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06-12-2010, 10:07 PM | #6581 |
Reverse Mercer
Join Date: Jul 2008
Location: Frisco, TX
Posts: 8,811
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GI Joe Co-Leader Lvl 2
Use Item Intel Packet Provide your team with up to the minute intelligence to help them accomplish their mission. Result; Action +6 |
06-12-2010, 11:05 PM | #6582 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Greenshirt Micheals
Hurt Cobra team -2 _____________ Alley Viper Anger Hurt Joe team -4 _____________ |
06-12-2010, 11:20 PM | #6583 |
Night Force
Join Date: Feb 2009
Location: Texas
Posts: 15,441
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GI Joe Green Beret Level 2
Hurt Hypnotic Device -5 |
06-12-2010, 11:41 PM | #6584 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
|
Scenario chapter 9: Carnival of Doom Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:101hp***** -Joe targets Crystal Ball -K.O. Raptor -26hp Firefly -27hp -I.G. targets Zarana -24hp Big Boa -27hp-used ability -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:104hp -Cobra targets Snake-eyes -23hp Rock 'n Roll -25hp -I.G. targets Stalker -30hp Psyche-out -29hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:113hp*** -Cobra targets General Mayhem -K.O. Masque -25hp Iron Anvil Officer -25hp -Joe targets Warlock -30hp TARGAT Officer -30hp ************************************************** *********************************** K.O.s: MetalHead= Chief W O Flint Zartan= Barefoot Jedi B.A.T. Delta= JohnJett Tripwire= Lody Airtight= L.T. SEAL Crystal Ball= Tenken B.A.T. Beta= Gyre-Viper's Dog General Mayhem= Lody!!! Squared away!!! Cobra Stun= SNAKE EYES!!! Alley Viper Revenge= Joecollector85!!! Greenshirt Jones= Stoner!!! ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp -16/20hp Team Hp -20/20hp Team Hp -20/20hp Ringneck (Alley viper)- 36hp ____________ Enemy Targets:all hurt -2 Greenshirt Jones -K.O. Greenshirt Micheals -8hp Grenadier Harris -8hp$ Grenadier Roberts -8hp$ Armadillo - 25hp$ Joe transport plane: 15hp _____________ Move points: 20/20 Action points: 20/20 ____________ Cobra HQ points: Available for use! _____________ Armory items: 1; Used: Intel Packet, Smoke grenade, Action Commands Used: Battle Cry, Suppressive fire, _____________ Objectives: Move: Now that the tests are complete, Crystal Ball and his gang of Cobras must escape from the facility. Get to the escape shuttle located in a silo beneath the facility. = Complete! Action: Activate the automated Cobra defenses and the self destruct mechanism! We will crush both the Joes and the Iron Grenadiers with one blow! = Complete! Bonus Objective: Destroy the Joe's transport plane so they cannot receive reinforcements ! = 25hp -Complete this objective to avoid fighting more Joe troopers later on. -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 93/100hp Team Hp - 100/100hp Team Hp - 100/100hp Mauler - 34hp _____________ Enemy Targets:all hurt -4 Alleyviper Hate -25hp$ Alleyviper Anger - 27hp Alleyviper Fear - 25hp$ Alleyviper Revenge - K.O. Rage red - 37hp$ Rage blue- 49hp$ Hypnotic device: 25hp ____________ Move points: 13/50 Action points: 43/50 _____________ G.I. Joe HQ points: 2/6 _____________ Armory items: 1; Used: Flechette grenade, Intel Packet Action Commands Used: Stealth Bomber, Battle Cry, _____________ Objectives: Move: Looks like the Joe team walked into a Private party uninvited! Get to Cobra's underground facility and find out what Cobra is planning! = 50 Move points Action: Cobra wants to cover their tracks and has activated a self destruct timer. The entire Amusement park will be destroyed by a small tactical Nuke! Deactivate the self destruct mechanism = 50 Action points Bonus Objective: Cobra has an ace up their sleeve, they have unleashed an army of Hypnotized civilians against the Joe team! They know that the Joes will try to avoid killing the civilians. Destroy Cobra's mind control device and free the Civilians = Destroy Cobra's device East: 50hp (Building) -Complete this objective to avoid more enemies later on. