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08-21-2017, 03:45 PM | #29381 |
special force
Join Date: Jun 2009
Location: VA
Posts: 12,227
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g i joe phoenix valkyrie lv 10 (custom class)
Hurt ravage -6 Hurt overkill -2 here kitty kitty...
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08-21-2017, 06:05 PM | #29382 |
I come from the Net.
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 4,262
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Pop quiz: how long does it take to beat a moron to death?
Numbers, G.I. Joe Scout, Level 9 Hurt Overkill -8 Time's up, you're dead!
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Ages 25 & Up thread, blog, facebook page, and twitter feed. Visit the beautiful Arbco Islands! |
08-21-2017, 06:53 PM | #29383 |
^No Step^
Join Date: Nov 2008
Location: Argentina
Posts: 9,056
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GI Joe L8 Codename: El CabrĂ³n Move +8 like Jagger .
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08-21-2017, 07:11 PM | #29384 |
Hector Delgado
Join Date: Jun 2009
Location: South FL
Posts: 11,442
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G.i. joe shipwreck
Fireteam level 8 Hurt soundwave -8 *Polly bomb run* # squawk# " Lazerbeak's a rusty pidgeon!" :: Polly flew over Soundwave and delivered A fresh bomb on his head. Smashing visual optics:: " thats for trying to be Shippy"
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08-21-2017, 07:54 PM | #29385 |
Aussie Joe
Join Date: Nov 2010
Location: Perth, Western Australia
Posts: 4,005
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Thomasseeber
Gi joe demolitions level 6 High explosives -9
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08-21-2017, 10:05 PM | #29386 |
Punching Clowns
Join Date: Feb 2008
Location: Choking Smurfs
Posts: 10,131
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Money-B - Lv. 7
Cobra Crimson Shadow Guard Hurt Jinx -8
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08-21-2017, 10:17 PM | #29387 |
CG Immortal Commander
Join Date: Feb 2008
Location: New York
Posts: 19,276
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Cobra Leader using:
Air Strike! Send in close air support to lay down fire on the enemy. Even if your team is in that area, you will not be hurt. Result: Total damage is 1 point for every player on your team, spread out over all targets from top to bottom. This includes Drone enemies (vehicle & Driver also, if they are unlocked) ------------ Details: Any shields, cover, or barriers, will absorb the damage first. Any damage that gets through will start at the top of the list. Damage will max out at 10% of a targets starting HP, rounded up. For example: If the targets have a max 36HP, the max damage to any one target is -4. |
08-21-2017, 11:18 PM | #29388 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 62: Peace through Tyranny War machines part 2 of 3 Hollywood, California Downtown L.A. It took the residents of Hollywood a moment to realize that what they were witnessing wasn't a scene being filmed for an upcoming Sci fi Horror movie, this was all too real. A cobra Strike team had entered the U.S Bank tower wielding fully automatic weapons. In a matter of moments they had taken over the entire tower, taking all of its workers hostage. During that chaos, the Decepticons took up positions on the roof and began installing the equipment needed to turn the US Bank tower into an intergalactic gateway to Cybertron. Now it is up to the G.I. Joe Special Missions Force, working together with the Autobots, to take back the tower and stop the Space bridge before it can be activated.... *base target value 40. -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe: Autobots Bumblee - 52/60hp Jazz - 52/60hp Mirage - 52/60hp Task Force Metal Flint -K.O. Lady Jaye -K.O. Roadblock - 38/40hp Salvo -K.O. Jinx -K.O. Heavy Duty - 13/40hp ____________ Action Commands: | 3 | used: Air Strike(Sun), Armory Items: | 3 | used: Intel update(sun), __________ Objectives: Action: 00/40 Move points Move: 20/40 Action points _____________ Action Objective: While Flint leads a team to the roof of the US Bank tower, Hound, Mirage and the G.I. Joe heavy weapons team must hold the Decepticons on the ground back. 40 Action points Move Objective: The Decepticon Soundwave has used Cybertronian technology to convert the US Bank tower into a Space bridge! Bumblebee and the G.I. Joe team must fight their way to the top of the building and deactivate the Space bridge before Decepticon reinforcements can be transported from Cybertron! Yo Joe! 40 Move points -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Cobra:Decepticons Soundwave - 15/60hp Ravage - 42/60hp Skywarp - 55/60hp Urban strike team Firefly - 36/40hp Munitia - 36/40hp Blackout - 37/40 Tombstone -K.O. Alley Viper Officer -K.O. Overkill -K.O. ____________ Action Commands: | 2 | used: Weapons barrage(sun), Air strike(mon), Armory Items: | 3 | used: Frag grenade(sun), __________ Objectives: Action: 00/40 Move points Move: 06/40 Action points _____________ Action Objective: While Soundwave prepares the Space Bridge for activation, Firefly and his Urban strike team must keep the G.I. Joe team busy. With Skywarp providing heavy weapons support it should be an easy task! Cobraaaaaa! 40 Action points Move Objective: Soundwave has dispatched Ravage to intercept the Joes and Autobots trying to get to the roof of the Tower. With a team of Alley Vipers backing him up he must stop the Joes and the Autobots! 40 Move points -------------------------------------------------------------------------------------------------------------------------------- ************************************************** *********************************** K.O.s: Tombstone= Scarlet007, First blood. Salvo= Money B Flint= Lady Delta Alley Viper Officer= Colt Blue Lady Jaye= The Delta!!! TNT!!! Overkill= 1337W422102!!! Jinx= Money B!!! ************************************************** *********************************** Conditions of victory: The first team to KO all targets and complete all objectives wins! __________ -------------------------------------------------------------------------------------------------------------------------------- Intel: __________ Misfire: Do Not repost Reposts: None __________ joes: 13 players cobra: 13 players |
08-21-2017, 11:59 PM | #29389 |
CG Immortal Commander
Join Date: Feb 2008
Location: New York
Posts: 19,276
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Cobra Leader using:
Peneplastic Barrier. Points equal to 10% of starting hp. This high tech composite polymer can withstand great punishment. When activated, the peneplastic barrier will absorb Hurt points until it expires.. *Peneplastic barrier is not effected by Stealth or Velocity +2 bonus. |
08-22-2017, 12:00 AM | #29390 |
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
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Cobra Field Surgeon Level 10
Hurt Jazz -8 "It just sucks ok? Listen to some proper Blues you uncultured bot." |
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