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07-10-2010, 02:19 AM | #7321 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Isis
Hurt Cobra Spec Ops team -11 Aton Hurt Stinger -11 ______________ Apollo Hurt Joe Spec Ops team -15 Amun Hurt Tomahawk -8 Hurt Desert Fox -7 _______________ Cronus Hurt I.G. Spec Ops team -22 Ares Hurt Black Tarantula -11 Hurt Draconus -11 |
07-10-2010, 02:25 AM | #7322 |
Hisstank.Com General
Join Date: Jun 2008
Location: virginia
Posts: 5,232
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Cobra Leader
Use Armory item: +6 move: Smoke grenade. /Cost: 1 point Laying down some smoke with this Grenade will provide your unit with defilade (Concealment), allowing you to advance quickly. +6 Move points. "Frag Viper, pop some smoke grenades! Those soldiers in the right are looking a little reckless, I want them coughing and a wheezing." *Cough, Cough, hack* "Televiper, put your gas mask on... You guys always scoff at the rest of us vipers for keeping our face covered... But we don't suffer like you do on the battle field!" "Sir, they won't be able to hear me at Headquarters if I do that!" "They will if you use your Man Voice! Now get moving!!!" |
07-10-2010, 02:26 AM | #7323 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 10: Invasion Strike Team Battle Named Characters Max Hp= 25 Even days/Odd days Cobra Attack: I.G./Joes Joes Attack: Cobra/I.G. I.G. Attack: Joes/Cobra -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:67hp -Joe targets Crimson Shadow Guard -20hp-used ability Desert Scorpion -K.O. Sand-Viper -21hp -I.G. targets Guillotine -19hp Gallows -7hp-used ability -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:79hp -Cobra targets Countdown -16hp Footloose -18hp -I.G. targets Rook -17hp Checkpoint -20hp Fast Draw -8hp-used ability -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:80hp -Cobra targets Black Dragon -8hp Zero -17hp Nova -17hp -Joe targets Chameleon -22hp Professor Gyro -16hp ************************************************** *********************************** K.O.s: Grim Skull= Kneroh Wraith= Monkeywrench1988 Dusty= CG23 Desert Scorpion= CharIJoe!!! ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp -9/30hp Team Hp -30/30hp Stinger - 14hp ____________ Enemy Targets: Isis -12/55hp*** Aton -42/55hp*** Bonus: Hanger Guard unit -21hp _____________ Move points: 25/30 Action points: 0/30 ____________ Cobra HQ points: 1/6 _____________ Armory items: 2; Used: Smoke Grenade, Action Commands Used: Stealth Bomber, Suppressive fire, _____________ Objectives: Move: Guillotine and his Plague troopers must get to the lower levels of the secret military base and find whatever technology was aboard the fallen Satellite. = 30 Move points Action: Desert Scorpion and his Sand vipers must provide a defensive perimeter for the Plague troopers. = 30 Action points Bonus Objective: Crimson Shadow Guard must unlock and open the Bases main hanger, allowing the main Cobra force access to the facility. Eliminate the Guards in the main hanger. = Hanger Guard unit -30hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 21/40hp Team Hp - 40/40hp Desert Fox - 10hp Tomahawk - 12hp _____________ Enemy Targets: Apollo -75/75hp***** Amun - 59/75hp***** Cobra Assault team -28hp ____________ Move points: 13/40 Action points: 7/40 _____________ G.I. Joe HQ points: 2/6 _____________ Armory items: 2; Used: Body Armor, Action Commands Used: Stealth Bomber, _____________ Objectives: Move: Countdown and Rook must get to Base command center, it is the only way to contact the outside and request reinforcements. = 40 Move points Action: Checkpoint's security detail must defend the secret base from the onslaught of enemy attackers. Hold them back long enough for reinforcements to arrive. = 40 Action points Bonus Objective: Captain Emery must mount a defense of the main Hanger bay. If the enemy gets the hanger open, the enemy will be able to attack in full force. Eliminate the Cobra assault team. = Cobra assault team 40hp. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 9/60hp Team Hp - 60/60hp Black Tarantula A.T.V. - 13hp Draconus VTOL - 19hp _____________ Enemy Targets: Cronus -103/105hp***** ** Ares - 37/105hp***** ** Control room -42hp _____________ Move points: 22/60 Action points: 13/60 ______________ Iron Grenadier HQ points: 1/6 _____________ Armory items: 3; Used: Action Commands Used: Stealth Bomber, ____________ Objectives: Move: Wraith must lead Chameleon and Professor Gyro to the lab and find whatever technology was aboard the fallen shuttle. = 60 Move points Action: Black Dragon and his men must engage the Base defense forces and buy time for Chameleon to accomplish her mission. = 60 Action points Bonus Objective: Black Dragon has sent Nova to destroy the main control room. This will prevent the Joes from contacting the outside. Destroy the control room. = Control Room 60hp -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's Characters knocked out, that team is out. If the game comes down to two teams, all Targets become available. If all three teams are active, the team with no targets left to shoot is the winner. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemies. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Each Enemy Drone possesses unique abilities. You will not not know which enemy does what, you will have to deduce that in the game. The enemy drone's abilities will affect all teams, not just yours. Intel Data: Misfire: Do not repost Reposts: Unkown soldier= 10 man limit, 1st hour |
07-10-2010, 02:28 AM | #7324 |
Hisstank.Com General
Join Date: Jun 2008
Location: Connecticut
Posts: 9,031
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Iron grenadier soldier
Hurt fast draw -2
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Black Llama |
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07-10-2010, 02:33 AM | #7325 |
Iron Grenadier
Join Date: Dec 2008
Location: Melville, Canada
Posts: 3,721
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Iron Grenadier Combat Medic Lvl 1
Heal Black Dragon +5 |
07-10-2010, 02:44 AM | #7326 |
Scarred Cobra Officer
Join Date: Oct 2007
Location: New Jersey
Posts: 4,612
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Cobra Soldier lvl 1
Hurt Black Dragon -3 Hail Cobra. |
07-10-2010, 03:05 AM | #7327 |
Crimson Guard
Join Date: Jul 2010
Location: At my desk
Posts: 1,974
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Cobra Tactical Medic Lvl 1
Heal Spec ops team +2 Hurt Isis -2
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How am I supposed to find a tree with this stinkin' forest in the way!?!-Ren Hoek Join Cobra, the best terrorists in the world! http://www.hisstank.com/forum/g-i-jo...nt-thread.html Last edited by RenHoek; 07-10-2010 at 06:13 PM.. |
07-10-2010, 03:35 AM | #7328 |
Crimson Guard
Join Date: Mar 2008
Location: England
Posts: 1,102
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Blot
Cobra Driver Lvl 1 Move +5
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07-10-2010, 03:42 AM | #7329 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader, use Character Ability
Zero: Sum of all things Zero was trained by a veteran Viet-Cong deep recon Sniper. His training was brutal, and his master without mercy. He was taught to focus and stay calm despite tremendous pain and injury. He was taught to have no fear, even in the face of overwhelming odds, and outsmart his enemies. He is Blackdragon's most trusted Operator. Result: Hurt two characters -2 Hurt Fast Draw -2, Hurt Rook -2
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07-10-2010, 03:42 AM | #7330 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader
Use Item Armor Piercing Rounds Hurt Fast Draw -4
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