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09-21-2011, 03:09 PM | #14261 |
ZX670 - IG39
Join Date: May 2008
Location: Houston
Posts: 4,906
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Iron Grenadier Iron Anvil Level 2
Hurt Turncoat -5
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BST: http://www.hisstank.com/forum/g-i-jo...7-zxs-bst.html Feedback:http://www.hisstank.com/forum/buy-se...148-zx670.html |
09-21-2011, 03:38 PM | #14262 |
G.I. JOE PHOTOGRAPHER
Join Date: Sep 2007
Location: sarasota florida
Posts: 3,014
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footloose lvl 0
hurt shadow guard -2
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like my pics, like me on FACEBOOK http://www.facebook.com/media/set/?s...93465904035967 |
09-21-2011, 03:56 PM | #14263 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 21: Earthbound Operation Dark Angel part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:85hp Scrap Iron -K.O.-used ability Storm Shadow -K.O. Shadow Guard -12hp Night Adder -27hp Nightwatch Officer -23hp Alley Viper Officer -23hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:88hp Falcon -23hp Lowlight -K.O. Tunnel Rat -19hp Mercer -23hp Shockwave -K.O. Sneak peek -23hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Steel Brigade Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:88hp General Mayhem -23hp Chameleon -17hp Ferret -13hp Wild Boar -23hp Iron Wolf Officer-22hp-used ability I.G. Tech Officer -K.O. -------------------------------------------------------------------------------------------------------------------------------- Steel Brigade Strike team:64hp Zodiac -K.O.-used ability Halo -K.O. Front sight -28hp Devil Dog -9hp-used ability Carbine -K.O. Evac -27hp ************************************************** *********************************** K.O.s: Carbine= Huer-ta, First Blood. Storm Shadow= Rising Phoenix2 Shockwave= RaygeOn Iron Wolf 2= Uninvited Ghost I.G. Tech Officer= Uninvited Ghost Halo= Barefoot Jedi Scrap Iron= Colt Blue Zodiac= Barefoot Jedi Golden Eye= Nirvana Iron Bear A.P.C.= Uninvited Ghost Bishop= GrimReaper957!!! Lightfoot= Krooklyn!!! Lowlight= RaygeOn!!! Stone Killer!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 24/56hp ____________ Enemy Targets: Rhino - 34-4dmg ---- Barricade - 1-4dmg Repeater - 1-4dmg Lightfoot - K.O.-4dmg ---- SWAT Bauer - 17-2Pdmg SWAT Almeida - 17-2Pdmg SWAT Doyle - 17-2Pdmg __________ Move: 12/22 Move points Action: 00/22 Move points __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Air Strike (tue), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Joes have sent in the Nightforce team to free the Scientist Hostages and shut down the facility, send in a team of Alley Vipers to stop them cold! = 22 Move points Action: The Dark Angel must be launched into orbit before the Joes have a chance to disable or destroy it! Execute the final launch protocols and begin Cobra's rule over the Earth! = 22 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 66/115hp Night Storm Night Attack Chopper-used strafe _____________ Enemy Targets: Ringneck - 80-7dmg ---- Alley Viper Mace- 20-7dmg Alley Viper Dagger- 21-7dmg Alley Viper Spade- 24-7dmg ---- Nightwatch Trask- 34-3Pdmg Nightwatch Drazen- 40-3Pdmg Nightwatch Myers- 40-3Pdmg __________ Move: 06/47 Move points Action: 00/47 Move points __________ Armory items: | 3 | Used: Action Commands: | 2 | Used: Air Strike (tue), Take Cover (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Action: This routine hostage rescue mission has turned out to be a crisis of epic proportions! Your team has discovered a Cobra plot to send some kind of missile into orbit! Disable or destroy the missile before it can launch! = 47 Action points Move: Cobra needs these high value hostages in order to complete their launch protocols! Get to the Hostages and free them! = 47 Move points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 68/134hp Ogre light Assault Imp fighter-used strafe _____________ Enemy Targets: Steel Hammer A.P.C. - 100-12dmg ---- Golden Eye - K.O.