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 98/100hp Team Hp - 100/100hp Team Hp - 100/100hp Dominator (Forge) - 36hp Stealth A.G.P. (Nullifier) - 28hp _____________ Enemy Targets:all hurt -4 B.A.T. alpha -16hp$ B.A.T. beta - K.O. B.A.T. delta - K.O. B.A.T. echo -22hp$ Cobra Stun red -K.O. Cobra Stun blue -39hp$ Hypnotic device: 17hp _____________ Move points: 35/50 Action points: 28/50 ______________ Iron Grenadier HQ points: 5/6 _____________ Armory items: 3 Action Commands Used: Stealth Bomber, All units attack, ____________ Objectives: Move: As expected, Cobra has launched an ambush. What you did not expect, was Cobra's mind control device turning some of your own troops against you! Get your troops out of the Cobra facility on back up to ground level before all of your forces are hypnotized into mind controlled Zombies! = 50 Move points Action: Cobra Battle android troopers have surrounded your convoy and are blocking your escape from the facility, you must battle your way through them and reach your transports! = 50 Action points Bonus Objective: Destroy Cobra's Mind control device and free your hypnotized Grenadier troopers from Cobra's control = Destroy Cobra device west: 50hp (Building) -Complete this objective to avoid having to fight the Hypnotized Grenadiers later on. -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's targets knocked out, that team is out. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemies. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: *Cobra defenses will attack the Special Ops teams at reset. *Be advised: Bonus Targets must be destroyed by Monday, or you will face a new wave of enemies. Misfire: Do not repost Reposts: None |
06-13-2010, 12:00 AM | #6585 |
Mad Scientist at Large
Join Date: Jun 2008
Location: Portland, OR
Posts: 14,793
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It is not enough to simply defeat your enemy. You must make it known to them that they have been beaten, and in such a way that they never forget.
Iron Grenadier Machine Gunner Hurt Zarana-2, Big Boa -2 |
06-13-2010, 12:00 AM | #6586 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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GI JOE LEADER
"ALL UNITS ATTACK...Time to melt some Iron!!!" This Action Command gives a boost to your attack. All attacks will be at +1. So a Hurt -4 becomes -5 etc.. (CM INITIATED ) |
06-13-2010, 12:00 AM | #6587 |
Iron Grenadier Sorcerer
Join Date: Feb 2008
Location: The Silent Castle
Posts: 34,271
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Barefoot Jedi
Iron Grenadier Sniper Lvl 1 Hurt Zarana -5
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06-13-2010, 12:00 AM | #6588 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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GI Joe Soldier Level 1
Hurt Warlock -3 CM |
06-13-2010, 12:00 AM | #6589 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Leader
Use Character Ability Masque: Spectral fire For generations, Masque's family has served the McCullen clan as alchemists, oracles, and conjurers. Masque is the last of his line and the best to ever serve the clan. He uses ancient craft combined with modern alchemy and science to achieve what appear to be impossible and supernatural feats. He is a master hypnotist, and illusionist, casting curses, creating fire, turning invisible and summoning "demons" and "spirits". Even Destro's inner circle cannot say for certain if what he does is real or mere trickery. Masque governs the Silent Castle in Trans-Carpathia in Destro's absence. Result; The next 4 hurt points will be absorbed. one character.
__________________
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06-13-2010, 12:00 AM | #6590 |
Iron Grenadier
Join Date: Dec 2008
Location: Melville, Canada
Posts: 3,721
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Iron Grenadier Combat Medic Lvl 1
Heal Warlock +5 |
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