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09-23-2011, 09:48 PM | #14541 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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Cobra Co-Leader using the following Action Command:
Helicopter Gunship Support: Send in a gunship crew to provide close air support to your troops on the ground. Result; Helicopter Gunship will hurt 2 targets -4. (Strike team only) Hurt Falcon -4 Hurt Mercer -4
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09-23-2011, 10:57 PM | #14542 |
Banned
Join Date: Sep 2009
Location: Middlesboro, KY USA
Posts: 2,295
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G.I. Joe Ranger Lv1
Move +5 |
09-23-2011, 11:42 PM | #14543 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 21: Earthbound Operation Dark Angel part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:50hp ***** Shadow Guard -24hp Nightwatch Officer -K.O. Alley Viper Officer -26hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:46hp Falcon -20hp-used ability Mercer -26hp-used ability Sneak peek -K.O. -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Steel Brigade Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:34hp General Mayhem -K.O.-used ability Wild Boar -13hp Iron Wolf Officer-21hp-used ability -------------------------------------------------------------------------------------------------------------------------------- Steel Brigade Strike team:4hp Front sight -4hp Evac -K.O. ************************************************** *********************************** K.O.s: Carbine= Huer-ta, First Blood. Storm Shadow= Rising Phoenix2 Shockwave= RaygeOn Iron Wolf 2= Uninvited Ghost I.G. Tech Officer= Uninvited Ghost Halo= Barefoot Jedi Scrap Iron= Colt Blue Zodiac= Barefoot Jedi Golden Eye= Nirvana Iron Bear A.P.C.= Uninvited Ghost Bishop= GrimReaper957 Lightfoot= Krooklyn Lowlight= RaygeOn Ferret= Lody Repeater= Rexplode Barricade= Serpymatt Devil Dog= Kneroh Chameleon= zarana Turncoat= Beckley Alley Viper Mace= CTGLinks Tunnel Rat= RaygeOn Alley Viper Dagger= Krisk Night Adder= Footloose Alpha= GrimReaper957 Grenadier Azar= Uninvited Ghost Rhino= Rexplode Evac= Shockval Nightwatch Officer= Shipwreck Grenadier Salazar= laurenluna1977 Iron Wolf 8= laurenluna1977 Iron Grenadier Move Objective= Completed by 666Werecat Iron Wolf 6= atomsmasher Alley Viper Spade= CharIJoe Steel Brigade Action Objective= Completed by Flint-wo2 Nightwatch Trask= M_Renegade Bravo= Gyre-Viper General Mayhem= lucard123 SWAT Bauer= shawntur Sneak peek= RaygeOn!!! Omega= Gundamben831!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 8/44hp ____________ Enemy Targets: SWAT Bauer - K.O. SWAT Almeida - 1-2Pdmg SWAT Doyle - 15-2Pdmg __________ Move: 18/22 Move points Action: 06/22 Move points __________ Armory items: | 2 | Used: Peneplastic Shield (fri), Action Commands: | 1 | Used: Air Strike (tue), Defensive Perimeter (wed), Helicopter Gunship (fri), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Joes have sent in the Nightforce team to free the Scientist Hostages and shut down the facility, send in a team of Alley Vipers to stop them cold! = 22 Move points Action: The Dark Angel must be launched into orbit before the Joes have a chance to disable or destroy it! Execute the final launch protocols and begin Cobra's rule over the Earth! = 22 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 52/159hp Night Storm Night Attack Chopper-used strafe _____________ Enemy Targets: Ringneck - 64-7dmg ---- Alley Viper Spade- K.O. ---- Nightwatch Trask- K.O. Nightwatch Drazen- 11-3Pdmg Nightwatch Myers- 27-3Pdmg __________ Move: 11/47 Move points Action: 00/47 Move points __________ Armory items: | 1 | Used: Drone Missile (thur), MediKit-Spec Ops(fri), Action Commands: | 2 | Used: Air Strike (tue), Take Cover (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Action: This routine hostage rescue mission has turned out to be a crisis of epic proportions! Your team has discovered a Cobra plot to send some kind of missile into orbit! Disable or destroy the missile before it can launch! = 47 Action points Move: Cobra needs these high value hostages in order to complete their launch protocols! Get to the Hostages and free them! = 47 Move points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 14/104hp Ogre light Assault Imp fighter-used strafe _____________ Enemy Targets: Steel Hammer A.P.C. - 54-12dmg ---- Bravo - K.O. Omega - K.O. __________ Move: 62/62 Move points Action: 18/62 Move points __________ Armory items: | 0 | Used: Flechette Grenade (wed), Armor Piercing rounds (thur), Drone Misile (fri)::: Action Commands: | 0 | Used: Air Strike (tue), Helicopter Gunship (wed), All Units attack (thur), Take Cover (fri)::: HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: General Mayhem needs to get the Draconus airborne in order to take out that Cobra missile! Evade the Ground and aerial forces before they can stop you! = Complete! Action: The Iron Wolf squadron must setup a defensive perimeter and hold off the Steel Brigade! Do not allow the Steel Brigade to breach your perimeter! = 62 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Steel Brigade Special Ops: Team Hp - 9/20hp Steel Hawk VTOL-used strafe _____________ Enemy Targets: Iron Wolf 6 - K.O. Iron Wolf 8 - K.O. ---- Grenadier Salazar - K.O. Grenadier Pierce- 8-1Pdmg __________ Move: 00/10 Move points Action: 10/10 Move points __________ Armory items: | 0 | Used: Armor Piercing rounds (tue), Peneplastic Shield (wed), Drone Missile (thur)::: Action Commands: | 0 | Used: Air Strike (tue), Helicopter Gunship (wed), Take Cover (thur), All Units attack (fri)::: HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Steel brigade has run into a fire fight with the Iron Wolf Squadron! Break through the Iron Wolf defensive perimeter and get to that Gunship! = 10 Move points Action: The Iron Grenadiers must not be allowed to escape! Destroy or disable the Draconus gunship before it can take off! = Complete! -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives Intel Data: Misfire: Do Not repost Reposts: None __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers- Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries - |
09-23-2011, 11:56 PM | #14544 |
Cobra Viper
Join Date: Apr 2007
Posts: 485
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Iron Grenadier Annihilator Level 0
Action+4 |
09-23-2011, 11:59 PM | #14545 |
Knight of Spear
Join Date: Jan 2008
Location: Helheim Forest
Posts: 10,531
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G.I. Joe Team Command, Authorizing Command:
Defensive perimeter: This Action command has a time duration. It will last for exactly 1 hour from the time it is activated. All enemy attacks will be at -1.
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Let's make this showy. |
09-23-2011, 11:59 PM | #14546 |
Secret Agent...
Join Date: Apr 2011
Location: Central California
Posts: 5,226
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*****
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09-23-2011, 11:59 PM | #14547 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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......
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09-24-2011, 12:00 AM | #14548 |
IRON GRENADIER
Join Date: Dec 2008
Location: Mega-City One
Posts: 14,128
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Iron Grenadier Demolitions Level 4
Hurt Front Sight -6 |
09-24-2011, 12:00 AM | #14549 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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Iron Grenadier Soldier Lvl 4
Hurt Frontsight -4 The Iron Grenadiers. They're so bad. You'll get us next time!
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09-24-2011, 12:00 AM | #14550 |
Hisstank.Com General
Join Date: Jun 2008
Location: Connecticut
Posts: 9,031
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Iron Grenadier Soldier Level 2
Hurt Front Sight -3
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Black Llama |
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