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09-23-2010, 06:10 PM | #8621 |
Serpentor Imposter
Join Date: Jan 2009
Location: Madison, WI
Posts: 3,910
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Cobra Soldier/Leader lvl2
Hurt Falcon -3 |
09-23-2010, 06:11 PM | #8622 |
Cobra's #1 Killer
Join Date: Mar 2009
Location: milwaukee,wi
Posts: 7,149
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Cobra Demolitions
Hurt Falcon -5 AND BOOM GOES THE DYNAMITE.
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THE DELTA IS EVERYWHERE!!! Never throw rocks at a man with a machine-gun. The Man,The Myth,THE LEGEND.
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09-23-2010, 06:33 PM | #8623 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 12: Bloody Vengeance Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:75hp -Joe targets Stormshadow -30hp-used ability Pit Viper Officer-30hp-day target -I.G. targets Razor Trooper -14hp-day target -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:124hp -Cobra targets Falcon - K.O. Tunnel Rat -15hp-used ability Shockwave -24hp-day target -I.G. targets Lowlight -17hp-used ability Crazy Legs -21hp Repeater -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:107hp -Cobra targets Voltar -16hp Cutlass -9hp Ghost -24hp-day target -Joe target Metal Head -29hp Iron Dragon -19hp-day target ************************************************** *********************************** K.O.s: Firefly= Foolproof Fort Knox= Chief CWO Grenadier Marcus= Blot Grenadier Hunk= Night Viper143 Night Vulture Officer= CWO Dark Grenadier= ChariJoe Joe Trooper Redfield= Misfit1015 Joe Trooper Chambers= Misfit1015 Grenadier Saddler= Night Viper 143 Joe Trooper Kennedy= Zartan.uk Alley Viper Officer= Ronin Assassin Grenadier Wesker= Joecollector85 Dr. Doom= Jaimanstone!!! Joe Trooper Valentine= xFlintx!!! Falcon= Delta1974!!! ************************************************** *********************************** Special Ops Teams -------***----------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp - 44/50hp Ferret - 17/25hp B.A.T. I- 5hp B.A.T. II- 5hp B.A.T. III- 5hp B.A.T. IV- 5hp ____________ Enemy Targets: Snake Eyes - 26hp-dmg10 Grenadier Trevor - 8hp-dmg4 Bonus: Barbecue - 22hp _____________ Move points: 25/25 _____________ Armory items: 3; Used: Action Commands: 5; Used: Air Strike, HQ Reinforcements, _____________ Objectives: Move: Stormshadow and his Stealth team must make their way to the main Lab and steal any valuable research data that they can find! Your Special Ops squad must take point and clear the halls of any guards! = Complete! Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp Complete the bonus objective to acquire a free armory item! -------***---------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 90/90hp Night shade - 17/25hp Night Raider - 25/25hp _____________ Enemy Targets: Masque - 45hp-dmg18 Grenadier Wesker - K.O. Grenadier Spencer - 5hp-dmg4 Grenadier Birkin - 10hp-dmg4 Grenadier Krauser - 13hp-dmg4 ____________ Move points: 45/45 Action points: 32/45 _____________ Armory items: 3; Used: Flash bang grenade, Action Commands: 3; Used: Air Strike, Take Cover, Weapons barrage, _____________ Objectives: Move: The Joe Special Ops team must fight it's way across the castle courtyard and reach the inner perimeter! = Complete! Action: Night Force is making their way to the main lab, but the I.G. Guards are in the way, lay down suppressive fire to stop the I.G. guards. = 45 Action points -------***---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 100/100hp Iron hawk Gunship - 15/25hp Oblivion Walker - 15/25hp _____________ Enemy Targets: Dr. Doom - K.O. Joe Trooper Valentine - K.O. Bonus: Cobra Demolitions - 50hp _____________ Move points: 45/50 Action points: 50/50 _____________ Armory items: 3 Action Commands: 4; Used: HQ Weapons barrage, Take Cover, ____________ Objectives: Move: With Joes and Cobras running around the lower levels, it is imperative that they not reach the Containment Cells. The Fools might inadvertently unleash Hell. Get to the containment level quickly and form a blockade! = 50 Move points Action: A G.I. Joe Tactical Strike team is making their way to the main Lab. Your Special Ops team must head them off and Barricade the access corridor! = Complete! Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out! = Cobra Demolitions -50hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemy waves. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any Hurt posted on them from Midnight until 12 noon will be misfires. These targets will have "Day targets" written next to them. Intel Data: Misfire: Do Not repost Reposts: None |
