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04-20-2012, 12:32 PM | #18301 |
Banned
Join Date: Dec 2010
Location: Texas
Posts: 46,198
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Cobra Command Staff using the following Armory Point:
+4 hp to one Character: Body armor. /Cost: 1 point The latest in high velocity combat armor! This body armor combines woven synthetic fabrics with molded composite alloys to provide your troops with the highest level of protection in the field. This item will not take your character above the max hp. Result; +4 hp to one Character (Strike Team only) Heal Scar +4 |
04-20-2012, 01:08 PM | #18302 |
Banned
Join Date: Sep 2007
Location: Boston, MA
Posts: 19,093
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Crimson Guard soldier level 3
Hurt Khrome -4 |
04-20-2012, 02:04 PM | #18303 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 27: Reborn Rising Serpent: part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:80hp* Chuckles -24hp Lady Jaye -30hp Cover Girl -26hp Clutch -K.O. -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:97hp Dr. Mindbender -26hp Scar -13hp-body armor Hannibal -14hp-used ability Wild Weasel -18hp Rattlesnake -26hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Crimson Guard Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:121hp Alexander McCullen-25hp Khrome -5hp-used ability Mordred -25hp Ferret -16hp-body armor M.A.R.S. Officer -25hp M.A.R.S. Shocktrooper -25hp -------------------------------------------------------------------------------------------------------------------------------- Crimson Guard Strike team:90hp*** Tomax -21hp CG Immortal -23hp Shadow Guard -23hp Fred VI -K.O.-used ability Crimson Horseman -23hp ************************************************** *********************************** K.O.s: Quick Kick= The Delta, first blood. Dr. Venom= Colt Blue Xamot= Black Llama I.G. Special Mission= Completed by zx670 Agent faces= Bandonov Fred VI= Black Llama Clutch= dustycarlisle Cobra Special mission= Completed by Jacklefttown!!! Cobra Trooper Woods= Ultra Magnus 71!!! CG Trooper X= Gyre-Viper!!! Cobra Action objective= CrimsonAce89!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 51/84hpb95-19 Rattler-used strafe Ringneck Victory Points: 2/10 ____________ Enemy Targets: Psyche-Out - 8-11dmg Dee Jay - 24-11dmg Deep Six - 57-11dmg ---- Covert Ops Hassan- 57-5Pdmg Covert Ops Tanaka- 57-5Pdmg Covert Ops Garcia- 57-5Pdmg __________ Move: 45/57 Move points Action: 57/57 Move points Special Mission: Capture Spy: 10/10 Posts __________ Armory items: | 1 | Used: Armor piercing rounds(thur), Body Armor(fri), Action Commands: | 2 | Used: Air Strike(thur), Take cover(fri), _____________ Objectives: Action: The G.I. Joes have sent in their covert Ops team to take down Pyramid Labs and shut down "Rising Serpent". Commander Hannibal must lead an offensive against Chuckles' Strike team and take them out! = Complete! Move: Dr. Venom & Dr. Mindbender have combined their genius in order to develop Cobra's ultimate weapons, an army of Super soldiers! Hannibal's brothers are still in their test tubes, and are not yet ready, you must evacuate the subjects and escape before the Joes can gain access to the main lab! = 57 Move points Special Mission: One of our systems analysts has turned out to be an undercover Joe! Eliminate him before he is able to sabotage our operation from the inside! have your troops post "Capture Spy" = Complete! -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 18/30hpb35-7 Ghost Hawk II-used strafe Vamp Victory Points: 1/10 _____________ Enemy Targets: Cobra Trooper Woods- K.O. Cobra Trooper Wu- 6-4dmg Cobra Trooper Randal- 18-4dmg ---- Nightwatch Scorpion - 21-2Pdmg Nightwatch Spider - 21-2Pdmg Nightwatch Mantis - 21-2Pdmg __________ Move: 09/21 Move points Action: 09/21 Move points Special Mission: Open Gate: 02/04 Posts __________ Armory items: | 3 | Used: Action Commands: | 2 | Used: All units attack(thur), Air Strike(fri), _____________ Objectives: Action: Cobra Commander has a mysterious new field Commander named Hannibal. He is leading a squadron of Nightwatch, and Cobra Troops in a defensive action against your Covert Ops team. Take him down! = 21 Action points Move: Your double Agent "Faces", has infiltrated Pyramid Labs, a Cobra front company. He has discovered a super soldier program called "Rising Serpent". Gain access to the main lab, and neutralize Dr. Venom and Dr. Mindbender! = 21 Move points Special Mission: Agent Faces is your man on the inside. His