | 2 | Used: Flechette Grenade, Action Commands: | 3 | Used: Helicopter Gunship, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Nilalist's ambush has worked perfectly, move your Forces down into the valley and engage the enemy! = 55 Move points Action: The Joes are using new weapons deployment systems, you must counter attack or be decimated! = 55 Action points Special Mission: Send in a team to capture Tomax and Xamot, they will make perfect hostages! = 55 Capture points *Have your Spec Ops team post "Capture +5" This will count as their daily post.* -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to 1. Complete Move and Action Objectives 2. Complete Special mission 3. knock out all enemy targets *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: Monkeywrench1988=Edited past time limit 1337W422102= 10 man buffer |
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