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02-26-2014, 01:56 AM | #24171 |
a state of peace
Join Date: Jul 2008
Location: Texas
Posts: 61,136
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IG Combat Surgeon Level 5
Hurt Zandar -4 GM edit
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Last edited by cobralalalala!; 02-26-2014 at 06:20 AM.. Reason: Lv.5 surgeon hurts -4, not -5. |
02-26-2014, 01:56 AM | #24172 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 41: Prison Break Cobra Outbreak part 2 of 3 Strike Team Battle character max hp= 30 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:121hp ATT+1 9pm/10pm Capt. Grid-Iron -23hp Law & Order -18hp-used ability Long Arm -23hp Sci-Fi -23hp Alpine -14hp Bazooka -20hp -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:77hp Munitia -2hp Firefly -25hp Blackout -K.O. Torch -25hp Ripper -K.O.-used ability Buzzer -25hp ************************************************** *********************************** K.O.s: Ripper= Colt Blue!!! First Blood!!! Assist from Law & Order!!! Blackout= Dominic.18!!! Cobra Move objective= Completed by Money-B!!! Intel supply drop!!! ************************************************** *********************************** Special Operations Game -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 10/15hp-b3 Mobat Locust Victory Points: 0/10 k.o. obj. _____________ Enemy Targets: Wraith - 9-2dmg Cutlass - 9-2dmg Banquo - 4-1dmg ---- I.G. Commando Alpha - 9-1Pdmg I.G. Commando Bravo - 9-1Pdmg I.G. Commando Delta - 9-1Pdmg __________ Move: 00/09 Move points Action: 00/09 Action points Special Mission: Establish Comms: 00/02 Posts __________ Armory items: | 2 (strike) / 1 (spec ops) | Used: Armor piercing rounds(wed), Action Commands: | 3 | Used: All units attack(wed), HQ Command: | 1 | Used: _____________ Objectives: Move: The PIT is under attack! Bullhorn must lead his Bravo team to intercept the Cobra and I.G. invaders at the upper levels! Do not allow the enemy to reach the lower levels of the PIT! = 09 Move points Action: While Bullhorn's team guards the upper levels, Capt. Grid-Iron and his strike team will act as the last line of defense. Do not allow the prisoners to be set free! = 09 Action points Special Mission: The communications array has been destroyed, the PIT has no way of calling for help! Take a mobile comm unit up to the ground level and reestablish communications! Have your troops post: "Establish Comms"= 02 posts -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Cobra Special Ops:Team Hp - 20/21hp-b4 Mole Pod Dread Fang Victory Points: 1/10 k.o. obj. 1 ____________ Enemy Targets: Bullhorn - 6-3dmg Barricade - 12-2dmg Widescope - 12-2dmg ---- Mutt & Junkyard - 12-1Pdmg The Fridge - 12-1Pdmg Ice Cream Soldier - 12-1Pdmg __________ Move: 12/12 Move points Action: 05/12 Action points Special Mission: Create diversion: 01/02 Posts __________ Armory items: | 3 (strike) / 1 (spec ops) | Used: Action Commands: | 3 | Used: Air strike(wed), HQ Command: | 0 | Used: Intel supply drop! _____________ Objectives: Move: Munitia and her Strike team must infiltrate the PIT and free Cesspool and Dr. Venom! It is essential that Cobra recovers these high value personnel! = Complete! Action: While Munitia's team makes their way down to the Pit's detention level, Zandar and his Dreadnoks must hold off the Iron Grenadiers! Do not allow the I.G.s to interfere with the mission! = 12 Action points Special Mission: The Baroness is creating a diversion in Brooklyn to keep Wild bill's Pursuit team busy, do not allow them to return to the PIT! Have your troops post: "Create diversion"= 02 posts -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 17/26hp-b5 Ogre A.P.C. Spectre Stealth Helo Victory Points: 0/10 k.o. obj. _____________ Enemy Targets: Zandar - 4-3dmg Storm Rider - 7-3dmg Burnout - 7-3dmg ---- Monkey Wrench - 15-2Pdmg Thrasher - 15-1Pdmg Roadpig - 15-1Pdmg __________ Move: 06/15 Move points Action: 06/15 Action points Special Mission: Stealth Mode 01/03 Posts __________ Armory items: | 3 (strike) / 1 (spec ops) | Used: Action Commands: | 4 | Used: HQ Command: | 0 | Used: Intel supply drop! _____________ Objectives: Move: The Iron Grenadiers have encountered a squad of Dreadnoks determined to throw a wrench in their plans! The I.G. commando team must move in and eliminate this threat in order to complete the mission! = 15 Move points Action: While the I.G. Commandos engage the Dreadnoks, Banquo and Cutlass have made contact with a G.I. Joe security team. Eliminate the Joes!