-12dmg Bishop - K.O.-12dmg Turncoat - 3-12dmg ---- Alpha - 38-6Pdmg Bravo - 50-6Pdmg Omega - 50-6Pdmg __________ Move: 36/62 Move points Action: 00/62 Move points __________ Armory items: | 2 | Used: Flechette Grenade (wed), Action Commands: | 2 | Used: Air Strike (tue), Helicopter Gunship (wed), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: General Mayhem needs to get the Draconus airborne in order to take out that Cobra missile! Evade the Ground and aerial forces before they can stop you! = 62 Move points Action: The Iron Wolf squadron must setup a defensive perimeter and hold off the Steel Brigade! Do not allow the Steel Brigade to breach your perimeter! = 62 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Steel Brigade Special Ops: Team Hp - 16/24hp Steel Hawk VTOL-used strafe _____________ Enemy Targets: Iron Bear A.P.C. - K.O. ---- Iron Wolf 6 - 8-2dmg Iron Wolf 8 - 8-2dmg Iron Wolf 2 - K.O. ---- Grenadier Azar - 8-1Pdmg Grenadier Salazar - 8-1Pdmg Grenadier Pierce- 8-1Pdmg __________ Move: 00/10 Move points Action: 05/10 Move points __________ Armory items: | 2 | Used: Armor Piercing rounds (tue), Action Commands: | 3 | Used: Air Strike (tue), HQ Command: | 0 | Used: Weapons Barrage! _____________ Objectives: Move: The Steel brigade has run into a fire fight with the Iron Wolf Squadron! Break through the Iron Wolf defensive perimeter and get to that Gunship! = 10 Move points Action: The Iron Grenadiers must not be allowed to escape! Destroy or disable the Draconus gunship before it can take off! = 10 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives Intel Data: Misfire: Do Not repost Shawntur Reposts: None __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers- Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries -
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Last edited by cobralalalala!; 09-21-2011 at 09:26 PM.. Reason: Typo |
09-21-2011, 04:11 PM | #14264 |
Hisstank.Com General
Join Date: Jun 2008
Location: virginia
Posts: 5,232
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Cobra Alley Viper lvl3
Shield +6 |
09-21-2011, 04:17 PM | #14265 |
Hunter Vanguard
Join Date: Dec 2008
Location: Target Aisle
Posts: 9,004
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Samuntrus
Steel Brigade Soldier Level 0 Hurt Ferret -2 |
09-21-2011, 04:45 PM | #14266 |
unnecessary
Join Date: Sep 2008
Location: Indiana
Posts: 10,320
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mister-x
steel brigade sniper level0 hurt Ferret -4 (better late than never)
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================================================== ''it does'nt mean that much to me, to mean that much to you'' -Neil Young ================================================== tradelist; http://www.hisstank.com/forum/g-i-jo...-s-t-list.html feedback; http://www.hisstank.com/forum/buy-se...-mister-x.html |
09-21-2011, 04:53 PM | #14267 |
Crimson Guard
Join Date: Jul 2007
Location: michigan
Posts: 2,299
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Gijoe covert ops lvl 3
Hurt alley viper spade-6 |
09-21-2011, 06:35 PM | #14268 |
Banned
Join Date: Dec 2010
Location: Texas
Posts: 46,198
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GI Joe Combat Medic Level 1
hurt Alley Viper Mace -3 |
09-21-2011, 07:26 PM | #14269 |
CallMeChuckles
Join Date: Aug 2009
Location: Western Colorado
Posts: 3,688
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Gi Joe Ranger level 3
Hurt Nightwatch Trask -6 "Oowah!"
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My Customs: http://www.hisstank.com/forum/member...s-customs.html My wants:http://www.hisstank.com/forum/g-i-jo...nt-thread.html Last edited by Bravo Sierra; 09-21-2011 at 08:12 PM.. Reason: to correct nightwatch, cuz i wrote nightforce like an ass! |
09-21-2011, 07:46 PM | #14270 |
Combat Rescue Officer.
Join Date: Sep 2006
Location: Utah
Posts: 2,401
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Joe Combat Medic Lvl 2
Heal Mercer +5
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