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07-18-2011, 12:24 PM | #12631 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 19: Cloak and Dagger Horsemen of the Apocalypse part 2 of 3 Strike Team Battle G.I. Joe vs Iron Grenadiers Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:150hp Alpine -25hp Kamakura -25hp Big Ben -25hp Skydive -25hp Free fall -25hp Cloud Burst -25hp -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:150hp Aries -25hp Ferret -25hp Alchemist -25hp Highlander Officer -25hp I.G. Machine gunner -25hp I.G. Sniper -25hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Cobra vs Mercenaries: Red Shadows Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:150hp Interrogator -25hp Shadow Tracker -25hp Coil Crusher -25hp Range Viper -25hp Jungle Viper -25hp Jungle B.A.T. -25hp -------------------------------------------------------------------------------------------------------------------------------- Red Shadows Strike team:150hp Black Major -25hp Jackal -25hp Red Wolf -25hp Red Laser -25hp Torch Officer -25hp Red Shadow Officer -25hp ************************************************** *********************************** K.O.s: ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 40/40 Hiss V - 20/20 Fang - 20/20 ____________ Enemy Targets: Roboskull - 40-4dmg Skeletron - 20-4dmg Red Shadow X - 20-4dmg Red Shadow IV - 20-4dmg LT. Muton - 20-2Pdmg Red Torch III - 20-2Pdmg Red Torch VII - 20-2Pdmg __________ Move: 00/20 Move points Action: 00/20 Move points __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: _____________ Objectives: Move: Cobra intel has located a Red Shadow base in the sweltering Jungles of Myanmar! Breach their defenses, and infiltrate this facility! = 20 Move points Action: Cobra Commander wants all Red Shadow's command staff brought back dead or alive, preferably dead. High value targets are Ironblood and Jackal!= 20 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 70/70hp Phantom X-19 (Ghost Rider) - 35/35 Armadillo (Thunderblast) - 35/35hp _____________ Enemy Targets: Iron Mech - 68-7dmg Highlander Ender - 34-7dmg Highlander Wiggins - 34-7dmg Highlander Graff - 34-7dmg I.G. Claymore Alpha - 34-3Pdmg I.G. Claymore Bravo - 34-3Pdmg I.G. Claymore Delta - 34-3Pdmg __________ Move: 00/34 Move points Action: 00/34 Move points __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: _____________ Objectives: Move: Satcom has tracked Grenadier agents to a small fortress located in the Italian Alps! Drop in an insertion team to rondezvuos with Alpine's Mountain unit!= 34 Move points Action: Your main objective is to recover Eagle and Jammer, two S.A.F. operatives believed to be held captive in this remote mountain facility! = 34 Action points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 60/60hp Gold Dragon VTOL- 30/30hp Stonecrusher halftrack- 30/30hp _____________ Enemy Targets: Steel Marauder - 60-6dmg Mtn. Trooper Salwet - 30-6dmg Mtn. Trooper Gilmore - 30-6dmg Mtn. Trooper Padilla - 30-6dmg Paratrooper Xu - 30-3Pdmg Paratrooper Lynn - 30-3Pdmg Paratrooper Weaver - 30-3Pdmg __________ Move: 00/30 Move points Action: 00/30 Move points __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: _____________ Objectives: Move: The Joes are raining down from above and coming up the Mountain, deploy the combat mecha and Claymore combat drones! = 30 Move points Action: Alchemist is using the Red Shadow's brainwashing serum on these captured S.A.F. .Aries and his mountain warfare unit, the Highlanders, must hold off the Joes long enough for Alchemist to finish his work! = 30 Action points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Red Shadows Special Ops: Team Hp - 36/36hp Hyena - 18/18hp Shadow Hawk Vtol - 18/18hp _____________ Enemy Targets: Cobra gunship - 36-4dmg Jungle-Viper Alpha- 18-4dmg Jungle-Viper Victor- 18-4dmg Jungle-Viper Tango- 18-4dmg Jungle B.A.T. Zero - 18-2Pdmg Jungle B.A.T. Kilo - 18-2Pdmg Jungle B.A.T. Lima- 18-2Pdmg __________ Move: 00/18 Move points Action: 00/18 Move points __________ Armory items: | 3 | Used: Action Commands: | 4 | Used: HQ Command: | 1 | Used: _____________ Objectives: Move: Red Shadow scouts have spotted hostile Cobra forces in the jungle heading towards the base, send out a team to intercept them! = 18 Move points Action: Prepare the base for an assault, Cobra has declared war on the Red shadows! All Red Shadow personnel report to combat stations! = 18 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: None __________ Team Scores: Strike Team; G.I. Joe -1 Cobra - Iron Grenadiers -1 Mercenaries - __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers -1 Mercenaries -
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Last edited by cobralalalala!; 07-19-2011 at 12:21 AM.. |
07-18-2011, 12:58 PM | #12632 |
FEED ME MORE!
