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11-10-2009, 05:47 PM | #1811 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Team Challenge #2 Zombie Outbreak! Game over! G.I. Joe team wins the team challenge! Congradulations! Numbers Took out zombies 97-100! Cobra: Cobra's Zombie Kills: 85 G.I. Joe: G.I. Joe's Zombie Kills: 100 |
11-10-2009, 06:05 PM | #1812 |
Cobra Viper
Join Date: Apr 2009
Location: UK
Posts: 204
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Caboose
Cobra Driver HURT zombies -4 |
11-10-2009, 11:16 PM | #1813 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario Rules of engagement: Red Zone: You must Complete Both Red Zone objectives before you can leave the Red Zone. Green Zone: Each team has three objectives in the Green zone; a Move objective, an Action objective and the bonus objective. They can be done in an order. You may ignore these objectives or complete them. The more objectives you complete the less hurt you have to inflict to win the game. Here's how it works: If you ignore all of the objectives, you must get the other team down to 0hp to win. If you complete one out of three objectives, you need to get the other team down to 30hp to win. If you complete two out of three objectives, you need to get the other team down to 60hp to win. If you complete all three objectives, you need to get the other team down to 90hp to win. Valor Vs Venom G.I. Joe's objectives involve performing heroic acts, while Cobra's objectives involve performing villainous acts. Each objective has three possible outcomes. Valor ending: if the Joe team completes their objective and the Cobra team ignores their objective, this is the "good guys win" outcome. Venom ending: if the Cobra team completes their objective and the Joe team ignores their objective, this is the "bad guys win" outcome. Vs. Ending: If both teams complete their objectives, the outcome is balanced out; bad and good. Points: A Valor ending earns G.I. Joe 2 Valor points. A Venom ending earns Cobra 2 Venom points. A Vs ending earns each team 1 point. These points can be used to purchase special items from Lord Vader's armory (Located in the Rules thread). These items can be used in the next game. So, by performing heroic acts now, the G.I. Joe team can improve their ability to act as Heroes in the next game. And by performing Villainous acts now, the Cobra team can improve their ability to perform evil deeds in the next game. Because both teams have until the end of the game to complete their objectives, the type of ending might not be known till the end of the game. Good luck and good Hunting! RANGE: 5 MID Cobra: HP 510 - Arctic H.I.S.S. (Arctic Hiss driver) -75hp W.O.L.F. (Ice Viper Ghost) -55hp Ice Saber (Ice Viper Raven) -55hp Condor Z25 (Aero-Viper) -55hp -Named characters max hp:45 The Baroness -25hp Scrap Iron -25hp Tele-Viper -25p Medi-Viper -25hp Snow Serpent Officer -25hp Ice Viper Officer -25hp -Troop builders max hp:35 Snow Serpent Bjorn -15hp Snow Serpent Gunnar -15 Snow Serpent Magnus -15hp Snow Serpent Sigrunn -15hp Arctic Cobra Viper Stevens -15hp Arctic Cobra Viper Rogers-15hp S.N.A.K.E. Armor Gamma -15hp S.N.A.K.E. Armor Delta -15hp Techno-Viper -0hp Unconscious Move points: 0 Action points: 0 Available items: *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 4 Action Commands available Red zone; Open Tundra field Objectives: 1. Fight your way across the tundra close in on the Joes= 30 Action points and 2 K.O.s 2. Get to the Green zone; Move your forces into Sentinel 1’s inner compound= 30 Move points Green zone; Sentinel 1 inner compound Objectives: Move: Get to the missile silos and secure the tactical Nuclear warheads for the glory of Cobra!