09-23-2010, 06:38 PM | #8624 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Snake Eyes
Hurt Cobra Spec Ops -10 _____ Grenadier Trevor Hurt Ferret -4 |
09-23-2010, 06:41 PM | #8625 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Masque
Hurt Joe Spec Ops -18 _____ Grenadier Spencer Hurt Joe Spec Ops -4 Grenadier Birkin Night Shade -4 Grenadier Krauser Hurt Night Raider -4 |
09-23-2010, 06:45 PM | #8626 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Barbecue (bonus target)
Hurt Cobra Spec Ops -10 _______________ Cobra Demolitions (bonus target) Hurt I.G. Spec Ops -10 Hurt Oblivion Walker -10 |
09-23-2010, 07:15 PM | #8627 |
Iron Grenadier
Join Date: Dec 2008
Location: Melville, Canada
Posts: 3,721
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Iron Grenadier Combat Medic Lvl 1
Heal Iron Dragon +5 |
09-23-2010, 07:38 PM | #8628 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Operation Rise As the Battle for the Silent Castle rages on, a stray grenade has damaged the power generator that supplies power to the containment cells. The steel doors systematically unlock in a series of loud clicks. The Doors slowly open, and from the darkened rooms within, a nightmare is unleashed.... Dailtone~ "This is Bravo 1 to Night Force, come in!" Falcon~ "Copy Bravo 1, Falcon here, what's the situation" Dailtone~ "Sir, I.....Sir, we've got hostile civilians here, they look infected or something Sir, there is something wrong with them." Falcon~ "Are they armed? Have they attacked our men?" Dailtone~ "They are not armed, but they just keep charging us, we had to shoot one of them and he got back up, its like he didn't even feel it Falcon." Falcon~ "We are in the Lab now, and it looks like they have a weaponized viral pathogen, they probably infected these civvies as some kind of test. I'm sorry Dailtone, but you must put them down, they will infect us all, fire at will, is that understood?" Dailtone~ "Understood sir, but I don't like it!" Dailtone now addresses the Joes Bravo team, "Listen up Joes, these civilians are infected with some kind of virus, weapons free, fire at will!" In the Meantime..... "Lord Masque, the containment cells are open! The test subjects are free!" Masque~ "Ugh.....What about the Dire Wolves, are they contained?" Grenadier~ "They are loose sir, but we don't know were they are. They move so fast, our cameras can't get a fix on them." Masque~ "Form a defensive perimeter, we must keep the Rise subjects contained and kill the Dire wolves, put them all down!" Grenadier~ "Understood Lord Masque!" Special Ops Only: Operation Rise begins at Reset. Zombies: I will be sending several waves of Zombies at you, the Zombies move slowly and are making their way towards you. Take out as many as you can by the end of the turn. Any Zombies that reach your position will permanently lower your Team hp. This is not just about winning, this is straight up survival. Each wave will get stronger. Dire Wolves: These guys are strong and fast, they're damage is not permanent, you can heal. But they do serious damage. Good luck. |
09-23-2010, 07:50 PM | #8629 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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GIJoe Sniper Lvl1
Hurt Metal Head -5 |
09-23-2010, 08:39 PM | #8630 |
Hisstank.Com General
Join Date: Jun 2008
Location: virginia
Posts: 5,232
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Cobra Dog Handler lvl 1
Sic Axel on bad @$$ Snake-Eyes -2 |
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