Join Date: Apr 2009
Location: Korugar, Space Sector 1417
Posts: 8,930
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nice Enders game references CLa
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I <3 LJ, Chari, Phoenix, Sweetness, and the Skittles Queen Lady D owner of page 9301 of GI Joe, Monkeytown RIP Dark Songstress, Gyre-Viper, samantha Queen Charijoe's #1 Fan/champion Rising_Phoenix2's lackey TofuNinja's genin Sole Owner of Tali's Lab Total Forum Game kills:18 |
07-18-2011, 11:59 PM | #12633 |
Ninja Commando
Join Date: Apr 2009
Location: usa california
Posts: 4,831
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*****
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07-19-2011, 12:00 AM | #12634 |
Working 2 Pay My Joe Debt
Join Date: Sep 2008
Location: Michigan
Posts: 15,804
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GI JOE Average Joe COMMANDO Lvl 4
Hurt Ferret -7 CWO pops his head up from his foxhole...pops off a shot at the first ugly enemy he sees and then ducks back down and pulls his beret over his face and goes back to sleep. |
07-19-2011, 12:00 AM | #12635 |
Laser Sniper
Join Date: Jul 2009
Location: MI. (UP)
Posts: 3,987
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GI Joe Sniper Level 3
Hurt Ferret -7
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07-19-2011, 12:00 AM | #12636 |
Night Force
Join Date: Feb 2009
Location: Texas
Posts: 15,441
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Iron Grenadier Machine Gunner Level 4
Hurt Skydive -4 Hurt Kamakura -2 |
07-19-2011, 12:00 AM | #12637 |
FEED ME MORE!
Join Date: Apr 2009
Location: Korugar, Space Sector 1417
Posts: 8,930
|
GI Joe Demolitions Lvl.3
Hurt Aries-7 after days and days of arduous planning and testing the final culmination of my Chaos Crystal research has come to fuition, as Aries walks up I push the plunger on the Chaos Mine *KABOOOOMMMM!* a violent mushroom cloud floats over the battlefield
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I <3 LJ, Chari, Phoenix, Sweetness, and the Skittles Queen Lady D owner of page 9301 of GI Joe, Monkeytown RIP Dark Songstress, Gyre-Viper, samantha Queen Charijoe's #1 Fan/champion Rising_Phoenix2's lackey TofuNinja's genin Sole Owner of Tali's Lab Total Forum Game kills:18 |
07-19-2011, 12:00 AM | #12638 |
Registered Nurse Emperor
Join Date: Jan 2011
Location: Washington State
Posts: 5,507
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I check my rifle – fully loaded. Check.
I double check my orders – dead or alive, preferably dead because prisoner upkeep is hell on the budget. Check. And look… here they come, just trudging up the path, begging to be weighed down by a few slugs. That’s something I can definitely help them with. Check. Getting the Red Shadows to rethink their life decisions and leave? Check. Who am I? You’ll just have to wait until tomorrow to find that out – I’m too busy planning my next move to talk anymore right now. Serpymatt Soldier - Lv. 0 Hurt Red Shadow Officer -2
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07-19-2011, 12:00 AM | #12639 |
Banned
Join Date: Jul 2009
Location: Claremont, CA
Posts: 9,613
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* *laurenluna1977
* *Red Shadows Machine Gunner Level 0 * *Hurt Range Viper -2 * *Hurt Jungle B.A.T. - 2 |
laurenluna1977 |
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07-19-2011, 12:00 AM | #12640 |
G.I. Joe MFP Interceptor
Join Date: Sep 2008
Location: Glasgow, KY
Posts: 682
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G.I. Joe Soldier LV3
Hurt Aries -5 Last edited by JoeCollector85; 07-19-2011 at 12:08 AM.. |
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