= 30 Move points Action: Sentinel 1 must be destroyed for all of the world to see! Get to the reactor and activate the meltdown sequence= 30 Action points Bonus objective: During the battle, Techno-Viper was injured and is now unconscious. Revive him so he can access the schematics of the experimental Sonar= Get him to 20hp. Complete the Bonus objective and choose a free item from Lord Vader's Armory which can be used immediately. Conditions of victory: 0 objectives: Get the G.I. Joe team to 0hp 1 objective: Get the G.I. Joe team to 30hp 2 objectives: Get the G.I. Joe team to 60hp 3 objectives: Get the G.I. Joe team to 90hp RANGE: 5 MID G.I. Joe: HP 510 - Snow Cat (Frostbite) -75hp Ice Dagger (Cold Front) -55hp Rockslide (Avalanche) -55hp Vector (Maverick) -55hp -Named characters max hp:45 Stalker -25hp Snake eyes -25hp Snow Job -25p Lifeline -25hp Red Star -25hp Kwinn -25hp -Troop builders max hp:35 Arctic trooper Natale -15hp Arctic trooper Nash -15 Arctic trooper Habershaw -15hp Arctic trooper Steel -15hp Oktober Guard Dragonsky -15hp Oktober guard Vorona -15hp Oktober guard Gorky -15hp Oktober guard Misha -15hp Ice Viper Rex -20hp Move points: 0 Action points: 0 Available items: *Combat Maneuver: “All units attack” *Combat Maneuver: “Regroup” 4 Action Commands available Red zone; Open Tundra field Objectives: 1. Hold back Cobra’s forces long enough to get the C-5 inside the hanger; 30 Action points + 2 K.O.s 2. Get to the green zone. Move your forces inside Sentinel 1’s inner compound= 30 Move points. Green zone; Sentinel 1 inner compound Objectives: Move: These warheads are the latest in tactical Nukes! Get to the Missile silos and prevent Cobra from stealing the warheads= 30 move points. Action: Prevent a Nuclear disaster, stop Cobra from activating the reactor’s meltdown sequence= 30 action points. Bonus objective: One of the Ice Viper commandos is making his way to the Leviathan Submarine with explosive charges, take him down!= Get him to Zero hp. Complete the Bonus objective and choose a free item from Lord Vader's Armory which can be used immediately. Conditions of victory: 0 objectives: Get the Cobra team to 0hp 1 objective: Get the Cobra team to 30hp 2 objectives: Get the Cobra team to 60hp 3 objectives: Get the Cobra team to 90hp K.O.s: |
11-11-2009, 12:59 AM | #1814 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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.........
__________________
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11-11-2009, 01:00 AM | #1815 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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G.I. Joe Heavy Weapons Machine Gunner
Hurt Baroness -2 Hurt Scrap Iron -2 |
11-11-2009, 01:00 AM | #1816 |
Golden Grenadier
Join Date: May 2008
Location: Western New York
Posts: 16,594
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REV it UP!!!!
G.I. Joe Driver Move +4 Action |
11-11-2009, 01:00 AM | #1817 |
DeceptiGrenadier
Join Date: Jan 2009
Location: Broca Beach, MI
Posts: 12,187
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G.I.Joe Weapons Spec. Sniper
Hurt Baroness -3
__________________
Rest in peace my son, Aaron Michael. You will always be in our hearts and prayers. 9/13/2012 |
11-11-2009, 01:00 AM | #1818 |
Samurai Bunny
Join Date: Jul 2009
Location: Tulsa, OK
Posts: 3,551
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G.I. Joe Heavy Weapons Machine Gunner
Hurt Baroness -2 Hurt Scrap Iron -2 I came here to fire up some snakes and drink some beer. Uh oh looks like the keg is empty.
__________________
SIZE=4]Netbook..$299[/SIZE] One month of internet service $50 Cost of the class that I should be doing homework for right now $1300 Skinning Some Snakes and Melting Some Iron Grenadiers.... Priceless |
11-11-2009, 01:00 AM | #1819 |
Python Siegie
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 10,382
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Cobra Combat Medic
Heal Scrap Iron +4 |
11-11-2009, 01:01 AM | #1820 |
Saboteur Assassin Kingpin
Join Date: Feb 2009
Location: Heavan Passed away9/5/14
Posts: 12,636
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****
__________________
IT'S A GIRL!!!! Pic of Me/ family at the Colts playoff game 1/16 Image 9811 http://www.printroom.com/ViewGallery...ery_id=1894964 Feedback http://www.hisstank.com/forum/buy-sell-trade-feedback/34736-dsrader.html B/S/T Thread http://www.hisstank.com/forum/g-i-jo...-t-thread.html Last edited by dsrader; 11-11-2009 at 01:05 AM.. |
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