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06-11-2010, 12:12 AM | #6391 |
Hector Delgado
Join Date: Jun 2009
Location: South FL
Posts: 11,442
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G.I.Joe Driver Level 1 Move +5 ::The Mauler would move up the path, crushing everything and anything in it's current way.::
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06-11-2010, 12:14 AM | #6392 |
Banned
Join Date: Sep 2007
Location: Monrovia, CA
Posts: 12,065
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EDIT. will repost in the morning.
Last edited by gunslingercbr; 06-11-2010 at 12:46 AM.. |
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06-11-2010, 12:18 AM | #6393 |
Night Force
Join Date: Feb 2009
Location: Texas
Posts: 15,441
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***repost***
Last edited by ShockVal; 06-11-2010 at 03:35 AM.. |
06-11-2010, 12:28 AM | #6394 |
Banned
Join Date: Mar 2008
Location: The Final Frontier
Posts: 1,492
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Repost on 641
Last edited by Gungho-joe; 06-11-2010 at 01:03 AM.. |
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06-11-2010, 12:47 AM | #6395 |
On Vacation
Join Date: Jul 2008
Location: brooklyn new york
Posts: 1,055
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Iron Grenadier Soldier
Hurt Zartan -2 OHHHH YEAHHHHH GRENADIERs ATTACK!!! |
06-11-2010, 12:47 AM | #6396 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 9: Carnival of Doom Strike Team Battle Named Characters Max Hp= 30 Odd days/Even days Cobra Attack: Joes/I.G. Joes Attack: I.G./Cobra I.G. Attack: Cobra/Joes -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:136hp -Joe targets Crystal Ball -25hp Raptor -25hp Firefly -25hp -I.G. targets Zartan -13hp Zarana -25hp Big Boa -23hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:147hp***** -Cobra targets Snake-eyes -25hp Tripwire -22hp Rock 'n Roll -25hp -I.G. targets Stalker -25hp Airtight -25hp Psyche-out -25hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:124hp -Cobra targets General Mayhem -25hp Masque -25hp Iron Anvil Officer -25hp -Joe targets Metal-Head -1hp Warlock -23hp TARGAT Officer -25hp ************************************************** *********************************** K.O.s: ************************************************** *********************************** Special Ops Teams -------------------------------------------------------------------------------------------------------------------------------- Cobra Special Ops: Team Hp -20/20hp Team Hp -20/20hp Team Hp -20/20hp Ringneck (Alley viper)- 40hp _____________ Cobra HQ points: 0/6 _____________ Armory items: 3 Action Commands Used: ____________ Move points: 0/20 Action points: 4/20 Joe transport plane: 25hp ____________ Enemy Targets:all hurt -2 Greenshirt Jones -15hp Greenshirt Micheals -15hp Grenadier Harris -15hp Grenadier Roberts -15hp Armadillo - 25hp _____________ Objectives: Move: Now that the tests are complete, Crystal Ball and his gang of Cobras must escape from the facility. Get to the escape shuttle located in a silo beneath the facility. = 20 Move points Action: Activate the automated Cobra defenses and the self destruct mechanism! We will crush both the Joes and the Iron Grenadiers with one blow! = 20 Action points Bonus Objective: Destroy the Joe's transport plane so they cannot receive reinforcements ! = 25hp -Complete this objective to avoid fighting more Joe troopers later on. -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 100/100hp Team Hp - 100/100hp Team Hp - 100/100hp Mauler - 50hp _____________ G.I. Joe HQ points: 0/6 _____________ Armory items: 3 Action Commands Used: ____________ Move points: 5/50 Action points: 0/50 Hypnotic device: 50hp ____________ Enemy Targets:all hurt -4 Alleyviper Hate -30hp Alleyviper Anger - 30hp Alleyviper Fear - 30hp Alleyviper Revenge - 30hp Rage red - 50hp Rage blue- 50hp _____________ Objectives: Move: Looks like the Joe team walked into a Private party uninvited! Get to Cobra's underground facility and find out what Cobra is planning! = 50 Move points Action: Cobra wants to cover their tracks and has activated a self destruct timer. The entire Amusement park will be destroyed by a small tactical Nuke! Deactivate the self destruct mechanism = 50 Action points Bonus Objective: Cobra has an ace up their sleeve, they have unleashed an army of Hypnotized civilians against the Joe team! They know that the Joes will try to avoid killing the civilians. Destroy Cobra's mind control device and free the Civilians = Destroy Cobra's device East: 50hp (Building) -Complete this objective to avoid more enemies later on. -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 100/100hp Team Hp - 100/100hp Team Hp - 100/100hp Dominator (Forge) - 40hp Stealth A.G.P. (Nullifier) - 40hp _____________ Iron Grenadier HQ points: 0/6 _____________ Armory items: 3 Action Commands Used: ____________ Move points: 0/50 Action points: 11/50 Hypnotic device: 50hp ____________ Enemy Targets:all hurt -4 B.A.T. alpha -30hp B.A.T. beta - 30hp B.A.T. delta - 20hp B.A.T. echo -30hp Cobra Stun red -50hp Cobra Stun blue -50hp _____________ Objectives: Move: As expected, Cobra has launched an ambush. What you did not expect, was Cobra's mind control device turning some of your own troops against you! Get your troops out of the Cobra facility on back up to ground level before all of your forces are hypnotized into mind controlled Zombies! = 50 Move points Action: Cobra Battle android troopers have surrounded your convoy and are blocking your escape from the facility, you must battle your way through them and reach your transports! = 50 Action points Bonus Objective: Destroy Cobra's Mind control device and free your hypnotized Grenadier troopers from Cobra's control = Destroy Cobra device west: 50hp (Building) -Complete this objective to avoid having to fight the Hypnotized Grenadiers later on. -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: Be the last team standing. When a team has all of it's targets knocked out, that team is out. Special Ops game: Be the first team to Complete Move and Action Objectives and knock out all enemies. *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do not repost Reposts: Beckley=Team HP cannot be healed above max. Gungho-Joe=Team HP cannot be healed above max. GunslingerCBR= You can only heal Special Ops team hp. Shockval= 10 man buffer |
06-11-2010, 12:53 AM | #6397 |
Crimson Guard
Join Date: Aug 2008
Location: Raccoon City
Posts: 2,540
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Cobra Demolitions lvl 1
Hurt Tripwire -5
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06-11-2010, 12:57 AM | #6398 |
Hisstank.Com General
Join Date: May 2008
Location: Woodbridge, VA
Posts: 5,420
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Iron Grenadier Annihilator
Move +4
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when it comes to aviation i know a lot but im a expurt "ground beef? ground beef? No, Steve. No ground beef. Tonight you get Chorizo!." |
06-11-2010, 12:58 AM | #6399 |
Python Siegie
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 10,382
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Combat Medic lvl 1
Heal Zartan +5 |
06-11-2010, 12:58 AM | #6400 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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GI JOE LEADER LVL 2
*Pops the pin and throws* Flechette grenade -1 Metal Head -1 Warlock -1 Target Officer -1 Crystal Ball -1 Firefly |
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