= 15 Action points Special Mission: Wraith's assault team has their hands full fighting both the Dreadnoks and Bullhorn's security force. His only chance is to activate his stealth armor and slip past everyone. Make your way down to the detention level and capture the Cobra scientists! Have your troops post: "Stealth Mode"= 03 posts -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: The first team to earn 10 Victory Points wins! The Special Ops game will be over when one team achieves 10 Victory points, or when one team K.O.s all Targets and completes all Objectives, whichever happens first. K.O. Targets = 1 point each Objectives/Special Mission = 1 point each Team Challenge = 1 point each (3 total during game) K.O. Set of three Targets = 1 bonus point Complete all Objectives & the Special Mission = 1 bonus point Win Three Team Challenge points= 1 point bonus Intel Data: Misfire: Do Not repost Reposts: Vidmouse= 10 player limit at reset Ultra Magnus 71= 10 player limit at reset __________
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Last edited by cobralalalala!; 02-26-2014 at 11:24 PM.. |
02-26-2014, 02:01 AM | #24173 |
Crimson Guard
Join Date: Sep 2008
Location: Extensive Enterprises Executive Airfield Boca Raton
Posts: 3,423
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K-9 attack
G.I. Joe Dog Handler Level 1 Hurt Banquo -2 |
02-26-2014, 02:05 AM | #24174 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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Cobra Combat Medic Lv.5
Heal Munitia +7
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02-26-2014, 02:07 AM | #24175 |
Combat Rescue Officer.
Join Date: Sep 2006
Location: Utah
Posts: 2,401
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Ultra Magnus 71
Joe Combat Medic lvl 4 Hurt Munitia -4
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02-26-2014, 02:11 AM | #24176 |
Cobra K-9 Handler
Join Date: Nov 2013
Location: SoCal Terrordrome
Posts: 919
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The turn of events were not as planned, but then most plans don't survive the first five minutes of combat, the orders to assault came quick in response of the new conditions, the team moved forward with cover fire, but resistance appeared quickly inside the tight conditions of the pit, quickly becoming a fight for survival.
TheDARKWOLF Cobra Soldier - Lv. 0 Hurt Alpine -2
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GI Joe Battlegrounds RIP |
02-26-2014, 02:48 AM | #24177 |
Aussie Joe
Join Date: Nov 2010
Location: Perth, Western Australia
Posts: 4,005
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thomasseeber
GI Joe SWAT Level 2 hurt munitia -3
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02-26-2014, 03:39 AM | #24178 |
Crimson Guard
Join Date: Mar 2008
Location: England
Posts: 1,102
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Cobra Alley Viper - Lv. 5
Shield +7
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02-26-2014, 03:43 AM | #24179 |
Cobra Dog Sled Commander
Join Date: Nov 2011
Location: The Great White North
Posts: 3,295
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*****
GM Edit, only one game post per turn.
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~The Snow Wolf name was chosen due to the known tenacity of arctic wolves to survive (and thrive) in extremely harsh conditions; which is expected of all Snow Serpents and Officers~ Last edited by cobralalalala!; 02-26-2014 at 09:15 AM.. |
02-26-2014, 04:15 AM | #24180 |
Crimson Guard
Join Date: Dec 2009
Location: Rhode Island
Posts: 2,962
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Atomsmasher
GI Joe Soldier Level 3 Hurt Munitia -4 |
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