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08-18-2011, 01:08 AM | #13641 |
IG 4-Life IG 4-Ever
Join Date: Oct 2008
Location: Chicago
Posts: 50,866
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Iron grenadier driver level 2
Hurt cobra trooper bourdon -5
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If on Decepticon turf you happen to stumble,watch out robot because here comes Rumble!!! What's on KingBiohazerd's Mind? |
08-18-2011, 01:10 AM | #13642 |
IG85 - Mortarman
Join Date: Jan 2009
Location: Sun Prairie, WI
Posts: 8,885
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Iron Grenadier Combat Surgeon Level 1 Heal IG Ops Team +5 |
08-18-2011, 01:39 AM | #13643 |
Banned
Join Date: Mar 2009
Location: Surrounded by drunks and prostitutes
Posts: 4,857
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Iron grenadier soldier level 1 hurt blackout -3
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Ronin Assassin |
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08-18-2011, 01:47 AM | #13644 |
They Won't Stay Dead
Join Date: Dec 2010
Location: the arctic
Posts: 2,624
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Iron Grenadier Annihilator Level 0 Action +4
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"Into Hell's Mouth We March" vapors buy/sell/trade thread http://www.hisstank.com/forum/g-i-jo...ml#post2156369 my feedback thread http://www.hisstank.com/forum/buy-se...ck-thread.html My Ebay Thread http://www.hisstank.com/forum/g-i-jo...ml#post3054820 |
08-18-2011, 01:59 AM | #13645 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,489
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GI Joe Co leader
Reinforcements / Medical Supplies: If you find yourself taking a beating, you can get some relief by calling in some reinforcements. They will bring you some firepower and medical supplies. 1. Medi Kit: Restore 20% to Team hp and raise Team's maximum hp by the same amount. 2. Repair Kit: Repair 20% to one vehicle. 3. Reinforcements: Reinforcements will absorb half of all damage until destroyed and hurt all enemy targets 10%
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08-18-2011, 02:37 AM | #13646 |
Hisstank.Com General
Join Date: Jun 2008
Location: Comancheria
Posts: 9,731
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NSP
Cobra Viper - Lv. 3 Action +6 |
08-18-2011, 02:42 AM | #13647 |
King of Cardboard
Join Date: Jan 2008
Location: Michigan
Posts: 1,055
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GI Joe Commando
Hurt Monkeywrench -4 |
08-18-2011, 03:19 AM | #13648 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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...
Last edited by cobralalalala!; 08-18-2011 at 08:08 AM.. |
08-18-2011, 03:24 AM | #13649 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Cobra and G.I. Joe Special Ops, be advised; your vehicle operators are now on foot and will hurt/move/action for -/+2, plus any Level modifiers.
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08-18-2011, 03:25 AM | #13650 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 20: Soldiers of Fortune Horsemen of the Apocalypse part 3 of 3 Strike Team Battle G.I. Joe vs Dreadnoks Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:90hp Chuckles -19hp Quick Kick -17hp-used ability Covergirl -23hp Claymore -21hp Repeater -10hp -------------------------------------------------------------------------------------------------------------------------------- Dreadnoks Strike team:70hp Zartan -24hp Zarana -30hp Monkeywrench -16hp Ripper -K.O.-used ability Buzzer -K.O. -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Cobra vs Iron Grenadiers Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:58hp Firefly -K.O. Blackout -7hp-used ability Skull Officer -27hp Cobra Demolitions -24hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:106hp Darklon -28hp-used ability Payback -28hp Detonator -25hp-used ability Nullifier Officer-25hp ************************************************** *********************************** K.O.s: Munitia= Angry.Android, First Blood! Iron Anvil McLeod= shawntur Covert Ops De Falco= Uninvited Ghost Budo= Uninvited Ghost Torch= Vidmouse Wraith = CG23 Major Bludd= Huer-Ta Skull trooper Gibert= Sgt Humpty Covert Ops O'neil= rfarrell22 Skull trooper Hofbauer= GrimReaper957 Iron Anvil Wein= Krooklyn Covert Ops Perlin= Uninvited Ghost Colt= Bandonov Cobra Move Objective= Completed by Python Puckman Buzzer= Pepsi Jedi Firefly= Kneroh Ripper= T.J. Bang Zandar= Monkeywrench1988!