mission is to break cover and deactivate Pyramid lab's defense systems, and open the main gate!Have your troops post "Open Gate" = 4 posts -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 57/66hpb75-15 AGP-used strafe Iron Mech Victory Points: 1/10 _____________ Enemy Targets: CG Trooper X - K.O. CG Trooper II- 36-9dmg CG Trooper XV - 29-9dmg ---- Crimson Viper Frost- 36-4Pdmg Crimson Viper Houseman- 36-4Pdmg Crimson Viper Cummings- 36-4Pdmg __________ Move: 42/45 Move points Action: 01/45 Move points __________ Armory items: | 2 | Used: Body armor(fri), Action Commands: | 3 | Used: Air Strike(fri), _____________ Objectives: Action: The corporate merger offered by Extensive Enterprises has turned out to be a ploy to gain access to Mars corporate headquarters. Xamot's "attorneys" turned out to be Crimson Guard Immortals, and Xamot is now leading his Strike team to heart of the facility. Stop Xamot before he reaches the control center! = 45 Action points Move: Tomax is leading a Crimson Guard battalion against the M.A.R.S. central facility. It is a full scale assault, they are throwing everything they have against us! Deploy all Mars Trooper squadrons, as well as all heavy armor and weapons systems! = 45 Move points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Crimson Guard: Armory items: | 3 | Used: Action Commands: | 4 | Used: _____________ -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: The first team to earn 10 Victory Points wins! The Special Ops game will be over when one team achieves 10 Victory points, or when one team K.O.s all Targets and completes all Objectives, whichever happens first. K.O. Targets = 1 point each Objectives/Special Mission = 1 point each Team Challenge = 1 point each (3 total during game) K.O. Set of three Targets = 1 bonus point Complete all Objectives & the Special Mission = 1 bonus point Win Three Team Challenge points= 1 point bonus Intel Data: Misfire: Do Not repost Reposts: 1337W422102= 10 player limit at reset __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers- Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries - |
04-20-2012, 02:30 PM | #18304 |
Serpentor Imposter
Join Date: Jan 2009
Location: Madison, WI
Posts: 3,910
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Cobra Elite Viper – Lv. 5
Hurt Dee Jay -7 |
04-20-2012, 03:10 PM | #18305 |
Crimson Guard
Join Date: Aug 2008
Location: SNJ
Posts: 2,339
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Lucard123
Crimson Guard Soldier level 2 Hurt Ferret -3
__________________
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04-20-2012, 03:31 PM | #18306 |
Decepticobra
Join Date: Feb 2010
Location: Swansea, Wales
Posts: 457
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Cobra Dreadwind
Cobra Machine Gunner - Lvl 3 Hurt Chuckles -3 Hurt Cover Girl -3 |
04-20-2012, 04:13 PM | #18307 |
unnecessary
Join Date: Sep 2008
Location: Indiana
Posts: 10,320
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mister-x
crimson guard sniper level 1 hurt ferret -5
__________________
================================================== ''it does'nt mean that much to me, to mean that much to you'' -Neil Young ================================================== tradelist; http://www.hisstank.com/forum/g-i-jo...-s-t-list.html feedback; http://www.hisstank.com/forum/buy-se...-mister-x.html |
04-20-2012, 04:20 PM | #18308 |
S.A.W Viper
Join Date: Aug 2008
Location: Planet Vagina-8
Posts: 5,900
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Cobra Elite Viper Lv.4
Hurt Dee-Jay -6
__________________
[/ My Feedback:http://www.hisstank.com/forum/buy-se...08-stoner.html B/S/T:http://www.hisstank.com/forum/g-i-jo...ers-stuff.html Want C.O.P.S figs/vehicles |
04-20-2012, 04:29 PM | #18309 |
Banned
Join Date: Jan 2010
Location: Refrigerated Aisle
Posts: 20,293
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Crimson Guard Squad Leader authorizing action command
Helicopter Gunship Support: Send in a gunship crew to provide close air support to your troops on the ground. Result; Helicopter Gunship will hurt 2 targets -4. (Strike team only) Hurt Ferret -4, hurt Khrome -4 |
04-20-2012, 04:29 PM | #18310 |
Banned
Join Date: Jan 2010
Location: Refrigerated Aisle
Posts: 20,293
|
Crimson Guard Squad Leader
Uses Item -4 hurt to one character or Troop: Armor piercing rounds. /Cost: 1 point Loading your magazine with these rounds will cause some major Hurt. -4 Hurt to one character. (Strike Team only) Hurt Ferret -4 |
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