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09-23-2010, 12:24 AM | #8551 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 12: Bloody Vengeance Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:76hp -Joe targets Stormshadow -30hp-used ability Pit Viper Officer-26hp-day target -I.G. targets Alley Viper Officer -1hp Razor Trooper -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:125hp***** -Cobra targets Falcon -23hp Tunnel Rat -15hp-used ability Shockwave -24hp-day target -I.G. targets Lowlight -17hp-used ability Crazy Legs -21hp Repeater -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:107hp***** ccccc -Cobra targets Voltar -16hp Cutlass -9hp Ghost -24hp-day target -Joe target Metal Head -29hp Iron Dragon -29hp-day target ************************************************** *********************************** K.O.s: Firefly= Foolproof Fort Knox= Chief CWO Grenadier Marcus= Blot Grenadier Hunk= Night Viper143 Night Vulture Officer= CWO Dark Grenadier= ChariJoe Joe Trooper Redfield= Misfit1015 Joe Trooper Chambers= Misfit1015 Grenadier Saddler= Night Viper 143 Joe Trooper Kennedy= Zartan.uk ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp - 44/50hp Ferret - 17/25hp B.A.T. I- 5hp B.A.T. II- 5hp B.A.T. III- 5hp B.A.T. IV- 5hp ____________ Enemy Targets: Snake Eyes - 39hp-dmg10 Grenadier Trevor - 8hp-dmg4 Bonus: Barbecue - 22hp _____________ Move points: 22/25-flash bang grenade _____________ Armory items: 3; Used: Action Commands: 5; Used: Air Strike, HQ Reinforcements, _____________ Objectives: Move: Stormshadow and his Stealth team must make their way to the main Lab and steal any valuable research data that they can find! Your Special Ops squad must take point and clear the halls of any guards! = 25 Move points Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 85/90hp Night shade - 17/25hp Night Raider - 22/25hp _____________ Enemy Targets: Masque - 54hp-dmg18 Grenadier Wesker - 5hp-dmg4 Grenadier Spencer - 12hp-dmg4 Grenadier Birkin - 12hp-dmg4 Grenadier Krauser - 13hp-dmg4 ____________ Move points: 39/45 Action points: 20/45 _____________ Armory items: 3; Used: Flash bang grenade, Action Commands: 3; Used: Air Strike, Take Cover, Weapons barrage, _____________ Objectives: Move: The Joe Special Ops team must fight it's way across the castle courtyard and reach the inner perimeter! = 45 Move points Action: Night Force is making their way to the main lab, but the I.G. Guards are in the way, lay down suppressive fire to stop the I.G. guards. = 45 Action points -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 92/100hp Iron hawk Gunship - 15/25hp Oblivion Walker - 15/25hp _____________ Enemy Targets: Dr. Doom - 30hp-dmg20 Joe Trooper Valentine - 9hp-dmg5 Bonus: Cobra Demolitions - 50hp _____________ Move points: 20/50-flash bang grenade Action points: 39/50 _____________ Armory items: 3 Action Commands: 4; Used: HQ Weapons barrage, Take Cover, ____________ Objectives: Move: With Joes and Cobras running around the lower levels, it is imperative that they not reach the Containment Cells. The Fools might inadvertently unleash Hell. Get to the containment level quickly and form a blockade! = 50 Move points Action: A G.I. Joe Tactical Strike team is making their way to the main Lab. Your Special Ops team must head them off and Barricade the access corridor! = 50 Action points Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out! = Cobra Demolitions -50hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemy waves. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any Hurt posted on them from Midnight until 12 noon will be misfires. These targets will have "Day targets" written next to them. Intel Data: Misfire: Do not repost Reposts: None
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Last edited by cobralalalala!; 09-23-2010 at 01:09 AM.. |
09-23-2010, 12:24 AM | #8552 |
Banned
Join Date: Mar 2009
Location: Surrounded by drunks and prostitutes
Posts: 4,857
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Iron grenaider soldier
hurt alley viper officer-3 |
Ronin Assassin |
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09-23-2010, 12:25 AM | #8553 |
Samurai Bunny
Join Date: Jul 2009
Location: Tulsa, OK
Posts: 3,551
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GI Joe Soldier Lvl 1
Hurt Iron Dragon-3
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SIZE=4]Netbook..$299[/SIZE] One month of internet service $50 Cost of the class that I should be doing homework for right now $1300 Skinning Some Snakes and Melting Some Iron Grenadiers.... Priceless |
09-23-2010, 01:00 AM | #8554 |
G.I. Joe MFP Interceptor
Join Date: Sep 2008
Location: Glasgow, KY
Posts: 682
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G.I. Joe Green Beret LV1
Hurt Grenadier Wesker -5 |
09-23-2010, 01:02 AM | #8555 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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GI Joe Tactical Medic Level 1
Heal G.I.Joe team +3 Hurt Grenadier Spencer -3
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09-23-2010, 01:04 AM | #8556 |
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
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G.I. Joe Soldier Level 1
Hurt Metal Head -3 |
09-23-2010, 01:10 AM | #8557 |
Gary Goggles
Join Date: Apr 2009
Location: joedeclassified.com/forum/
Posts: 18,094
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Annihilator? I hardly even know her.... IRON GRENADIER Annihilator Lv1 Move +5
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09-23-2010, 01:18 AM | #8558 |
IG Tech Support
Join Date: Sep 2010
Location: Chicago
Posts: 454
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Iron Grenadier Stealth Assassin Hurt Dr Doom -6
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Quote:
Originally Posted by Cave Johnson
I'll be honest, we're throwing science at the walls here to see what sticks.