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 28/45hp Hiss II - K.O. ____________ Enemy Targets: Evader - 45-5dmg ---- Dark blade Hama- 17-5dmg Dark blade Trimpe- 225-dmg Dark blade Grant- 22-5dmg ---- Iron Anvil Novak- 6-2Pdmg __________ Action: 06/27 Move points __________ Armory items: | 2 | Used: Armor Piercing rounds; Action Commands: | 3 | Used: Take cover; _____________ Objectives: Action: Firefly, Munitia and Blackout have taken up sniper positions and set a wide net of explosives to ensure that Destro's cousin will not escape from Prypyat. As Bludd's Skull squad moves in to engage Darklon's forces, unleash hell on the enemy!= 25 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 14/69hp Ghost Hawk - K.O. R.A.M. Cycle - K.O. _____________ Enemy Targets: Thunder Machine - 69-11dmg ---- Zandar -K.O.-11dmg Zanya - 47-11dmg Burnout - 18-11dmg ---- Zanzibar - 46-5Pdmg Roadpig - 46-5Pdmg Gnawgahyde - 46-5Pdmg __________ Move: 05/57 Move points Action: 35/57 Move points __________ Armory items: | 1 | Used: Flechette Grenade; Armor Piercing rounds; Action Commands: | 1 | Used: All units attack; Air Strike; Helicopter Gunship; _____________ Objectives: Action: The Joes have been fed false intel regarding a Cobra weapons depot off of route 66 near Kingman, Arizona. Chuckles and his covert ops team have been led into a trap! Survive against the Dreadnok's surprise attack! = 57 Action points Move: Claymore's tactical team has been cut off from Chuckle's group. Break through the Dreadnok's perimeter and reinforce the Covert Ops team, bring in the cavalry! = 57 Move points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 15/55hp A.G.P. - 25/25hp-used strafe Razorback - 15/25hp _____________ Enemy Targets: Buzz Boar - 80-10dmg ---- Skull trooper Seka - 5-10dmg ---- Cobra trooper Gambier- 40-5Pdmg Cobra trooper Lovelace - 40-5Pdmg Cobra trooper Bourdon - 29-5Pdmg __________ Move: 40/50 Move points Action: 06/50 Move points __________ Armory items: | 3 | Used: Action Commands: | 3 | Used: Helicopter Gunship; _____________ Objectives: Move: Lured to the abandoned and desolate ghost city of Prypyat, in the Northern Ukraine, Darklon finds himself ambushed by an elite team of Cobra Mercenaries. Darklon and his private army of Commandos must fight their way out, escape from Prypyat! = 50 Move points Action: Darklon's greed is only exceeded by his paranoia. As an insurance policy, he has secretly brought along a second team of Mercenaries led by non other than Wraith himself. Wraith's unit must take out Firefly and his snipers and clear a path for Darklon! = 50 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Dreadnoks Special Ops: Team Hp - 4/16hp Swampfire - 10/13hp-used strafe _____________ Enemy Targets: H.A.V.O.C. - 20-3dmg ---- Trooper Vosburg- 10-1Pdmg Trooper Abel- 4-1Pdmg Trooper Sharen- 6-1Pdmg __________ Move: 00/12 Move points Action: 04/12 Move points __________ Armory items: | 1 | Used: Flechette Grenade; Armor piercing rounds; Action Commands: | 2 | Used: Air Strike; Take Cover; _____________ Objectives: Move: The Joes thought that they were going after a small Arizona biker gang stockpiling weapons for Cobra. Little do they know that it's a devious trap set by Zartan and his marauding Dreadnoks! Move in and surround the Joes! = 12 Move points Action: The Joes are miles away from route 66, and miles from any reinforcements. Keep them pinned down and finish them off, Dreadnok style! = 12 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives Intel Data: Misfire: Do Not repost Reposts: None __________ Team Scores: Strike Team; G.I. Joe -1 Cobra -1 Iron Grenadiers-2 Mercenaries- __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers -1 Mercenaries -1
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Last edited by cobralalalala!; 08-18-2011 at 08:11 AM.. Reason: formating error |
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