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09-20-2010, 05:20 AM | #8321 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 12: Bloody Vengeance Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:150hp -Joe targets Stormshadow -25hp Night Vulture Officer -25hp Pit Viper Officer-25hp-day target -I.G. targets Firefly -25hp Alley Viper Officer -25hp Razor Trooper -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:150hp -Cobra targets Falcon -25hp Tunnel Rat -25hp Shockwave -25hp-day target -I.G. targets Lowlight -25hp Crazy Legs -25hp Repeater -25hp-day target -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:150hp -Cobra targets Voltar -25hp Cutlass -25hp Ghost -25hp-day target -Joe targets Metal Head -25hp Fort Knox -25hp Iron Dragon -25hp-day target ************************************************** *********************************** K.O.s: ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp - 50hp Ferret - 25hp ____________ Enemy Targets: Snake Eyes - 50hp-dmg10 Grenadier Hunk - 12hp-dmg4 Grenadier Marcus - 12hp-dmg4 Grenadier Saddler - 12hp-dmg4 Grenadier Trevor - 12hp-dmg4 Bonus: Barbecue - 25hp _____________ Move points: 0/25 Action points: 0/25 _____________ Armory items: 3; Used: Action Commands: 6; Used: _____________ Objectives: Move: Stormshadow and his Stealth team must make their way to the main Lab and steal any valuable research data that they can find! Your Special Ops squad must take point and clear the halls of any guards! = 25 Move points Action: The Alley Viper squad must breach the main Castle wall and begin their search and destroy mission! Send in your Demolitions team to blow the main wall! = 25 Action points Bonus Objective: Barbecue is turning up the heat! His flamethrower has your men trapped in the main hall, take him out! = Barbecue 25-hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 90hp Night shade - 25hp Night Raider - 20hp _____________ Enemy Targets: Masque - 90hp-dmg18 Grenadier Wesker - 20hp-dmg4 Grenadier Spencer - 20hp-dmg4 Grenadier Birkin - 20hp-dmg4 Grenadier Krauser - 20hp-dmg4 Bonus: Dark Grenadier - 45hp ____________ Move points: 0/45 Action points: 0/45 _____________ Armory items: 3; Used: Action Commands: 6; Used: _____________ Objectives: Move: The Joe Special Ops team must fight it's way across the castle courtyard and reach the inner perimeter! = 45 Move points Action: Night Force is making their way to the main lab, but the I.G. Guards are in the way, lay down suppressive fire to stop the I.G. guards. = 45 Action points Bonus Objective: The Silent Castle has its own elite force called the Dark Grenadiers, their officer has attacked your position. You must neutralize this threat! = Dark Grenadier 45hp. Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 100hp Iron hawk Gunship - 25hp Oblivion Walker - 25hp _____________ Enemy Targets: Dr. Doom - 100hp-dmg20 Joe Trooper Redfield - 25hp-dmg5 Joe Trooper Valentine - 25hp-dmg5 Joe Trooper Kennedy - 25hp-dmg5 Joe Trooper Chambers - 25hp-dmg5 Bonus: Cobra Demolitions - 50hp _____________ Move points: 0/50 Action points: 0/50 _____________ Armory items: 3 Action Commands: 6; Used: ____________ Objectives: Move: With Joes and Cobras running around the lower levels, it is imperative that they not reach the Containment Cells. The Fools might inadvertently unleash Hell. Get to the containment level quickly and form a blockade! = 50 Move points Action: A G.I. Joe Tactical Strike team is making their way to the main Lab. Your Special Ops team must head them off and Barricade the access corridor! = 50 Action points Bonus Objective: A Cobra Demolitions team is trying to blow up the main Castle wall, take them out! = Cobra Demolitions -50hp Complete the bonus objective to acquire a free armory item! -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemy waves. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Day Targets: These targets may only be targeted from: 12 noon until reset, Eastern time. Any hits posted on them from Midnight until 12 noon will be misfires. These targets will have "Day targets" written next to them. Intel Data: Misfire: Do not repost Reposts: None
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Last edited by cobralalalala!; 09-21-2010 at 12:02 AM.. |
09-20-2010, 05:20 AM | #8322 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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09-21-2010, 12:00 AM | #8323 |
Mad Scientist at Large
Join Date: Jun 2008
Location: Portland, OR
Posts: 14,793
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Iron Grenadier Commando Lvl 1 Hurt Firefly -5 |
09-21-2010, 12:00 AM | #8324 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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Send in an aerial bombardment to lay down a carpet of Shock and awe on the enemy. Even if your team is in that area, you will not be hurt.
Result; -1 Hurt to all targets. (Strike team and Special Ops targets all take damage) |
09-21-2010, 12:00 AM | #8325 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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GI JOE LEADER LVL 2
HURT THE CRAP OUTTA Fort Knox -3 LET'S DO THIS JOES!!!!! |
09-21-2010, 12:00 AM | #8326 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Soldier Level 2
Hurt Lt Firefly -3
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09-21-2010, 12:00 AM | #8327 |
Laser Sniper
Join Date: Jul 2009
Location: MI. (UP)
Posts: 3,987
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G.I. Joe SWAT
Shield +5
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09-21-2010, 12:00 AM | #8328 |
Iron Grenadier Sorcerer
Join Date: Feb 2008
Location: The Silent Castle
Posts: 34,271
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Iron Grenadier Machine Gunner Lvl 2
Hurt Firefly -3, Hurt Alley Viper Officer -2
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09-21-2010, 12:00 AM | #8329 |
G.I. Joe MFP Interceptor
Join Date: Sep 2008
Location: Glasgow, KY
Posts: 682
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G.I. Joe Green Beret LV1
Hurt Dark Grenadier -5 |
09-21-2010, 12:00 AM | #8330 |
Ninja Commando
Join Date: Apr 2009
Location: usa california
Posts: 4,831
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Scarlett Signals To Me That The Enemy Troops Are Closing In...There's No Way I Can Allow Them All To Go Back With Their Scalps Attached...Im Sharp For Collecting Doom His Scalps!
G.I.JOE (SQUAD LEADER) SOLDIER LVL 1 HURT FORT KNOX -3 |
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