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09-23-2010, 01:21 AM | #8559 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 12: Bloody Vengeance Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:75hp -Joe targets Stormshadow -30hp-used ability Pit Viper Officer-26hp-day target -I.G. targets Alley Viper Officer -K.O. Razor Trooper -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:125hp***** -Cobra targets Falcon -23hp Tunnel Rat -15hp-used ability Shockwave -24hp-day target -I.G. targets Lowlight -17hp-used ability Crazy Legs -21hp Repeater -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:107hp***** -Cobra targets Voltar -16hp Cutlass -9hp Ghost -24hp-day target -Joe target Metal Head -29hp Iron Dragon -29hp-day target ************************************************** *********************************** K.O.s: Firefly= Foolproof Fort Knox= Chief CWO Grenadier Marcus= Blot Grenadier Hunk= Night Viper143 Night Vulture Officer= CWO Dark Grenadier= ChariJoe Joe Trooper Redfield= Misfit1015 Joe Trooper Chambers= Misfit1015 Grenadier Saddler= Night Viper 143 Joe Trooper Kennedy= Zartan.uk Alley Viper Officer= Ronin Assassin!!! Grenadier Wesker= Joecollector85!!! ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp - 44/50hp Ferret - 17/25hp B.A.T. I- 5hp B.A.T. II- 5hp B.A.T. III- 5hp B.A.T. IV- 5hp ____________ Enemy Targets: Snake Eyes - 39hp-dmg10 Grenadier Trevor - 8hp-dmg4 Bonus: Barbecue - 22hp _____________ Move points: 22/25-flash bang grenade _____________ Armory items: 3; Used: Action Commands: 5; Used: Air Strike, HQ Reinforcements, _____________ Objectives: Move: Stormshadow and his Stealth team must make their way to the main Lab and steal any valuable research data that they can find! Your Special Ops squad must take point and clear the halls of any guards! = 25 Move points Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 88/90hp Night shade - 17/25hp Night Raider - 22/25hp _____________ Enemy Targets: Masque - 54hp-dmg18 Grenadier Wesker - K.O. Grenadier Spencer - 9hp-dmg4 Grenadier Birkin - 12hp-dmg4 Grenadier Krauser - 13hp-dmg4 ____________ Move points: 39/45 Action points: 20/45 _____________ Armory items: 3; Used: Flash bang grenade, Action Commands: 3; Used: Air Strike, Take Cover, Weapons barrage, _____________ Objectives: Move: The Joe Special Ops team must fight it's way across the castle courtyard and reach the inner perimeter! = 45 Move points Action: Night Force is making their way to the main lab, but the I.G. Guards are in the way, lay down suppressive fire to stop the I.G. guards. = 45 Action points -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 92/100hp Iron hawk Gunship - 15/25hp Oblivion Walker - 15/25hp _____________ Enemy Targets: Dr. Doom - 24hp-dmg20 Joe Trooper Valentine - 9hp-dmg5 Bonus: Cobra Demolitions - 50hp _____________ Move points: 25/50-flash bang grenade Action points: 39/50 _____________ Armory items: 3 Action Commands: 4; Used: HQ Weapons barrage, Take Cover, ____________ Objectives: Move: With Joes and Cobras running around the lower levels, it is imperative that they not reach the Containment Cells. The Fools might inadvertently unleash Hell. Get to the containment level quickly and form a blockade! = 50 Move points Action: A G.I. Joe Tactical Strike team is making their way to the main Lab. Your Special Ops team must head them off and Barricade the access corridor! = 50 Action points Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out! = Cobra Demolitions -50hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemy waves. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any Hurt posted on them from Midnight until 12 noon will be misfires. These targets will have "Day targets" written next to them. Intel Data: Misfire: Do Not repost ThatJimboguy Reposts: None |
09-23-2010, 01:24 AM | #8560 |
a state of peace
Join Date: Jul 2008
Location: Texas
Posts: 61,136
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Iron Grenadier Annihilator Lv1
Move +5
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