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11-02-2010, 12:06 AM | #9021 |
special force
Join Date: Jun 2009
Location: VA
Posts: 12,227
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GI Joe Medic Level 2
Heal Heavy Duty +5
__________________
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11-02-2010, 12:12 AM | #9022 |
Hisstank.Com General
Join Date: Jun 2008
Location: Comancheria
Posts: 9,731
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Cobra Co-Leader:
Air Strike: Send in an aerial bombardment to lay down a carpet of Shock and awe on the enemy. Even if your team is in that area, you will not be hurt. Result; -1 Hurt to all targets. (Strike team and Special Ops targets all take damage) "Let it Rain!!!!!" Cobraaaaaaaaa! |
11-02-2010, 12:25 AM | #9023 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 13: Race of Scorpions Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:150hp -Joe targets Tomax -23hp Xamot -3hp Range Viper -25hp -I.G. targets Vypra -25hp Motor Viper -25hp Desert Scorpion -25hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:150hp -Cobra targets Clutch -24hp Skidmark -24hp Sneak Peak -24hp -I.G. targets Nightfox -25hp Rollbar -25hp Heavy Duty -14hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:150hp -Cobra targets Nilalist -24hp Fender Officer -24hp Wild Boar -24hp -Joe targets Benandonner -25hp Leech -25hp Ferret -25hp ************************************************** *********************************** K.O.s: ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*------------------------------------------------------------------------------------------------------------------- Team Hp - 20/20 Desert Hiss - 10/10 ____________ Enemy Targets: Rolling Thunder - 19-2dmg Rhino - 9-2dmg Condor - 9-2dmg Gator - 9-2dmg Stiletto - 9-2dmg __________ Trakker - 4hp+3 Sato - 4hp+3 Hayes - 4hp+3 Baker - 4hp+3 __________ H.A.L. Alpha - 1-1Pdmg H.A.L. Bravo - 1-1Pdmg H.A.L. Delta - 1-1Pdmg H.A.L. Echo - 1-1Pdmg __________ Move: = 00/10 Move points Action: = 00/10 Move points Special Mission: Explosive 00/10 __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Airstrike, HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: The Joe Team's Heavy Artillery Lasers are zeroing in on your troops and raining down heavy fire, move your troops to higher ground! = 10 Move points Action: The Joe team has called in the Mobile Armored Strike team and they are moving in from the North West quadrant. You must redeploy your Mobile Missile systems for a counter offensive! = 10 Action points Special Mission: Send in a Special team to plant explosives in the valley. This will block off the enemy and give Tomax and Xamot time to escape! = 10 Explosive points *Have your Spec Ops team post "Explosive +5" This will count as their daily post.* -------*-**--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 95/95hp Mauler - 24/24 Sky Striker - 24/24 _____________ Enemy Targets: Highlander - 95-9dmg Switchblade - 47-9dmg Piranha - 47-9dmg Jackhammer - 47-9dmg Stinger - 47-9dmg __________ Mayhem - 23hp+12 Rax - 23hp+12 Dagger - 23hp+12 Warfield - 23hp+12 __________ Clanker Vox - 12-6Pdmg Clanker Xu - 12-6Pdmg Clanker Zi - 12-6Pdmg Clanker Qu- 12-6Pdmg __________ Move: = 00/48 Move points Action: = 00/48 Move points Special Mission: Cover Fire 00/48 __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Cobra's has hired a mercenary organization called Venom. This mobile assault team is coming in fast, deploy the Rolling Thunder's Lighting Missiles! = 48 Move points Action: Iron Grenadier Clanker drones are blocking off your troops from the primary target, have your Heavy Artillery take them out! = 48 Action points Special Mission: Clutch and his Strike team are getting pinned down by enemy fire, you need to provide cover fire for the Strike team! = 48 Cover Fire points *Have your Spec Ops team post "Cover Fire +5" This will count as their daily post.* -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 110/110hp Demon - 28/28hp Banshee assault Copter - 28/28 _____________ Enemy Targets: Maggot - 110-11dmg Firecracker - 55-11dmg Raven - 55-11dmg Volcano - 55-11dmg Slingshot - 55-11dmg __________ Turner - 27hp+16 Lopez - 27hp+16 Hawkins - 27hp+16 Burns - 27hp+16 __________ Asp II - 13-7Pdmg Asp V - 13-7Pdmg Asp XI- 13-7Pdmg Asp MX - 13-7Pdmg __________ Move: = 00/55 Move points Action: = 00/55 Move points Special Mission: Capture 00/55 __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: Supply Drop: | 1 | Used: _____________ Objectives: Move: Nilalist's ambush has worked perfectly, move your Forces down into the valley and engage the enemy! = 55 Move points Action: The Joes are using new weapons deployment systems, you must counter attack or be decimated! = 55 Action points Special Mission: Send in a team to capture Tomax and Xamot, they will make perfect hostages! = 55 Capture points *Have your Spec Ops team post "Capture +5" This will count as their daily post.* -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. __________ Special Ops game: Be the first team to 1. Complete Move and Action Objectives 2. Complete Special mission 3. knock out all enemy targets *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: Monkeywrench1988: Edited past time limit |
11-02-2010, 12:30 AM | #9024 |
Hisstank.Com General
Join Date: Jun 2008
Location: Comancheria
Posts: 9,731
|
Cobra Combat Medic Level 1
Heal Xamot +5 |
11-02-2010, 12:34 AM | #9025 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Still room for:
1 more Joe 9 more Cobras 3 more I.G.s |
11-02-2010, 12:34 AM | #9026 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
|
GI JOE LEADER lvl 2
Hurt Xamot -3 |
11-02-2010, 12:34 AM | #9027 |
I come from the Net.
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 4,262
|
G.I. Joe Soldier Level 2
Hurt Tomax -3
__________________
Ages 25 & Up thread, blog, facebook page, and twitter feed. Visit the beautiful Arbco Islands! |
11-02-2010, 12:40 AM | #9028 |
Mad Scientist at Large
Join Date: Jun 2008
Location: Portland, OR
Posts: 14,793
|
You all probably thought you were safe, didn't you?
I'm back. Iron Grenadier Demolitions Lvl 1 Hurt Heavy Duty -5 |
11-02-2010, 12:55 AM | #9029 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
|
Heavy Duty: Game over
Heavy Duty is a certified genius. He can track a target with his hand held Vulcan cannon and play a game of chess while writing a symphony in his head. He is a true renaissance man. So when he focuses all of his attention on taking down an enemy, its pretty much a done deal. You can kiss your ass goodbye. Result; Hurt one target -4, shield protection does not apply. -4 TOMAX |
11-02-2010, 01:00 AM | #9030 |
the Metal One
Join Date: Dec 2009
Location: Jacksonville
Posts: 1,044
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Cry havoc let loose the dogs of war!!!!
Metal Head Soldier Hurt Tomax -3 ...take that old chum! |
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